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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_GFX_SHAREDSURFACESCHILD_H
#define MOZILLA_GFX_SHAREDSURFACESCHILD_H
#include <stdint.h> // for uint32_t, uint64_t
#include "mozilla/Attributes.h" // for override
#include "mozilla/Maybe.h" // for Maybe
#include "mozilla/RefPtr.h" // for already_AddRefed
#include "mozilla/StaticPtr.h" // for StaticRefPtr
#include "mozilla/gfx/UserData.h" // for UserDataKey
#include "mozilla/layers/LayersSurfaces.h" // for SurfaceDescriptor
#include "mozilla/webrender/WebRenderTypes.h" // for wr::ImageKey
#include "nsTArray.h" // for AutoTArray
#include "nsThreadUtils.h" // for Runnable
#include "ImageTypes.h" // for ContainerProducerID
namespace mozilla {
namespace layers {
class AnimationImageKeyData;
} // namespace layers
} // namespace mozilla
template <>
struct nsTArray_RelocationStrategy<mozilla::layers::AnimationImageKeyData> {
typedef nsTArray_RelocateUsingMoveConstructor<
mozilla::layers::AnimationImageKeyData>
Type;
};
namespace mozilla {
namespace gfx {
class SourceSurface;
class SourceSurfaceSharedData;
} // namespace gfx
namespace wr {
class IpcResourceUpdateQueue;
} // namespace wr
namespace layers {
class CompositorManagerChild;
class RenderRootStateManager;
class SharedSurfacesChild {
public:
/**
* Request that the surface be mapped into the compositor thread's memory
* space. This is useful for when the caller itself has no present need for
* the surface to be mapped, but knows there will be such a need in the
* future. This may be called from any thread, but it may cause a dispatch to
* the main thread.
*/
static void Share(gfx::SourceSurfaceSharedData* aSurface);
/**
* Request that the surface be mapped into the compositor thread's memory
* space, and a valid ExternalImageId be generated for it for use with
* WebRender. This must be called from the main thread.
*/
static nsresult Share(gfx::SourceSurface* aSurface, wr::ExternalImageId& aId);
/**
* Request that the surface be mapped into the compositor thread's memory
* space, and a valid ExternalImageId be generated for it for use with
* WebRender. This must be called from the main thread.
*/
static nsresult Share(gfx::SourceSurface* aSurface,
Maybe<SurfaceDescriptor>& aDesc);
/**
* Request that the surface be mapped into the compositor thread's memory
* space, and a valid ImageKey be generated for it for use with WebRender.
* This must be called from the main thread.
*/
static nsresult Share(gfx::SourceSurfaceSharedData* aSurface,
RenderRootStateManager* aManager,
wr::IpcResourceUpdateQueue& aResources,
wr::ImageKey& aKey);
/**
* Request that the surface be mapped into the compositor thread's memory
* space, and a valid ImageKey be generated for it for use with WebRender.
* This must be called from the main thread.
*/
static nsresult Share(gfx::SourceSurface* aSurface,
RenderRootStateManager* aManager,
wr::IpcResourceUpdateQueue& aResources,
wr::ImageKey& aKey);
/**
* Get the external ID, if any, bound to the shared surface. Used for memory
* reporting purposes.
*/
static Maybe<wr::ExternalImageId> GetExternalId(
const gfx::SourceSurfaceSharedData* aSurface);
/**
* Get the surface (or its underlying surface) as a SourceSurfaceSharedData
* pointer, if valid.
*/
static gfx::SourceSurfaceSharedData* AsSourceSurfaceSharedData(
gfx::SourceSurface* aSurface);
class ImageKeyData {
public:
ImageKeyData(RenderRootStateManager* aManager,
const wr::ImageKey& aImageKey);
virtual ~ImageKeyData();
ImageKeyData(ImageKeyData&& aOther);
ImageKeyData& operator=(ImageKeyData&& aOther);
ImageKeyData(const ImageKeyData&) = delete;
ImageKeyData& operator=(const ImageKeyData&) = delete;
void MergeDirtyRect(const Maybe<gfx::IntRect>& aDirtyRect);
Maybe<gfx::IntRect> TakeDirtyRect() { return std::move(mDirtyRect); }
RefPtr<RenderRootStateManager> mManager;
Maybe<gfx::IntRect> mDirtyRect;
wr::ImageKey mImageKey;
};
private:
SharedSurfacesChild() = delete;
~SharedSurfacesChild() = delete;
friend class SharedSurfacesAnimation;
class SharedUserData final : public Runnable {
public:
SharedUserData();
virtual ~SharedUserData();
SharedUserData(const SharedUserData& aOther) = delete;
SharedUserData& operator=(const SharedUserData& aOther) = delete;
SharedUserData(SharedUserData&& aOther) = delete;
SharedUserData& operator=(SharedUserData&& aOther) = delete;
static void Destroy(void* aClosure);
NS_IMETHOD Run() override;
const wr::ExternalImageId& Id() const { return mId; }
void ClearShared() {
mKeys.Clear();
mShared = false;
}
bool IsShared() const { return mShared; }
void MarkShared(const wr::ExternalImageId& aId) {
MOZ_ASSERT(!mShared);
mId = aId;
mShared = true;
}
wr::ImageKey UpdateKey(RenderRootStateManager* aManager,
wr::IpcResourceUpdateQueue& aResources,
const Maybe<gfx::IntRect>& aDirtyRect);
protected:
AutoTArray<ImageKeyData, 1> mKeys;
wr::ExternalImageId mId;
bool mShared : 1;
};
static nsresult ShareInternal(gfx::SourceSurfaceSharedData* aSurface,
SharedUserData** aUserData);
static void Unshare(const wr::ExternalImageId& aId, bool aReleaseId,
nsTArray<ImageKeyData>& aKeys);
static void DestroySharedUserData(void* aClosure);
static gfx::UserDataKey sSharedKey;
};
class AnimationImageKeyData final : public SharedSurfacesChild::ImageKeyData {
public:
AnimationImageKeyData(RenderRootStateManager* aManager,
const wr::ImageKey& aImageKey);
virtual ~AnimationImageKeyData();
AnimationImageKeyData(AnimationImageKeyData&& aOther);
AnimationImageKeyData& operator=(AnimationImageKeyData&& aOther);
AutoTArray<RefPtr<gfx::SourceSurfaceSharedData>, 2> mPendingRelease;
};
/**
* This helper class owns a single ImageKey which will map to different external
* image IDs representing different frames in an animation.
*/
class SharedSurfacesAnimation final {
public:
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(SharedSurfacesAnimation)
SharedSurfacesAnimation() = default;
void Destroy();
/**
* Set the animation to display the given frame.
* @param aSurface The current frame.
* @param aDirtyRect Dirty rect representing the change between the new frame
* and the previous frame. We will request only the delta
* be reuploaded by WebRender.
*/
nsresult SetCurrentFrame(gfx::SourceSurfaceSharedData* aSurface,
const gfx::IntRect& aDirtyRect);
/**
* Generate an ImageKey for the given frame.
* @param aSurface The current frame. This should match what was cached via
* SetCurrentFrame, but if it does not, it will need to
* regenerate the cached ImageKey.
*/
nsresult UpdateKey(gfx::SourceSurfaceSharedData* aSurface,
RenderRootStateManager* aManager,
wr::IpcResourceUpdateQueue& aResources,
wr::ImageKey& aKey);
/**
* Release our reference to all frames up to and including the frame which
* has an external image ID which matches aId.
*/
void ReleasePreviousFrame(RenderRootStateManager* aManager,
const wr::ExternalImageId& aId);
/**
* Destroy any state information bound for the given layer manager. Any
* image keys are already invalid.
*/
void Invalidate(RenderRootStateManager* aManager);
private:
~SharedSurfacesAnimation();
void HoldSurfaceForRecycling(AnimationImageKeyData& aEntry,
gfx::SourceSurfaceSharedData* aSurface);
AutoTArray<AnimationImageKeyData, 1> mKeys;
wr::ExternalImageId mId;
};
} // namespace layers
} // namespace mozilla
#endif