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#![no_std]↩
#![cfg_attr(docsrs, feature(doc_cfg))]↩
#![allow(clippy::new_without_default)]↩
#![deny(unsafe_op_in_unsafe_fn)]↩
//! Interoperability library for Rust Windowing applications.↩
//!↩
//! This library provides standard types for accessing a window's platform-specific raw window↩
//! handle and platforms display handle. This does not provide any utilities for creating and↩
//! managing windows; instead, it provides a common interface that window creation libraries (e.g.↩
//! Winit, SDL) can use to easily talk with graphics libraries (e.g. gfx-hal).↩
//!↩
//! ## Safety guarantees↩
//!↩
//! Please see the docs of [`HasWindowHandle`] and [`HasDisplayHandle`].↩
//!↩
//! ## Platform handle initialization↩
//!↩
//! Each platform handle struct is purposefully non-exhaustive, so that additional fields may be↩
//! added without breaking backwards compatibility. Each struct provides an `empty` method that may↩
//! be used along with the struct update syntax to construct it. See each specific struct for↩
//! examples.↩
//!↩
//! ## Display Handles↩
//!↩
//! Some windowing systems use a separate display handle for some operations. The display usually↩
//! represents a connection to some display server, but it is not necessarily tied to a particular↩
//! window. See [`RawDisplayHandle`] for more details.↩
#[cfg(feature = "alloc")]↩
extern crate alloc;↩
#[cfg(feature = "std")]↩
extern crate std;↩
mod android;↩
mod appkit;↩
mod borrowed;↩
mod haiku;↩
mod redox;↩
mod uikit;↩
mod unix;↩
mod web;↩
mod windows;↩
pub use android::{AndroidDisplayHandle, AndroidNdkWindowHandle};↩
pub use appkit::{AppKitDisplayHandle, AppKitWindowHandle};↩
pub use borrowed::{DisplayHandle, HasDisplayHandle, HasWindowHandle, WindowHandle};↩
pub use haiku::{HaikuDisplayHandle, HaikuWindowHandle};↩
pub use redox::{OrbitalDisplayHandle, OrbitalWindowHandle};↩
pub use uikit::{UiKitDisplayHandle, UiKitWindowHandle};↩
pub use unix::{↩
DrmDisplayHandle, DrmWindowHandle, GbmDisplayHandle, GbmWindowHandle, WaylandDisplayHandle,↩
WaylandWindowHandle, XcbDisplayHandle, XcbWindowHandle, XlibDisplayHandle, XlibWindowHandle,↩
};↩
pub use web::{↩
WebCanvasWindowHandle, WebDisplayHandle, WebOffscreenCanvasWindowHandle, WebWindowHandle,↩
};↩
pub use windows::{Win32WindowHandle, WinRtWindowHandle, WindowsDisplayHandle};↩
use core::fmt;↩
/// Window that wraps around a raw window handle.↩
///↩
/// # Safety↩
///↩
/// Users can safely assume that pointers and non-zero fields are valid, and it is up to the↩
/// implementer of this trait to ensure that condition is upheld.↩
///↩
/// Despite that qualification, implementers should still make a best-effort attempt to fill in all↩
/// available fields. If an implementation doesn't, and a downstream user needs the field, it should↩
/// try to derive the field from other fields the implementer *does* provide via whatever methods the↩
/// platform provides.↩
///↩
/// The exact handles returned by `raw_window_handle` must remain consistent between multiple calls↩
/// to `raw_window_handle` as long as not indicated otherwise by platform specific events.↩
#[deprecated = "Use `HasWindowHandle` instead"]↩
pub unsafe trait HasRawWindowHandle {↩
fn raw_window_handle(&self) -> Result<RawWindowHandle, HandleError>;↩
}↩
#[allow(deprecated)]↩
unsafe impl<T: HasWindowHandle + ?Sized> HasRawWindowHandle for T {↩
fn raw_window_handle(&self) -> Result<RawWindowHandle, HandleError> {↩
self.window_handle().map(Into::into)↩
}↩
}↩
/// A window handle for a particular windowing system.↩
///↩
/// Each variant contains a struct with fields specific to that windowing system↩
/// (e.g. [`Win32WindowHandle`] will include a [HWND], [`WaylandWindowHandle`] uses [wl_surface],↩
/// etc.)↩
///↩
///↩
/// # Variant Availability↩
///↩
/// Note that all variants are present on all targets (none are disabled behind↩
/// `#[cfg]`s), but see the "Availability Hints" section on each variant for↩
/// some hints on where this variant might be expected.↩
///↩
/// Note that these "Availability Hints" are not normative. That is to say, a↩
/// [`HasWindowHandle`] implementor is completely allowed to return something↩
/// unexpected. (For example, it's legal for someone to return a↩
/// [`RawWindowHandle::Xlib`] on macOS, it would just be weird, and probably↩
/// requires something like XQuartz be used).↩
#[non_exhaustive]↩
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]↩
pub enum RawWindowHandle {↩
/// A raw window handle for UIKit (Apple's non-macOS windowing library).↩
///↩
/// ## Availability Hints↩
/// This variant is likely to be used on iOS, tvOS, (in theory) watchOS, and↩
/// Mac Catalyst (`$arch-apple-ios-macabi` targets, which can notably use↩
/// UIKit *or* AppKit), as these are the targets that (currently) support↩
/// UIKit.↩
UiKit(UiKitWindowHandle),↩
/// A raw window handle for AppKit.↩
///↩
/// ## Availability Hints↩
/// This variant is likely to be used on macOS, although Mac Catalyst↩
/// (`$arch-apple-ios-macabi` targets, which can notably use UIKit *or*↩
/// AppKit) can also use it despite being `target_os = "ios"`.↩
AppKit(AppKitWindowHandle),↩
/// A raw window handle for the Redox operating system.↩
///↩
/// ## Availability Hints↩
/// This variant is used by the Orbital Windowing System in the Redox↩
/// operating system.↩
Orbital(OrbitalWindowHandle),↩
/// A raw window handle for Xlib.↩
///↩
/// ## Availability Hints↩
/// This variant is likely to show up anywhere someone manages to get X11↩
/// working that Xlib can be built for, which is to say, most (but not all)↩
/// Unix systems.↩
Xlib(XlibWindowHandle),↩
/// A raw window handle for Xcb.↩
///↩
/// ## Availability Hints↩
/// This variant is likely to show up anywhere someone manages to get X11↩
/// working that XCB can be built for, which is to say, most (but not all)↩
/// Unix systems.↩
Xcb(XcbWindowHandle),↩
/// A raw window handle for Wayland.↩
///↩
/// ## Availability Hints↩
/// This variant should be expected anywhere Wayland works, which is↩
/// currently some subset of unix systems.↩
Wayland(WaylandWindowHandle),↩
/// A raw window handle for the Linux Kernel Mode Set/Direct Rendering Manager↩
///↩
/// ## Availability Hints↩
/// This variant is used on Linux when neither X nor Wayland are available↩
Drm(DrmWindowHandle),↩
/// A raw window handle for the Linux Generic Buffer Manager.↩
///↩
/// ## Availability Hints↩
/// This variant is present regardless of windowing backend and likely to be used with↩
/// EGL_MESA_platfrom_gbm or EGL_KHR_platfrom_gbm.↩
Gbm(GbmWindowHandle),↩
/// A raw window handle for Win32.↩
///↩
/// ## Availability Hints↩
/// This variant is used on Windows systems.↩
Win32(Win32WindowHandle),↩
/// A raw window handle for WinRT.↩
///↩
/// ## Availability Hints↩
/// This variant is used on Windows systems.↩
WinRt(WinRtWindowHandle),↩
/// A raw window handle for the Web.↩
///↩
/// ## Availability Hints↩
/// This variant is used on Wasm or asm.js targets when targeting the Web/HTML5.↩
Web(WebWindowHandle),↩
/// A raw window handle for a Web canvas registered via [`wasm-bindgen`].↩
///↩
/// ## Availability Hints↩
/// This variant is used on Wasm or asm.js targets when targeting the Web/HTML5.↩
///↩
/// [`wasm-bindgen`]: https://crates.io/crates/wasm-bindgen
WebCanvas(WebCanvasWindowHandle),↩
/// A raw window handle for a Web offscreen canvas registered via [`wasm-bindgen`].↩
///↩
/// ## Availability Hints↩
/// This variant is used on Wasm or asm.js targets when targeting the Web/HTML5.↩
///↩
/// [`wasm-bindgen`]: https://crates.io/crates/wasm-bindgen
WebOffscreenCanvas(WebOffscreenCanvasWindowHandle),↩
/// A raw window handle for Android NDK.↩
///↩
/// ## Availability Hints↩
/// This variant is used on Android targets.↩
AndroidNdk(AndroidNdkWindowHandle),↩
/// A raw window handle for Haiku.↩
///↩
/// ## Availability Hints↩
/// This variant is used on HaikuOS.↩
Haiku(HaikuWindowHandle),↩
}↩
/// Display that wraps around a raw display handle.↩
///↩
/// # Safety↩
///↩
/// Users can safely assume that pointers and non-zero fields are valid, and it is up to the↩
/// implementer of this trait to ensure that condition is upheld.↩
///↩
/// Despite that qualification, implementers should still make a best-effort attempt to fill in all↩
/// available fields. If an implementation doesn't, and a downstream user needs the field, it should↩
/// try to derive the field from other fields the implementer *does* provide via whatever methods the↩
/// platform provides.↩
///↩
/// The exact handles returned by `raw_display_handle` must remain consistent between multiple calls↩
/// to `raw_display_handle` as long as not indicated otherwise by platform specific events.↩
#[deprecated = "Use `HasDisplayHandle` instead"]↩
pub unsafe trait HasRawDisplayHandle {↩
fn raw_display_handle(&self) -> Result<RawDisplayHandle, HandleError>;↩
}↩
#[allow(deprecated)]↩
unsafe impl<T: HasDisplayHandle + ?Sized> HasRawDisplayHandle for T {↩
fn raw_display_handle(&self) -> Result<RawDisplayHandle, HandleError> {↩
self.display_handle().map(Into::into)↩
}↩
}↩
/// A display server handle for a particular windowing system.↩
///↩
/// The display usually represents a connection to some display server, but it is not necessarily↩
/// tied to a particular window. Some APIs can use the display handle without ever creating a window↩
/// handle (e.g. offscreen rendering, headless event handling).↩
///↩
/// Each variant contains a struct with fields specific to that windowing system↩
/// (e.g. [`XlibDisplayHandle`] contains a [Display] connection to an X Server,↩
/// [`WaylandDisplayHandle`] uses [wl_display] to connect to a compositor). Not all windowing↩
/// systems have a separate display handle (or they haven't been implemented yet) and their variants↩
/// contain empty structs.↩
///↩
///↩
/// # Variant Availability↩
///↩
/// Note that all variants are present on all targets (none are disabled behind↩
/// `#[cfg]`s), but see the "Availability Hints" section on each variant for↩
/// some hints on where this variant might be expected.↩
///↩
/// Note that these "Availability Hints" are not normative. That is to say, a↩
/// [`HasDisplayHandle`] implementor is completely allowed to return something↩
/// unexpected. (For example, it's legal for someone to return a↩
/// [`RawDisplayHandle::Xlib`] on macOS, it would just be weird, and probably↩
/// requires something like XQuartz be used).↩
#[non_exhaustive]↩
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]↩
pub enum RawDisplayHandle {↩
/// A raw display handle for UIKit (Apple's non-macOS windowing library).↩
///↩
/// ## Availability Hints↩
/// This variant is likely to be used on iOS, tvOS, (in theory) watchOS, and↩
/// Mac Catalyst (`$arch-apple-ios-macabi` targets, which can notably use↩
/// UIKit *or* AppKit), as these are the targets that (currently) support↩
/// UIKit.↩
UiKit(UiKitDisplayHandle),↩
/// A raw display handle for AppKit.↩
///↩
/// ## Availability Hints↩
/// This variant is likely to be used on macOS, although Mac Catalyst↩
/// (`$arch-apple-ios-macabi` targets, which can notably use UIKit *or*↩
/// AppKit) can also use it despite being `target_os = "ios"`.↩
AppKit(AppKitDisplayHandle),↩
/// A raw display handle for the Redox operating system.↩
///↩
/// ## Availability Hints↩
/// This variant is used by the Orbital Windowing System in the Redox↩
/// operating system.↩
Orbital(OrbitalDisplayHandle),↩
/// A raw display handle for Xlib.↩
///↩
/// ## Availability Hints↩
/// This variant is likely to show up anywhere someone manages to get X11↩
/// working that Xlib can be built for, which is to say, most (but not all)↩
/// Unix systems.↩
Xlib(XlibDisplayHandle),↩
/// A raw display handle for Xcb.↩
///↩
/// ## Availability Hints↩
/// This variant is likely to show up anywhere someone manages to get X11↩
/// working that XCB can be built for, which is to say, most (but not all)↩
/// Unix systems.↩
Xcb(XcbDisplayHandle),↩
/// A raw display handle for Wayland.↩
///↩
/// ## Availability Hints↩
/// This variant should be expected anywhere Wayland works, which is↩
/// currently some subset of unix systems.↩
Wayland(WaylandDisplayHandle),↩
/// A raw display handle for the Linux Kernel Mode Set/Direct Rendering Manager↩
///↩
/// ## Availability Hints↩
/// This variant is used on Linux when neither X nor Wayland are available↩
Drm(DrmDisplayHandle),↩
/// A raw display handle for the Linux Generic Buffer Manager.↩
///↩
/// ## Availability Hints↩
/// This variant is present regardless of windowing backend and likely to be used with↩
/// EGL_MESA_platform_gbm or EGL_KHR_platform_gbm.↩
Gbm(GbmDisplayHandle),↩
/// A raw display handle for Win32.↩
///↩
/// ## Availability Hints↩
/// This variant is used on Windows systems.↩
Windows(WindowsDisplayHandle),↩
/// A raw display handle for the Web.↩
///↩
/// ## Availability Hints↩
/// This variant is used on Wasm or asm.js targets when targeting the Web/HTML5.↩
Web(WebDisplayHandle),↩
/// A raw display handle for Android NDK.↩
///↩
/// ## Availability Hints↩
/// This variant is used on Android targets.↩
Android(AndroidDisplayHandle),↩
/// A raw display handle for Haiku.↩
///↩
/// ## Availability Hints↩
/// This variant is used on HaikuOS.↩
Haiku(HaikuDisplayHandle),↩
}↩
/// An error that can occur while fetching a display or window handle.↩
#[derive(Debug, Clone)]↩
#[non_exhaustive]↩
pub enum HandleError {↩
/// The underlying handle cannot be represented using the types in this crate.↩
///↩
/// This may be returned if the underlying window system does not support any of the↩
/// representative C window handles in this crate. For instance, if you were using a pure Rust↩
/// library to set up X11 (like [`x11rb`]), you would not be able to use any of the↩
/// [`RawWindowHandle`] variants, as they all represent C types.↩
///↩
/// Another example would be a system that isn't supported by `raw-window-handle` yet,↩
/// like some game consoles.↩
///↩
/// In the event that this error is returned, you should try to use the underlying window↩
/// system's native API to get the handle you need.↩
///↩
/// [`x11rb`]: https://crates.io/crates/x11rb
NotSupported,↩
/// The underlying handle is not available.↩
///↩
/// In some cases the underlying window handle may become temporarily unusable. For example, on↩
/// Android, the native window pointer can arbitrarily be replaced or removed by the system. In↩
/// this case, returning a window handle would be disingenuous, as it would not be usable. A↩
/// similar situation can occur on Wayland for the layer shell windows.↩
///↩
/// In the event that this error is returned, you should wait until the handle becomes available↩
/// again.↩
Unavailable,↩
}↩
impl fmt::Display for HandleError {↩
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {↩
match self {↩
Self::NotSupported => write!(↩
f,↩
"the underlying handle cannot be represented using the types in this crate"
),↩
Self::Unavailable => write!(f, "the underlying handle is not available"),↩
}↩
}↩
}↩
#[cfg(feature = "std")]↩
impl std::error::Error for HandleError {}↩
macro_rules! from_impl {↩
($($to:ident, $enum:ident, $from:ty)*) => ($(↩
impl From<$from> for $to {↩
fn from(value: $from) -> Self {↩
$to::$enum(value)↩
}↩
}↩
)*)↩
}↩
from_impl!(RawDisplayHandle, UiKit, UiKitDisplayHandle);↩
from_impl!(RawDisplayHandle, AppKit, AppKitDisplayHandle);↩
from_impl!(RawDisplayHandle, Orbital, OrbitalDisplayHandle);↩
from_impl!(RawDisplayHandle, Xlib, XlibDisplayHandle);↩
from_impl!(RawDisplayHandle, Xcb, XcbDisplayHandle);↩
from_impl!(RawDisplayHandle, Wayland, WaylandDisplayHandle);↩
from_impl!(RawDisplayHandle, Drm, DrmDisplayHandle);↩
from_impl!(RawDisplayHandle, Gbm, GbmDisplayHandle);↩
from_impl!(RawDisplayHandle, Windows, WindowsDisplayHandle);↩
from_impl!(RawDisplayHandle, Web, WebDisplayHandle);↩
from_impl!(RawDisplayHandle, Android, AndroidDisplayHandle);↩
from_impl!(RawDisplayHandle, Haiku, HaikuDisplayHandle);↩
from_impl!(RawWindowHandle, UiKit, UiKitWindowHandle);↩
from_impl!(RawWindowHandle, AppKit, AppKitWindowHandle);↩
from_impl!(RawWindowHandle, Orbital, OrbitalWindowHandle);↩
from_impl!(RawWindowHandle, Xlib, XlibWindowHandle);↩
from_impl!(RawWindowHandle, Xcb, XcbWindowHandle);↩
from_impl!(RawWindowHandle, Wayland, WaylandWindowHandle);↩
from_impl!(RawWindowHandle, Drm, DrmWindowHandle);↩
from_impl!(RawWindowHandle, Gbm, GbmWindowHandle);↩
from_impl!(RawWindowHandle, Win32, Win32WindowHandle);↩
from_impl!(RawWindowHandle, WinRt, WinRtWindowHandle);↩
from_impl!(RawWindowHandle, Web, WebWindowHandle);↩
from_impl!(RawWindowHandle, WebCanvas, WebCanvasWindowHandle);↩
from_impl!(↩
RawWindowHandle,↩
WebOffscreenCanvas,↩
WebOffscreenCanvasWindowHandle
);↩
from_impl!(RawWindowHandle, AndroidNdk, AndroidNdkWindowHandle);↩
from_impl!(RawWindowHandle, Haiku, HaikuWindowHandle);↩