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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
use crate::{get_current_thread, DispatchOptions, RunnableBuilder};
use std::{
cell::Cell,
fmt::Debug,
future::Future,
pin::Pin,
ptr,
sync::Arc,
task::{Context, Poll},
};
use xpcom::interfaces::{nsIEventTarget, nsIRunnablePriority};
use xpcom::RefPtr;
/// A spawned task.
///
/// A [`AsyncTask`] can be awaited to retrieve the output of its future.
///
/// Dropping an [`AsyncTask`] cancels it, which means its future won't be polled
/// again. To drop the [`AsyncTask`] handle without canceling it, use
/// [`detach()`][`AsyncTask::detach()`] instead. To cancel a task gracefully and
/// wait until it is fully destroyed, use the [`cancel()`][AsyncTask::cancel()]
/// method.
///
/// A task which is cancelled due to the nsIEventTarget it was dispatched to no
/// longer accepting events will never be resolved.
#[derive(Debug)]
#[must_use = "tasks get canceled when dropped, use `.detach()` to run them in the background"]
pub struct AsyncTask<T> {
task: async_task::FallibleTask<T>,
}
impl<T> AsyncTask<T> {
fn new(task: async_task::Task<T>) -> Self {
AsyncTask {
task: task.fallible(),
}
}
/// Detaches the task to let it keep running in the background.
pub fn detach(self) {
self.task.detach()
}
/// Cancels the task and waits for it to stop running.
///
/// Returns the task's output if it was completed just before it got canceled, or [`None`] if
/// it didn't complete.
///
/// While it's possible to simply drop the [`Task`] to cancel it, this is a cleaner way of
/// canceling because it also waits for the task to stop running.
pub async fn cancel(self) -> Option<T> {
self.task.cancel().await
}
}
impl<T> Future for AsyncTask<T> {
type Output = T;
fn poll(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output> {
// Wrap the future produced by `AsyncTask` to never resolve if the
// Runnable was dropped, and the task was cancelled.
match Pin::new(&mut self.task).poll(cx) {
Poll::Ready(Some(t)) => Poll::Ready(t),
Poll::Ready(None) | Poll::Pending => Poll::Pending,
}
}
}
enum SpawnTarget {
BackgroundTask,
EventTarget(RefPtr<nsIEventTarget>),
}
// SAFETY: All XPCOM interfaces are considered !Send + !Sync, however all
// well-behaved nsIEventTarget instances must be threadsafe.
unsafe impl Send for SpawnTarget {}
unsafe impl Sync for SpawnTarget {}
/// Information used by tasks as they are spawned. Stored in an Arc such that
/// their identity can be used for `POLLING_TASK`.
struct TaskSpawnConfig {
name: &'static str,
priority: u32,
options: DispatchOptions,
target: SpawnTarget,
}
thread_local! {
/// Raw pointer to the TaskSpawnConfig for the currently polling task. Used
/// to detect scheduling callbacks for a runnable while it is polled, to set
/// `DISPATCH_AT_END` on the notification.
static POLLING_TASK: Cell<*const TaskSpawnConfig> = Cell::new(ptr::null());
}
fn schedule(config: Arc<TaskSpawnConfig>, runnable: async_task::Runnable) {
// If we're dispatching this task while it is currently running on the same
// thread, set the `DISPATCH_AT_END` flag in the dispatch options to tell
// our threadpool target to not bother to spin up another thread.
let currently_polling = POLLING_TASK.with(|t| t.get() == Arc::as_ptr(&config));
// SAFETY: We use the POLLING_TASK thread local to check if we meet the
// requirements for `at_end`.
let options = unsafe { config.options.at_end(currently_polling) };
// Build the RunnableBuilder for our task to be dispatched.
let config2 = config.clone();
let builder = RunnableBuilder::new(config.name, move || {
// Record the pointer for the currently executing task in the
// POLLING_TASK thread-local so that nested dispatches can detect it.
POLLING_TASK.with(|t| {
let prev = t.get();
t.set(Arc::as_ptr(&config2));
runnable.run();
t.set(prev);
});
})
.priority(config.priority)
.options(options);
let rv = match &config.target {
SpawnTarget::BackgroundTask => builder.dispatch_background_task(),
SpawnTarget::EventTarget(target) => builder.dispatch(&*target),
};
if let Err(err) = rv {
log::warn!(
"dispatch for spawned task '{}' failed: {:?}",
config.name,
err
);
}
}
/// Helper for starting an async task which will run a future to completion.
#[derive(Debug)]
pub struct TaskBuilder<F> {
name: &'static str,
future: F,
priority: u32,
options: DispatchOptions,
}
impl<F> TaskBuilder<F> {
pub fn new(name: &'static str, future: F) -> TaskBuilder<F> {
TaskBuilder {
name,
future,
priority: nsIRunnablePriority::PRIORITY_NORMAL,
options: DispatchOptions::default(),
}
}
/// Specify the priority of the task's runnables.
pub fn priority(mut self, priority: u32) -> Self {
self.priority = priority;
self
}
/// Specify options to use when dispatching the task.
pub fn options(mut self, options: DispatchOptions) -> Self {
self.options = options;
self
}
/// Set whether or not the event may block, and should be run on the IO
/// thread pool.
pub fn may_block(mut self, may_block: bool) -> Self {
self.options = self.options.may_block(may_block);
self
}
}
impl<F> TaskBuilder<F>
where
F: Future + Send + 'static,
F::Output: Send + 'static,
{
/// Run the future on the background task pool.
pub fn spawn(self) -> AsyncTask<F::Output> {
let config = Arc::new(TaskSpawnConfig {
name: self.name,
priority: self.priority,
options: self.options,
target: SpawnTarget::BackgroundTask,
});
let (runnable, task) = async_task::spawn(self.future, move |runnable| {
schedule(config.clone(), runnable)
});
runnable.schedule();
AsyncTask::new(task)
}
/// Run the future on the specified nsIEventTarget.
pub fn spawn_onto(self, target: &nsIEventTarget) -> AsyncTask<F::Output> {
let config = Arc::new(TaskSpawnConfig {
name: self.name,
priority: self.priority,
options: self.options,
target: SpawnTarget::EventTarget(RefPtr::new(target)),
});
let (runnable, task) = async_task::spawn(self.future, move |runnable| {
schedule(config.clone(), runnable)
});
runnable.schedule();
AsyncTask::new(task)
}
}
impl<F> TaskBuilder<F>
where
F: Future + 'static,
F::Output: 'static,
{
/// Run the future on the current thread.
///
/// Unlike the other `spawn` methods, this method supports non-Send futures.
///
/// # Panics
///
/// This method may panic if run on a thread which cannot run local futures
/// (e.g. due to it is not being an XPCOM thread, or if we are very late
/// during shutdown).
pub fn spawn_local(self) -> AsyncTask<F::Output> {
let current_thread = get_current_thread().expect("cannot get current thread");
let config = Arc::new(TaskSpawnConfig {
name: self.name,
priority: self.priority,
options: self.options,
target: SpawnTarget::EventTarget(RefPtr::new(current_thread.coerce())),
});
let (runnable, task) = async_task::spawn_local(self.future, move |runnable| {
schedule(config.clone(), runnable)
});
runnable.schedule();
AsyncTask::new(task)
}
}
/// Spawn a future onto the background task pool. The future will not be run on
/// the main thread.
pub fn spawn<F>(name: &'static str, future: F) -> AsyncTask<F::Output>
where
F: Future + Send + 'static,
F::Output: Send + 'static,
{
TaskBuilder::new(name, future).spawn()
}
/// Spawn a potentially-blocking future onto the background task pool. The
/// future will not be run on the main thread.
pub fn spawn_blocking<F>(name: &'static str, future: F) -> AsyncTask<F::Output>
where
F: Future + Send + 'static,
F::Output: Send + 'static,
{
TaskBuilder::new(name, future).may_block(true).spawn()
}
/// Spawn a local future onto the current thread.
pub fn spawn_local<F>(name: &'static str, future: F) -> AsyncTask<F::Output>
where
F: Future + 'static,
F::Output: 'static,
{
TaskBuilder::new(name, future).spawn_local()
}
pub fn spawn_onto<F>(name: &'static str, target: &nsIEventTarget, future: F) -> AsyncTask<F::Output>
where
F: Future + Send + 'static,
F::Output: Send + 'static,
{
TaskBuilder::new(name, future).spawn_onto(target)
}
pub fn spawn_onto_blocking<F>(
name: &'static str,
target: &nsIEventTarget,
future: F,
) -> AsyncTask<F::Output>
where
F: Future + Send + 'static,
F::Output: Send + 'static,
{
TaskBuilder::new(name, future)
.may_block(true)
.spawn_onto(target)
}