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<PropertyGroup>↩
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>↩
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>↩
<ProductVersion>8.0.50727</ProductVersion>↩
<SchemaVersion>2.0</SchemaVersion>↩
<ProjectGuid>{CE33DF18-F9C8-4D6F-9057-DBB4DB96E973}</ProjectGuid>↩
<OutputType>Exe</OutputType>↩
<RootNamespace>LzmaAlone</RootNamespace>↩
<AssemblyName>Lzma#</AssemblyName>↩
<WarningLevel>4</WarningLevel>↩
</PropertyGroup>↩
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">↩
<DebugSymbols>true</DebugSymbols>↩
<DebugType>full</DebugType>↩
<Optimize>false</Optimize>↩
<OutputPath>.\bin\Debug\</OutputPath>↩
<DefineConstants>DEBUG;TRACE</DefineConstants>↩
</PropertyGroup>↩
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">↩
<DebugSymbols>false</DebugSymbols>↩
<Optimize>true</Optimize>↩
<OutputPath>.\bin\Release\</OutputPath>↩
<DefineConstants>TRACE</DefineConstants>↩
<PlatformTarget>AnyCPU</PlatformTarget>↩
</PropertyGroup>↩
<ItemGroup>↩
<Reference Include="System" />↩
<Reference Include="System.Data" />↩
<Reference Include="System.Xml" />↩
</ItemGroup>↩
<ItemGroup>↩
<Compile Include="..\..\Common\CommandLineParser.cs">↩
<Link>Common\CommandLineParser.cs</Link>↩
</Compile>↩
<Compile Include="..\..\Common\CRC.cs">↩
<Link>Common\CRC.cs</Link>↩
</Compile>↩
<Compile Include="..\..\ICoder.cs">↩
<Link>ICoder.cs</Link>↩
</Compile>↩
<Compile Include="..\LZ\IMatchFinder.cs">↩
<Link>LZ\IMatchFinder.cs</Link>↩
</Compile>↩
<Compile Include="..\LZ\LzBinTree.cs">↩
<Link>LZ\LzBinTree.cs</Link>↩
</Compile>↩
<Compile Include="..\LZ\LzInWindow.cs">↩
<Link>LZ\LzInWindow.cs</Link>↩
</Compile>↩
<Compile Include="..\LZ\LzOutWindow.cs">↩
<Link>LZ\LzOutWindow.cs</Link>↩
</Compile>↩
<Compile Include="..\LZMA\LzmaBase.cs">↩
<Link>LZMA\LzmaBase.cs</Link>↩
</Compile>↩
<Compile Include="..\LZMA\LzmaDecoder.cs">↩
<Link>LZMA\LzmaDecoder.cs</Link>↩
</Compile>↩
<Compile Include="..\LZMA\LzmaEncoder.cs">↩
<Link>LZMA\LzmaEncoder.cs</Link>↩
</Compile>↩
<Compile Include="..\RangeCoder\RangeCoder.cs">↩
<Link>RangeCoder\RangeCoder.cs</Link>↩
</Compile>↩
<Compile Include="..\RangeCoder\RangeCoderBit.cs">↩
<Link>RangeCoder\RangeCoderBit.cs</Link>↩
</Compile>↩
<Compile Include="..\RangeCoder\RangeCoderBitTree.cs">↩
<Link>RangeCoder\RangeCoderBitTree.cs</Link>↩
</Compile>↩
<Compile Include="LzmaAlone.cs">↩
<SubType>Code</SubType>↩
</Compile>↩
<Compile Include="LzmaBench.cs">↩
<SubType>Code</SubType>↩
</Compile>↩
<Compile Include="Properties\AssemblyInfo.cs" />↩
<Compile Include="Properties\Settings.cs">↩
<AutoGen>True</AutoGen>↩
<DependentUpon>Settings.settings</DependentUpon>↩
</Compile>↩
<None Include="Properties\Settings.settings">↩
<Generator>SettingsSingleFileGenerator</Generator>↩
<LastGenOutput>Settings.cs</LastGenOutput>↩
</None>↩
<AppDesigner Include="Properties\" />↩
</ItemGroup>↩
<Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />↩
</Project>