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<!DOCTYPE>
<html>
<head>
<title>Checking zoomToFocusedInput does not zoom is meta viewport does not allow it</title>
<meta name="viewport" content="width=device-width, height=device-height, initial-scale=1.0, minimum-scale=1, maximum-scale=1, user-scalable=no" />
<script type="application/javascript" src="apz_test_utils.js"></script>
<script type="application/javascript" src="apz_test_native_event_utils.js"></script>
<script src="/tests/SimpleTest/paint_listener.js"></script>
</head>
<body>
<input id="input1" type="text" style="width:100%; height: 200px; border: 5px solid black"/>
<script type="application/javascript">
/* This test does not always exercise the bug it was written for, in the sense
that the test would fail without the corresponding patch. It seems as though
when hitting bug 1743602 the test does not exercise the bug. If bug 1743602
gets fixed hopefully this test will end up exercising the bug. A dev pixel
ratio of 1 seems to make it hard (but not impossible) for the test to
exercise the bug. This is what you get when running the emulator locally or
in our CI infrastructure. A dev pixel ratio of ~2.6 (23 appunits = 1 dev
pixel) seems to make it easier (but not 100%) for the test to exercise the
bug. This is what I got when running the test on a real phone locally (pixel 2).
*/
async function test() {
let utils = SpecialPowers.getDOMWindowUtils(window);
let resolution = await getResolution();
ok(resolution > 0,
"The initial_resolution is " + resolution + ", which is some sane value");
document.getElementById('input1').focus();
await waitToClearOutAnyPotentialScrolls(window);
await promiseApzFlushedRepaints();
let prev_resolution = resolution;
resolution = await getResolution();
ok(resolution == prev_resolution, "focusing input did not change resolution " + resolution);
utils.zoomToFocusedInput();
await waitToClearOutAnyPotentialScrolls(window);
await promiseApzFlushedRepaints();
await promiseApzFlushedRepaints();
resolution = await getResolution();
ok(resolution == prev_resolution, "zoomToFocusedInput input did not change resolution " + resolution);
}
SpecialPowers.getDOMWindowUtils(window).setDynamicToolbarMaxHeight(300);
waitUntilApzStable().then(test).then(subtestDone, subtestFailed);
</script>
</body>
</html>