Source code
Revision control
Copy as Markdown
Other Tools
// -*- mode: C++ -*-
// Copyright (c) 2010, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// Original author: Jim Blandy <jimb@mozilla.com> <jimb@red-bean.com>
// Derived from:
// cfi_assembler.h: Define CFISection, a class for creating properly
// (and improperly) formatted DWARF CFI data for unit tests.
// Derived from:
// test-assembler.h: interface to class for building complex binary streams.
// To test the Breakpad symbol dumper and processor thoroughly, for
// all combinations of host system and minidump processor
// architecture, we need to be able to easily generate complex test
// data like debugging information and minidump files.
//
// For example, if we want our unit tests to provide full code
// coverage for stack walking, it may be difficult to persuade the
// compiler to generate every possible sort of stack walking
// information that we want to support; there are probably DWARF CFI
// opcodes that GCC never emits. Similarly, if we want to test our
// error handling, we will need to generate damaged minidumps or
// debugging information that (we hope) the client or compiler will
// never produce on its own.
//
// google_breakpad::TestAssembler provides a predictable and
// (relatively) simple way to generate complex formatted data streams
// like minidumps and CFI. Furthermore, because TestAssembler is
// portable, developers without access to (say) Visual Studio or a
// SPARC assembler can still work on test data for those targets.
#ifndef LUL_TEST_INFRASTRUCTURE_H
#define LUL_TEST_INFRASTRUCTURE_H
#include "LulDwarfExt.h"
#include <string>
#include <vector>
using std::string;
using std::vector;
namespace lul_test {
namespace test_assembler {
// A Label represents a value not yet known that we need to store in a
// section. As long as all the labels a section refers to are defined
// by the time we retrieve its contents as bytes, we can use undefined
// labels freely in that section's construction.
//
// A label can be in one of three states:
// - undefined,
// - defined as the sum of some other label and a constant, or
// - a constant.
//
// A label's value never changes, but it can accumulate constraints.
// Adding labels and integers is permitted, and yields a label.
// Subtracting a constant from a label is permitted, and also yields a
// label. Subtracting two labels that have some relationship to each
// other is permitted, and yields a constant.
//
// For example:
//
// Label a; // a's value is undefined
// Label b; // b's value is undefined
// {
// Label c = a + 4; // okay, even though a's value is unknown
// b = c + 4; // also okay; b is now a+8
// }
// Label d = b - 2; // okay; d == a+6, even though c is gone
// d.Value(); // error: d's value is not yet known
// d - a; // is 6, even though their values are not known
// a = 12; // now b == 20, and d == 18
// d.Value(); // 18: no longer an error
// b.Value(); // 20
// d = 10; // error: d is already defined.
//
// Label objects' lifetimes are unconstrained: notice that, in the
// above example, even though a and b are only related through c, and
// c goes out of scope, the assignment to a sets b's value as well. In
// particular, it's not necessary to ensure that a Label lives beyond
// Sections that refer to it.
class Label {
public:
Label(); // An undefined label.
explicit Label(uint64_t value); // A label with a fixed value
Label(const Label& value); // A label equal to another.
~Label();
Label& operator=(uint64_t value);
Label& operator=(const Label& value);
Label operator+(uint64_t addend) const;
Label operator-(uint64_t subtrahend) const;
uint64_t operator-(const Label& subtrahend) const;
// We could also provide == and != that work on undefined, but
// related, labels.
// Return true if this label's value is known. If VALUE_P is given,
// set *VALUE_P to the known value if returning true.
bool IsKnownConstant(uint64_t* value_p = NULL) const;
// Return true if the offset from LABEL to this label is known. If
// OFFSET_P is given, set *OFFSET_P to the offset when returning true.
//
// You can think of l.KnownOffsetFrom(m, &d) as being like 'd = l-m',
// except that it also returns a value indicating whether the
// subtraction is possible given what we currently know of l and m.
// It can be possible even if we don't know l and m's values. For
// example:
//
// Label l, m;
// m = l + 10;
// l.IsKnownConstant(); // false
// m.IsKnownConstant(); // false
// uint64_t d;
// l.IsKnownOffsetFrom(m, &d); // true, and sets d to -10.
// l-m // -10
// m-l // 10
// m.Value() // error: m's value is not known
bool IsKnownOffsetFrom(const Label& label, uint64_t* offset_p = NULL) const;
private:
// A label's value, or if that is not yet known, how the value is
// related to other labels' values. A binding may be:
// - a known constant,
// - constrained to be equal to some other binding plus a constant, or
// - unconstrained, and free to take on any value.
//
// Many labels may point to a single binding, and each binding may
// refer to another, so bindings and labels form trees whose leaves
// are labels, whose interior nodes (and roots) are bindings, and
// where links point from children to parents. Bindings are
// reference counted, allowing labels to be lightweight, copyable,
// assignable, placed in containers, and so on.
class Binding {
public:
Binding();
explicit Binding(uint64_t addend);
~Binding();
// Increment our reference count.
void Acquire() { reference_count_++; };
// Decrement our reference count, and return true if it is zero.
bool Release() { return --reference_count_ == 0; }
// Set this binding to be equal to BINDING + ADDEND. If BINDING is
// NULL, then set this binding to the known constant ADDEND.
// Update every binding on this binding's chain to point directly
// to BINDING, or to be a constant, with addends adjusted
// appropriately.
void Set(Binding* binding, uint64_t value);
// Return what we know about the value of this binding.
// - If this binding's value is a known constant, set BASE to
// NULL, and set ADDEND to its value.
// - If this binding is not a known constant but related to other
// bindings, set BASE to the binding at the end of the relation
// chain (which will always be unconstrained), and set ADDEND to the
// value to add to that binding's value to get this binding's
// value.
// - If this binding is unconstrained, set BASE to this, and leave
// ADDEND unchanged.
void Get(Binding** base, uint64_t* addend);
private:
// There are three cases:
//
// - A binding representing a known constant value has base_ NULL,
// and addend_ equal to the value.
//
// - A binding representing a completely unconstrained value has
// base_ pointing to this; addend_ is unused.
//
// - A binding whose value is related to some other binding's
// value has base_ pointing to that other binding, and addend_
// set to the amount to add to that binding's value to get this
// binding's value. We only represent relationships of the form
// x = y+c.
//
// Thus, the bind_ links form a chain terminating in either a
// known constant value or a completely unconstrained value. Most
// operations on bindings do path compression: they change every
// binding on the chain to point directly to the final value,
// adjusting addends as appropriate.
Binding* base_;
uint64_t addend_;
// The number of Labels and Bindings pointing to this binding.
// (When a binding points to itself, indicating a completely
// unconstrained binding, that doesn't count as a reference.)
int reference_count_;
};
// This label's value.
Binding* value_;
};
// Conventions for representing larger numbers as sequences of bytes.
enum Endianness {
kBigEndian, // Big-endian: the most significant byte comes first.
kLittleEndian, // Little-endian: the least significant byte comes first.
kUnsetEndian, // used internally
};
// A section is a sequence of bytes, constructed by appending bytes
// to the end. Sections have a convenient and flexible set of member
// functions for appending data in various formats: big-endian and
// little-endian signed and unsigned values of different sizes;
// LEB128 and ULEB128 values (see below), and raw blocks of bytes.
//
// If you need to append a value to a section that is not convenient
// to compute immediately, you can create a label, append the
// label's value to the section, and then set the label's value
// later, when it's convenient to do so. Once a label's value is
// known, the section class takes care of updating all previously
// appended references to it.
//
// Once all the labels to which a section refers have had their
// values determined, you can get a copy of the section's contents
// as a string.
//
// Note that there is no specified "start of section" label. This is
// because there are typically several different meanings for "the
// start of a section": the offset of the section within an object
// file, the address in memory at which the section's content appear,
// and so on. It's up to the code that uses the Section class to
// keep track of these explicitly, as they depend on the application.
class Section {
public:
explicit Section(Endianness endianness = kUnsetEndian)
: endianness_(endianness) {};
// A base class destructor should be either public and virtual,
// or protected and nonvirtual.
virtual ~Section() = default;
// Return the default endianness of this section.
Endianness endianness() const { return endianness_; }
// Append the SIZE bytes at DATA to the end of this section. Return
// a reference to this section.
Section& Append(const string& data) {
contents_.append(data);
return *this;
};
// Append data from SLICE to the end of this section. Return
// a reference to this section.
Section& Append(const lul::ImageSlice& slice) {
for (size_t i = 0; i < slice.length_; i++) {
contents_.append(1, slice.start_[i]);
}
return *this;
}
// Append data from CSTRING to the end of this section. The terminating
// zero is not included. Return a reference to this section.
Section& Append(const char* cstring) {
for (size_t i = 0; cstring[i] != '\0'; i++) {
contents_.append(1, cstring[i]);
}
return *this;
}
// Append SIZE copies of BYTE to the end of this section. Return a
// reference to this section.
Section& Append(size_t size, uint8_t byte) {
contents_.append(size, (char)byte);
return *this;
}
// Append NUMBER to this section. ENDIANNESS is the endianness to
// use to write the number. SIZE is the length of the number in
// bytes. Return a reference to this section.
Section& Append(Endianness endianness, size_t size, uint64_t number);
Section& Append(Endianness endianness, size_t size, const Label& label);
// Append SECTION to the end of this section. The labels SECTION
// refers to need not be defined yet.
//
// Note that this has no effect on any Labels' values, or on
// SECTION. If placing SECTION within 'this' provides new
// constraints on existing labels' values, then it's up to the
// caller to fiddle with those labels as needed.
Section& Append(const Section& section);
// Append the contents of DATA as a series of bytes terminated by
// a NULL character.
Section& AppendCString(const string& data) {
Append(data);
contents_ += '\0';
return *this;
}
// Append VALUE or LABEL to this section, with the given bit width and
// endianness. Return a reference to this section.
//
// The names of these functions have the form <ENDIANNESS><BITWIDTH>:
// <ENDIANNESS> is either 'L' (little-endian, least significant byte first),
// 'B' (big-endian, most significant byte first), or
// 'D' (default, the section's default endianness)
// <BITWIDTH> is 8, 16, 32, or 64.
//
// Since endianness doesn't matter for a single byte, all the
// <BITWIDTH>=8 functions are equivalent.
//
// These can be used to write both signed and unsigned values, as
// the compiler will properly sign-extend a signed value before
// passing it to the function, at which point the function's
// behavior is the same either way.
Section& L8(uint8_t value) {
contents_ += value;
return *this;
}
Section& B8(uint8_t value) {
contents_ += value;
return *this;
}
Section& D8(uint8_t value) {
contents_ += value;
return *this;
}
Section &L16(uint16_t), &L32(uint32_t), &L64(uint64_t), &B16(uint16_t),
&B32(uint32_t), &B64(uint64_t), &D16(uint16_t), &D32(uint32_t),
&D64(uint64_t);
Section &L8(const Label& label), &L16(const Label& label),
&L32(const Label& label), &L64(const Label& label),
&B8(const Label& label), &B16(const Label& label),
&B32(const Label& label), &B64(const Label& label),
&D8(const Label& label), &D16(const Label& label),
&D32(const Label& label), &D64(const Label& label);
// Append VALUE in a signed LEB128 (Little-Endian Base 128) form.
//
// The signed LEB128 representation of an integer N is a variable
// number of bytes:
//
// - If N is between -0x40 and 0x3f, then its signed LEB128
// representation is a single byte whose value is N.
//
// - Otherwise, its signed LEB128 representation is (N & 0x7f) |
// 0x80, followed by the signed LEB128 representation of N / 128,
// rounded towards negative infinity.
//
// In other words, we break VALUE into groups of seven bits, put
// them in little-endian order, and then write them as eight-bit
// bytes with the high bit on all but the last.
//
// Note that VALUE cannot be a Label (we would have to implement
// relaxation).
Section& LEB128(long long value);
// Append VALUE in unsigned LEB128 (Little-Endian Base 128) form.
//
// The unsigned LEB128 representation of an integer N is a variable
// number of bytes:
//
// - If N is between 0 and 0x7f, then its unsigned LEB128
// representation is a single byte whose value is N.
//
// - Otherwise, its unsigned LEB128 representation is (N & 0x7f) |
// 0x80, followed by the unsigned LEB128 representation of N /
// 128, rounded towards negative infinity.
//
// Note that VALUE cannot be a Label (we would have to implement
// relaxation).
Section& ULEB128(uint64_t value);
// Jump to the next location aligned on an ALIGNMENT-byte boundary,
// relative to the start of the section. Fill the gap with PAD_BYTE.
// ALIGNMENT must be a power of two. Return a reference to this
// section.
Section& Align(size_t alignment, uint8_t pad_byte = 0);
// Return the current size of the section.
size_t Size() const { return contents_.size(); }
// Return a label representing the start of the section.
//
// It is up to the user whether this label represents the section's
// position in an object file, the section's address in memory, or
// what have you; some applications may need both, in which case
// this simple-minded interface won't be enough. This class only
// provides a single start label, for use with the Here and Mark
// member functions.
//
// Ideally, we'd provide this in a subclass that actually knows more
// about the application at hand and can provide an appropriate
// collection of start labels. But then the appending member
// functions like Append and D32 would return a reference to the
// base class, not the derived class, and the chaining won't work.
// Since the only value here is in pretty notation, that's a fatal
// flaw.
Label start() const { return start_; }
// Return a label representing the point at which the next Appended
// item will appear in the section, relative to start().
Label Here() const { return start_ + Size(); }
// Set *LABEL to Here, and return a reference to this section.
Section& Mark(Label* label) {
*label = Here();
return *this;
}
// If there are no undefined label references left in this
// section, set CONTENTS to the contents of this section, as a
// string, and clear this section. Return true on success, or false
// if there were still undefined labels.
bool GetContents(string* contents);
private:
// Used internally. A reference to a label's value.
struct Reference {
Reference(size_t set_offset, Endianness set_endianness, size_t set_size,
const Label& set_label)
: offset(set_offset),
endianness(set_endianness),
size(set_size),
label(set_label) {}
// The offset of the reference within the section.
size_t offset;
// The endianness of the reference.
Endianness endianness;
// The size of the reference.
size_t size;
// The label to which this is a reference.
Label label;
};
// The default endianness of this section.
Endianness endianness_;
// The contents of the section.
string contents_;
// References to labels within those contents.
vector<Reference> references_;
// A label referring to the beginning of the section.
Label start_;
};
} // namespace test_assembler
} // namespace lul_test
namespace lul_test {
using lul::DwarfPointerEncoding;
using lul_test::test_assembler::Endianness;
using lul_test::test_assembler::Label;
using lul_test::test_assembler::Section;
class CFISection : public Section {
public:
// CFI augmentation strings beginning with 'z', defined by the
// Linux/IA-64 C++ ABI, can specify interesting encodings for
// addresses appearing in FDE headers and call frame instructions (and
// for additional fields whose presence the augmentation string
// specifies). In particular, pointers can be specified to be relative
// to various base address: the start of the .text section, the
// location holding the address itself, and so on. These allow the
// frame data to be position-independent even when they live in
// write-protected pages. These variants are specified at the
// following two URLs:
//
// http://refspecs.linux-foundation.org/LSB_4.0.0/LSB-Core-generic/LSB-Core-generic/ehframechpt.html
//
// CFISection leaves the production of well-formed 'z'-augmented CIEs and
// FDEs to the user, but does provide EncodedPointer, to emit
// properly-encoded addresses for a given pointer encoding.
// EncodedPointer uses an instance of this structure to find the base
// addresses it should use; you can establish a default for all encoded
// pointers appended to this section with SetEncodedPointerBases.
struct EncodedPointerBases {
EncodedPointerBases() : cfi(), text(), data() {}
// The starting address of this CFI section in memory, for
// DW_EH_PE_pcrel. DW_EH_PE_pcrel pointers may only be used in data
// that has is loaded into the program's address space.
uint64_t cfi;
// The starting address of this file's .text section, for DW_EH_PE_textrel.
uint64_t text;
// The starting address of this file's .got or .eh_frame_hdr section,
// for DW_EH_PE_datarel.
uint64_t data;
};
// Create a CFISection whose endianness is ENDIANNESS, and where
// machine addresses are ADDRESS_SIZE bytes long. If EH_FRAME is
// true, use the .eh_frame format, as described by the Linux
// Standards Base Core Specification, instead of the DWARF CFI
// format.
CFISection(Endianness endianness, size_t address_size, bool eh_frame = false)
: Section(endianness),
address_size_(address_size),
eh_frame_(eh_frame),
pointer_encoding_(lul::DW_EH_PE_absptr),
entry_length_(NULL),
in_fde_(false) {
// The 'start', 'Here', and 'Mark' members of a CFISection all refer
// to section offsets.
start() = 0;
}
// Return this CFISection's address size.
size_t AddressSize() const { return address_size_; }
// Return true if this CFISection uses the .eh_frame format, or
// false if it contains ordinary DWARF CFI data.
bool ContainsEHFrame() const { return eh_frame_; }
// Use ENCODING for pointers in calls to FDEHeader and EncodedPointer.
void SetPointerEncoding(DwarfPointerEncoding encoding) {
pointer_encoding_ = encoding;
}
// Use the addresses in BASES as the base addresses for encoded
// pointers in subsequent calls to FDEHeader or EncodedPointer.
// This function makes a copy of BASES.
void SetEncodedPointerBases(const EncodedPointerBases& bases) {
encoded_pointer_bases_ = bases;
}
// Append a Common Information Entry header to this section with the
// given values. If dwarf64 is true, use the 64-bit DWARF initial
// length format for the CIE's initial length. Return a reference to
// this section. You should call FinishEntry after writing the last
// instruction for the CIE.
//
// Before calling this function, you will typically want to use Mark
// or Here to make a label to pass to FDEHeader that refers to this
// CIE's position in the section.
CFISection& CIEHeader(uint64_t code_alignment_factor,
int data_alignment_factor,
unsigned return_address_register, uint8_t version = 3,
const string& augmentation = "", bool dwarf64 = false);
// Append a Frame Description Entry header to this section with the
// given values. If dwarf64 is true, use the 64-bit DWARF initial
// length format for the CIE's initial length. Return a reference to
// this section. You should call FinishEntry after writing the last
// instruction for the CIE.
//
// This function doesn't support entries that are longer than
// 0xffffff00 bytes. (The "initial length" is always a 32-bit
// value.) Nor does it support .debug_frame sections longer than
// 0xffffff00 bytes.
CFISection& FDEHeader(Label cie_pointer, uint64_t initial_location,
uint64_t address_range, bool dwarf64 = false);
// Note the current position as the end of the last CIE or FDE we
// started, after padding with DW_CFA_nops for alignment. This
// defines the label representing the entry's length, cited in the
// entry's header. Return a reference to this section.
CFISection& FinishEntry();
// Append the contents of BLOCK as a DW_FORM_block value: an
// unsigned LEB128 length, followed by that many bytes of data.
CFISection& Block(const lul::ImageSlice& block) {
ULEB128(block.length_);
Append(block);
return *this;
}
// Append data from CSTRING as a DW_FORM_block value: an unsigned LEB128
// length, followed by that many bytes of data. The terminating zero is not
// included.
CFISection& Block(const char* cstring) {
ULEB128(strlen(cstring));
Append(cstring);
return *this;
}
// Append ADDRESS to this section, in the appropriate size and
// endianness. Return a reference to this section.
CFISection& Address(uint64_t address) {
Section::Append(endianness(), address_size_, address);
return *this;
}
// Append ADDRESS to this section, using ENCODING and BASES. ENCODING
// defaults to this section's default encoding, established by
// SetPointerEncoding. BASES defaults to this section's bases, set by
// SetEncodedPointerBases. If the DW_EH_PE_indirect bit is set in the
// encoding, assume that ADDRESS is where the true address is stored.
// Return a reference to this section.
//
// (C++ doesn't let me use default arguments here, because I want to
// refer to members of *this in the default argument expression.)
CFISection& EncodedPointer(uint64_t address) {
return EncodedPointer(address, pointer_encoding_, encoded_pointer_bases_);
}
CFISection& EncodedPointer(uint64_t address, DwarfPointerEncoding encoding) {
return EncodedPointer(address, encoding, encoded_pointer_bases_);
}
CFISection& EncodedPointer(uint64_t address, DwarfPointerEncoding encoding,
const EncodedPointerBases& bases);
// Restate some member functions, to keep chaining working nicely.
CFISection& Mark(Label* label) {
Section::Mark(label);
return *this;
}
CFISection& D8(uint8_t v) {
Section::D8(v);
return *this;
}
CFISection& D16(uint16_t v) {
Section::D16(v);
return *this;
}
CFISection& D16(Label v) {
Section::D16(v);
return *this;
}
CFISection& D32(uint32_t v) {
Section::D32(v);
return *this;
}
CFISection& D32(const Label& v) {
Section::D32(v);
return *this;
}
CFISection& D64(uint64_t v) {
Section::D64(v);
return *this;
}
CFISection& D64(const Label& v) {
Section::D64(v);
return *this;
}
CFISection& LEB128(long long v) {
Section::LEB128(v);
return *this;
}
CFISection& ULEB128(uint64_t v) {
Section::ULEB128(v);
return *this;
}
private:
// A length value that we've appended to the section, but is not yet
// known. LENGTH is the appended value; START is a label referring
// to the start of the data whose length was cited.
struct PendingLength {
Label length;
Label start;
};
// Constants used in CFI/.eh_frame data:
// If the first four bytes of an "initial length" are this constant, then
// the data uses the 64-bit DWARF format, and the length itself is the
// subsequent eight bytes.
static const uint32_t kDwarf64InitialLengthMarker = 0xffffffffU;
// The CIE identifier for 32- and 64-bit DWARF CFI and .eh_frame data.
static const uint32_t kDwarf32CIEIdentifier = ~(uint32_t)0;
static const uint64_t kDwarf64CIEIdentifier = ~(uint64_t)0;
static const uint32_t kEHFrame32CIEIdentifier = 0;
static const uint64_t kEHFrame64CIEIdentifier = 0;
// The size of a machine address for the data in this section.
size_t address_size_;
// If true, we are generating a Linux .eh_frame section, instead of
// a standard DWARF .debug_frame section.
bool eh_frame_;
// The encoding to use for FDE pointers.
DwarfPointerEncoding pointer_encoding_;
// The base addresses to use when emitting encoded pointers.
EncodedPointerBases encoded_pointer_bases_;
// The length value for the current entry.
//
// Oddly, this must be dynamically allocated. Labels never get new
// values; they only acquire constraints on the value they already
// have, or assert if you assign them something incompatible. So
// each header needs truly fresh Label objects to cite in their
// headers and track their positions. The alternative is explicit
// destructor invocation and a placement new. Ick.
PendingLength* entry_length_;
// True if we are currently emitting an FDE --- that is, we have
// called FDEHeader but have not yet called FinishEntry.
bool in_fde_;
// If in_fde_ is true, this is its starting address. We use this for
// emitting DW_EH_PE_funcrel pointers.
uint64_t fde_start_address_;
};
} // namespace lul_test
#endif // LUL_TEST_INFRASTRUCTURE_H