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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
#include "QueuedInput.h"
#include "AsyncPanZoomController.h"
#include "InputBlockState.h"
#include "InputData.h"
#include "OverscrollHandoffState.h"
namespace mozilla {
namespace layers {
QueuedInput::QueuedInput(const MultiTouchInput& aInput, TouchBlockState& aBlock)
: mInput(MakeUnique<MultiTouchInput>(aInput)), mBlock(&aBlock) {}
QueuedInput::QueuedInput(const ScrollWheelInput& aInput,
WheelBlockState& aBlock)
: mInput(MakeUnique<ScrollWheelInput>(aInput)), mBlock(&aBlock) {}
QueuedInput::QueuedInput(const MouseInput& aInput, DragBlockState& aBlock)
: mInput(MakeUnique<MouseInput>(aInput)), mBlock(&aBlock) {}
QueuedInput::QueuedInput(const PanGestureInput& aInput,
PanGestureBlockState& aBlock)
: mInput(MakeUnique<PanGestureInput>(aInput)), mBlock(&aBlock) {}
QueuedInput::QueuedInput(const PinchGestureInput& aInput,
PinchGestureBlockState& aBlock)
: mInput(MakeUnique<PinchGestureInput>(aInput)), mBlock(&aBlock) {}
QueuedInput::QueuedInput(const KeyboardInput& aInput,
KeyboardBlockState& aBlock)
: mInput(MakeUnique<KeyboardInput>(aInput)), mBlock(&aBlock) {}
InputData* QueuedInput::Input() { return mInput.get(); }
InputBlockState* QueuedInput::Block() { return mBlock.get(); }
} // namespace layers
} // namespace mozilla