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/* Copyright 2018-2019 Mozilla Foundation
*
* Licensed under the Apache License (Version 2.0), or the MIT license,
* (the "Licenses") at your option. You may not use this file except in
* compliance with one of the Licenses. You may obtain copies of the
* Licenses at:
*
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the Licenses is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the Licenses for the specific language governing permissions and
* limitations under the Licenses. */
use crate::string::{destroy_c_string, rust_string_to_c};
use std::os::raw::c_char;
use std::{self, ptr};
/// Represents an error that occured within rust, storing both an error code, and additional data
/// that may be used by the caller.
///
/// Misuse of this type can cause numerous issues, so please read the entire documentation before
/// usage.
///
/// ## Rationale
///
/// This library encourages a pattern of taking a `&mut ExternError` as the final parameter for
/// functions exposed over the FFI. This is an "out parameter" which we use to write error/success
/// information that occurred during the function's execution.
///
/// To be clear, this means instances of `ExternError` will be created on the other side of the FFI,
/// and passed (by mutable reference) into Rust.
///
/// While this pattern is not particularly ergonomic in Rust (although hopefully this library
/// helps!), it offers two main benefits over something more ergonomic (which might be `Result`
/// shaped).
///
/// 1. It avoids defining a large number of `Result`-shaped types in the FFI consumer, as would
/// be required with something like an `struct ExternResult<T> { ok: *mut T, err:... }`
///
/// 2. It offers additional type safety over `struct ExternResult { ok: *mut c_void, err:... }`,
/// which helps avoid memory safety errors. It also can offer better performance for returning
/// primitives and repr(C) structs (no boxing required).
///
/// It also is less tricky to use properly than giving consumers a `get_last_error()` function, or
/// similar.
///
/// ## Caveats
///
/// Note that the order of the fields is `code` (an i32) then `message` (a `*mut c_char`), getting
/// this wrong on the other side of the FFI will cause memory corruption and crashes.
///
/// The fields are public largely for documentation purposes, but you should use
/// [`ExternError::new_error`] or [`ExternError::success`] to create these.
///
/// ## Layout/fields
///
/// This struct's field are not `pub` (mostly so that we can soundly implement `Send`, but also so
/// that we can verify rust users are constructing them appropriately), the fields, their types, and
/// their order are *very much* a part of the public API of this type. Consumers on the other side
/// of the FFI will need to know its layout.
///
/// If this were a C struct, it would look like
///
/// ```c,no_run
/// struct ExternError {
/// int32_t code;
/// char *message; // note: nullable
/// };
/// ```
///
/// In rust, there are two fields, in this order: `code: ErrorCode`, and `message: *mut c_char`.
/// Note that ErrorCode is a `#[repr(transparent)]` wrapper around an `i32`, so the first property
/// is equivalent to an `i32`.
///
/// #### The `code` field.
///
/// This is the error code, 0 represents success, all other values represent failure. If the `code`
/// field is nonzero, there should always be a message, and if it's zero, the message will always be
/// null.
///
/// #### The `message` field.
///
/// This is a null-terminated C string containing some amount of additional information about the
/// error. If the `code` property is nonzero, there should always be an error message. Otherwise,
/// this should will be null.
///
/// This string (when not null) is allocated on the rust heap (using this crate's
/// [`rust_string_to_c`]), and must be freed on it as well. Critically, if there are multiple rust
/// packages using being used in the same application, it *must be freed on the same heap that
/// allocated it*, or you will corrupt both heaps.
///
/// Typically, this object is managed on the other side of the FFI (on the "FFI consumer"), which
/// means you must expose a function to release the resources of `message` which can be done easily
/// using the [`define_string_destructor!`] macro provided by this crate.
///
/// If, for some reason, you need to release the resources directly, you may call
/// `ExternError::release()`. Note that you probably do not need to do this, and it's
/// intentional that this is not called automatically by implementing `drop`.
///
/// ## Example
///
/// ```rust,no_run
/// use ffi_support::{ExternError, ErrorCode};
///
/// #[derive(Debug)]
/// pub enum MyError {
/// IllegalFoo(String),
/// InvalidBar(i64),
/// // ...
/// }
///
/// // Putting these in a module is obviously optional, but it allows documentation, and helps
/// // avoid accidental reuse.
/// pub mod error_codes {
/// // note: -1 and 0 are reserved by ffi_support
/// pub const ILLEGAL_FOO: i32 = 1;
/// pub const INVALID_BAR: i32 = 2;
/// // ...
/// }
///
/// fn get_code(e: &MyError) -> ErrorCode {
/// match e {
/// MyError::IllegalFoo(_) => ErrorCode::new(error_codes::ILLEGAL_FOO),
/// MyError::InvalidBar(_) => ErrorCode::new(error_codes::INVALID_BAR),
/// // ...
/// }
/// }
///
/// impl From<MyError> for ExternError {
/// fn from(e: MyError) -> ExternError {
/// ExternError::new_error(get_code(&e), format!("{:?}", e))
/// }
/// }
/// ```
#[repr(C)]
// Note: We're intentionally not implementing Clone -- it's too risky.
#[derive(Debug, PartialEq)]
pub struct ExternError {
// Don't reorder or add anything here!
code: ErrorCode,
message: *mut c_char,
}
impl std::panic::UnwindSafe for ExternError {}
impl std::panic::RefUnwindSafe for ExternError {}
/// This is sound so long as our fields are private.
unsafe impl Send for ExternError {}
impl ExternError {
/// Construct an ExternError representing failure from a code and a message.
#[inline]
pub fn new_error(code: ErrorCode, message: impl Into<String>) -> Self {
assert!(
!code.is_success(),
"Attempted to construct a success ExternError with a message"
);
Self {
code,
message: rust_string_to_c(message),
}
}
/// Returns a ExternError representing a success. Also returned by ExternError::default()
#[inline]
pub fn success() -> Self {
Self {
code: ErrorCode::SUCCESS,
message: ptr::null_mut(),
}
}
/// Helper for the case where we aren't exposing this back over the FFI and
/// we just want to warn if an error occurred and then release the allocated
/// memory.
///
/// Typically, this is done if the error will still be detected and reported
/// by other channels.
///
/// We assume we're not inside a catch_unwind, and so we wrap inside one
/// ourselves.
pub fn consume_and_log_if_error(self) {
if !self.code.is_success() {
// in practice this should never panic, but you never know...
crate::abort_on_panic::call_with_output(|| {
log::error!("Unhandled ExternError({:?}) {:?}", self.code, unsafe {
crate::FfiStr::from_raw(self.message)
});
unsafe {
self.manually_release();
}
})
}
}
/// Get the `code` property.
#[inline]
pub fn get_code(&self) -> ErrorCode {
self.code
}
/// Get the `message` property as a pointer to c_char.
#[inline]
pub fn get_raw_message(&self) -> *const c_char {
self.message as *const _
}
/// Get the `message` property as an [`FfiStr`][crate::FfiStr]
#[inline]
pub fn get_message(&self) -> crate::FfiStr<'_> {
// Safe because the lifetime is the same as our lifetime.
unsafe { crate::FfiStr::from_raw(self.get_raw_message()) }
}
/// Get the `message` property as a String, or None if this is not an error result.
///
/// ## Safety
///
/// You should only call this if you are certain that the other side of the FFI doesn't have a
/// reference to this result (more specifically, to the `message` property) anywhere!
#[inline]
pub unsafe fn get_and_consume_message(self) -> Option<String> {
if self.code.is_success() {
None
} else {
let res = self.get_message().into_string();
self.manually_release();
Some(res)
}
}
/// Manually release the memory behind this string. You probably don't want to call this.
///
/// ## Safety
///
/// You should only call this if you are certain that the other side of the FFI doesn't have a
/// reference to this result (more specifically, to the `message` property) anywhere!
pub unsafe fn manually_release(self) {
if !self.message.is_null() {
destroy_c_string(self.message)
}
}
}
impl Default for ExternError {
#[inline]
fn default() -> Self {
ExternError::success()
}
}
// This is the `Err` of std::thread::Result, which is what
// `panic::catch_unwind` returns.
impl From<Box<dyn std::any::Any + Send + 'static>> for ExternError {
fn from(e: Box<dyn std::any::Any + Send + 'static>) -> Self {
// The documentation suggests that it will *usually* be a str or String.
let message = if let Some(s) = e.downcast_ref::<&'static str>() {
(*s).to_string()
} else if let Some(s) = e.downcast_ref::<String>() {
s.clone()
} else {
"Unknown panic!".to_string()
};
log::error!("Caught a panic calling rust code: {:?}", message);
ExternError::new_error(ErrorCode::PANIC, message)
}
}
/// A wrapper around error codes, which is represented identically to an i32 on the other side of
/// the FFI. Essentially exists to check that we don't accidentally reuse success/panic codes for
/// other things.
#[repr(transparent)]
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Default)]
pub struct ErrorCode(i32);
impl ErrorCode {
/// The ErrorCode used for success.
pub const SUCCESS: ErrorCode = ErrorCode(0);
/// The ErrorCode used for panics. It's unlikely you need to ever use this.
// TODO: Consider moving to the reserved region...
pub const PANIC: ErrorCode = ErrorCode(-1);
/// The ErrorCode used for handle map errors.
pub const INVALID_HANDLE: ErrorCode = ErrorCode(-1000);
/// Construct an error code from an integer code.
///
/// ## Panics
///
/// Panics if you call it with 0 (reserved for success, but you can use `ErrorCode::SUCCESS` if
/// that's what you want), or -1 (reserved for panics, but you can use `ErrorCode::PANIC` if
/// that's what you want).
pub fn new(code: i32) -> Self {
assert!(code > ErrorCode::INVALID_HANDLE.0 && code != ErrorCode::PANIC.0 && code != ErrorCode::SUCCESS.0,
"Error: The ErrorCodes `{success}`, `{panic}`, and all error codes less than or equal \
to `{reserved}` are reserved (got {code}). You may use the associated constants on this \
type (`ErrorCode::PANIC`, etc) if you'd like instances of those error codes.",
panic = ErrorCode::PANIC.0,
success = ErrorCode::SUCCESS.0,
reserved = ErrorCode::INVALID_HANDLE.0,
code = code,
);
ErrorCode(code)
}
/// Get the raw numeric value of this ErrorCode.
#[inline]
pub fn code(self) -> i32 {
self.0
}
/// Returns whether or not this is a success code.
#[inline]
pub fn is_success(self) -> bool {
self.code() == 0
}
}
#[cfg(test)]
mod test {
use super::*;
#[test]
#[should_panic]
fn test_code_new_reserved_success() {
ErrorCode::new(0);
}
#[test]
#[should_panic]
fn test_code_new_reserved_panic() {
ErrorCode::new(-1);
}
#[test]
#[should_panic]
fn test_code_new_reserved_handle_error() {
ErrorCode::new(-1000);
}
#[test]
#[should_panic]
fn test_code_new_reserved_unknown() {
// Everything below -1000 should be reserved.
ErrorCode::new(-1043);
}
#[test]
fn test_code_new_allowed() {
// Should not panic
ErrorCode::new(-2);
}
#[test]
fn test_code() {
assert!(!ErrorCode::PANIC.is_success());
assert!(!ErrorCode::INVALID_HANDLE.is_success());
assert!(ErrorCode::SUCCESS.is_success());
assert_eq!(ErrorCode::default(), ErrorCode::SUCCESS);
}
}