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// Copyright 2010 Google Inc. All Rights Reserved.
//
// Use of this source code is governed by a BSD-style license
// that can be found in the COPYING file in the root of the source
// tree. An additional intellectual property rights grant can be found
// in the file PATENTS. All contributing project authors may
// be found in the AUTHORS file in the root of the source tree.
// -----------------------------------------------------------------------------
//
// YUV->RGB conversion functions
//
// Author: Skal (pascal.massimino@gmail.com)
#include "src/dsp/yuv.h"
#include <assert.h>
#include <stdlib.h>
//-----------------------------------------------------------------------------
// Plain-C version
#define ROW_FUNC(FUNC_NAME, FUNC, XSTEP) \
static void FUNC_NAME(const uint8_t* y, \
const uint8_t* u, const uint8_t* v, \
uint8_t* dst, int len) { \
const uint8_t* const end = dst + (len & ~1) * (XSTEP); \
while (dst != end) { \
FUNC(y[0], u[0], v[0], dst); \
FUNC(y[1], u[0], v[0], dst + (XSTEP)); \
y += 2; \
++u; \
++v; \
dst += 2 * (XSTEP); \
} \
if (len & 1) { \
FUNC(y[0], u[0], v[0], dst); \
} \
} \
// All variants implemented.
ROW_FUNC(YuvToRgbRow, VP8YuvToRgb, 3)
ROW_FUNC(YuvToBgrRow, VP8YuvToBgr, 3)
ROW_FUNC(YuvToRgbaRow, VP8YuvToRgba, 4)
ROW_FUNC(YuvToBgraRow, VP8YuvToBgra, 4)
ROW_FUNC(YuvToArgbRow, VP8YuvToArgb, 4)
ROW_FUNC(YuvToRgba4444Row, VP8YuvToRgba4444, 2)
ROW_FUNC(YuvToRgb565Row, VP8YuvToRgb565, 2)
#undef ROW_FUNC
// Main call for processing a plane with a WebPSamplerRowFunc function:
void WebPSamplerProcessPlane(const uint8_t* y, int y_stride,
const uint8_t* u, const uint8_t* v, int uv_stride,
uint8_t* dst, int dst_stride,
int width, int height, WebPSamplerRowFunc func) {
int j;
for (j = 0; j < height; ++j) {
func(y, u, v, dst, width);
y += y_stride;
if (j & 1) {
u += uv_stride;
v += uv_stride;
}
dst += dst_stride;
}
}
//-----------------------------------------------------------------------------
// Main call
WebPSamplerRowFunc WebPSamplers[MODE_LAST];
extern VP8CPUInfo VP8GetCPUInfo;
extern void WebPInitSamplersSSE2(void);
extern void WebPInitSamplersSSE41(void);
extern void WebPInitSamplersMIPS32(void);
extern void WebPInitSamplersMIPSdspR2(void);
WEBP_DSP_INIT_FUNC(WebPInitSamplers) {
WebPSamplers[MODE_RGB] = YuvToRgbRow;
WebPSamplers[MODE_RGBA] = YuvToRgbaRow;
WebPSamplers[MODE_BGR] = YuvToBgrRow;
WebPSamplers[MODE_BGRA] = YuvToBgraRow;
WebPSamplers[MODE_ARGB] = YuvToArgbRow;
WebPSamplers[MODE_RGBA_4444] = YuvToRgba4444Row;
WebPSamplers[MODE_RGB_565] = YuvToRgb565Row;
WebPSamplers[MODE_rgbA] = YuvToRgbaRow;
WebPSamplers[MODE_bgrA] = YuvToBgraRow;
WebPSamplers[MODE_Argb] = YuvToArgbRow;
WebPSamplers[MODE_rgbA_4444] = YuvToRgba4444Row;
// If defined, use CPUInfo() to overwrite some pointers with faster versions.
if (VP8GetCPUInfo != NULL) {
#if defined(WEBP_HAVE_SSE2)
if (VP8GetCPUInfo(kSSE2)) {
WebPInitSamplersSSE2();
}
#endif // WEBP_HAVE_SSE2
#if defined(WEBP_HAVE_SSE41)
if (VP8GetCPUInfo(kSSE4_1)) {
WebPInitSamplersSSE41();
}
#endif // WEBP_HAVE_SSE41
#if defined(WEBP_USE_MIPS32)
if (VP8GetCPUInfo(kMIPS32)) {
WebPInitSamplersMIPS32();
}
#endif // WEBP_USE_MIPS32
#if defined(WEBP_USE_MIPS_DSP_R2)
if (VP8GetCPUInfo(kMIPSdspR2)) {
WebPInitSamplersMIPSdspR2();
}
#endif // WEBP_USE_MIPS_DSP_R2
}
}
//-----------------------------------------------------------------------------
// ARGB -> YUV converters
static void ConvertARGBToY_C(const uint32_t* argb, uint8_t* y, int width) {
int i;
for (i = 0; i < width; ++i) {
const uint32_t p = argb[i];
y[i] = VP8RGBToY((p >> 16) & 0xff, (p >> 8) & 0xff, (p >> 0) & 0xff,
YUV_HALF);
}
}
void WebPConvertARGBToUV_C(const uint32_t* argb, uint8_t* u, uint8_t* v,
int src_width, int do_store) {
// No rounding. Last pixel is dealt with separately.
const int uv_width = src_width >> 1;
int i;
for (i = 0; i < uv_width; ++i) {
const uint32_t v0 = argb[2 * i + 0];
const uint32_t v1 = argb[2 * i + 1];
// VP8RGBToU/V expects four accumulated pixels. Hence we need to
// scale r/g/b value by a factor 2. We just shift v0/v1 one bit less.
const int r = ((v0 >> 15) & 0x1fe) + ((v1 >> 15) & 0x1fe);
const int g = ((v0 >> 7) & 0x1fe) + ((v1 >> 7) & 0x1fe);
const int b = ((v0 << 1) & 0x1fe) + ((v1 << 1) & 0x1fe);
const int tmp_u = VP8RGBToU(r, g, b, YUV_HALF << 2);
const int tmp_v = VP8RGBToV(r, g, b, YUV_HALF << 2);
if (do_store) {
u[i] = tmp_u;
v[i] = tmp_v;
} else {
// Approximated average-of-four. But it's an acceptable diff.
u[i] = (u[i] + tmp_u + 1) >> 1;
v[i] = (v[i] + tmp_v + 1) >> 1;
}
}
if (src_width & 1) { // last pixel
const uint32_t v0 = argb[2 * i + 0];
const int r = (v0 >> 14) & 0x3fc;
const int g = (v0 >> 6) & 0x3fc;
const int b = (v0 << 2) & 0x3fc;
const int tmp_u = VP8RGBToU(r, g, b, YUV_HALF << 2);
const int tmp_v = VP8RGBToV(r, g, b, YUV_HALF << 2);
if (do_store) {
u[i] = tmp_u;
v[i] = tmp_v;
} else {
u[i] = (u[i] + tmp_u + 1) >> 1;
v[i] = (v[i] + tmp_v + 1) >> 1;
}
}
}
//-----------------------------------------------------------------------------
static void ConvertRGB24ToY_C(const uint8_t* rgb, uint8_t* y, int width) {
int i;
for (i = 0; i < width; ++i, rgb += 3) {
y[i] = VP8RGBToY(rgb[0], rgb[1], rgb[2], YUV_HALF);
}
}
static void ConvertBGR24ToY_C(const uint8_t* bgr, uint8_t* y, int width) {
int i;
for (i = 0; i < width; ++i, bgr += 3) {
y[i] = VP8RGBToY(bgr[2], bgr[1], bgr[0], YUV_HALF);
}
}
void WebPConvertRGBA32ToUV_C(const uint16_t* rgb,
uint8_t* u, uint8_t* v, int width) {
int i;
for (i = 0; i < width; i += 1, rgb += 4) {
const int r = rgb[0], g = rgb[1], b = rgb[2];
u[i] = VP8RGBToU(r, g, b, YUV_HALF << 2);
v[i] = VP8RGBToV(r, g, b, YUV_HALF << 2);
}
}
//-----------------------------------------------------------------------------
void (*WebPConvertRGB24ToY)(const uint8_t* rgb, uint8_t* y, int width);
void (*WebPConvertBGR24ToY)(const uint8_t* bgr, uint8_t* y, int width);
void (*WebPConvertRGBA32ToUV)(const uint16_t* rgb,
uint8_t* u, uint8_t* v, int width);
void (*WebPConvertARGBToY)(const uint32_t* argb, uint8_t* y, int width);
void (*WebPConvertARGBToUV)(const uint32_t* argb, uint8_t* u, uint8_t* v,
int src_width, int do_store);
extern void WebPInitConvertARGBToYUVSSE2(void);
extern void WebPInitConvertARGBToYUVSSE41(void);
extern void WebPInitConvertARGBToYUVNEON(void);
WEBP_DSP_INIT_FUNC(WebPInitConvertARGBToYUV) {
WebPConvertARGBToY = ConvertARGBToY_C;
WebPConvertARGBToUV = WebPConvertARGBToUV_C;
WebPConvertRGB24ToY = ConvertRGB24ToY_C;
WebPConvertBGR24ToY = ConvertBGR24ToY_C;
WebPConvertRGBA32ToUV = WebPConvertRGBA32ToUV_C;
if (VP8GetCPUInfo != NULL) {
#if defined(WEBP_HAVE_SSE2)
if (VP8GetCPUInfo(kSSE2)) {
WebPInitConvertARGBToYUVSSE2();
}
#endif // WEBP_HAVE_SSE2
#if defined(WEBP_HAVE_SSE41)
if (VP8GetCPUInfo(kSSE4_1)) {
WebPInitConvertARGBToYUVSSE41();
}
#endif // WEBP_HAVE_SSE41
}
#if defined(WEBP_HAVE_NEON)
if (WEBP_NEON_OMIT_C_CODE ||
(VP8GetCPUInfo != NULL && VP8GetCPUInfo(kNEON))) {
WebPInitConvertARGBToYUVNEON();
}
#endif // WEBP_HAVE_NEON
assert(WebPConvertARGBToY != NULL);
assert(WebPConvertARGBToUV != NULL);
assert(WebPConvertRGB24ToY != NULL);
assert(WebPConvertBGR24ToY != NULL);
assert(WebPConvertRGBA32ToUV != NULL);
}