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/*
* Copyright (c) 2023, Alliance for Open Media. All rights reserved.
*
* This source code is subject to the terms of the BSD 2 Clause License and
* the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License
* was not distributed with this source code in the LICENSE file, you can
* obtain it at www.aomedia.org/license/software. If the Alliance for Open
* Media Patent License 1.0 was not distributed with this source code in the
* PATENTS file, you can obtain it at www.aomedia.org/license/patent.
*/
#include <arm_neon.h>
#include <assert.h>
#include "config/aom_dsp_rtcd.h"
#include "config/aom_config.h"
#include "aom_dsp/arm/mem_neon.h"
#include "aom_dsp/arm/sum_neon.h"
static inline void get_blk_sse_sum_4xh_neon(const int16_t *data, int stride,
int bh, int *x_sum,
int64_t *x2_sum) {
int i = bh;
int32x4_t sum = vdupq_n_s32(0);
int32x4_t sse = vdupq_n_s32(0);
do {
int16x8_t d = vcombine_s16(vld1_s16(data), vld1_s16(data + stride));
sum = vpadalq_s16(sum, d);
sse = vmlal_s16(sse, vget_low_s16(d), vget_low_s16(d));
sse = vmlal_s16(sse, vget_high_s16(d), vget_high_s16(d));
data += 2 * stride;
i -= 2;
} while (i != 0);
*x_sum = horizontal_add_s32x4(sum);
*x2_sum = horizontal_long_add_s32x4(sse);
}
static inline void get_blk_sse_sum_8xh_neon(const int16_t *data, int stride,
int bh, int *x_sum,
int64_t *x2_sum) {
int i = bh;
int32x4_t sum = vdupq_n_s32(0);
int32x4_t sse = vdupq_n_s32(0);
// Input is 12-bit wide, so we can add up to 127 squared elements in a signed
// 32-bits element. Since we're accumulating into an int32x4_t and the maximum
// value for bh is 32, we don't have to worry about sse overflowing.
do {
int16x8_t d = vld1q_s16(data);
sum = vpadalq_s16(sum, d);
sse = vmlal_s16(sse, vget_low_s16(d), vget_low_s16(d));
sse = vmlal_s16(sse, vget_high_s16(d), vget_high_s16(d));
data += stride;
} while (--i != 0);
*x_sum = horizontal_add_s32x4(sum);
*x2_sum = horizontal_long_add_s32x4(sse);
}
static inline void get_blk_sse_sum_large_neon(const int16_t *data, int stride,
int bw, int bh, int *x_sum,
int64_t *x2_sum) {
int32x4_t sum = vdupq_n_s32(0);
int64x2_t sse = vdupq_n_s64(0);
// Input is 12-bit wide, so we can add up to 127 squared elements in a signed
// 32-bits element. Since we're accumulating into an int32x4_t vector that
// means we can process up to (127*4)/bw rows before we need to widen to
// 64 bits.
int i_limit = (127 * 4) / bw;
int i_tmp = bh > i_limit ? i_limit : bh;
int i = 0;
do {
int32x4_t sse_s32 = vdupq_n_s32(0);
do {
int j = bw;
const int16_t *data_ptr = data;
do {
int16x8_t d = vld1q_s16(data_ptr);
sum = vpadalq_s16(sum, d);
sse_s32 = vmlal_s16(sse_s32, vget_low_s16(d), vget_low_s16(d));
sse_s32 = vmlal_s16(sse_s32, vget_high_s16(d), vget_high_s16(d));
data_ptr += 8;
j -= 8;
} while (j != 0);
data += stride;
i++;
} while (i < i_tmp && i < bh);
sse = vpadalq_s32(sse, sse_s32);
i_tmp += i_limit;
} while (i < bh);
*x_sum = horizontal_add_s32x4(sum);
*x2_sum = horizontal_add_s64x2(sse);
}
void aom_get_blk_sse_sum_neon(const int16_t *data, int stride, int bw, int bh,
int *x_sum, int64_t *x2_sum) {
if (bw == 4) {
get_blk_sse_sum_4xh_neon(data, stride, bh, x_sum, x2_sum);
} else if (bw == 8) {
get_blk_sse_sum_8xh_neon(data, stride, bh, x_sum, x2_sum);
} else {
assert(bw % 8 == 0);
get_blk_sse_sum_large_neon(data, stride, bw, bh, x_sum, x2_sum);
}
}