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random == bug-364968.html bug-364968-ref.html
== bug-463204.html bug-463204-ref.html
== canvas-outside-document.html canvas-inside-document.html
== mozsetimageelement-01.html mozsetimageelement-01-ref.html
== mozsetimageelement-02.html about:blank
== image-outside-document-invalidate.html about:blank
== canvas-outside-document-invalidate-01.html about:blank
fails-if(!winWidget) random-if(winWidget) == canvas-outside-document-invalidate-02.html about:blank # See bug 666800
#fails with Skia due to Skia bug http://code.google.com/p/skia/issues/detail?id=568
fuzzy-if(winWidget,47-132,47-54) == element-paint-simple.html element-paint-simple-ref.html
== element-paint-repeated.html element-paint-repeated-ref.html
== element-paint-recursion.html element-paint-recursion-ref.html
== element-paint-continuation.html element-paint-continuation-ref.html
== element-paint-transform-01.html element-paint-transform-01-ref.html
random-if(winWidget&&!gfxSVGFE) fuzzy-if(!useDrawSnapshot,255-255,39-42) fuzzy-if(gfxSVGFE,0-255,0-1984) == element-paint-transform-02.html element-paint-transform-02-ref.html # bug 587133
== element-paint-background-size-01.html element-paint-background-size-01-ref.html
== element-paint-background-size-02.html element-paint-background-size-02-ref.html
fuzzy(0-255,0-4) == element-paint-transform-repeated.html element-paint-transform-repeated-ref.html # Bug 1475907
fuzzy(0-255,0-144) == element-paint-transform-03.html element-paint-transform-03-ref.html
# For element() uses fallback / skia in WebRender, which antialiases differently from WR.
# For Windows: bug 1496542, the scrollframe snaps differently.
# For the rest: -ref the scrollframe is active and layerized differently with APZ.
fuzzy(0-24,0-106) fuzzy-if(!useDrawSnapshot,1-48,5-68) fuzzy-if(winWidget,47-222,1197-1588) fuzzy-if(Android,0-40,0-81) == element-paint-native-widget.html element-paint-native-widget-ref.html
# This fails with CreateSamplingRestrictedDrawable removed
fails-if(!Android&&!useDrawSnapshot) == element-paint-subimage-sampling-restriction.html about:blank
== element-paint-clippath.html element-paint-clippath-ref.html
fuzzy-if(winWidget,47-47,650-652) fuzzy-if(!useDrawSnapshot,36-39,704-738) == element-paint-sharpness-01a.html element-paint-sharpness-01b.html
fuzzy(0-1,0-326) fails-if(useDrawSnapshot) == element-paint-sharpness-01b.html element-paint-sharpness-01c.html
fuzzy-if(winWidget,47-47,650-652) fuzzy-if(!useDrawSnapshot,36-39,704-738) == element-paint-sharpness-01c.html element-paint-sharpness-01d.html
== element-paint-sharpness-02a.html element-paint-sharpness-02b.html
fails-if(useDrawSnapshot) == element-paint-sharpness-02b.html element-paint-sharpness-02c.html
== element-paint-paintserversize-rounding-01.html element-paint-paintserversize-rounding-01-ref.html
fuzzy(0-187,0-1191) == element-paint-paintserversize-rounding-02.html element-paint-paintserversize-rounding-02-ref.html # Linux32 from GCC update
fuzzy(0-1,0-625) == element-paint-multiple-backgrounds-01a.html element-paint-multiple-backgrounds-01-ref.html
fuzzy(0-1,0-625) == element-paint-multiple-backgrounds-01b.html element-paint-multiple-backgrounds-01-ref.html
fuzzy(0-1,0-625) == element-paint-multiple-backgrounds-01c.html element-paint-multiple-backgrounds-01-ref.html
== gradient-html-01.html gradient-html-01-ref.svg
== gradient-html-02.html gradient-html-02-ref.svg
random-if(!cocoaWidget) == gradient-html-03.html gradient-html-03-ref.svg
== gradient-html-04.html gradient-html-04-ref.html
== gradient-html-05.html gradient-html-05-ref.html
fuzzy(0-1,0-9674) random-if(!cocoaWidget) fuzzy-if(cocoaWidget&&!swgl,1-1,21600-444200) == gradient-html-06a.html gradient-html-06b.html
fuzzy(0-1,0-9674) random-if(!cocoaWidget) fuzzy-if(cocoaWidget&&!swgl,1-1,21600-444200) == gradient-html-06b.html gradient-html-06c.html
== gradient-html-06c.html gradient-html-06d.html
== gradient-html-06d.html gradient-html-06e.html
random-if(!cocoaWidget) fuzzy-if(cocoaWidget,0-2,0-42305) == gradient-html-07a.html gradient-html-07b.html
fuzzy(0-1,0-16900) == gradient-html-07c.html gradient-html-07d.html
HTTP == invalidate-1.html invalidate-1-ref.html
== pattern-html-01.html pattern-html-01-ref.svg
== pattern-html-02.html pattern-html-02-ref.svg
!= broken-icon.html no-src.html
!= broken-icon.html empty-src.html
== empty-src.html no-src.html
== broken-icon.html invalid-src.html
fails == invalid-src.html invalid-src-2.html # bug 1506804
fuzzy(0-1,0-30000) == mask-image-element.html mask-image-element-ref.html
== orientation-1.html orientation-1-ref.html