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#include "structures.h"
int add(int x, int y) { return x + y; }
void f_bind() {
auto clj = std::bind(add, 2, 2);
}
#include "structures.h"
int add(int x, int y) { return x + y; }
void f_bind() {
auto clj = std::bind(add, 2, 2);
}