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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
#include "FrameUniformityData.h"
#include "mozilla/TimeStamp.h"
#include "mozilla/dom/APZTestDataBinding.h"
#include "mozilla/dom/ToJSValue.h"
#include "nsTArray.h"
namespace mozilla {
namespace layers {
using namespace gfx;
bool FrameUniformityData::ToJS(JS::MutableHandle<JS::Value> aOutValue,
JSContext* aContext) {
dom::FrameUniformityResults results;
dom::Sequence<dom::FrameUniformity>& layers =
results.mLayerUniformities.Construct();
for (const auto& [layerAddr, uniformity] : mUniformities) {
MOZ_ALWAYS_TRUE(layers.AppendElement(fallible));
dom::FrameUniformity& entry = layers.LastElement();
entry.mLayerAddress.Construct() = layerAddr;
entry.mFrameUniformity.Construct() = uniformity;
}
return dom::ToJSValue(aContext, results, aOutValue);
}
} // namespace layers
} // namespace mozilla