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# Microsoft Developer Studio Project File - Name="LzmaLib" - Package Owner=<4>↩
# Microsoft Developer Studio Generated Build File, Format Version 6.00↩
# ** DO NOT EDIT **↩
↩
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102↩
↩
CFG=LzmaLib - Win32 Debug↩
!MESSAGE This is not a valid makefile. To build this project using NMAKE,↩
!MESSAGE use the Export Makefile command and run↩
!MESSAGE ↩
!MESSAGE NMAKE /f "LzmaLib.mak".↩
!MESSAGE ↩
!MESSAGE You can specify a configuration when running NMAKE↩
!MESSAGE by defining the macro CFG on the command line. For example:↩
!MESSAGE ↩
!MESSAGE NMAKE /f "LzmaLib.mak" CFG="LzmaLib - Win32 Debug"↩
!MESSAGE ↩
!MESSAGE Possible choices for configuration are:↩
!MESSAGE ↩
!MESSAGE "LzmaLib - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")↩
!MESSAGE "LzmaLib - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")↩
!MESSAGE ↩
↩
# Begin Project↩
# PROP AllowPerConfigDependencies 0↩
# PROP Scc_ProjName ""↩
# PROP Scc_LocalPath ""↩
CPP=cl.exe↩
MTL=midl.exe↩
RSC=rc.exe↩
↩
!IF "$(CFG)" == "LzmaLib - Win32 Release"↩
↩
# PROP BASE Use_MFC 0↩
# PROP BASE Use_Debug_Libraries 0↩
# PROP BASE Output_Dir "Release"↩
# PROP BASE Intermediate_Dir "Release"↩
# PROP BASE Target_Dir ""↩
# PROP Use_MFC 0↩
# PROP Use_Debug_Libraries 0↩
# PROP Output_Dir "Release"↩
# PROP Intermediate_Dir "Release"↩
# PROP Ignore_Export_Lib 0↩
# PROP Target_Dir ""↩
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LZMALIB_EXPORTS" /YX /FD /c↩
# ADD CPP /nologo /Gr /MT /W3 /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LZMALIB_EXPORTS" /FD /c↩
# SUBTRACT CPP /YX↩
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32↩
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32↩
# ADD BASE RSC /l 0x419 /d "NDEBUG"↩
# ADD RSC /l 0x419 /d "NDEBUG"↩
BSC32=bscmake.exe↩
# ADD BASE BSC32 /nologo↩
# ADD BSC32 /nologo↩
LINK32=link.exe↩
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386↩
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"C:\Util\LZMA.dll" /opt:NOWIN98↩
# SUBTRACT LINK32 /pdb:none↩
↩
!ELSEIF "$(CFG)" == "LzmaLib - Win32 Debug"↩
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# PROP BASE Use_MFC 0↩
# PROP BASE Use_Debug_Libraries 1↩
# PROP BASE Output_Dir "Debug"↩
# PROP BASE Intermediate_Dir "Debug"↩
# PROP BASE Target_Dir ""↩
# PROP Use_MFC 0↩
# PROP Use_Debug_Libraries 1↩
# PROP Output_Dir "Debug"↩
# PROP Intermediate_Dir "Debug"↩
# PROP Ignore_Export_Lib 0↩
# PROP Target_Dir ""↩
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LZMALIB_EXPORTS" /YX /FD /GZ /c↩
# ADD CPP /nologo /MTd /W3 /Gm /ZI /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LZMALIB_EXPORTS" /D "COMPRESS_MF_MT" /FD /GZ /c↩
# SUBTRACT CPP /YX↩
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32↩
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32↩
# ADD BASE RSC /l 0x419 /d "_DEBUG"↩
# ADD RSC /l 0x419 /d "_DEBUG"↩
BSC32=bscmake.exe↩
# ADD BASE BSC32 /nologo↩
# ADD BSC32 /nologo↩
LINK32=link.exe↩
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept↩
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /out:"C:\Util\LZMA.dll" /pdbtype:sept↩
↩
!ENDIF ↩
↩
# Begin Target↩
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# Name "LzmaLib - Win32 Release"↩
# Name "LzmaLib - Win32 Debug"↩
# Begin Group "Spec"↩
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# PROP Default_Filter ""↩
# Begin Source File↩
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SOURCE=.\LzmaLib.def↩
# End Source File↩
# Begin Source File↩
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SOURCE=.\LzmaLibExports.c↩
# End Source File↩
# End Group↩
# Begin Source File↩
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SOURCE=..\..\7zTypes.h↩
# End Source File↩
# Begin Source File↩
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SOURCE=..\..\Alloc.c↩
# End Source File↩
# Begin Source File↩
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SOURCE=..\..\Alloc.h↩
# End Source File↩
# Begin Source File↩
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SOURCE=..\..\IStream.h↩
# End Source File↩
# Begin Source File↩
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SOURCE=..\..\LzFind.c↩
# End Source File↩
# Begin Source File↩
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SOURCE=..\..\LzFind.h↩
# End Source File↩
# Begin Source File↩
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SOURCE=..\..\LzFindMt.c↩
# End Source File↩
# Begin Source File↩
↩
SOURCE=..\..\LzFindMt.h↩
# End Source File↩
# Begin Source File↩
↩
SOURCE=..\..\LzHash.h↩
# End Source File↩
# Begin Source File↩
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SOURCE=..\..\LzmaDec.c↩
# End Source File↩
# Begin Source File↩
↩
SOURCE=..\..\LzmaDec.h↩
# End Source File↩
# Begin Source File↩
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SOURCE=..\..\LzmaEnc.c↩
# End Source File↩
# Begin Source File↩
↩
SOURCE=..\..\LzmaEnc.h↩
# End Source File↩
# Begin Source File↩
↩
SOURCE=..\..\LzmaLib.c↩
# End Source File↩
# Begin Source File↩
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SOURCE=..\..\LzmaLib.h↩
# End Source File↩
# Begin Source File↩
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SOURCE=.\resource.rc↩
# End Source File↩
# Begin Source File↩
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SOURCE=..\..\Threads.c↩
# End Source File↩
# Begin Source File↩
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SOURCE=..\..\Threads.h↩
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# End Target↩
# End Project↩