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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
// This code is based on Rust implementation at
// Version 1.2
#include <stdio.h>
#include <stdlib.h>
#include <stdarg.h>
#include <sys/ioctl.h>
#include <sys/socket.h>
#include <sys/stat.h>
#include <sys/wait.h>
#include <sys/un.h>
#include <spawn.h>
#include <poll.h>
#include <vector>
#include <cerrno>
#include <fcntl.h>
#include <unistd.h>
#include <memory>
#include <cassert>
#include <pthread.h>
#include <sched.h>
#include <fstream>
#include <ctime>
#include "wayland-proxy.h"
constexpr const char* stateFlags[] = {
"WP:E ",
"WP:D ",
"WP:RF ",
"WP:RT ",
"WP:CA ",
"WP:CR ",
"WP:AT ",
"WP:ACT ",
"WP:CPCA ",
"WP:CPCF ",
"WP:CPSF ",
};
CompositorCrashHandler WaylandProxy::sCompositorCrashHandler = nullptr;
std::atomic<unsigned> WaylandProxy::sProxyStateFlags = 0;
// The maximum number of fds libwayland can recvmsg at once
#define MAX_LIBWAY_FDS 28
#define MAX_DATA_SIZE 4096
#define POLL_TIMEOUT 30000
bool sPrintInfo = false;
void Print(const char* aFormat, ...) {
if (!sPrintInfo) {
return;
}
va_list args;
va_start(args, aFormat);
vfprintf(stderr, aFormat, args);
va_end(args);
}
void Warning(const char* aOperation) {
fprintf(stderr, "Warning: %s : %s\n", aOperation, strerror(errno));
}
void Error(const char* aOperation) {
fprintf(stderr, "Error: %s : %s\n", aOperation, strerror(errno));
}
void ErrorPlain(const char* aFormat, ...) {
va_list args;
va_start(args, aFormat);
vfprintf(stderr, aFormat, args);
va_end(args);
}
class WaylandMessage {
public:
bool Write(int aSocket);
bool Loaded() const { return !mFailed && (mFds.size() || mData.size()); }
bool Failed() const { return mFailed; }
explicit WaylandMessage(int aSocket) { Read(aSocket); }
~WaylandMessage();
private:
void Read(int aSocket);
private:
bool mFailed = false;
std::vector<int> mFds;
std::vector<unsigned char> mData;
};
class ProxiedConnection {
public:
bool Init(int aChildSocket, char* aWaylandDisplay);
bool IsConnected() { return mCompositorConnected; }
struct pollfd* AddToPollFd(struct pollfd* aPfds);
struct pollfd* LoadPollFd(struct pollfd* aPfds);
// Process this connection (send/receive data).
// Returns false if connection is broken and should be removed.
bool Process();
bool ProcessFailure();
void PrintConnectionInfo();
~ProxiedConnection();
private:
// Try to connect to compositor. Returns false in case of fatal error.
bool ConnectToCompositor();
bool TransferOrQueue(
int aSourceSocket, int aSourcePollFlags, int aDestSocket,
std::vector<std::unique_ptr<WaylandMessage>>* aMessageQueue,
int& aStatSent, int& aStatReceived);
bool FlushQueue(int aDestSocket, int aDestPollFlags,
std::vector<std::unique_ptr<WaylandMessage>>& aMessageQueue,
int& aStatSent);
// Where we should connect.
// Weak pointer to parent WaylandProxy class.
char* mWaylandDisplay = nullptr;
// We don't have connected compositor yet. Try to connect
bool mCompositorConnected = false;
// Don't cycle endlessly over compositor connection
int mFailedCompositorConnections = 0;
static constexpr int sMaxFailedCompositorConnections = 100;
// We're disconnected from app or compositor. We will close such connection.
bool mApplicationFailed = false;
bool mCompositorFailed = false;
int mCompositorSocket = -1;
int mCompositorFlags = 0;
int mApplicationSocket = -1;
int mApplicationFlags = 0;
// Stored proxied data
std::vector<std::unique_ptr<WaylandMessage>> mToCompositorQueue;
std::vector<std::unique_ptr<WaylandMessage>> mToApplicationQueue;
int mStatRecvFromCompositor = 0;
int mStatSentToCompositor = 0;
int mStatSentToCompositorLater = 0;
int mStatRecvFromClient = 0;
int mStatSentToClient = 0;
int mStatSentToClientLater = 0;
// Wait 0.5 sec before we disconnect client
// from compositor. It gives client time to
// process potential error messages from compositor.
constexpr static const double sFailureTimeout = CLOCKS_PER_SEC / 2;
clock_t mFailureTime = 0;
};
WaylandMessage::~WaylandMessage() {
for (auto const fd : mFds) {
close(fd);
}
}
void WaylandMessage::Read(int aSocket) {
// We don't expect WaylandMessage re-read
assert(!Loaded() && !mFailed);
mData.resize(MAX_DATA_SIZE);
struct msghdr msg = {0};
struct iovec iov = {mData.data(), mData.size()};
msg.msg_iov = &iov;
msg.msg_iovlen = 1;
char cmsgdata[(CMSG_LEN(MAX_LIBWAY_FDS * sizeof(int32_t)))] = {0};
msg.msg_control = &cmsgdata;
msg.msg_controllen = sizeof(cmsgdata);
ssize_t ret = recvmsg(aSocket, &msg, MSG_CMSG_CLOEXEC | MSG_DONTWAIT);
if (msg.msg_flags & (MSG_CTRUNC | MSG_TRUNC)) {
Error("WaylandMessage::Read() data truncated, small buffer?");
mFailed = true;
return;
}
if (ret < 1) {
switch (errno) {
case EAGAIN:
case EINTR:
// Neither loaded nor failed, we'll try again later
Print("WaylandMessage::Read() failed %s\n", strerror(errno));
return;
default:
Error("WaylandMessage::Read() failed");
mFailed = true;
return;
}
}
// Set correct data size
mData.resize(ret);
// Read cmsg
struct cmsghdr* header = CMSG_FIRSTHDR(&msg);
while (header) {
struct cmsghdr* next = CMSG_NXTHDR(&msg, header);
if (header->cmsg_level != SOL_SOCKET || header->cmsg_type != SCM_RIGHTS) {
header = next;
continue;
}
int* data = (int*)CMSG_DATA(header);
int filenum = (int)((header->cmsg_len - CMSG_LEN(0)) / sizeof(int));
if (filenum > MAX_LIBWAY_FDS) {
ErrorPlain("WaylandMessage::Read(): too many files to read\n");
mFailed = true;
return;
}
for (int i = 0; i < filenum; i++) {
#ifdef DEBUG
int flags = fcntl(data[i], F_GETFL, 0);
if (flags == -1 && errno == EBADF) {
Error("WaylandMessage::Read() invalid fd");
}
#endif
mFds.push_back(data[i]);
}
header = next;
}
}
bool WaylandMessage::Write(int aSocket) {
if (!Loaded()) {
return false;
}
struct msghdr msg = {0};
struct iovec iov = {mData.data(), mData.size()};
msg.msg_iov = &iov;
msg.msg_iovlen = 1;
union {
char buf[CMSG_SPACE(sizeof(int) * MAX_LIBWAY_FDS)];
struct cmsghdr align;
} cmsgu;
memset(cmsgu.buf, 0, sizeof(cmsgu.buf));
int filenum = mFds.size();
if (filenum) {
if (filenum > MAX_LIBWAY_FDS) {
ErrorPlain("WaylandMessage::Write() too many files to send\n");
return false;
}
#ifdef DEBUG
for (int i = 0; i < filenum; i++) {
int flags = fcntl(mFds[i], F_GETFL, 0);
if (flags == -1 && errno == EBADF) {
Error("WaylandMessage::Write() invalid fd\n");
}
}
#endif
msg.msg_control = cmsgu.buf;
msg.msg_controllen = CMSG_SPACE(filenum * sizeof(int));
struct cmsghdr* cmsg = CMSG_FIRSTHDR(&msg);
cmsg->cmsg_level = SOL_SOCKET;
cmsg->cmsg_type = SCM_RIGHTS;
cmsg->cmsg_len = CMSG_LEN(filenum * sizeof(int));
memcpy(CMSG_DATA(cmsg), mFds.data(), filenum * sizeof(int));
}
ssize_t ret = sendmsg(aSocket, &msg, MSG_CMSG_CLOEXEC | MSG_DONTWAIT);
if (ret < 1) {
switch (errno) {
case EAGAIN:
case EINTR:
// Neither loaded nor failed, we'll try again later
Print("WaylandMessage::Write() failed %s\n", strerror(errno));
return false;
default:
Warning("WaylandMessage::Write() failed");
mFailed = true;
return false;
}
}
if (ret != (ssize_t)mData.size()) {
Print("WaylandMessage::Write() failed to write all data! (%d vs. %d)\n", ret,
mData.size());
}
return true;
}
ProxiedConnection::~ProxiedConnection() {
if (mCompositorSocket != -1) {
close(mCompositorSocket);
}
if (mApplicationSocket != -1) {
close(mApplicationSocket);
}
}
bool ProxiedConnection::Init(int aApplicationSocket, char* aWaylandDisplay) {
mWaylandDisplay = aWaylandDisplay;
mApplicationSocket = aApplicationSocket;
mCompositorSocket =
socket(AF_UNIX, SOCK_STREAM | SOCK_NONBLOCK | SOCK_CLOEXEC, 0);
if (mCompositorSocket == -1) {
Error("WaylandProxy: ProxiedConnection::Init() socket()");
}
bool ret = mApplicationSocket >= 0 && mCompositorSocket >= 0;
Print("WaylandProxy: ProxiedConnection::Init() %s\n", ret ? "OK" : "FAILED");
return ret;
}
struct pollfd* ProxiedConnection::AddToPollFd(struct pollfd* aPfds) {
// Listen application's requests
aPfds->fd = mApplicationSocket;
aPfds->events = POLLIN;
// We're connected and we have data for appplication from compositor.
// Add POLLOUT to request write to app socket.
if (mCompositorConnected && !mToApplicationQueue.empty()) {
aPfds->events |= POLLOUT;
}
aPfds++;
aPfds->fd = mCompositorSocket;
aPfds->events = 0;
// We're waiting for connection or we have data for compositor
if (!mCompositorConnected || !mToCompositorQueue.empty()) {
aPfds->events |= POLLOUT;
}
if (mCompositorConnected) {
aPfds->events |= POLLIN;
}
aPfds++;
return aPfds;
}
struct pollfd* ProxiedConnection::LoadPollFd(struct pollfd* aPfds) {
if (aPfds->fd != mApplicationSocket) {
return aPfds;
}
mApplicationFlags = aPfds->revents;
aPfds++;
mCompositorFlags = aPfds->revents;
aPfds++;
return aPfds;
}
bool ProxiedConnection::ConnectToCompositor() {
struct sockaddr_un addr = {};
addr.sun_family = AF_UNIX;
strcpy(addr.sun_path, mWaylandDisplay);
mCompositorConnected =
connect(mCompositorSocket, (const struct sockaddr*)&addr,
sizeof(struct sockaddr_un)) != -1;
if (!mCompositorConnected) {
switch (errno) {
case EAGAIN:
case EALREADY:
case ECONNREFUSED:
case EINPROGRESS:
case EINTR:
case EISCONN:
case ETIMEDOUT:
mFailedCompositorConnections++;
if (mFailedCompositorConnections > sMaxFailedCompositorConnections) {
Error("ConnectToCompositor() connect() failed repeatedly");
WaylandProxy::AddState(WAYLAND_PROXY_COMPOSITOR_SOCKET_FAILED);
return false;
}
// We can recover from these errors and try again
Warning("ConnectToCompositor() try again");
return true;
default:
Error("ConnectToCompositor() connect()");
WaylandProxy::AddState(WAYLAND_PROXY_COMPOSITOR_SOCKET_FAILED);
return false;
}
}
Print("ConnectToCompositor() Connected to compositor\n");
WaylandProxy::AddState(WAYLAND_PROXY_COMPOSITOR_ATTACHED);
return true;
}
// Read data from aSourceSocket and try to twite them to aDestSocket.
// If data write fails, append them to aMessageQueue.
// Return
bool ProxiedConnection::TransferOrQueue(
int aSourceSocket, int aSourcePollFlags, int aDestSocket,
std::vector<std::unique_ptr<WaylandMessage>>* aMessageQueue,
int& aStatSent, int& aStatReceived) {
// Don't read if we don't have any data ready
if (!(aSourcePollFlags & POLLIN)) {
return true;
}
while (true) {
int availableData = 0;
if (ioctl(aSourceSocket, FIONREAD, &availableData) < 0) {
// Broken connection, we're finished here
Warning("ProxiedConnection::TransferOrQueue() broken source socket\n");
return false;
}
if (availableData == 0) {
return true;
}
auto message = std::make_unique<WaylandMessage>(aSourceSocket);
if (message->Failed()) {
// Failed to read message due to error
return false;
}
if (!message->Loaded()) {
// Let's try again
return true;
}
aStatReceived++;
if (message->Write(aDestSocket)) {
aStatSent++;
continue;
}
if (message->Failed()) {
// Failed to write and we can't recover
return false;
}
aMessageQueue->push_back(std::move(message));
}
}
// Try to flush all data to aMessageQueue.
bool ProxiedConnection::FlushQueue(
int aDestSocket, int aDestPollFlags,
std::vector<std::unique_ptr<WaylandMessage>>& aMessageQueue,
int& aStatSent) {
// Can't write to destination yet
if (!(aDestPollFlags & POLLOUT) || aMessageQueue.empty()) {
return true;
}
std::vector<std::unique_ptr<WaylandMessage>>::iterator message;
for (message = aMessageQueue.begin(); message != aMessageQueue.end();) {
if (!(*message)->Write(aDestSocket)) {
// Failed to write the message, remove whole connection
// if it's broken.
if ((*message)->Failed()) {
return false;
}
break;
}
aStatSent++;
message++;
}
// Remove all written messages at once.
if (message != aMessageQueue.begin()) {
aMessageQueue.erase(aMessageQueue.begin(), message);
}
return true;
}
void ProxiedConnection::PrintConnectionInfo() {
constexpr char animation[] = {'-','\\','|','/'};
static unsigned int animationState = 0;
animationState = (animationState + 1) % sizeof(animation);
static bool isCharDevice = []() {
struct stat st;
if (fstat(STDERR_FILENO, &st)) {
return false;
}
return (S_ISCHR(st.st_mode));
}();
fprintf(stderr,"%s[%p][%c] compositor [%d] -> [%d] delay [%d] pending [%d] | application [%d] -> [%d] delayed [%d] pending [%d]%c",
isCharDevice ? "\r" : "",
this,
animation[animationState],
mStatRecvFromCompositor,
mStatSentToClient,
mStatSentToClientLater,
mStatRecvFromCompositor - mStatSentToClient - mStatSentToClientLater,
mStatRecvFromClient,
mStatSentToCompositor,
mStatSentToCompositorLater,
mStatRecvFromClient - mStatSentToCompositor - mStatSentToCompositorLater,
isCharDevice ? ' ' : '\n');
}
bool ProxiedConnection::Process() {
// If the connection already fails at ProxiedConnection::Process() somewhere,
// well finish processing all pending messages and flush queues to sockets.
// Then the connection becomes inactive (so we return early here) and we'll
// keep application socket opened for some time and then close
// the connection (disconnect application).
//
// It's because if we close application socket the app is instantly
// terminated by gtk event loop and there may be unprocessed messages
// pending in wayland client queues.
//
// That ensures we see actual wayland protocol error instead of
// 'application is terminated' error.
if (mApplicationFailed || mCompositorFailed) {
return false;
}
// If we hit any error (instead of compositor waiting to connect),
// we keep the code running and flush pending messages where it's possible.
// Check if appplication is still listening
if (mApplicationFlags & (POLLHUP | POLLERR)) {
Print("ProxiedConnection::Process(): Client socket is not listening\n");
WaylandProxy::AddState(WAYLAND_PROXY_APP_CONNECTION_FAILED);
mApplicationFailed = true;
}
// Check if compositor is still listening
if (mCompositorConnected) {
if (mCompositorFlags & (POLLHUP | POLLERR)) {
Print("ProxiedConnection::Process(): Compositor socket is not listening\n");
WaylandProxy::AddState(WAYLAND_PROXY_COMPOSITOR_CONNECTION_FAILED);
mCompositorFailed = true;
}
} else {
// Try to reconnect to compositor.
if (!ConnectToCompositor()) {
Error("ProxiedConnection::Process(): Failed to connect to compositor\n");
WaylandProxy::AddState(WAYLAND_PROXY_COMPOSITOR_CONNECTION_FAILED);
mCompositorFailed = true;
} else if (!mCompositorConnected) {
// We're not connected yet but ConnectToCompositor() didn't return
// fatal error. Try again later.
return true;
}
}
if (!TransferOrQueue(mCompositorSocket, mCompositorFlags, mApplicationSocket,
&mToApplicationQueue, mStatRecvFromCompositor,
mStatSentToClient)) {
Error("ProxiedConnection::Process(): Failed to read data from compositor!");
WaylandProxy::AddState(WAYLAND_PROXY_COMPOSITOR_CONNECTION_FAILED);
mCompositorFailed = true;
}
if (!TransferOrQueue(mApplicationSocket, mApplicationFlags, mCompositorSocket,
&mToCompositorQueue, mStatRecvFromClient,
mStatSentToCompositor)) {
Error("ProxiedConnection::Process(): Failed to read data from client!");
WaylandProxy::AddState(WAYLAND_PROXY_APP_CONNECTION_FAILED);
mApplicationFailed = true;
}
if (!FlushQueue(mCompositorSocket, mCompositorFlags, mToCompositorQueue,
mStatSentToCompositorLater)) {
Error("ProxiedConnection::Process(): Failed to flush queue to compositor!");
WaylandProxy::AddState(WAYLAND_PROXY_COMPOSITOR_CONNECTION_FAILED);
mCompositorFailed = true;
}
if (!FlushQueue(mApplicationSocket, mApplicationFlags, mToApplicationQueue,
mStatSentToClientLater)) {
Error("ProxiedConnection::Process(): Failed to flush queue to client!");
WaylandProxy::AddState(WAYLAND_PROXY_APP_CONNECTION_FAILED);
mApplicationFailed = true;
}
if (sPrintInfo) {
PrintConnectionInfo();
}
if (mCompositorFailed) {
mFailureTime = clock();
}
return !mApplicationFailed && !mCompositorFailed;
}
bool ProxiedConnection::ProcessFailure() {
if (!mCompositorFailed && !mApplicationFailed) {
return false;
}
if (mCompositorFailed) {
double time = (double)(clock() - mFailureTime);
if (time < sFailureTimeout) {
return false;
}
struct stat buffer;
if (stat(mWaylandDisplay, &buffer) < 0) {
Print("ProxiedConnection(): compositor crashed!\n");
WaylandProxy::CompositorCrashed();
} else {
Print("ProxiedConnection(): compositor fails to read/write events!\n");
}
} else if (mApplicationFailed) {
Print("ProxiedConnection(): application fails to read/write events!\n");
}
return true;
}
bool WaylandProxy::CheckWaylandDisplay(const char* aWaylandDisplay) {
struct sockaddr_un addr = {};
addr.sun_family = AF_UNIX;
strcpy(addr.sun_path, aWaylandDisplay);
int sc = socket(AF_UNIX, SOCK_STREAM | SOCK_NONBLOCK | SOCK_CLOEXEC, 0);
if (sc == -1) {
Error("CheckWaylandDisplay(): failed to create socket");
return false;
}
bool ret =
connect(sc, (const struct sockaddr*)&addr,
sizeof(struct sockaddr_un)) != -1;
if (!ret) {
switch (errno) {
case EAGAIN:
case EALREADY:
case ECONNREFUSED:
case EINPROGRESS:
case EINTR:
case EISCONN:
case ETIMEDOUT:
// We can recover from these errors and try again
Info("CheckWaylandDisplay(): Wayland display %s non-fatal error %s\n",
mWaylandDisplay, strerror(errno));
ret = true;
break;
default:
ErrorPlain(
"CheckWaylandDisplay(): Failed to connect to Wayland display '%s' error: %s\n",
mWaylandDisplay, strerror(errno));
break;
}
}
close(sc);
return ret;
}
bool WaylandProxy::SetupWaylandDisplays() {
char* waylandDisplay = getenv("WAYLAND_DISPLAY_COMPOSITOR");
if (!waylandDisplay) {
waylandDisplay = getenv("WAYLAND_DISPLAY");
if (!waylandDisplay || waylandDisplay[0] == '\0') {
ErrorPlain("WaylandProxy::SetupWaylandDisplays(), Missing Wayland display, WAYLAND_DISPLAY is empty.\n");
return false;
}
}
char* XDGRuntimeDir = getenv("XDG_RUNTIME_DIR");
if (!XDGRuntimeDir) {
ErrorPlain("WaylandProxy::SetupWaylandDisplays() Missing XDG_RUNTIME_DIR\n");
return false;
}
// WAYLAND_DISPLAY can be absolute path
if (waylandDisplay[0] == '/') {
if (strlen(mWaylandDisplay) >= sMaxDisplayNameLen) {
ErrorPlain("WaylandProxy::SetupWaylandDisplays() WAYLAND_DISPLAY is too large.\n");
return false;
}
strcpy(mWaylandDisplay, waylandDisplay);
} else {
int ret = snprintf(mWaylandDisplay, sMaxDisplayNameLen, "%s/%s",
XDGRuntimeDir, waylandDisplay);
if (ret < 0 || ret >= sMaxDisplayNameLen) {
ErrorPlain("WaylandProxy::SetupWaylandDisplays() WAYLAND_DISPLAY/XDG_RUNTIME_DIR is too large.\n");
return false;
}
}
if (!CheckWaylandDisplay(mWaylandDisplay)) {
return false;
}
int ret = snprintf(mWaylandProxy, sMaxDisplayNameLen,
"%s/wayland-proxy-%d", XDGRuntimeDir, getpid());
if (ret < 0 || ret >= sMaxDisplayNameLen) {
ErrorPlain("WaylandProxy::SetupWaylandDisplays() WAYLAND_DISPLAY/XDG_RUNTIME_DIR is too large.\n");
return false;
}
// Save original Wayland display variable for potential reuse
setenv("WAYLAND_DISPLAY_COMPOSITOR", waylandDisplay, /* overwrite = */ true);
Info("SetupWaylandDisplays() Wayland '%s' proxy '%s'\n",
mWaylandDisplay, mWaylandProxy);
return true;
}
bool WaylandProxy::StartProxyServer() {
mProxyServerSocket =
socket(AF_UNIX, SOCK_STREAM | SOCK_NONBLOCK | SOCK_CLOEXEC, 0);
if (mProxyServerSocket == -1) {
Error("StartProxyServer(): failed to create socket");
return false;
}
struct sockaddr_un serverName = {0};
serverName.sun_family = AF_UNIX;
strcpy(serverName.sun_path, mWaylandProxy);
if (bind(mProxyServerSocket, (struct sockaddr*)&serverName,
sizeof(serverName)) == -1) {
Error("StartProxyServer(): bind() error");
return false;
}
if (listen(mProxyServerSocket, 128) == -1) {
Error("StartProxyServer(): listen() error");
return false;
}
return true;
}
bool WaylandProxy::Init() {
Info("Init()\n");
if (!SetupWaylandDisplays()) {
return false;
}
if (!StartProxyServer()) {
return false;
}
Info("Init() finished\n");
return true;
}
void WaylandProxy::SetWaylandProxyDisplay() {
Info("SetWaylandProxyDisplay() WAYLAND_DISPLAY %s\n", mWaylandDisplay);
setenv("WAYLAND_DISPLAY", mWaylandProxy, /* overwrite = */ true);
}
void WaylandProxy::RestoreWaylandDisplay() {
unlink(mWaylandProxy);
char* waylandDisplay = getenv("WAYLAND_DISPLAY_COMPOSITOR");
if (waylandDisplay) {
Info("RestoreWaylandDisplay() WAYLAND_DISPLAY restored to %s\n",
waylandDisplay);
setenv("WAYLAND_DISPLAY", waylandDisplay, /* overwrite = */ true);
unsetenv("WAYLAND_DISPLAY_COMPOSITOR");
}
}
bool WaylandProxy::IsChildAppTerminated() {
if (!mApplicationPID) {
return false;
}
int status = 0;
int ret = waitpid(mApplicationPID, &status, WNOHANG | WUNTRACED | WCONTINUED);
if (ret == 0) {
return false;
}
if (ret == mApplicationPID) {
// Child application is terminated, so quit too.
WaylandProxy::AddState(WAYLAND_PROXY_APP_TERMINATED);
return true;
}
bool terminate = (errno == ECHILD);
Error("IsChildAppTerminated: waitpid() error");
return terminate;
}
bool WaylandProxy::PollConnections() {
int nfds_max = mConnections.size() * 2 + 1;
struct pollfd pollfds[nfds_max];
struct pollfd* addedPollfd = pollfds;
for (auto const& connection : mConnections) {
addedPollfd = connection->AddToPollFd(addedPollfd);
}
int nfds = (addedPollfd - pollfds);
// If all connections are attached to compositor, add another one
// for new potential connection from application.
bool addNewConnection = mConnections.empty() ||
mConnections.back()->IsConnected();
if (addNewConnection) {
addedPollfd->fd = mProxyServerSocket;
addedPollfd->events = POLLIN;
nfds++;
}
assert(addedPollfd < pollfds + nfds_max);
while (1) {
int ret = poll(pollfds, nfds, POLL_TIMEOUT);
if (ret == 0) {
// No change on fds
continue;
} else if (ret > 0) {
// We have FD to read
break;
} else if (ret == -1) {
switch (errno) {
case EINTR:
case EAGAIN:
if (IsChildAppTerminated()) {
Info("PollConnections(): ChildAppTerminated\n");
return false;
}
continue;
default:
Error("PollConnections(): poll() error");
return false;
}
}
}
struct pollfd* loadedPollfd = pollfds;
for (auto const& connection : mConnections) {
loadedPollfd = connection->LoadPollFd(loadedPollfd);
}
assert(loadedPollfd == addedPollfd);
assert(loadedPollfd < pollfds + nfds_max);
// Create a new connection if there's a new client waiting
if (addNewConnection && (loadedPollfd->revents & POLLIN)) {
Info("new child connection\n");
int applicationSocket = accept4(loadedPollfd->fd, nullptr, nullptr,
SOCK_NONBLOCK | SOCK_CLOEXEC);
if (applicationSocket == -1) {
switch (errno) {
case EAGAIN:
case EINTR:
// Try again later
break;
default:
Error("Faild to accept connection from application");
return false;
}
} else {
auto connection = std::make_unique<ProxiedConnection>();
if (connection->Init(applicationSocket, mWaylandDisplay)) {
WaylandProxy::AddState(WAYLAND_PROXY_CONNECTION_ADDED);
mConnections.push_back(std::move(connection));
}
}
}
return true;
}
bool WaylandProxy::ProcessConnections() {
std::vector<std::unique_ptr<ProxiedConnection>>::iterator connection;
for (connection = mConnections.begin(); connection != mConnections.end();) {
if (!(*connection)->Process()) {
WaylandProxy::AddState(WAYLAND_PROXY_CONNECTION_REMOVED);
if ((*connection)->ProcessFailure()) {
connection = mConnections.erase(connection);
if (mConnections.empty()) {
// We removed last connection - quit.
Info("removed last connection, quit\n");
return false;
}
}
} else {
connection++;
}
}
return true;
}
void WaylandProxy::Run() {
while (1) {
if (IsChildAppTerminated()) {
Info("quit - ChildAppTerminated\n");
break;
}
if (!PollConnections()) {
Info("quit - no connection\n");
break;
}
if (!ProcessConnections()) {
Info("quit - failed to process connections\n");
break;
}
}
WaylandProxy::AddState(WAYLAND_PROXY_TERMINATED);
}
WaylandProxy::~WaylandProxy() {
Info("terminated\n");
if (mThreadRunning) {
Info("thread is still running, terminating.\n");
mThreadRunning = false;
pthread_cancel(mThread);
pthread_join(mThread, nullptr);
}
if (mProxyServerSocket != -1) {
close(mProxyServerSocket);
}
RestoreWaylandDisplay();
}
void* WaylandProxy::RunProxyThread(WaylandProxy* aProxy) {
#if defined(__linux__) || defined(__FreeBSD__)
pthread_setname_np(pthread_self(), "WaylandProxy");
#endif
aProxy->Run();
Print("[%d] WaylandProxy [%p]: thread exited.\n", getpid(), aProxy);
return nullptr;
}
std::unique_ptr<WaylandProxy> WaylandProxy::Create() {
auto proxy = std::make_unique<WaylandProxy>();
Print("[%d] WaylandProxy [%p]: Created().\n", getpid(), proxy.get());
if (!proxy->Init()) {
Print("[%d] WaylandProxy [%p]: Init failed, exiting.\n", getpid(), proxy.get());
return nullptr;
}
return proxy;
}
bool WaylandProxy::RunChildApplication(char* argv[]) {
if (!argv[0]) {
ErrorPlain("WaylandProxy::RunChildApplication: missing application to run\n");
return false;
}
mApplicationPID = fork();
if (mApplicationPID == -1) {
Error("WaylandProxy::RunChildApplication: fork() error");
return false;
}
if (mApplicationPID == 0) {
SetWaylandProxyDisplay();
if (execv(argv[0], argv) == -1) {
ErrorPlain(
"WaylandProxy::RunChildApplication: failed to run %s error %s\n",
argv[0], strerror(errno));
exit(1);
}
}
Run();
return true;
}
bool WaylandProxy::RunThread() {
pthread_attr_t attr;
if (pthread_attr_init(&attr) != 0) {
ErrorPlain("WaylandProxy::RunThread(): pthread_attr_init() failed\n");
return false;
}
sched_param param;
if (pthread_attr_getschedparam(&attr, &param) == 0) {
param.sched_priority = sched_get_priority_min(SCHED_FIFO);
pthread_attr_setschedparam(&attr, &param);
}
SetWaylandProxyDisplay();
mThreadRunning = pthread_create(&mThread, nullptr, (void* (*)(void*))RunProxyThread, this) == 0;
if (!mThreadRunning) {
ErrorPlain("WaylandProxy::RunThread(): pthread_create() failed\n");
// If we failed to run proxy thread, set WAYLAND_DISPLAY back.
RestoreWaylandDisplay();
WaylandProxy::AddState(WAYLAND_PROXY_RUN_FAILED);
}
pthread_attr_destroy(&attr);
return mThreadRunning;
}
void WaylandProxy::SetVerbose(bool aVerbose) { sPrintInfo = aVerbose; }
void WaylandProxy::Info(const char* aFormat, ...) {
if (!sPrintInfo) {
return;
}
fprintf(stderr,"[%d] WaylandProxy [%p]: ", getpid(), this);
va_list args;
va_start(args, aFormat);
vfprintf(stderr, aFormat, args);
va_end(args);
}
void WaylandProxy::Warning(const char* aOperation) {
fprintf(stderr, "[%d] Wayland Proxy [%p] Warning: %s : %s\n",
getpid(), this, aOperation, strerror(errno));
}
void WaylandProxy::Error(const char* aOperation) {
fprintf(stderr, "[%d] Wayland Proxy [%p] Error: %s : %s\n",
getpid(), this, aOperation, strerror(errno));
}
void WaylandProxy::ErrorPlain(const char* aFormat, ...) {
fprintf(stderr, "[%d] Wayland Proxy [%p] Error: ", getpid(), this);
va_list args;
va_start(args, aFormat);
vfprintf(stderr, aFormat, args);
va_end(args);
}
void WaylandProxy::SetCompositorCrashHandler(CompositorCrashHandler aCrashHandler) {
sCompositorCrashHandler = aCrashHandler;
}
void WaylandProxy::CompositorCrashed() {
if (sCompositorCrashHandler) {
sCompositorCrashHandler();
}
}
void WaylandProxy::AddState(unsigned aState) {
sProxyStateFlags.fetch_or(aState, std::memory_order_relaxed);
}
const char* WaylandProxy::GetState() {
std::string stateString;
unsigned state = sProxyStateFlags.load(std::memory_order_relaxed);
for (unsigned i = 0, flag = 1; i < sizeof(stateFlags); i++, flag <<= 1) {
if (state & flag) {
stateString.append(stateFlags[i]);
}
}
return strdup(stateString.c_str());
}