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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* vim: set ts=8 sts=2 et sw=2 tw=80:
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef vm_RealmFuses_h
#define vm_RealmFuses_h
#include "vm/GuardFuse.h"
#include "vm/InvalidatingFuse.h"
namespace js {
class NativeObject;
struct RealmFuses;
// [SMDOC] RealmFuses:
//
// Realm fuses are fuses associated with a specific realm. As a result,
// popFuse for realmFuses has another argument, the set of realmFuses related to
// the fuse being popped. This is used to find any dependent fuses in the realm
// (rather than using the context).
class RealmFuse : public GuardFuse {
public:
virtual void popFuse(JSContext* cx, RealmFuses& realmFuses) { popFuse(cx); }
protected:
virtual void popFuse(JSContext* cx) override { GuardFuse::popFuse(cx); }
};
class InvalidatingRealmFuse : public InvalidatingFuse {
public:
virtual void popFuse(JSContext* cx, RealmFuses& realmFuses);
virtual bool addFuseDependency(JSContext* cx,
Handle<JSScript*> script) override;
protected:
virtual void popFuse(JSContext* cx) override {
InvalidatingFuse::popFuse(cx);
}
};
struct OptimizeGetIteratorFuse final : public InvalidatingRealmFuse {
virtual const char* name() override { return "OptimizeGetIteratorFuse"; }
virtual bool checkInvariant(JSContext* cx) override;
virtual void popFuse(JSContext* cx, RealmFuses& realmFuses) override;
};
struct PopsOptimizedGetIteratorFuse : public RealmFuse {
virtual void popFuse(JSContext* cx, RealmFuses& realmFuses) override;
};
struct ArrayPrototypeIteratorFuse final : public PopsOptimizedGetIteratorFuse {
virtual const char* name() override { return "ArrayPrototypeIteratorFuse"; }
virtual bool checkInvariant(JSContext* cx) override;
};
struct ArrayPrototypeIteratorNextFuse final
: public PopsOptimizedGetIteratorFuse {
virtual const char* name() override {
return "ArrayPrototypeIteratorNextFuse";
}
virtual bool checkInvariant(JSContext* cx) override;
};
// This fuse covers ArrayIteratorPrototype not having a return property;
// however the fuse doesn't pop if a prototype acquires the return property.
struct ArrayIteratorPrototypeHasNoReturnProperty final
: public PopsOptimizedGetIteratorFuse {
virtual const char* name() override {
return "ArrayIteratorPrototypeHasNoReturnProperty";
}
virtual bool checkInvariant(JSContext* cx) override;
};
// This fuse covers IteratorPrototype not having a return property;
// however the fuse doesn't pop if a prototype acquires the return property.
struct IteratorPrototypeHasNoReturnProperty final
: public PopsOptimizedGetIteratorFuse {
virtual const char* name() override {
return "IteratorPrototypeHasNoReturnProperty";
}
virtual bool checkInvariant(JSContext* cx) override;
};
struct ArrayIteratorPrototypeHasIteratorProto final
: public PopsOptimizedGetIteratorFuse {
virtual const char* name() override {
return "ArrayIteratorPrototypeHasIteratorProto";
}
virtual bool checkInvariant(JSContext* cx) override;
};
struct IteratorPrototypeHasObjectProto final
: public PopsOptimizedGetIteratorFuse {
virtual const char* name() override {
return "IteratorPrototypeHasObjectProto";
}
virtual bool checkInvariant(JSContext* cx) override;
};
struct ObjectPrototypeHasNoReturnProperty final
: public PopsOptimizedGetIteratorFuse {
virtual const char* name() override {
return "ObjectPrototypeHasNoReturnProperty";
}
virtual bool checkInvariant(JSContext* cx) override;
};
#define FOR_EACH_REALM_FUSE(FUSE) \
FUSE(OptimizeGetIteratorFuse, optimizeGetIteratorFuse) \
FUSE(ArrayPrototypeIteratorFuse, arrayPrototypeIteratorFuse) \
FUSE(ArrayPrototypeIteratorNextFuse, arrayPrototypeIteratorNextFuse) \
FUSE(ArrayIteratorPrototypeHasNoReturnProperty, \
arrayIteratorPrototypeHasNoReturnProperty) \
FUSE(IteratorPrototypeHasNoReturnProperty, \
iteratorPrototypeHasNoReturnProperty) \
FUSE(ArrayIteratorPrototypeHasIteratorProto, \
arrayIteratorPrototypeHasIteratorProto) \
FUSE(IteratorPrototypeHasObjectProto, iteratorPrototypeHasObjectProto) \
FUSE(ObjectPrototypeHasNoReturnProperty, objectPrototypeHasNoReturnProperty)
struct RealmFuses {
RealmFuses() = default;
#define FUSE(Name, LowerName) Name LowerName{};
FOR_EACH_REALM_FUSE(FUSE)
#undef FUSE
void assertInvariants(JSContext* cx) {
// Generate the invariant checking calls.
#define FUSE(Name, LowerName) LowerName.assertInvariant(cx);
FOR_EACH_REALM_FUSE(FUSE)
#undef FUSE
}
// Code Generation Code:
enum class FuseIndex : uint8_t {
// Generate Fuse Indexes
#define FUSE(Name, LowerName) Name,
FOR_EACH_REALM_FUSE(FUSE)
#undef FUSE
LastFuseIndex
};
GuardFuse* getFuseByIndex(FuseIndex index) {
switch (index) {
// Return fuses.
#define FUSE(Name, LowerName) \
case FuseIndex::Name: \
return &this->LowerName;
FOR_EACH_REALM_FUSE(FUSE)
#undef FUSE
default:
break;
}
MOZ_CRASH("Fuse Not Found");
}
DependentScriptGroup fuseDependencies;
static int32_t fuseOffsets[];
static const char* fuseNames[];
static int32_t offsetOfFuseWordRelativeToRealm(FuseIndex index);
static const char* getFuseName(FuseIndex index);
};
} // namespace js
#endif