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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
#include "nsCOMPtr.h"
#include "nsIGeolocationProvider.h"
#include "mozilla/Attributes.h"
/*
* The CoreLocationObjects class contains the CoreLocation objects
* we'll need.
*
* Declaring them directly in CoreLocationLocationProvider
* would require Objective-C++ syntax, which would contaminate all
* files that include this header and require them to be Objective-C++
* as well.
*
* The solution then is to forward-declare CoreLocationObjects here and
* hold a pointer to it in CoreLocationLocationProvider, and only actually
* define it in CoreLocationLocationProvider.mm, thus making it safe
* for Geolocation.cpp, which is C++-only, to include this header.
*/
class CoreLocationObjects;
class MLSFallback;
class CoreLocationLocationProvider : public nsIGeolocationProvider {
public:
NS_DECL_ISUPPORTS
NS_DECL_NSIGEOLOCATIONPROVIDER
CoreLocationLocationProvider();
// MOZ_CAN_RUN_SCRIPT_BOUNDARY because we can't mark Objective-C methods as
// MOZ_CAN_RUN_SCRIPT as far as I can tell, and this method is called from
// Objective-C.
MOZ_CAN_RUN_SCRIPT_BOUNDARY
void NotifyError(uint16_t aErrorCode);
void Update(nsIDOMGeoPosition* aSomewhere);
void CreateMLSFallbackProvider();
void CancelMLSFallbackProvider();
bool IsEverUpdated() const { return mEverUpdated; }
private:
virtual ~CoreLocationLocationProvider() = default;
CoreLocationObjects* mCLObjects;
nsCOMPtr<nsIGeolocationUpdate> mCallback;
RefPtr<MLSFallback> mMLSFallbackProvider;
bool mEverUpdated = false;
class MLSUpdate : public nsIGeolocationUpdate {
public:
NS_DECL_ISUPPORTS
NS_DECL_NSIGEOLOCATIONUPDATE
explicit MLSUpdate(CoreLocationLocationProvider& parentProvider);
private:
CoreLocationLocationProvider& mParentLocationProvider;
virtual ~MLSUpdate() = default;
};
};