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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_dom_DecoderTemplate_h
#define mozilla_dom_DecoderTemplate_h
#include <queue>
#include "SimpleMap.h"
#include "WebCodecsUtils.h"
#include "mozilla/DOMEventTargetHelper.h"
#include "mozilla/DecoderAgent.h"
#include "mozilla/MozPromise.h"
#include "mozilla/RefPtr.h"
#include "mozilla/Result.h"
#include "mozilla/UniquePtr.h"
#include "mozilla/dom/WorkerRef.h"
#include "mozilla/media/MediaUtils.h"
#include "nsStringFwd.h"
namespace mozilla {
class TrackInfo;
namespace dom {
class WebCodecsErrorCallback;
class Promise;
enum class CodecState : uint8_t;
template <typename DecoderType>
class DecoderTemplate : public DOMEventTargetHelper {
using Self = DecoderTemplate<DecoderType>;
using ConfigType = typename DecoderType::ConfigType;
using ConfigTypeInternal = typename DecoderType::ConfigTypeInternal;
using InputType = typename DecoderType::InputType;
using InputTypeInternal = typename DecoderType::InputTypeInternal;
using OutputType = typename DecoderType::OutputType;
using OutputCallbackType = typename DecoderType::OutputCallbackType;
/* ControlMessage classes */
protected:
class ConfigureMessage;
class DecodeMessage;
class FlushMessage;
class ControlMessage {
public:
ControlMessage(WebCodecsId aConfigId) : mConfigId(aConfigId) {};
virtual ~ControlMessage() = default;
virtual void Cancel() = 0;
virtual bool IsProcessing() = 0;
virtual nsCString ToString() const = 0;
virtual ConfigureMessage* AsConfigureMessage() { return nullptr; }
virtual DecodeMessage* AsDecodeMessage() { return nullptr; }
virtual FlushMessage* AsFlushMessage() { return nullptr; }
// All the control message follows a specific configuration. Knowing the
// associated configuration of a decode/flush request is helpful in
// debugging logs. This id is used to identify which ConfigureMessage the
// request follows.
const WebCodecsId mConfigId;
};
class ConfigureMessage final
: public ControlMessage,
public MessageRequestHolder<DecoderAgent::ConfigurePromise> {
public:
static ConfigureMessage* Create(
already_AddRefed<ConfigTypeInternal> aConfig);
~ConfigureMessage() = default;
virtual void Cancel() override { Disconnect(); }
virtual bool IsProcessing() override { return Exists(); };
virtual nsCString ToString() const override;
virtual ConfigureMessage* AsConfigureMessage() override { return this; }
const ConfigTypeInternal& Config() { return *mConfig; }
already_AddRefed<ConfigTypeInternal> TakeConfig() {
return mConfig.forget();
}
private:
ConfigureMessage(WebCodecsId aConfigId,
already_AddRefed<ConfigTypeInternal> aConfig);
RefPtr<ConfigTypeInternal> mConfig;
const nsCString mCodec;
};
class DecodeMessage final
: public ControlMessage,
public MessageRequestHolder<DecoderAgent::DecodePromise> {
public:
DecodeMessage(WebCodecsId aSeqId, WebCodecsId aConfigId,
UniquePtr<InputTypeInternal>&& aData);
~DecodeMessage() = default;
virtual void Cancel() override { Disconnect(); }
virtual bool IsProcessing() override { return Exists(); };
virtual nsCString ToString() const override;
virtual DecodeMessage* AsDecodeMessage() override { return this; }
// The sequence id of a decode request associated with a specific
// configuration.
const WebCodecsId mSeqId;
UniquePtr<InputTypeInternal> mData;
};
class FlushMessage final
: public ControlMessage,
public MessageRequestHolder<DecoderAgent::DecodePromise> {
public:
FlushMessage(WebCodecsId aSeqId, WebCodecsId aConfigId);
~FlushMessage() = default;
virtual void Cancel() override { Disconnect(); }
virtual bool IsProcessing() override { return Exists(); };
virtual nsCString ToString() const override;
virtual FlushMessage* AsFlushMessage() override { return this; }
// The sequence id of a flush request associated with a specific
// configuration.
const WebCodecsId mSeqId;
const int64_t mUniqueId;
};
protected:
DecoderTemplate(nsIGlobalObject* aGlobalObject,
RefPtr<WebCodecsErrorCallback>&& aErrorCallback,
RefPtr<OutputCallbackType>&& aOutputCallback);
virtual ~DecoderTemplate() = default;
/* WebCodecs interfaces */
public:
IMPL_EVENT_HANDLER(dequeue)
CodecState State() const { return mState; };
uint32_t DecodeQueueSize() const { return mDecodeQueueSize; };
void Configure(const ConfigType& aConfig, ErrorResult& aRv);
void Decode(InputType& aInput, ErrorResult& aRv);
already_AddRefed<Promise> Flush(ErrorResult& aRv);
void Reset(ErrorResult& aRv);
void Close(ErrorResult& aRv);
/* Type conversion functions for the Decoder implementation */
protected:
virtual already_AddRefed<MediaRawData> InputDataToMediaRawData(
UniquePtr<InputTypeInternal>&& aData, TrackInfo& aInfo,
const ConfigTypeInternal& aConfig) = 0;
virtual nsTArray<RefPtr<OutputType>> DecodedDataToOutputType(
nsIGlobalObject* aGlobalObject, const nsTArray<RefPtr<MediaData>>&& aData,
const ConfigTypeInternal& aConfig) = 0;
protected:
// DecoderTemplate can run on either main thread or worker thread.
void AssertIsOnOwningThread() const {
NS_ASSERT_OWNINGTHREAD(DecoderTemplate);
}
Result<Ok, nsresult> ResetInternal(const nsresult& aResult);
// Calling this method calls the error callback synchronously.
MOZ_CAN_RUN_SCRIPT
void CloseInternal(const nsresult& aResult);
// Calling this method doesn't call the error calback.
Result<Ok, nsresult> CloseInternalWithAbort();
MOZ_CAN_RUN_SCRIPT void ReportError(const nsresult& aResult);
MOZ_CAN_RUN_SCRIPT void OutputDecodedData(
const nsTArray<RefPtr<MediaData>>&& aData,
const ConfigTypeInternal& aConfig);
void ScheduleDequeueEventIfNeeded();
nsresult FireEvent(nsAtom* aTypeWithOn, const nsAString& aEventType);
void ProcessControlMessageQueue();
void CancelPendingControlMessagesAndFlushPromises(const nsresult& aResult);
// Queue a task to the control thread. This is to be used when a task needs to
// perform multiple steps.
template <typename Func>
void QueueATask(const char* aName, Func&& aSteps);
MessageProcessedResult ProcessConfigureMessage(
UniquePtr<ControlMessage>& aMessage);
MessageProcessedResult ProcessDecodeMessage(
UniquePtr<ControlMessage>& aMessage);
MessageProcessedResult ProcessFlushMessage(
UniquePtr<ControlMessage>& aMessage);
// Returns true when mAgent can be created.
bool CreateDecoderAgent(DecoderAgent::Id aId,
already_AddRefed<ConfigTypeInternal> aConfig,
UniquePtr<TrackInfo>&& aInfo);
void DestroyDecoderAgentIfAny();
// Constant in practice, only set in ctor.
RefPtr<WebCodecsErrorCallback> mErrorCallback;
RefPtr<OutputCallbackType> mOutputCallback;
CodecState mState;
bool mKeyChunkRequired;
bool mMessageQueueBlocked;
std::queue<UniquePtr<ControlMessage>> mControlMessageQueue;
UniquePtr<ControlMessage> mProcessingMessage;
// When a flush request is initiated, a promise is created and stored in
// mPendingFlushPromises until it is settled in the task delivering the flush
// result or Reset() is called before the promise is settled.
SimpleMap<int64_t, RefPtr<Promise>> mPendingFlushPromises;
uint32_t mDecodeQueueSize;
bool mDequeueEventScheduled;
// A unique id tracking the ConfigureMessage and will be used as the
// DecoderAgent's Id.
uint32_t mLatestConfigureId;
// Tracking how many decode data has been enqueued and this number will be
// used as the DecodeMessage's sequence Id.
size_t mDecodeCounter;
// Tracking how many flush request has been enqueued and this number will be
// used as the FlushMessage's sequence Id.
size_t mFlushCounter;
// DecoderAgent will be created every time "configure" is being processed, and
// will be destroyed when "reset" or another "configure" is called (spec
// allows calling two "configure" without a "reset" in between).
RefPtr<DecoderAgent> mAgent;
RefPtr<ConfigTypeInternal> mActiveConfig;
// Used to add a nsIAsyncShutdownBlocker on main thread to block
// xpcom-shutdown before the underlying MediaDataDecoder is created. The
// blocker will be held until the underlying MediaDataDecoder has been shut
// down. This blocker guarantees RemoteDecoderManagerChild's thread, where the
// underlying RemoteMediaDataDecoder is on, outlives the
// RemoteMediaDataDecoder, since the thread releasing, which happens on main
// thread when getting a xpcom-shutdown signal, is blocked by the added
// blocker. As a result, RemoteMediaDataDecoder can safely work on worker
// thread with a holding blocker (otherwise, if RemoteDecoderManagerChild
// releases its thread on main thread before RemoteMediaDataDecoder's
// Shutdown() task run on worker thread, RemoteMediaDataDecoder has no thread
// to run).
UniquePtr<media::ShutdownBlockingTicket> mShutdownBlocker;
// Held to make sure the dispatched tasks can be done before worker is going
// away. As long as this worker-ref is held somewhere, the tasks dispatched to
// the worker can be executed (otherwise the tasks would be canceled). This
// ref should be activated as long as the underlying MediaDataDecoder is
// alive, and should keep alive until mShutdownBlocker is dropped, so all
// MediaDataDecoder's tasks and mShutdownBlocker-releasing task can be
// executed.
// TODO: Use StrongWorkerRef instead if this is always used in the same
// thread?
RefPtr<ThreadSafeWorkerRef> mWorkerRef;
};
} // namespace dom
} // namespace mozilla
#endif // mozilla_dom_DecoderTemplate_h