Source code
Revision control
Copy as Markdown
Other Tools
// Copyright 2019 The Servo Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// option. This file may not be copied, modified, or distributed
// except according to those terms.
#![allow(clippy::let_and_return)]
use crate::{Peek, Poke};
use euclid::{Point2D, Rect, Box2D, SideOffsets2D, Size2D, Transform3D, Vector2D};
unsafe impl<T: Poke, U> Poke for Point2D<T, U> {
#[inline(always)]
fn max_size() -> usize {
2 * T::max_size()
}
#[inline(always)]
unsafe fn poke_into(&self, bytes: *mut u8) -> *mut u8 {
let bytes = self.x.poke_into(bytes);
let bytes = self.y.poke_into(bytes);
bytes
}
}
impl<T: Peek, U> Peek for Point2D<T, U> {
#[inline(always)]
unsafe fn peek_from(bytes: *const u8, output: *mut Self) -> *const u8 {
let bytes = T::peek_from(bytes, &mut (*output).x);
let bytes = T::peek_from(bytes, &mut (*output).y);
bytes
}
}
unsafe impl<T: Poke, U> Poke for Rect<T, U> {
#[inline(always)]
fn max_size() -> usize {
Point2D::<T, U>::max_size() + Size2D::<T, U>::max_size()
}
#[inline(always)]
unsafe fn poke_into(&self, bytes: *mut u8) -> *mut u8 {
let bytes = self.origin.poke_into(bytes);
let bytes = self.size.poke_into(bytes);
bytes
}
}
impl<T: Peek, U> Peek for Rect<T, U> {
#[inline(always)]
unsafe fn peek_from(bytes: *const u8, output: *mut Self) -> *const u8 {
let bytes = Point2D::<T, U>::peek_from(bytes, &mut (*output).origin);
let bytes = Size2D::<T, U>::peek_from(bytes, &mut (*output).size);
bytes
}
}
unsafe impl<T: Poke, U> Poke for Box2D<T, U> {
#[inline(always)]
fn max_size() -> usize {
Point2D::<T, U>::max_size() * 2
}
#[inline(always)]
unsafe fn poke_into(&self, bytes: *mut u8) -> *mut u8 {
let bytes = self.min.poke_into(bytes);
let bytes = self.max.poke_into(bytes);
bytes
}
}
impl<T: Peek, U> Peek for Box2D<T, U> {
#[inline(always)]
unsafe fn peek_from(bytes: *const u8, output: *mut Self) -> *const u8 {
let bytes = Point2D::<T, U>::peek_from(bytes, &mut (*output).min);
let bytes = Point2D::<T, U>::peek_from(bytes, &mut (*output).max);
bytes
}
}
unsafe impl<T: Poke, U> Poke for SideOffsets2D<T, U> {
#[inline(always)]
fn max_size() -> usize {
4 * T::max_size()
}
#[inline(always)]
unsafe fn poke_into(&self, bytes: *mut u8) -> *mut u8 {
let bytes = self.top.poke_into(bytes);
let bytes = self.right.poke_into(bytes);
let bytes = self.bottom.poke_into(bytes);
let bytes = self.left.poke_into(bytes);
bytes
}
}
impl<T: Peek, U> Peek for SideOffsets2D<T, U> {
#[inline(always)]
unsafe fn peek_from(bytes: *const u8, output: *mut Self) -> *const u8 {
let bytes = T::peek_from(bytes, &mut (*output).top);
let bytes = T::peek_from(bytes, &mut (*output).right);
let bytes = T::peek_from(bytes, &mut (*output).bottom);
let bytes = T::peek_from(bytes, &mut (*output).left);
bytes
}
}
unsafe impl<T: Poke, U> Poke for Size2D<T, U> {
#[inline(always)]
fn max_size() -> usize {
2 * T::max_size()
}
#[inline(always)]
unsafe fn poke_into(&self, bytes: *mut u8) -> *mut u8 {
let bytes = self.width.poke_into(bytes);
let bytes = self.height.poke_into(bytes);
bytes
}
}
impl<T: Peek, U> Peek for Size2D<T, U> {
#[inline(always)]
unsafe fn peek_from(bytes: *const u8, output: *mut Self) -> *const u8 {
let bytes = T::peek_from(bytes, &mut (*output).width);
let bytes = T::peek_from(bytes, &mut (*output).height);
bytes
}
}
unsafe impl<T: Poke, S, D> Poke for Transform3D<T, S, D> {
#[inline(always)]
fn max_size() -> usize {
16 * T::max_size()
}
#[inline(always)]
unsafe fn poke_into(&self, bytes: *mut u8) -> *mut u8 {
let bytes = self.m11.poke_into(bytes);
let bytes = self.m12.poke_into(bytes);
let bytes = self.m13.poke_into(bytes);
let bytes = self.m14.poke_into(bytes);
let bytes = self.m21.poke_into(bytes);
let bytes = self.m22.poke_into(bytes);
let bytes = self.m23.poke_into(bytes);
let bytes = self.m24.poke_into(bytes);
let bytes = self.m31.poke_into(bytes);
let bytes = self.m32.poke_into(bytes);
let bytes = self.m33.poke_into(bytes);
let bytes = self.m34.poke_into(bytes);
let bytes = self.m41.poke_into(bytes);
let bytes = self.m42.poke_into(bytes);
let bytes = self.m43.poke_into(bytes);
let bytes = self.m44.poke_into(bytes);
bytes
}
}
impl<T: Peek, S, D> Peek for Transform3D<T, S, D> {
#[inline(always)]
unsafe fn peek_from(bytes: *const u8, output: *mut Self) -> *const u8 {
let bytes = T::peek_from(bytes, &mut (*output).m11);
let bytes = T::peek_from(bytes, &mut (*output).m12);
let bytes = T::peek_from(bytes, &mut (*output).m13);
let bytes = T::peek_from(bytes, &mut (*output).m14);
let bytes = T::peek_from(bytes, &mut (*output).m21);
let bytes = T::peek_from(bytes, &mut (*output).m22);
let bytes = T::peek_from(bytes, &mut (*output).m23);
let bytes = T::peek_from(bytes, &mut (*output).m24);
let bytes = T::peek_from(bytes, &mut (*output).m31);
let bytes = T::peek_from(bytes, &mut (*output).m32);
let bytes = T::peek_from(bytes, &mut (*output).m33);
let bytes = T::peek_from(bytes, &mut (*output).m34);
let bytes = T::peek_from(bytes, &mut (*output).m41);
let bytes = T::peek_from(bytes, &mut (*output).m42);
let bytes = T::peek_from(bytes, &mut (*output).m43);
let bytes = T::peek_from(bytes, &mut (*output).m44);
bytes
}
}
unsafe impl<T: Poke, U> Poke for Vector2D<T, U> {
#[inline(always)]
fn max_size() -> usize {
2 * T::max_size()
}
#[inline(always)]
unsafe fn poke_into(&self, bytes: *mut u8) -> *mut u8 {
let bytes = self.x.poke_into(bytes);
let bytes = self.y.poke_into(bytes);
bytes
}
}
impl<T: Peek, U> Peek for Vector2D<T, U> {
#[inline(always)]
unsafe fn peek_from(bytes: *const u8, output: *mut Self) -> *const u8 {
let bytes = T::peek_from(bytes, &mut (*output).x);
let bytes = T::peek_from(bytes, &mut (*output).y);
bytes
}
}