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// Windows/ResourceString.h↩
↩
#ifndef __WINDOWS_RESOURCE_STRING_H↩
#define __WINDOWS_RESOURCE_STRING_H↩
↩
#include "../Common/MyString.h"↩
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namespace NWindows {↩
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UString MyLoadString(UINT resourceID);↩
void MyLoadString(HINSTANCE hInstance, UINT resourceID, UString &dest);↩
void MyLoadString(UINT resourceID, UString &dest);↩
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}↩
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#endif↩