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/*
* Copyright 2016 WebAssembly Community Group participants
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "wabt/config.h"
#include <cstdarg>
#include <cstdio>
#if COMPILER_IS_MSVC && _M_X64
#include <emmintrin.h>
#elif COMPILER_IS_MSVC && _M_IX86
#include <float.h>
#endif
/* c99-style vsnprintf for MSVC < 2015. See http://stackoverflow.com/a/8712996
using _snprintf or vsnprintf will not-properly null-terminate, and will return
-1 instead of the number of characters needed on overflow. */
#if COMPILER_IS_MSVC
int wabt_vsnprintf(char* str, size_t size, const char* format, va_list ap) {
int result = -1;
if (size != 0) {
result = _vsnprintf_s(str, size, _TRUNCATE, format, ap);
}
if (result == -1) {
result = _vscprintf(format, ap);
}
return result;
}
#if !HAVE_SNPRINTF
int wabt_snprintf(char* str, size_t size, const char* format, ...) {
va_list args;
va_start(args, format);
int result = wabt_vsnprintf(str, size, format, args);
va_end(args);
return result;
}
#endif
#endif
#if COMPILER_IS_MSVC && _M_IX86
// Allow the following functions to change the floating-point environment (e.g.
// update to 64-bit precision in the mantissa). This is only needed for x87
// floats, which are only used on MSVC 32-bit.
#pragma fenv_access(on)
namespace {
typedef unsigned int FPControl;
FPControl Set64BitPrecisionControl() {
FPControl old_ctrl = _control87(0, 0);
_control87(_PC_64, _MCW_PC);
return old_ctrl;
}
void ResetPrecisionControl(FPControl old_ctrl) {
_control87(old_ctrl, _MCW_PC);
}
} // end of anonymous namespace
#endif
double wabt_convert_uint64_to_double(uint64_t x) {
#if COMPILER_IS_MSVC && _M_X64
// MSVC on x64 generates uint64 -> float conversions but doesn't do
// round-to-nearest-ties-to-even, which is required by WebAssembly.
__m128d result = _mm_setzero_pd();
if (x & 0x8000000000000000ULL) {
result = _mm_cvtsi64_sd(result, (x >> 1) | (x & 1));
result = _mm_add_sd(result, result);
} else {
result = _mm_cvtsi64_sd(result, x);
}
return _mm_cvtsd_f64(result);
#elif COMPILER_IS_MSVC && _M_IX86
// MSVC on x86 converts from i64 -> double -> float, which causes incorrect
// rounding. Using the x87 float stack instead preserves the correct
// rounding.
FPControl old_ctrl = Set64BitPrecisionControl();
static const double c = 18446744073709551616.0;
double result;
__asm fild x;
if (x & 0x8000000000000000ULL) {
__asm fadd c;
}
__asm fstp result;
ResetPrecisionControl(old_ctrl);
return result;
#else
return static_cast<double>(x);
#endif
}
float wabt_convert_uint64_to_float(uint64_t x) {
#if COMPILER_IS_MSVC && _M_X64
// MSVC on x64 generates uint64 -> float conversions but doesn't do
// round-to-nearest-ties-to-even, which is required by WebAssembly.
__m128 result = _mm_setzero_ps();
if (x & 0x8000000000000000ULL) {
result = _mm_cvtsi64_ss(result, (x >> 1) | (x & 1));
result = _mm_add_ss(result, result);
} else {
result = _mm_cvtsi64_ss(result, x);
}
return _mm_cvtss_f32(result);
#elif COMPILER_IS_MSVC && _M_IX86
// MSVC on x86 converts from i64 -> double -> float, which causes incorrect
// rounding. Using the x87 float stack instead preserves the correct
// rounding.
FPControl old_ctrl = Set64BitPrecisionControl();
static const float c = 18446744073709551616.0f;
float result;
__asm fild x;
if (x & 0x8000000000000000ULL) {
__asm fadd c;
}
__asm fstp result;
ResetPrecisionControl(old_ctrl);
return result;
#else
return static_cast<float>(x);
#endif
}
double wabt_convert_int64_to_double(int64_t x) {
#if COMPILER_IS_MSVC && _M_IX86
double result;
__asm fild x;
__asm fstp result;
return result;
#else
return static_cast<double>(x);
#endif
}
float wabt_convert_int64_to_float(int64_t x) {
#if COMPILER_IS_MSVC && _M_IX86
float result;
__asm fild x;
__asm fstp result;
return result;
#else
return static_cast<float>(x);
#endif
}
#if COMPILER_IS_MSVC && _M_IX86
#pragma fenv_access(off)
#endif