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// OutBuffer.cpp↩
#include "StdAfx.h"
#include "../../../C/Alloc.h"
#include "OutBuffer.h"
bool COutBuffer::Create(UInt32 bufSize) throw()↩
{↩
const UInt32 kMinBlockSize = 1;↩
if (bufSize < kMinBlockSize)↩
bufSize = kMinBlockSize;↩
if (_buf != 0 && _bufSize == bufSize)↩
return true;↩
Free();↩
_bufSize = bufSize;↩
_buf = (Byte *)::MidAlloc(bufSize);↩
return (_buf != 0);↩
}↩
void COutBuffer::Free() throw()↩
{↩
::MidFree(_buf);↩
_buf = 0;↩
}↩
void COutBuffer::Init() throw()↩
{↩
_streamPos = 0;↩
_limitPos = _bufSize;↩
_pos = 0;↩
_processedSize = 0;↩
_overDict = false;↩
#ifdef _NO_EXCEPTIONS↩
ErrorCode = S_OK;↩
#endif
}↩
UInt64 COutBuffer::GetProcessedSize() const throw()↩
{↩
UInt64 res = _processedSize + _pos - _streamPos;↩
if (_streamPos > _pos)↩
res += _bufSize;↩
return res;↩
}↩
HRESULT COutBuffer::FlushPart() throw()↩
{↩
// _streamPos < _bufSize↩
UInt32 size = (_streamPos >= _pos) ? (_bufSize - _streamPos) : (_pos - _streamPos);↩
HRESULT result = S_OK;↩
#ifdef _NO_EXCEPTIONS↩
result = ErrorCode;↩
#endif
if (_buf2 != 0)↩
{↩
memcpy(_buf2, _buf + _streamPos, size);↩
_buf2 += size;↩
}↩
if (_stream != 0↩
#ifdef _NO_EXCEPTIONS↩
&& (ErrorCode == S_OK)↩
#endif
)↩
{↩
UInt32 processedSize = 0;↩
result = _stream->Write(_buf + _streamPos, size, &processedSize);↩
size = processedSize;↩
}↩
_streamPos += size;↩
if (_streamPos == _bufSize)↩
_streamPos = 0;↩
if (_pos == _bufSize)↩
{↩
_overDict = true;↩
_pos = 0;↩
}↩
_limitPos = (_streamPos > _pos) ? _streamPos : _bufSize;↩
_processedSize += size;↩
return result;↩
}↩
HRESULT COutBuffer::Flush() throw()↩
{↩
#ifdef _NO_EXCEPTIONS↩
if (ErrorCode != S_OK)↩
return ErrorCode;↩
#endif
while (_streamPos != _pos)↩
{↩
HRESULT result = FlushPart();↩
if (result != S_OK)↩
return result;↩
}↩
return S_OK;↩
}↩
void COutBuffer::FlushWithCheck()↩
{↩
HRESULT result = Flush();↩
#ifdef _NO_EXCEPTIONS↩
ErrorCode = result;↩
#else
if (result != S_OK)↩
throw COutBufferException(result);↩
#endif
}↩