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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-*/
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "MediaTrackGraphImpl.h"
#include "gmock/gmock.h"
#include "gtest/gtest-printers.h"
#include "gtest/gtest.h"
#include "CrossGraphPort.h"
#include "DeviceInputTrack.h"
#ifdef MOZ_WEBRTC
# include "MediaEngineWebRTCAudio.h"
#endif // MOZ_WEBRTC
#include "MockCubeb.h"
#include "mozilla/gtest/WaitFor.h"
#include "mozilla/Preferences.h"
#include "mozilla/SpinEventLoopUntil.h"
#include "WavDumper.h"
using namespace mozilla;
using testing::AtLeast;
using testing::Eq;
using testing::InSequence;
using testing::MockFunction;
using testing::Return;
using testing::StrEq;
using testing::StrictMock;
// Short-hand for InvokeAsync on the current thread.
#define InvokeAsync(f) InvokeAsync(GetCurrentSerialEventTarget(), __func__, f)
// Short-hand for DispatchToCurrentThread with a function.
#define DispatchFunction(f) \
NS_DispatchToCurrentThread(NS_NewRunnableFunction(__func__, f))
// Short-hand for DispatchToCurrentThread with a method with arguments
#define DispatchMethod(t, m, args...) \
NS_DispatchToCurrentThread(NewRunnableMethod(__func__, t, m, ##args))
// Short-hand for draining the current threads event queue, i.e. processing
// those runnables dispatched per above.
#define ProcessEventQueue() \
while (NS_ProcessNextEvent(nullptr, false)) { \
}
namespace {
#ifdef MOZ_WEBRTC
/*
* Common ControlMessages
*/
struct StartInputProcessing : public ControlMessage {
const RefPtr<AudioProcessingTrack> mProcessingTrack;
const RefPtr<AudioInputProcessing> mInputProcessing;
StartInputProcessing(AudioProcessingTrack* aTrack,
AudioInputProcessing* aInputProcessing)
: ControlMessage(aTrack),
mProcessingTrack(aTrack),
mInputProcessing(aInputProcessing) {}
void Run() override { mInputProcessing->Start(mTrack->Graph()); }
};
struct StopInputProcessing : public ControlMessage {
const RefPtr<AudioInputProcessing> mInputProcessing;
explicit StopInputProcessing(AudioProcessingTrack* aTrack,
AudioInputProcessing* aInputProcessing)
: ControlMessage(aTrack), mInputProcessing(aInputProcessing) {}
void Run() override { mInputProcessing->Stop(mTrack->Graph()); }
};
void QueueApplySettings(AudioProcessingTrack* aTrack,
AudioInputProcessing* aInputProcessing,
const MediaEnginePrefs& aSettings) {
aTrack->QueueControlMessageWithNoShutdown(
[inputProcessing = RefPtr{aInputProcessing}, aSettings,
// If the track is not connected to a device then the particular
// AudioDeviceID (nullptr) passed to ReevaluateInputDevice() is not
// important.
deviceId = aTrack->DeviceId().valueOr(nullptr),
graph = aTrack->Graph()] {
inputProcessing->ApplySettings(graph, deviceId, aSettings);
});
}
void QueueExpectIsPassThrough(AudioProcessingTrack* aTrack,
AudioInputProcessing* aInputProcessing) {
aTrack->QueueControlMessageWithNoShutdown(
[inputProcessing = RefPtr{aInputProcessing}, graph = aTrack->Graph()] {
EXPECT_EQ(inputProcessing->IsPassThrough(graph), true);
});
}
#endif // MOZ_WEBRTC
class GoFaster : public ControlMessage {
MockCubeb* mCubeb;
public:
explicit GoFaster(MockCubeb* aCubeb)
: ControlMessage(nullptr), mCubeb(aCubeb) {}
void Run() override { mCubeb->GoFaster(); }
};
struct StartNonNativeInput : public ControlMessage {
const RefPtr<NonNativeInputTrack> mInputTrack;
RefPtr<AudioInputSource> mInputSource;
StartNonNativeInput(NonNativeInputTrack* aInputTrack,
RefPtr<AudioInputSource>&& aInputSource)
: ControlMessage(aInputTrack),
mInputTrack(aInputTrack),
mInputSource(std::move(aInputSource)) {}
void Run() override { mInputTrack->StartAudio(std::move(mInputSource)); }
};
struct StopNonNativeInput : public ControlMessage {
const RefPtr<NonNativeInputTrack> mInputTrack;
explicit StopNonNativeInput(NonNativeInputTrack* aInputTrack)
: ControlMessage(aInputTrack), mInputTrack(aInputTrack) {}
void Run() override { mInputTrack->StopAudio(); }
};
// Helper for detecting when fallback driver has been switched away, for use
// with RunningMode::Manual.
class OnFallbackListener : public MediaTrackListener {
const RefPtr<MediaTrack> mTrack;
Atomic<bool> mOnFallback{true};
public:
explicit OnFallbackListener(MediaTrack* aTrack) : mTrack(aTrack) {}
void Reset() { mOnFallback = true; }
bool OnFallback() { return mOnFallback; }
void NotifyOutput(MediaTrackGraph*, TrackTime) override {
if (auto* ad =
mTrack->GraphImpl()->CurrentDriver()->AsAudioCallbackDriver()) {
mOnFallback = ad->OnFallback();
}
}
};
class MockAudioDataListener : public AudioDataListener {
protected:
~MockAudioDataListener() = default;
public:
MockAudioDataListener() = default;
MOCK_METHOD(uint32_t, RequestedInputChannelCount, (MediaTrackGraph*),
(const));
MOCK_METHOD(cubeb_input_processing_params, RequestedInputProcessingParams,
(MediaTrackGraph*), (const));
MOCK_METHOD(bool, IsVoiceInput, (MediaTrackGraph*), (const));
MOCK_METHOD(void, DeviceChanged, (MediaTrackGraph*));
MOCK_METHOD(void, Disconnect, (MediaTrackGraph*));
MOCK_METHOD(void, NotifySetRequestedInputProcessingParams,
(MediaTrackGraph*, int, cubeb_input_processing_params));
MOCK_METHOD(void, NotifySetRequestedInputProcessingParamsResult,
(MediaTrackGraph*, int,
(const Result<cubeb_input_processing_params, int>&)));
};
} // namespace
/*
* The set of tests here are a bit special. In part because they're async and
* depends on the graph thread to function. In part because they depend on main
* thread stable state to send messages to the graph.
*
* Any message sent from the main thread to the graph through the graph's
* various APIs are scheduled to run in stable state. Stable state occurs after
* a task in the main thread eventloop has run to completion.
*
* Since gtests are generally sync and on main thread, calling into the graph
* may schedule a stable state runnable but with no task in the eventloop to
* trigger stable state. Therefore care must be taken to always call into the
* graph from a task, typically via InvokeAsync or a dispatch to main thread.
*/
TEST(TestAudioTrackGraph, DifferentDeviceIDs)
{
MockCubeb* cubeb = new MockCubeb();
CubebUtils::ForceSetCubebContext(cubeb->AsCubebContext());
MediaTrackGraph* g1 = MediaTrackGraphImpl::GetInstance(
MediaTrackGraph::AUDIO_THREAD_DRIVER, /*Window ID*/ 1,
CubebUtils::PreferredSampleRate(/* aShouldResistFingerprinting */ false),
/*OutputDeviceID*/ nullptr, GetMainThreadSerialEventTarget());
MediaTrackGraph* g2 = MediaTrackGraphImpl::GetInstance(
MediaTrackGraph::AUDIO_THREAD_DRIVER, /*Window ID*/ 1,
CubebUtils::PreferredSampleRate(/* aShouldResistFingerprinting */ false),
/*OutputDeviceID*/ reinterpret_cast<cubeb_devid>(1),
GetMainThreadSerialEventTarget());
MediaTrackGraph* g1_2 = MediaTrackGraphImpl::GetInstance(
MediaTrackGraph::AUDIO_THREAD_DRIVER, /*Window ID*/ 1,
CubebUtils::PreferredSampleRate(/* aShouldResistFingerprinting */ false),
/*OutputDeviceID*/ nullptr, GetMainThreadSerialEventTarget());
MediaTrackGraph* g2_2 = MediaTrackGraphImpl::GetInstance(
MediaTrackGraph::AUDIO_THREAD_DRIVER, /*Window ID*/ 1,
CubebUtils::PreferredSampleRate(/* aShouldResistFingerprinting */ false),
/*OutputDeviceID*/ reinterpret_cast<cubeb_devid>(1),
GetMainThreadSerialEventTarget());
EXPECT_NE(g1, g2) << "Different graphs due to different device ids";
EXPECT_EQ(g1, g1_2) << "Same graphs for same device ids";
EXPECT_EQ(g2, g2_2) << "Same graphs for same device ids";
for (MediaTrackGraph* g : {g1, g2}) {
// Dummy track to make graph rolling. Add it and remove it to remove the
// graph from the global hash table and let it shutdown.
using SourceTrackPromise = MozPromise<SourceMediaTrack*, nsresult, true>;
auto p = InvokeAsync([g] {
return SourceTrackPromise::CreateAndResolve(
g->CreateSourceTrack(MediaSegment::AUDIO), __func__);
});
WaitFor(cubeb->StreamInitEvent());
RefPtr<SourceMediaTrack> dummySource = WaitFor(p).unwrap();
DispatchMethod(dummySource, &SourceMediaTrack::Destroy);
WaitFor(cubeb->StreamDestroyEvent());
}
}
TEST(TestAudioTrackGraph, SetOutputDeviceID)
{
MockCubeb* cubeb = new MockCubeb();
CubebUtils::ForceSetCubebContext(cubeb->AsCubebContext());
// Set the output device id in GetInstance method confirm that it is the one
// used in cubeb_stream_init.
MediaTrackGraph* graph = MediaTrackGraphImpl::GetInstance(
MediaTrackGraph::AUDIO_THREAD_DRIVER, /*Window ID*/ 1,
CubebUtils::PreferredSampleRate(/* aShouldResistFingerprinting */ false),
/*OutputDeviceID*/ reinterpret_cast<cubeb_devid>(2),
GetMainThreadSerialEventTarget());
// Dummy track to make graph rolling. Add it and remove it to remove the
// graph from the global hash table and let it shutdown.
RefPtr<SourceMediaTrack> dummySource;
DispatchFunction(
[&] { dummySource = graph->CreateSourceTrack(MediaSegment::AUDIO); });
RefPtr<SmartMockCubebStream> stream = WaitFor(cubeb->StreamInitEvent());
EXPECT_EQ(stream->GetOutputDeviceID(), reinterpret_cast<cubeb_devid>(2))
<< "After init confirm the expected output device id";
// Test has finished, destroy the track to shutdown the MTG.
DispatchMethod(dummySource, &SourceMediaTrack::Destroy);
WaitFor(cubeb->StreamDestroyEvent());
}
TEST(TestAudioTrackGraph, StreamName)
{
MockCubeb* cubeb = new MockCubeb();
CubebUtils::ForceSetCubebContext(cubeb->AsCubebContext());
// Initialize a graph with a system thread driver to check that the stream
// name survives the driver switch.
MediaTrackGraphImpl* graph = MediaTrackGraphImpl::GetInstance(
MediaTrackGraph::SYSTEM_THREAD_DRIVER, /*Window ID*/ 1,
CubebUtils::PreferredSampleRate(/* aShouldResistFingerprinting */ false),
/*OutputDeviceID*/ reinterpret_cast<cubeb_devid>(1),
GetMainThreadSerialEventTarget());
nsLiteralCString name1("name1");
graph->CurrentDriver()->SetStreamName(name1);
// Dummy track to start the graph rolling and switch to an
// AudioCallbackDriver.
RefPtr<SourceMediaTrack> dummySource;
DispatchFunction(
[&] { dummySource = graph->CreateSourceTrack(MediaSegment::AUDIO); });
RefPtr<SmartMockCubebStream> stream = WaitFor(cubeb->StreamInitEvent());
EXPECT_STREQ(stream->StreamName(), name1.get());
// Test a name change on an existing stream.
nsLiteralCString name2("name2");
DispatchFunction([&] {
graph->QueueControlMessageWithNoShutdown(
[&] { graph->CurrentDriver()->SetStreamName(name2); });
});
nsCString name = WaitFor(stream->NameSetEvent());
EXPECT_EQ(name, name2);
// Test has finished. Destroy the track to shutdown the MTG.
DispatchMethod(dummySource, &SourceMediaTrack::Destroy);
WaitFor(cubeb->StreamDestroyEvent());
}
TEST(TestAudioTrackGraph, NotifyDeviceStarted)
{
MockCubeb* cubeb = new MockCubeb();
CubebUtils::ForceSetCubebContext(cubeb->AsCubebContext());
MediaTrackGraph* graph = MediaTrackGraphImpl::GetInstance(
MediaTrackGraph::AUDIO_THREAD_DRIVER, /*Window ID*/ 1,
CubebUtils::PreferredSampleRate(/* aShouldResistFingerprinting */ false),
nullptr, GetMainThreadSerialEventTarget());
RefPtr<SourceMediaTrack> dummySource;
Unused << WaitFor(InvokeAsync([&] {
// Dummy track to make graph rolling. Add it and remove it to remove the
// graph from the global hash table and let it shutdown.
dummySource = graph->CreateSourceTrack(MediaSegment::AUDIO);
return graph->NotifyWhenDeviceStarted(nullptr);
}));
{
MediaTrackGraphImpl* graph = dummySource->GraphImpl();
MonitorAutoLock lock(graph->GetMonitor());
EXPECT_TRUE(graph->CurrentDriver()->AsAudioCallbackDriver());
EXPECT_TRUE(graph->CurrentDriver()->ThreadRunning());
}
// Test has finished, destroy the track to shutdown the MTG.
DispatchMethod(dummySource, &SourceMediaTrack::Destroy);
WaitFor(cubeb->StreamDestroyEvent());
}
TEST(TestAudioTrackGraph, NonNativeInputTrackStartAndStop)
{
MockCubeb* cubeb = new MockCubeb();
CubebUtils::ForceSetCubebContext(cubeb->AsCubebContext());
MediaTrackGraph* graph = MediaTrackGraphImpl::GetInstance(
MediaTrackGraph::SYSTEM_THREAD_DRIVER, /*Window ID*/ 1,
CubebUtils::PreferredSampleRate(/* aShouldResistFingerprinting */ false),
nullptr, GetMainThreadSerialEventTarget());
const CubebUtils::AudioDeviceID deviceId = (CubebUtils::AudioDeviceID)1;
// Add a NonNativeInputTrack to graph, making graph create an output-only
// AudioCallbackDriver since NonNativeInputTrack is an audio-type MediaTrack.
RefPtr<NonNativeInputTrack> track;
DispatchFunction([&] {
track = new NonNativeInputTrack(graph->GraphRate(), deviceId,
PRINCIPAL_HANDLE_NONE);
graph->AddTrack(track);
});
RefPtr<SmartMockCubebStream> driverStream = WaitFor(cubeb->StreamInitEvent());
EXPECT_FALSE(driverStream->mHasInput);
EXPECT_TRUE(driverStream->mHasOutput);
// Main test below:
{
const AudioInputSource::Id sourceId = 1;
const uint32_t channels = 2;
const TrackRate rate = 48000;
// Start and stop the audio in NonNativeInputTrack.
{
struct DeviceInfo {
uint32_t mChannelCount;
AudioInputType mType;
};
using DeviceQueryPromise =
MozPromise<DeviceInfo, nsresult, /* IsExclusive = */ true>;
struct DeviceQueryMessage : public ControlMessage {
const NonNativeInputTrack* mInputTrack;
MozPromiseHolder<DeviceQueryPromise> mHolder;
DeviceQueryMessage(NonNativeInputTrack* aInputTrack,
MozPromiseHolder<DeviceQueryPromise>&& aHolder)
: ControlMessage(aInputTrack),
mInputTrack(aInputTrack),
mHolder(std::move(aHolder)) {}
void Run() override {
DeviceInfo info = {mInputTrack->NumberOfChannels(),
mInputTrack->DevicePreference()};
// mHolder.Resolve(info, __func__);
mTrack->GraphImpl()->Dispatch(NS_NewRunnableFunction(
"TestAudioTrackGraph::DeviceQueryMessage",
[holder = std::move(mHolder), devInfo = info]() mutable {
holder.Resolve(devInfo, __func__);
}));
}
};
// No input channels and device preference before start.
{
MozPromiseHolder<DeviceQueryPromise> h;
RefPtr<DeviceQueryPromise> p = h.Ensure(__func__);
DispatchFunction([&] {
track->GraphImpl()->AppendMessage(
MakeUnique<DeviceQueryMessage>(track.get(), std::move(h)));
});
Result<DeviceInfo, nsresult> r = WaitFor(p);
ASSERT_TRUE(r.isOk());
DeviceInfo info = r.unwrap();
EXPECT_EQ(info.mChannelCount, 0U);
EXPECT_EQ(info.mType, AudioInputType::Unknown);
}
DispatchFunction([&] {
track->GraphImpl()->AppendMessage(MakeUnique<StartNonNativeInput>(
track.get(), MakeRefPtr<AudioInputSource>(
MakeRefPtr<AudioInputSourceListener>(track.get()),
sourceId, deviceId, channels, true /* voice */,
PRINCIPAL_HANDLE_NONE, rate, graph->GraphRate())));
});
RefPtr<SmartMockCubebStream> nonNativeStream =
WaitFor(cubeb->StreamInitEvent());
EXPECT_TRUE(nonNativeStream->mHasInput);
EXPECT_FALSE(nonNativeStream->mHasOutput);
EXPECT_EQ(nonNativeStream->GetInputDeviceID(), deviceId);
EXPECT_EQ(nonNativeStream->InputChannels(), channels);
EXPECT_EQ(nonNativeStream->SampleRate(), static_cast<uint32_t>(rate));
// Input channels and device preference should be set after start.
{
MozPromiseHolder<DeviceQueryPromise> h;
RefPtr<DeviceQueryPromise> p = h.Ensure(__func__);
DispatchFunction([&] {
track->GraphImpl()->AppendMessage(
MakeUnique<DeviceQueryMessage>(track.get(), std::move(h)));
});
Result<DeviceInfo, nsresult> r = WaitFor(p);
ASSERT_TRUE(r.isOk());
DeviceInfo info = r.unwrap();
EXPECT_EQ(info.mChannelCount, channels);
EXPECT_EQ(info.mType, AudioInputType::Voice);
}
Unused << WaitFor(nonNativeStream->FramesProcessedEvent());
DispatchFunction([&] {
track->GraphImpl()->AppendMessage(
MakeUnique<StopNonNativeInput>(track.get()));
});
RefPtr<SmartMockCubebStream> destroyedStream =
WaitFor(cubeb->StreamDestroyEvent());
EXPECT_EQ(destroyedStream.get(), nonNativeStream.get());
// No input channels and device preference after stop.
{
MozPromiseHolder<DeviceQueryPromise> h;
RefPtr<DeviceQueryPromise> p = h.Ensure(__func__);
DispatchFunction([&] {
track->GraphImpl()->AppendMessage(
MakeUnique<DeviceQueryMessage>(track.get(), std::move(h)));
});
Result<DeviceInfo, nsresult> r = WaitFor(p);
ASSERT_TRUE(r.isOk());
DeviceInfo info = r.unwrap();
EXPECT_EQ(info.mChannelCount, 0U);
EXPECT_EQ(info.mType, AudioInputType::Unknown);
}
}
// Make sure the NonNativeInputTrack can restart and stop its audio.
{
DispatchFunction([&] {
track->GraphImpl()->AppendMessage(MakeUnique<StartNonNativeInput>(
track.get(), MakeRefPtr<AudioInputSource>(
MakeRefPtr<AudioInputSourceListener>(track.get()),
sourceId, deviceId, channels, true,
PRINCIPAL_HANDLE_NONE, rate, graph->GraphRate())));
});
RefPtr<SmartMockCubebStream> nonNativeStream =
WaitFor(cubeb->StreamInitEvent());
EXPECT_TRUE(nonNativeStream->mHasInput);
EXPECT_FALSE(nonNativeStream->mHasOutput);
EXPECT_EQ(nonNativeStream->GetInputDeviceID(), deviceId);
EXPECT_EQ(nonNativeStream->InputChannels(), channels);
EXPECT_EQ(nonNativeStream->SampleRate(), static_cast<uint32_t>(rate));
Unused << WaitFor(nonNativeStream->FramesProcessedEvent());
DispatchFunction([&] {
track->GraphImpl()->AppendMessage(
MakeUnique<StopNonNativeInput>(track.get()));
});
RefPtr<SmartMockCubebStream> destroyedStream =
WaitFor(cubeb->StreamDestroyEvent());
EXPECT_EQ(destroyedStream.get(), nonNativeStream.get());
}
}
// Clean up.
DispatchFunction([&] { track->Destroy(); });
RefPtr<SmartMockCubebStream> destroyedStream =
WaitFor(cubeb->StreamDestroyEvent());
EXPECT_EQ(destroyedStream.get(), driverStream.get());
}
TEST(TestAudioTrackGraph, NonNativeInputTrackErrorCallback)
{
MockCubeb* cubeb = new MockCubeb();
CubebUtils::ForceSetCubebContext(cubeb->AsCubebContext());
MediaTrackGraph* graph = MediaTrackGraphImpl::GetInstance(
MediaTrackGraph::SYSTEM_THREAD_DRIVER, /*Window ID*/ 1,
CubebUtils::PreferredSampleRate(/* aShouldResistFingerprinting */ false),
nullptr, GetMainThreadSerialEventTarget());
const CubebUtils::AudioDeviceID deviceId = (CubebUtils::AudioDeviceID)1;
// Add a NonNativeInputTrack to graph, making graph create an output-only
// AudioCallbackDriver since NonNativeInputTrack is an audio-type MediaTrack.
RefPtr<NonNativeInputTrack> track;
DispatchFunction([&] {
track = new NonNativeInputTrack(graph->GraphRate(), deviceId,
PRINCIPAL_HANDLE_NONE);
graph->AddTrack(track);
});
RefPtr<SmartMockCubebStream> driverStream = WaitFor(cubeb->StreamInitEvent());
EXPECT_FALSE(driverStream->mHasInput);
EXPECT_TRUE(driverStream->mHasOutput);
// Main test below:
{
const AudioInputSource::Id sourceId = 1;
const uint32_t channels = 2;
const TrackRate rate = 48000;
// Launch and start the non-native audio stream.
DispatchFunction([&] {
track->GraphImpl()->AppendMessage(MakeUnique<StartNonNativeInput>(
track.get(), MakeRefPtr<AudioInputSource>(
MakeRefPtr<AudioInputSourceListener>(track.get()),
sourceId, deviceId, channels, true,
PRINCIPAL_HANDLE_NONE, rate, graph->GraphRate())));
});
RefPtr<SmartMockCubebStream> nonNativeStream =
WaitFor(cubeb->StreamInitEvent());
EXPECT_TRUE(nonNativeStream->mHasInput);
EXPECT_FALSE(nonNativeStream->mHasOutput);
EXPECT_EQ(nonNativeStream->GetInputDeviceID(), deviceId);
EXPECT_EQ(nonNativeStream->InputChannels(), channels);
EXPECT_EQ(nonNativeStream->SampleRate(), static_cast<uint32_t>(rate));
// Make sure the audio stream is running.
Unused << WaitFor(nonNativeStream->FramesProcessedEvent());
// Force an error. This results in the audio stream destroying.
DispatchFunction([&] { nonNativeStream->ForceError(); });
WaitFor(nonNativeStream->ErrorForcedEvent());
RefPtr<SmartMockCubebStream> destroyedStream =
WaitFor(cubeb->StreamDestroyEvent());
EXPECT_EQ(destroyedStream.get(), nonNativeStream.get());
}
// Make sure it's ok to call audio stop again.
DispatchFunction([&] {
track->GraphImpl()->AppendMessage(
MakeUnique<StopNonNativeInput>(track.get()));
});
// Clean up.
DispatchFunction([&] { track->Destroy(); });
RefPtr<SmartMockCubebStream> destroyedStream =
WaitFor(cubeb->StreamDestroyEvent());
EXPECT_EQ(destroyedStream.get(), driverStream.get());
}
class TestDeviceInputConsumerTrack : public DeviceInputConsumerTrack {
public:
static TestDeviceInputConsumerTrack* Create(MediaTrackGraph* aGraph) {
MOZ_RELEASE_ASSERT(NS_IsMainThread());
TestDeviceInputConsumerTrack* track =
new TestDeviceInputConsumerTrack(aGraph->GraphRate());
aGraph->AddTrack(track);
return track;
}
void Destroy() {
MOZ_RELEASE_ASSERT(NS_IsMainThread());
DisconnectDeviceInput();
DeviceInputConsumerTrack::Destroy();
}
void ProcessInput(GraphTime aFrom, GraphTime aTo, uint32_t aFlags) override {
MOZ_RELEASE_ASSERT(aFrom < aTo);
if (mInputs.IsEmpty()) {
GetData<AudioSegment>()->AppendNullData(aTo - aFrom);
} else {
MOZ_RELEASE_ASSERT(mInputs.Length() == 1);
AudioSegment data;
DeviceInputConsumerTrack::GetInputSourceData(data, aFrom, aTo);
GetData<AudioSegment>()->AppendFrom(&data);
}
};
uint32_t NumberOfChannels() const override {
if (mInputs.IsEmpty()) {
return 0;
}
DeviceInputTrack* t = mInputs[0]->GetSource()->AsDeviceInputTrack();
MOZ_RELEASE_ASSERT(t);
return t->NumberOfChannels();
}
private:
explicit TestDeviceInputConsumerTrack(TrackRate aSampleRate)
: DeviceInputConsumerTrack(aSampleRate) {}
};
TEST(TestAudioTrackGraph, DeviceChangedCallback)
{
MockCubeb* cubeb = new MockCubeb();
CubebUtils::ForceSetCubebContext(cubeb->AsCubebContext());
MediaTrackGraph* graphImpl = MediaTrackGraphImpl::GetInstance(
MediaTrackGraph::SYSTEM_THREAD_DRIVER, /*Window ID*/ 1,
CubebUtils::PreferredSampleRate(/* aShouldResistFingerprinting */ false),
nullptr, GetMainThreadSerialEventTarget());
class TestAudioDataListener : public StrictMock<MockAudioDataListener> {
public:
TestAudioDataListener(uint32_t aChannelCount, bool aIsVoice) {
EXPECT_CALL(*this, RequestedInputChannelCount)
.WillRepeatedly(Return(aChannelCount));
EXPECT_CALL(*this, RequestedInputProcessingParams)
.WillRepeatedly(Return(CUBEB_INPUT_PROCESSING_PARAM_NONE));
EXPECT_CALL(*this, IsVoiceInput).WillRepeatedly(Return(aIsVoice));
{
InSequence s;
EXPECT_CALL(*this, DeviceChanged);
EXPECT_CALL(*this, Disconnect);
}
}
private:
~TestAudioDataListener() = default;
};
// Create a full-duplex AudioCallbackDriver by creating a NativeInputTrack.
const CubebUtils::AudioDeviceID device1 = (CubebUtils::AudioDeviceID)1;
RefPtr<TestAudioDataListener> listener1 = new TestAudioDataListener(1, false);
RefPtr<TestDeviceInputConsumerTrack> track1 =
TestDeviceInputConsumerTrack::Create(graphImpl);
track1->ConnectDeviceInput(device1, listener1.get(), PRINCIPAL_HANDLE_NONE);
EXPECT_TRUE(track1->ConnectedToNativeDevice());
EXPECT_FALSE(track1->ConnectedToNonNativeDevice());
auto started =
InvokeAsync([&] { return graphImpl->NotifyWhenDeviceStarted(nullptr); });
RefPtr<SmartMockCubebStream> stream1 = WaitFor(cubeb->StreamInitEvent());
EXPECT_TRUE(stream1->mHasInput);
EXPECT_TRUE(stream1->mHasOutput);
EXPECT_EQ(stream1->GetInputDeviceID(), device1);
Unused << WaitFor(started);
// Create a NonNativeInputTrack, and make sure its DeviceChangeCallback works.
const CubebUtils::AudioDeviceID device2 = (CubebUtils::AudioDeviceID)2;
RefPtr<TestAudioDataListener> listener2 = new TestAudioDataListener(2, true);
RefPtr<TestDeviceInputConsumerTrack> track2 =
TestDeviceInputConsumerTrack::Create(graphImpl);
track2->ConnectDeviceInput(device2, listener2.get(), PRINCIPAL_HANDLE_NONE);
EXPECT_FALSE(track2->ConnectedToNativeDevice());
EXPECT_TRUE(track2->ConnectedToNonNativeDevice());
RefPtr<SmartMockCubebStream> stream2 = WaitFor(cubeb->StreamInitEvent());
EXPECT_TRUE(stream2->mHasInput);
EXPECT_FALSE(stream2->mHasOutput);
EXPECT_EQ(stream2->GetInputDeviceID(), device2);
// Produce a device-changed event for the NonNativeInputTrack.
DispatchFunction([&] { stream2->ForceDeviceChanged(); });
WaitFor(stream2->DeviceChangeForcedEvent());
// Produce a device-changed event for the NativeInputTrack.
DispatchFunction([&] { stream1->ForceDeviceChanged(); });
WaitFor(stream1->DeviceChangeForcedEvent());
// Destroy the NonNativeInputTrack.
DispatchFunction([&] {
track2->DisconnectDeviceInput();
track2->Destroy();
});
RefPtr<SmartMockCubebStream> destroyedStream =
WaitFor(cubeb->StreamDestroyEvent());
EXPECT_EQ(destroyedStream.get(), stream2.get());
// Destroy the NativeInputTrack.
DispatchFunction([&] {
track1->DisconnectDeviceInput();
track1->Destroy();
});
destroyedStream = WaitFor(cubeb->StreamDestroyEvent());
EXPECT_EQ(destroyedStream.get(), stream1.get());
}
// The native audio stream (a.k.a. GraphDriver) and the non-native audio stream
// should always be the same as the max requested input channel of its paired
// DeviceInputTracks. This test checks if the audio stream paired with the
// DeviceInputTrack will follow the max requested input channel or not.
//
// The main focus for this test is to make sure DeviceInputTrack::OpenAudio and
// ::CloseAudio works as what we expect. Besides, This test also confirms
// MediaTrackGraph::ReevaluateInputDevice works correctly by using a
// test-only AudioDataListener.
//
// This test is pretty similar to RestartAudioIfProcessingMaxChannelCountChanged
// below, which tests the same thing but using AudioProcessingTrack.
// AudioProcessingTrack is the consumer of the DeviceInputTrack used in wild.
// It has its own customized AudioDataListener. However, it only tests when
// MOZ_WEBRTC is defined.
TEST(TestAudioTrackGraph, RestartAudioIfMaxChannelCountChanged)
{
MockCubeb* cubeb = new MockCubeb();
CubebUtils::ForceSetCubebContext(cubeb->AsCubebContext());
auto unforcer = WaitFor(cubeb->ForceAudioThread()).unwrap();
Unused << unforcer;
MediaTrackGraph* graphImpl = MediaTrackGraphImpl::GetInstance(
MediaTrackGraph::SYSTEM_THREAD_DRIVER, /*Window ID*/ 1,
CubebUtils::PreferredSampleRate(/* aShouldResistFingerprinting */ false),
nullptr, GetMainThreadSerialEventTarget());
// A test-only AudioDataListener that simulates AudioInputProcessing's setter
// and getter for the input channel count.
class TestAudioDataListener : public StrictMock<MockAudioDataListener> {
public:
TestAudioDataListener(uint32_t aChannelCount, bool aIsVoice) {
EXPECT_CALL(*this, RequestedInputChannelCount)
.WillRepeatedly(Return(aChannelCount));
EXPECT_CALL(*this, RequestedInputProcessingParams)
.WillRepeatedly(Return(CUBEB_INPUT_PROCESSING_PARAM_NONE));
EXPECT_CALL(*this, IsVoiceInput).WillRepeatedly(Return(aIsVoice));
EXPECT_CALL(*this, Disconnect);
}
// Main thread API
void SetInputChannelCount(MediaTrackGraph* aGraph,
CubebUtils::AudioDeviceID aDevice,
uint32_t aChannelCount) {
MOZ_RELEASE_ASSERT(NS_IsMainThread());
static_cast<MediaTrackGraphImpl*>(aGraph)
->QueueControlMessageWithNoShutdown(
[this, self = RefPtr(this), aGraph, aDevice, aChannelCount] {
EXPECT_CALL(*this, RequestedInputChannelCount)
.WillRepeatedly(Return(aChannelCount));
aGraph->ReevaluateInputDevice(aDevice);
});
}
private:
~TestAudioDataListener() = default;
};
// Request a new input channel count and expect to have a new stream.
auto setNewChannelCount = [&](const RefPtr<TestAudioDataListener>& aListener,
RefPtr<SmartMockCubebStream>& aStream,
uint32_t aChannelCount) {
ASSERT_TRUE(!!aListener);
ASSERT_TRUE(!!aStream);
ASSERT_TRUE(aStream->mHasInput);
ASSERT_NE(aChannelCount, 0U);
const CubebUtils::AudioDeviceID device = aStream->GetInputDeviceID();
bool destroyed = false;
MediaEventListener destroyListener = cubeb->StreamDestroyEvent().Connect(
AbstractThread::GetCurrent(),
[&](const RefPtr<SmartMockCubebStream>& aDestroyed) {
destroyed = aDestroyed.get() == aStream.get();
});
RefPtr<SmartMockCubebStream> newStream;
MediaEventListener restartListener = cubeb->StreamInitEvent().Connect(
AbstractThread::GetCurrent(),
[&](const RefPtr<SmartMockCubebStream>& aCreated) {
newStream = aCreated;
});
DispatchFunction([&] {
aListener->SetInputChannelCount(graphImpl, device, aChannelCount);
});
SpinEventLoopUntil<ProcessFailureBehavior::IgnoreAndContinue>(
"TEST(TestAudioTrackGraph, RestartAudioIfMaxChannelCountChanged) #1"_ns,
[&] { return destroyed && newStream; });
destroyListener.Disconnect();
restartListener.Disconnect();
aStream = newStream;
};
// Open a new track and expect to have a new stream.
auto openTrack = [&](RefPtr<SmartMockCubebStream>& aCurrentStream,
RefPtr<TestDeviceInputConsumerTrack>& aTrack,
const RefPtr<TestAudioDataListener>& aListener,
CubebUtils::AudioDeviceID aDevice) {
ASSERT_TRUE(!!aCurrentStream);
ASSERT_TRUE(aCurrentStream->mHasInput);
ASSERT_TRUE(!aTrack);
ASSERT_TRUE(!!aListener);
bool destroyed = false;
MediaEventListener destroyListener = cubeb->StreamDestroyEvent().Connect(
AbstractThread::GetCurrent(),
[&](const RefPtr<SmartMockCubebStream>& aDestroyed) {
destroyed = aDestroyed.get() == aCurrentStream.get();
});
RefPtr<SmartMockCubebStream> newStream;
MediaEventListener restartListener = cubeb->StreamInitEvent().Connect(
AbstractThread::GetCurrent(),
[&](const RefPtr<SmartMockCubebStream>& aCreated) {
newStream = aCreated;
});
aTrack = TestDeviceInputConsumerTrack::Create(graphImpl);
aTrack->ConnectDeviceInput(aDevice, aListener.get(), PRINCIPAL_HANDLE_NONE);
SpinEventLoopUntil<ProcessFailureBehavior::IgnoreAndContinue>(
"TEST(TestAudioTrackGraph, RestartAudioIfMaxChannelCountChanged) #2"_ns,
[&] { return destroyed && newStream; });
destroyListener.Disconnect();
restartListener.Disconnect();
aCurrentStream = newStream;
};
// Test for the native input device first then non-native device. The
// non-native device will be destroyed before the native device in case of
// causing a driver switching.
// Test for the native device.
const CubebUtils::AudioDeviceID nativeDevice = (CubebUtils::AudioDeviceID)1;
RefPtr<TestDeviceInputConsumerTrack> track1;
RefPtr<TestAudioDataListener> listener1;
RefPtr<SmartMockCubebStream> nativeStream;
RefPtr<TestDeviceInputConsumerTrack> track2;
RefPtr<TestAudioDataListener> listener2;
{
// Open a 1-channel NativeInputTrack.
listener1 = new TestAudioDataListener(1, false);
track1 = TestDeviceInputConsumerTrack::Create(graphImpl);
track1->ConnectDeviceInput(nativeDevice, listener1.get(),
PRINCIPAL_HANDLE_NONE);
EXPECT_TRUE(track1->ConnectedToNativeDevice());
EXPECT_FALSE(track1->ConnectedToNonNativeDevice());
auto started = InvokeAsync(
[&] { return graphImpl->NotifyWhenDeviceStarted(nullptr); });
nativeStream = WaitFor(cubeb->StreamInitEvent());
EXPECT_TRUE(nativeStream->mHasInput);
EXPECT_TRUE(nativeStream->mHasOutput);
EXPECT_EQ(nativeStream->GetInputDeviceID(), nativeDevice);
Unused << WaitFor(started);
// Open a 2-channel NativeInputTrack and wait for a new driver since the
// max-channel for the native device becomes 2 now.
listener2 = new TestAudioDataListener(2, false);
openTrack(nativeStream, track2, listener2, nativeDevice);
EXPECT_EQ(nativeStream->InputChannels(), 2U);
// Set the second NativeInputTrack to 1-channel and wait for a new driver
// since the max-channel for the native device becomes 1 now.
setNewChannelCount(listener2, nativeStream, 1);
EXPECT_EQ(nativeStream->InputChannels(), 1U);
// Set the first NativeInputTrack to 2-channel and wait for a new driver
// since the max input channel for the native device becomes 2 now.
setNewChannelCount(listener1, nativeStream, 2);
EXPECT_EQ(nativeStream->InputChannels(), 2U);
}
// Test for the non-native device.
{
const CubebUtils::AudioDeviceID nonNativeDevice =
(CubebUtils::AudioDeviceID)2;
// Open a 1-channel NonNativeInputTrack.
RefPtr<TestAudioDataListener> listener3 =
new TestAudioDataListener(1, false);
RefPtr<TestDeviceInputConsumerTrack> track3 =
TestDeviceInputConsumerTrack::Create(graphImpl);
track3->ConnectDeviceInput(nonNativeDevice, listener3.get(),
PRINCIPAL_HANDLE_NONE);
EXPECT_FALSE(track3->ConnectedToNativeDevice());
EXPECT_TRUE(track3->ConnectedToNonNativeDevice());
RefPtr<SmartMockCubebStream> nonNativeStream =
WaitFor(cubeb->StreamInitEvent());
EXPECT_TRUE(nonNativeStream->mHasInput);
EXPECT_FALSE(nonNativeStream->mHasOutput);
EXPECT_EQ(nonNativeStream->GetInputDeviceID(), nonNativeDevice);
EXPECT_EQ(nonNativeStream->InputChannels(), 1U);
// Open a 2-channel NonNativeInputTrack and wait for a new stream since
// the max-channel for the non-native device becomes 2 now.
RefPtr<TestAudioDataListener> listener4 =
new TestAudioDataListener(2, false);
RefPtr<TestDeviceInputConsumerTrack> track4;
openTrack(nonNativeStream, track4, listener4, nonNativeDevice);
EXPECT_EQ(nonNativeStream->InputChannels(), 2U);
EXPECT_EQ(nonNativeStream->GetInputDeviceID(), nonNativeDevice);
// Set the second NonNativeInputTrack to 1-channel and wait for a new
// driver since the max-channel for the non-native device becomes 1 now.
setNewChannelCount(listener4, nonNativeStream, 1);
EXPECT_EQ(nonNativeStream->InputChannels(), 1U);
// Set the first NonNativeInputTrack to 2-channel and wait for a new
// driver since the max input channel for the non-native device becomes 2
// now.
setNewChannelCount(listener3, nonNativeStream, 2);
EXPECT_EQ(nonNativeStream->InputChannels(), 2U);
// Close the second NonNativeInputTrack (1-channel) then the first one
// (2-channel) so we won't result in another stream creation.
DispatchFunction([&] {
track4->DisconnectDeviceInput();
track4->Destroy();
});
DispatchFunction([&] {
track3->DisconnectDeviceInput();
track3->Destroy();
});
RefPtr<SmartMockCubebStream> destroyedStream =
WaitFor(cubeb->StreamDestroyEvent());
EXPECT_EQ(destroyedStream.get(), nonNativeStream.get());
}
// Tear down for the native device.
{
// Close the second NativeInputTrack (1-channel) then the first one
// (2-channel) so we won't have driver switching.
DispatchFunction([&] {
track2->DisconnectDeviceInput();
track2->Destroy();
});
DispatchFunction([&] {
track1->DisconnectDeviceInput();
track1->Destroy();
});
RefPtr<SmartMockCubebStream> destroyedStream =
WaitFor(cubeb->StreamDestroyEvent());
EXPECT_EQ(destroyedStream.get(), nativeStream.get());
}
}
// This test is pretty similar to SwitchNativeAudioProcessingTrack below, which
// tests the same thing but using AudioProcessingTrack. AudioProcessingTrack is
// the consumer of the DeviceInputTrack used in wild. It has its own customized
// AudioDataListener. However, it only tests when MOZ_WEBRTC is defined.
TEST(TestAudioTrackGraph, SwitchNativeInputDevice)
{
class TestAudioDataListener : public StrictMock<MockAudioDataListener> {
public:
TestAudioDataListener(uint32_t aChannelCount, bool aIsVoice) {
EXPECT_CALL(*this, RequestedInputChannelCount)
.WillRepeatedly(Return(aChannelCount));
EXPECT_CALL(*this, RequestedInputProcessingParams)
.WillRepeatedly(Return(CUBEB_INPUT_PROCESSING_PARAM_NONE));
EXPECT_CALL(*this, IsVoiceInput).WillRepeatedly(Return(aIsVoice));
}
private:
~TestAudioDataListener() = default;
};
MockCubeb* cubeb = new MockCubeb();
CubebUtils::ForceSetCubebContext(cubeb->AsCubebContext());
MediaTrackGraph* graph = MediaTrackGraphImpl::GetInstance(
MediaTrackGraph::SYSTEM_THREAD_DRIVER, /*Window ID*/ 1,
CubebUtils::PreferredSampleRate(/* aShouldResistFingerprinting */ false),
nullptr, GetMainThreadSerialEventTarget());
auto switchNativeDevice =
[&](RefPtr<SmartMockCubebStream>&& aCurrentNativeStream,
RefPtr<TestDeviceInputConsumerTrack>& aCurrentNativeTrack,
RefPtr<SmartMockCubebStream>& aNextNativeStream,
RefPtr<TestDeviceInputConsumerTrack>& aNextNativeTrack) {
ASSERT_TRUE(aCurrentNativeStream->mHasInput);
ASSERT_TRUE(aCurrentNativeStream->mHasOutput);
ASSERT_TRUE(aNextNativeStream->mHasInput);
ASSERT_FALSE(aNextNativeStream->mHasOutput);
std::cerr << "Switching native input from device "
<< aCurrentNativeStream->GetInputDeviceID() << " to "
<< aNextNativeStream->GetInputDeviceID() << std::endl;
uint32_t destroyed = 0;
MediaEventListener destroyListener =
cubeb->StreamDestroyEvent().Connect(
AbstractThread::GetCurrent(),
[&](const RefPtr<SmartMockCubebStream>& aDestroyed) {
if (aDestroyed.get() == aCurrentNativeStream.get() ||
aDestroyed.get() == aNextNativeStream.get()) {
std::cerr << "cubeb stream " << aDestroyed.get()
<< " (device " << aDestroyed->GetInputDeviceID()
<< ") has been destroyed" << std::endl;
destroyed += 1;
}
});
RefPtr<SmartMockCubebStream> newStream;
MediaEventListener restartListener = cubeb->StreamInitEvent().Connect(
AbstractThread::GetCurrent(),
[&](const RefPtr<SmartMockCubebStream>& aCreated) {
// Make sure new stream has input, to prevent from getting a
// temporary output-only AudioCallbackDriver after closing current
// native device but before setting a new native input.
if (aCreated->mHasInput) {
ASSERT_TRUE(aCreated->mHasOutput);
newStream = aCreated;
}
});
std::cerr << "Close device " << aCurrentNativeStream->GetInputDeviceID()
<< std::endl;
DispatchFunction([&] {
aCurrentNativeTrack->DisconnectDeviceInput();
aCurrentNativeTrack->Destroy();
});
std::cerr << "Wait for the switching" << std::endl;
SpinEventLoopUntil<ProcessFailureBehavior::IgnoreAndContinue>(
"TEST(TestAudioTrackGraph, SwitchNativeInputDevice)"_ns,
[&] { return destroyed >= 2 && newStream; });
destroyListener.Disconnect();
restartListener.Disconnect();
aCurrentNativeStream = nullptr;
aNextNativeStream = newStream;
std::cerr << "Now the native input is device "
<< aNextNativeStream->GetInputDeviceID() << std::endl;
};
// Open a DeviceInputConsumerTrack for device 1.
const CubebUtils::AudioDeviceID device1 = (CubebUtils::AudioDeviceID)1;
RefPtr<TestDeviceInputConsumerTrack> track1 =
TestDeviceInputConsumerTrack::Create(graph);
RefPtr<TestAudioDataListener> listener1 = new TestAudioDataListener(1, false);
EXPECT_CALL(*listener1, Disconnect);
track1->ConnectDeviceInput(device1, listener1, PRINCIPAL_HANDLE_NONE);
EXPECT_EQ(track1->DeviceId().value(), device1);
auto started =
InvokeAsync([&] { return graph->NotifyWhenDeviceStarted(nullptr); });
RefPtr<SmartMockCubebStream> stream1 = WaitFor(cubeb->StreamInitEvent());
EXPECT_TRUE(stream1->mHasInput);
EXPECT_TRUE(stream1->mHasOutput);
EXPECT_EQ(stream1->InputChannels(), 1U);
EXPECT_EQ(stream1->GetInputDeviceID(), device1);
Unused << WaitFor(started);
std::cerr << "Device " << device1 << " is opened (stream " << stream1.get()
<< ")" << std::endl;
// Open a DeviceInputConsumerTrack for device 2.
const CubebUtils::AudioDeviceID device2 = (CubebUtils::AudioDeviceID)2;
RefPtr<TestDeviceInputConsumerTrack> track2 =
TestDeviceInputConsumerTrack::Create(graph);
RefPtr<TestAudioDataListener> listener2 = new TestAudioDataListener(2, false);
EXPECT_CALL(*listener2, Disconnect).Times(2);
track2->ConnectDeviceInput(device2, listener2, PRINCIPAL_HANDLE_NONE);
EXPECT_EQ(track2->DeviceId().value(), device2);
RefPtr<SmartMockCubebStream> stream2 = WaitFor(cubeb->StreamInitEvent());
EXPECT_TRUE(stream2->mHasInput);
EXPECT_FALSE(stream2->mHasOutput);
EXPECT_EQ(stream2->InputChannels(), 2U);
EXPECT_EQ(stream2->GetInputDeviceID(), device2);
std::cerr << "Device " << device2 << " is opened (stream " << stream2.get()
<< ")" << std::endl;
// Open a DeviceInputConsumerTrack for device 3.
const CubebUtils::AudioDeviceID device3 = (CubebUtils::AudioDeviceID)3;
RefPtr<TestDeviceInputConsumerTrack> track3 =
TestDeviceInputConsumerTrack::Create(graph);
RefPtr<TestAudioDataListener> listener3 = new TestAudioDataListener(1, false);
EXPECT_CALL(*listener3, Disconnect).Times(2);
track3->ConnectDeviceInput(device3, listener3, PRINCIPAL_HANDLE_NONE);
EXPECT_EQ(track3->DeviceId().value(), device3);
RefPtr<SmartMockCubebStream> stream3 = WaitFor(cubeb->StreamInitEvent());
EXPECT_TRUE(stream3->mHasInput);
EXPECT_FALSE(stream3->mHasOutput);
EXPECT_EQ(stream3->InputChannels(), 1U);
EXPECT_EQ(stream3->GetInputDeviceID(), device3);
std::cerr << "Device " << device3 << " is opened (stream " << stream3.get()
<< ")" << std::endl;
// Close device 1, so the native input device is switched from device 1 to
// device 2.
switchNativeDevice(std::move(stream1), track1, stream2, track2);
EXPECT_TRUE(stream2->mHasInput);
EXPECT_TRUE(stream2->mHasOutput);
EXPECT_EQ(stream2->InputChannels(), 2U);
EXPECT_EQ(stream2->GetInputDeviceID(), device2);
{
NativeInputTrack* native = track2->Graph()->GetNativeInputTrackMainThread();
ASSERT_TRUE(!!native);
EXPECT_EQ(native->mDeviceId, device2);
}
// Close device 2, so the native input device is switched from device 2 to
// device 3.
switchNativeDevice(std::move(stream2), track2, stream3, track3);
EXPECT_TRUE(stream3->mHasInput);
EXPECT_TRUE(stream3->mHasOutput);
EXPECT_EQ(stream3->InputChannels(), 1U);
EXPECT_EQ(stream3->GetInputDeviceID(), device3);
{
NativeInputTrack* native = track3->Graph()->GetNativeInputTrackMainThread();
ASSERT_TRUE(!!native);
EXPECT_EQ(native->mDeviceId, device3);
}
// Clean up.
std::cerr << "Close device " << device3 << std::endl;
DispatchFunction([&] {
track3->DisconnectDeviceInput();
track3->Destroy();
});
RefPtr<SmartMockCubebStream> destroyedStream =
WaitFor(cubeb->StreamDestroyEvent());
EXPECT_EQ(destroyedStream.get(), stream3.get());
{
NativeInputTrack* native = graph->GetNativeInputTrackMainThread();
ASSERT_TRUE(!native);
}
std::cerr << "No native input now" << std::endl;
}
#ifdef MOZ_WEBRTC
TEST(TestAudioTrackGraph, ErrorCallback)
{
MockCubeb* cubeb = new MockCubeb();
CubebUtils::ForceSetCubebContext(cubeb->AsCubebContext());
MediaTrackGraph* graph = MediaTrackGraphImpl::GetInstance(
MediaTrackGraph::SYSTEM_THREAD_DRIVER, /*Window ID*/ 1,
CubebUtils::PreferredSampleRate(/* aShouldResistFingerprinting */ false),
nullptr, GetMainThreadSerialEventTarget());
const CubebUtils::AudioDeviceID deviceId = (CubebUtils::AudioDeviceID)1;
// Dummy track to make graph rolling. Add it and remove it to remove the
// graph from the global hash table and let it shutdown.
//
// We open an input through this track so that there's something triggering
// EnsureNextIteration on the fallback driver after the callback driver has
// gotten the error, and to check that a replacement cubeb_stream receives
// output from the graph.
RefPtr<AudioProcessingTrack> processingTrack;
RefPtr<AudioInputProcessing> listener;
auto started = InvokeAsync([&] {
processingTrack = AudioProcessingTrack::Create(graph);
listener = new AudioInputProcessing(2);
QueueExpectIsPassThrough(processingTrack, listener);
processingTrack->SetInputProcessing(listener);
processingTrack->GraphImpl()->AppendMessage(
MakeUnique<StartInputProcessing>(processingTrack, listener));
processingTrack->ConnectDeviceInput(deviceId, listener,
PRINCIPAL_HANDLE_NONE);
EXPECT_EQ(processingTrack->DeviceId().value(), deviceId);
processingTrack->AddAudioOutput(reinterpret_cast<void*>(1), nullptr);
return graph->NotifyWhenDeviceStarted(nullptr);
});
RefPtr<SmartMockCubebStream> stream = WaitFor(cubeb->StreamInitEvent());
Result<bool, nsresult> rv = WaitFor(started);
EXPECT_TRUE(rv.unwrapOr(false));
// Force a cubeb state_callback error and see that we don't crash.
DispatchFunction([&] { stream->ForceError(); });
// Wait for the error to take effect, and the driver to restart and receive
// output.
bool errored = false;
MediaEventListener errorListener = stream->ErrorForcedEvent().Connect(
AbstractThread::GetCurrent(), [&] { errored = true; });
stream = WaitFor(cubeb->StreamInitEvent());
WaitFor(stream->FramesVerifiedEvent());
// The error event is notified after CUBEB_STATE_ERROR triggers other
// threads to init a new cubeb_stream, so there is a theoretical chance that
// `errored` might not be set when `stream` is set.
errorListener.Disconnect();
EXPECT_TRUE(errored);
// Clean up.
DispatchFunction([&] {
processingTrack->GraphImpl()->AppendMessage(
MakeUnique<StopInputProcessing>(processingTrack, listener));
processingTrack->DisconnectDeviceInput();
processingTrack->Destroy();
});
WaitFor(cubeb->StreamDestroyEvent());
}
TEST(TestAudioTrackGraph, AudioProcessingTrack)
{
MockCubeb* cubeb = new MockCubeb();
CubebUtils::ForceSetCubebContext(cubeb->AsCubebContext());
auto unforcer = WaitFor(cubeb->ForceAudioThread()).unwrap();
Unused << unforcer;
// Start on a system clock driver, then switch to full-duplex in one go. If we
// did output-then-full-duplex we'd risk a second NotifyWhenDeviceStarted
// resolving early after checking the first audio driver only.
MediaTrackGraph* graph = MediaTrackGraphImpl::GetInstance(
MediaTrackGraph::SYSTEM_THREAD_DRIVER, /*Window ID*/ 1,
CubebUtils::PreferredSampleRate(/* aShouldResistFingerprinting */ false),
nullptr, GetMainThreadSerialEventTarget());
const CubebUtils::AudioDeviceID deviceId = (CubebUtils::AudioDeviceID)1;
RefPtr<AudioProcessingTrack> processingTrack;
RefPtr<ProcessedMediaTrack> outputTrack;
RefPtr<MediaInputPort> port;
RefPtr<AudioInputProcessing> listener;
auto p = InvokeAsync([&] {
processingTrack = AudioProcessingTrack::Create(graph);
outputTrack = graph->CreateForwardedInputTrack(MediaSegment::AUDIO);
outputTrack->QueueSetAutoend(false);
outputTrack->AddAudioOutput(reinterpret_cast<void*>(1), nullptr);
port = outputTrack->AllocateInputPort(processingTrack);
/* Primary graph: Open Audio Input through SourceMediaTrack */
listener = new AudioInputProcessing(2);
QueueExpectIsPassThrough(processingTrack, listener);
processingTrack->SetInputProcessing(listener);
processingTrack->GraphImpl()->AppendMessage(
MakeUnique<StartInputProcessing>(processingTrack, listener));
// Device id does not matter. Ignore.
processingTrack->ConnectDeviceInput(deviceId, listener,
PRINCIPAL_HANDLE_NONE);
return graph->NotifyWhenDeviceStarted(nullptr);
});
RefPtr<SmartMockCubebStream> stream = WaitFor(cubeb->StreamInitEvent());
EXPECT_TRUE(stream->mHasInput);
Unused << WaitFor(p);
// Wait for a second worth of audio data. GoFaster is dispatched through a
// ControlMessage so that it is called in the first audio driver iteration.
// Otherwise the audio driver might be going very fast while the fallback
// system clock driver is still in an iteration.
DispatchFunction([&] {
processingTrack->GraphImpl()->AppendMessage(MakeUnique<GoFaster>(cubeb));
});
uint32_t totalFrames = 0;
WaitUntil(stream->FramesVerifiedEvent(), [&](uint32_t aFrames) {
totalFrames += aFrames;
return totalFrames > static_cast<uint32_t>(graph->GraphRate());
});
cubeb->DontGoFaster();
// Clean up.
DispatchFunction([&] {
outputTrack->RemoveAudioOutput((void*)1);
outputTrack->Destroy();
port->Destroy();
processingTrack->GraphImpl()->AppendMessage(
MakeUnique<StopInputProcessing>(processingTrack, listener));
processingTrack->DisconnectDeviceInput();
processingTrack->Destroy();
});
uint32_t inputRate = stream->SampleRate();
uint32_t inputFrequency = stream->InputFrequency();
uint64_t preSilenceSamples;
uint32_t estimatedFreq;
uint32_t nrDiscontinuities;
std::tie(preSilenceSamples, estimatedFreq, nrDiscontinuities) =
WaitFor(stream->OutputVerificationEvent());
EXPECT_EQ(estimatedFreq, inputFrequency);
std::cerr << "PreSilence: " << preSilenceSamples << std::endl;
// We buffer 128 frames. See NativeInputTrack::NotifyInputData.
EXPECT_GE(preSilenceSamples, 128U);
// If the fallback system clock driver is doing a graph iteration before the
// first audio driver iteration comes in, that iteration is ignored and
// results in zeros. It takes one fallback driver iteration *after* the audio
// driver has started to complete the switch, *usually* resulting two
// 10ms-iterations of silence; sometimes only one.
EXPECT_LE(preSilenceSamples, 128U + 2 * inputRate / 100 /* 2*10ms */);
// The waveform from AudioGenerator starts at 0, but we don't control its
// ending, so we expect a discontinuity there.
EXPECT_LE(nrDiscontinuities, 1U);
}
TEST(TestAudioTrackGraph, ReConnectDeviceInput)
{
MockCubeb* cubeb = new MockCubeb(MockCubeb::RunningMode::Manual);
CubebUtils::ForceSetCubebContext(cubeb->AsCubebContext());
// 48k is a native processing rate, and avoids a resampling pass compared
// to 44.1k. The resampler may add take a few frames to stabilize, which show
// as unexected discontinuities in the test.
const TrackRate rate = 48000;
// Use a drift factor so that we don't dont produce perfect 10ms-chunks.
// This will exercise whatever buffers are in the audio processing pipeline,
// and the bookkeeping surrounding them.
const long step = 10 * rate * 1111 / 1000 / PR_MSEC_PER_SEC;
MediaTrackGraph* graph = MediaTrackGraphImpl::GetInstance(
MediaTrackGraph::SYSTEM_THREAD_DRIVER, /*Window ID*/ 1, rate, nullptr,
GetMainThreadSerialEventTarget());
const CubebUtils::AudioDeviceID deviceId = (CubebUtils::AudioDeviceID)1;
RefPtr<AudioProcessingTrack> processingTrack;
RefPtr<ProcessedMediaTrack> outputTrack;
RefPtr<MediaInputPort> port;
RefPtr<AudioInputProcessing> listener;
RefPtr<OnFallbackListener> fallbackListener;
DispatchFunction([&] {
processingTrack = AudioProcessingTrack::Create(graph);
outputTrack = graph->CreateForwardedInputTrack(MediaSegment::AUDIO);
outputTrack->QueueSetAutoend(false);
outputTrack->AddAudioOutput(reinterpret_cast<void*>(1), nullptr);
port = outputTrack->AllocateInputPort(processingTrack);
const int32_t channelCount = 2;
listener = new AudioInputProcessing(channelCount);
processingTrack->SetInputProcessing(listener);
processingTrack->GraphImpl()->AppendMessage(
MakeUnique<StartInputProcessing>(processingTrack, listener));
processingTrack->ConnectDeviceInput(deviceId, listener,
PRINCIPAL_HANDLE_NONE);
MediaEnginePrefs settings;
settings.mChannels = channelCount;
settings.mAgcOn = true; // Turn off pass-through.
// AGC1 Mode 0 interferes with AudioVerifier's frequency estimation
// through zero-crossing counts.
settings.mAgc2Forced = true;
QueueApplySettings(processingTrack, listener, settings);
fallbackListener = new OnFallbackListener(processingTrack);
processingTrack->AddListener(fallbackListener);
});
RefPtr<SmartMockCubebStream> stream = WaitFor(cubeb->StreamInitEvent());
EXPECT_TRUE(stream->mHasInput);
while (
stream->State()
.map([](cubeb_state aState) { return aState != CUBEB_STATE_STARTED; })
.valueOr(true)) {
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
// Wait for the AudioCallbackDriver to come into effect.
while (fallbackListener->OnFallback()) {
EXPECT_EQ(stream->ManualDataCallback(0),
MockCubebStream::KeepProcessing::Yes);
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
// Iterate for a second worth of audio data.
for (long frames = 0; frames < graph->GraphRate(); frames += step) {
stream->ManualDataCallback(step);
}
// Close the input to see that no asserts go off due to bad state.
DispatchFunction([&] { processingTrack->DisconnectDeviceInput(); });
// Dispatch the disconnect message.
ProcessEventQueue();
// Run the disconnect message.
EXPECT_EQ(stream->ManualDataCallback(0),
MockCubebStream::KeepProcessing::Yes);
// Switch driver.
auto initPromise = TakeN(cubeb->StreamInitEvent(), 1);
EXPECT_EQ(stream->ManualDataCallback(0), MockCubebStream::KeepProcessing::No);
std::tie(stream) = WaitFor(initPromise).unwrap()[0];
EXPECT_FALSE(stream->mHasInput);
while (
stream->State()
.map([](cubeb_state aState) { return aState != CUBEB_STATE_STARTED; })
.valueOr(true)) {
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
// Wait for the new AudioCallbackDriver to come into effect.
fallbackListener->Reset();
while (fallbackListener->OnFallback()) {
EXPECT_EQ(stream->ManualDataCallback(0),
MockCubebStream::KeepProcessing::Yes);
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
// Output-only. Iterate for another second before unmuting.
for (long frames = 0; frames < graph->GraphRate(); frames += step) {
stream->ManualDataCallback(step);
}
// Re-open the input to again see that no asserts go off due to bad state.
DispatchFunction([&] {
// Device id does not matter. Ignore.
processingTrack->ConnectDeviceInput(deviceId, listener,
PRINCIPAL_HANDLE_NONE);
});
// Dispatch the connect message.
ProcessEventQueue();
// Run the connect message.
EXPECT_EQ(stream->ManualDataCallback(0),
MockCubebStream::KeepProcessing::Yes);
// Switch driver.
initPromise = TakeN(cubeb->StreamInitEvent(), 1);
EXPECT_EQ(stream->ManualDataCallback(0), MockCubebStream::KeepProcessing::No);
std::tie(stream) = WaitFor(initPromise).unwrap()[0];
EXPECT_TRUE(stream->mHasInput);
while (
stream->State()
.map([](cubeb_state aState) { return aState != CUBEB_STATE_STARTED; })
.valueOr(true)) {
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
// Wait for the new AudioCallbackDriver to come into effect.
fallbackListener->Reset();
while (fallbackListener->OnFallback()) {
EXPECT_EQ(stream->ManualDataCallback(0),
MockCubebStream::KeepProcessing::Yes);
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
// Full-duplex. Iterate for another second before finishing.
for (long frames = 0; frames < graph->GraphRate(); frames += step) {
stream->ManualDataCallback(step);
}
// Clean up.
DispatchFunction([&] {
processingTrack->RemoveListener(fallbackListener);
outputTrack->RemoveAudioOutput((void*)1);
outputTrack->Destroy();
port->Destroy();
processingTrack->GraphImpl()->AppendMessage(
MakeUnique<StopInputProcessing>(processingTrack, listener));
processingTrack->DisconnectDeviceInput();
processingTrack->Destroy();
});
// Dispatch the clean-up messages.
ProcessEventQueue();
// Run the clean-up messages.
EXPECT_EQ(stream->ManualDataCallback(0),
MockCubebStream::KeepProcessing::Yes);
// Shut down driver.
EXPECT_EQ(stream->ManualDataCallback(0), MockCubebStream::KeepProcessing::No);
uint32_t inputFrequency = stream->InputFrequency();
uint64_t preSilenceSamples;
uint32_t estimatedFreq;
uint32_t nrDiscontinuities;
std::tie(preSilenceSamples, estimatedFreq, nrDiscontinuities) =
WaitFor(stream->OutputVerificationEvent());
EXPECT_EQ(estimatedFreq, inputFrequency);
std::cerr << "PreSilence: " << preSilenceSamples << "\n";
// We buffer 128 frames. See NativeInputTrack::NotifyInputData.
// When not in passthrough the AudioInputProcessing packetizer also buffers
// 10ms of silence, pulled in from NativeInputTrack when being run by the
// fallback SystemClockDriver.
EXPECT_EQ(preSilenceSamples, WEBAUDIO_BLOCK_SIZE + rate / 100);
// The waveform from AudioGenerator starts at 0, but we don't control its
// ending, so we expect a discontinuity there. Note that this check is only
// for the waveform on the stream *after* re-opening the input.
EXPECT_LE(nrDiscontinuities, 1U);
}
// Sum the signal to mono and compute the root mean square, in float32,
// regardless of the input format.
float rmsf32(AudioDataValue* aSamples, uint32_t aChannels, uint32_t aFrames) {
float downmixed;
float rms = 0.;
uint32_t readIdx = 0;
for (uint32_t i = 0; i < aFrames; i++) {
downmixed = 0.;
for (uint32_t j = 0; j < aChannels; j++) {
downmixed += ConvertAudioSample<float>(aSamples[readIdx++]);
}
rms += downmixed * downmixed;
}
rms = rms / aFrames;
return sqrt(rms);
}
TEST(TestAudioTrackGraph, AudioProcessingTrackDisabling)
{
MockCubeb* cubeb = new MockCubeb(MockCubeb::RunningMode::Manual);
CubebUtils::ForceSetCubebContext(cubeb->AsCubebContext());
MediaTrackGraph* graph = MediaTrackGraphImpl::GetInstance(
MediaTrackGraph::SYSTEM_THREAD_DRIVER, /*Window ID*/ 1,
CubebUtils::PreferredSampleRate(/* aShouldResistFingerprinting */ false),
nullptr, GetMainThreadSerialEventTarget());
const CubebUtils::AudioDeviceID deviceId = (CubebUtils::AudioDeviceID)1;
RefPtr<AudioProcessingTrack> processingTrack;
RefPtr<ProcessedMediaTrack> outputTrack;
RefPtr<MediaInputPort> port;
RefPtr<AudioInputProcessing> listener;
RefPtr<OnFallbackListener> fallbackListener;
DispatchFunction([&] {
processingTrack = AudioProcessingTrack::Create(graph);
outputTrack = graph->CreateForwardedInputTrack(MediaSegment::AUDIO);
outputTrack->QueueSetAutoend(false);
outputTrack->AddAudioOutput(reinterpret_cast<void*>(1), nullptr);
port = outputTrack->AllocateInputPort(processingTrack);
/* Primary graph: Open Audio Input through SourceMediaTrack */
listener = new AudioInputProcessing(2);
QueueExpectIsPassThrough(processingTrack, listener);
processingTrack->SetInputProcessing(listener);
processingTrack->ConnectDeviceInput(deviceId, listener,
PRINCIPAL_HANDLE_NONE);
processingTrack->GraphImpl()->AppendMessage(
MakeUnique<StartInputProcessing>(processingTrack, listener));
fallbackListener = new OnFallbackListener(processingTrack);
processingTrack->AddListener(fallbackListener);
});
ProcessEventQueue();
RefPtr<SmartMockCubebStream> stream = WaitFor(cubeb->StreamInitEvent());
EXPECT_TRUE(stream->mHasInput);
while (
stream->State()
.map([](cubeb_state aState) { return aState != CUBEB_STATE_STARTED; })
.valueOr(true)) {
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
// Wait for the AudioCallbackDriver to come into effect.
while (fallbackListener->OnFallback()) {
EXPECT_EQ(stream->ManualDataCallback(0),
MockCubebStream::KeepProcessing::Yes);
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
stream->SetOutputRecordingEnabled(true);
// Wait for a second worth of audio data.
const long step = graph->GraphRate() / 100; // 10ms
for (long frames = 0; frames < graph->GraphRate(); frames += step) {
stream->ManualDataCallback(step);
}
const uint32_t ITERATION_COUNT = 5;
uint32_t iterations = ITERATION_COUNT;
DisabledTrackMode nextMode = DisabledTrackMode::SILENCE_BLACK;
while (iterations--) {
// toggle the track enabled mode, wait a second, do this ITERATION_COUNT
// times
DispatchFunction([&] {
processingTrack->SetDisabledTrackMode(nextMode);
if (nextMode == DisabledTrackMode::SILENCE_BLACK) {
nextMode = DisabledTrackMode::ENABLED;
} else {
nextMode = DisabledTrackMode::SILENCE_BLACK;
}
});
ProcessEventQueue();
for (long frames = 0; frames < graph->GraphRate(); frames += step) {
stream->ManualDataCallback(step);
}
}
// Clean up.
DispatchFunction([&] {
outputTrack->RemoveAudioOutput((void*)1);
outputTrack->Destroy();
port->Destroy();
processingTrack->GraphImpl()->AppendMessage(
MakeUnique<StopInputProcessing>(processingTrack, listener));
processingTrack->RemoveListener(fallbackListener);
processingTrack->DisconnectDeviceInput();
processingTrack->Destroy();
});
ProcessEventQueue();
// Close the input and switch driver.
while (stream->ManualDataCallback(0) != MockCubebStream::KeepProcessing::No) {
std::cerr << "Waiting for switch...\n";
}
uint64_t preSilenceSamples;
uint32_t estimatedFreq;
uint32_t nrDiscontinuities;
std::tie(preSilenceSamples, estimatedFreq, nrDiscontinuities) =
WaitFor(stream->OutputVerificationEvent());
auto data = stream->TakeRecordedOutput();
// check that there is non-silence and silence at the expected time in the
// stereo recording, while allowing for a bit of scheduling uncertainty, by
// checking half a second after the theoretical muting/unmuting.
// non-silence starts around: 0s, 2s, 4s
// silence start around: 1s, 3s, 5s
// To detect silence or non-silence, we compute the RMS of the signal for
// 100ms.
float noisyTime_s[] = {0.5, 2.5, 4.5};
float silenceTime_s[] = {1.5, 3.5, 5.5};
uint32_t rate = graph->GraphRate();
for (float& time : noisyTime_s) {
uint32_t startIdx = time * rate * 2 /* stereo */;
EXPECT_NE(rmsf32(&(data[startIdx]), 2, rate / 10), 0.0);
}
for (float& time : silenceTime_s) {
uint32_t startIdx = time * rate * 2 /* stereo */;
EXPECT_EQ(rmsf32(&(data[startIdx]), 2, rate / 10), 0.0);
}
}
TEST(TestAudioTrackGraph, SetRequestedInputChannelCount)
{
MockCubeb* cubeb = new MockCubeb();
CubebUtils::ForceSetCubebContext(cubeb->AsCubebContext());
MediaTrackGraph* graph = MediaTrackGraphImpl::GetInstance(
MediaTrackGraph::SYSTEM_THREAD_DRIVER, /*Window ID*/ 1,
CubebUtils::PreferredSampleRate(/* aShouldResistFingerprinting */ false),
nullptr, GetMainThreadSerialEventTarget());
// Open a 2-channel native input stream.
const CubebUtils::AudioDeviceID device1 = (CubebUtils::AudioDeviceID)1;
RefPtr<AudioProcessingTrack> track1 = AudioProcessingTrack::Create(graph);
RefPtr<AudioInputProcessing> listener1 = new AudioInputProcessing(2);
track1->SetInputProcessing(listener1);
QueueExpectIsPassThrough(track1, listener1);
track1->GraphImpl()->AppendMessage(
MakeUnique<StartInputProcessing>(track1, listener1));
track1->ConnectDeviceInput(device1, listener1, PRINCIPAL_HANDLE_NONE);
EXPECT_EQ(track1->DeviceId().value(), device1);
auto started =
InvokeAsync([&] { return graph->NotifyWhenDeviceStarted(nullptr); });
RefPtr<SmartMockCubebStream> stream1 = WaitFor(cubeb->StreamInitEvent());
EXPECT_TRUE(stream1->mHasInput);
EXPECT_TRUE(stream1->mHasOutput);
EXPECT_EQ(stream1->InputChannels(), 2U);
EXPECT_EQ(stream1->GetInputDeviceID(), device1);
Unused << WaitFor(started);
// Open a 1-channel non-native input stream.
const CubebUtils::AudioDeviceID device2 = (CubebUtils::AudioDeviceID)2;
RefPtr<AudioProcessingTrack> track2 = AudioProcessingTrack::Create(graph);
RefPtr<AudioInputProcessing> listener2 = new AudioInputProcessing(1);
track2->SetInputProcessing(listener2);
QueueExpectIsPassThrough(track2, listener2);
track2->GraphImpl()->AppendMessage(
MakeUnique<StartInputProcessing>(track2, listener2));
track2->ConnectDeviceInput(device2, listener2, PRINCIPAL_HANDLE_NONE);
EXPECT_EQ(track2->DeviceId().value(), device2);
RefPtr<SmartMockCubebStream> stream2 = WaitFor(cubeb->StreamInitEvent());
EXPECT_TRUE(stream2->mHasInput);
EXPECT_FALSE(stream2->mHasOutput);
EXPECT_EQ(stream2->InputChannels(), 1U);
EXPECT_EQ(stream2->GetInputDeviceID(), device2);
// Request a new input channel count. This should re-create new input stream
// accordingly.
auto setNewChannelCount = [&](const RefPtr<AudioProcessingTrack> aTrack,
const RefPtr<AudioInputProcessing>& aListener,
RefPtr<SmartMockCubebStream>& aStream,
int32_t aChannelCount) {
bool destroyed = false;
MediaEventListener destroyListener = cubeb->StreamDestroyEvent().Connect(
AbstractThread::GetCurrent(),
[&](const RefPtr<SmartMockCubebStream>& aDestroyed) {
destroyed = aDestroyed.get() == aStream.get();
});
RefPtr<SmartMockCubebStream> newStream;
MediaEventListener restartListener = cubeb->StreamInitEvent().Connect(
AbstractThread::GetCurrent(),
[&](const RefPtr<SmartMockCubebStream>& aCreated) {
newStream = aCreated;
});
MediaEnginePrefs settings;
settings.mChannels = aChannelCount;
QueueApplySettings(aTrack, aListener, settings);
SpinEventLoopUntil<ProcessFailureBehavior::IgnoreAndContinue>(
"TEST(TestAudioTrackGraph, SetRequestedInputChannelCount)"_ns,
[&] { return destroyed && newStream; });
destroyListener.Disconnect();
restartListener.Disconnect();
aStream = newStream;
};
// Set the native input stream's input channel count to 1.
setNewChannelCount(track1, listener1, stream1, 1);
EXPECT_TRUE(stream1->mHasInput);
EXPECT_TRUE(stream1->mHasOutput);
EXPECT_EQ(stream1->InputChannels(), 1U);
EXPECT_EQ(stream1->GetInputDeviceID(), device1);
// Set the non-native input stream's input channel count to 2.
setNewChannelCount(track2, listener2, stream2, 2);
EXPECT_TRUE(stream2->mHasInput);
EXPECT_FALSE(stream2->mHasOutput);
EXPECT_EQ(stream2->InputChannels(), 2U);
EXPECT_EQ(stream2->GetInputDeviceID(), device2);
// Close the non-native input stream.
DispatchFunction([&] {
track2->GraphImpl()->AppendMessage(
MakeUnique<StopInputProcessing>(track2, listener2));
track2->DisconnectDeviceInput();
track2->Destroy();
});
RefPtr<SmartMockCubebStream> destroyed = WaitFor(cubeb->StreamDestroyEvent());
EXPECT_EQ(destroyed.get(), stream2.get());
// Close the native input stream.
DispatchFunction([&] {
track1->GraphImpl()->AppendMessage(
MakeUnique<StopInputProcessing>(track1, listener1));
track1->DisconnectDeviceInput();
track1->Destroy();
});
destroyed = WaitFor(cubeb->StreamDestroyEvent());
EXPECT_EQ(destroyed.get(), stream1.get());
}
// The native audio stream (a.k.a. GraphDriver) and the non-native audio stream
// should always be the same as the max requested input channel of its paired
// AudioProcessingTracks. This test checks if the audio stream paired with the
// AudioProcessingTrack will follow the max requested input channel or not.
//
// This test is pretty similar to RestartAudioIfMaxChannelCountChanged above,
// which makes sure the related DeviceInputTrack operations for the test here
// works correctly. Instead of using a test-only AudioDataListener, we use
// AudioInputProcessing here to simulate the real world use case.
TEST(TestAudioTrackGraph, RestartAudioIfProcessingMaxChannelCountChanged)
{
MockCubeb* cubeb = new MockCubeb();
CubebUtils::ForceSetCubebContext(cubeb->AsCubebContext());
auto unforcer = WaitFor(cubeb->ForceAudioThread()).unwrap();
Unused << unforcer;
MediaTrackGraph* graph = MediaTrackGraphImpl::GetInstance(
MediaTrackGraph::SYSTEM_THREAD_DRIVER, /*Window ID*/ 1,
CubebUtils::PreferredSampleRate(/* aShouldResistFingerprinting */ false),
nullptr, GetMainThreadSerialEventTarget());
// Request a new input channel count and expect to have a new stream.
auto setNewChannelCount = [&](const RefPtr<AudioProcessingTrack>& aTrack,
const RefPtr<AudioInputProcessing>& aListener,
RefPtr<SmartMockCubebStream>& aStream,
int32_t aChannelCount) {
ASSERT_TRUE(!!aTrack);
ASSERT_TRUE(!!aListener);
ASSERT_TRUE(!!aStream);
ASSERT_TRUE(aStream->mHasInput);
ASSERT_NE(aChannelCount, 0);
bool destroyed = false;
MediaEventListener destroyListener = cubeb->StreamDestroyEvent().Connect(
AbstractThread::GetCurrent(),
[&](const RefPtr<SmartMockCubebStream>& aDestroyed) {
destroyed = aDestroyed.get() == aStream.get();
});
RefPtr<SmartMockCubebStream> newStream;
MediaEventListener restartListener = cubeb->StreamInitEvent().Connect(
AbstractThread::GetCurrent(),
[&](const RefPtr<SmartMockCubebStream>& aCreated) {
newStream = aCreated;
});
MediaEnginePrefs settings;
settings.mChannels = aChannelCount;
QueueApplySettings(aTrack, aListener, settings);
SpinEventLoopUntil<ProcessFailureBehavior::IgnoreAndContinue>(
"TEST(TestAudioTrackGraph, RestartAudioIfProcessingMaxChannelCountChanged) #1"_ns,
[&] { return destroyed && newStream; });
destroyListener.Disconnect();
restartListener.Disconnect();
aStream = newStream;
};
// Open a new track and expect to have a new stream.
auto openTrack = [&](RefPtr<SmartMockCubebStream>& aCurrentStream,
RefPtr<AudioProcessingTrack>& aTrack,
RefPtr<AudioInputProcessing>& aListener,
CubebUtils::AudioDeviceID aDevice,
uint32_t aChannelCount) {
ASSERT_TRUE(!!aCurrentStream);
ASSERT_TRUE(aCurrentStream->mHasInput);
ASSERT_TRUE(aChannelCount > aCurrentStream->InputChannels());
ASSERT_TRUE(!aTrack);
ASSERT_TRUE(!aListener);
bool destroyed = false;
MediaEventListener destroyListener = cubeb->StreamDestroyEvent().Connect(
AbstractThread::GetCurrent(),
[&](const RefPtr<SmartMockCubebStream>& aDestroyed) {
destroyed = aDestroyed.get() == aCurrentStream.get();
});
RefPtr<SmartMockCubebStream> newStream;
MediaEventListener restartListener = cubeb->StreamInitEvent().Connect(
AbstractThread::GetCurrent(),
[&](const RefPtr<SmartMockCubebStream>& aCreated) {
newStream = aCreated;
});
aTrack = AudioProcessingTrack::Create(graph);
aListener = new AudioInputProcessing(aChannelCount);
aTrack->SetInputProcessing(aListener);
QueueExpectIsPassThrough(aTrack, aListener);
aTrack->GraphImpl()->AppendMessage(
MakeUnique<StartInputProcessing>(aTrack, aListener));
DispatchFunction([&] {
aTrack->ConnectDeviceInput(aDevice, aListener, PRINCIPAL_HANDLE_NONE);
});
SpinEventLoopUntil<ProcessFailureBehavior::IgnoreAndContinue>(
"TEST(TestAudioTrackGraph, RestartAudioIfProcessingMaxChannelCountChanged) #2"_ns,
[&] { return destroyed && newStream; });
destroyListener.Disconnect();
restartListener.Disconnect();
aCurrentStream = newStream;
};
// Test for the native input device first then non-native device. The
// non-native device will be destroyed before the native device in case of
// causing a native-device-switching.
// Test for the native device.
const CubebUtils::AudioDeviceID nativeDevice = (CubebUtils::AudioDeviceID)1;
RefPtr<AudioProcessingTrack> track1;
RefPtr<AudioInputProcessing> listener1;
RefPtr<SmartMockCubebStream> nativeStream;
RefPtr<AudioProcessingTrack> track2;
RefPtr<AudioInputProcessing> listener2;
{
// Open a 1-channel AudioProcessingTrack for the native device.
track1 = AudioProcessingTrack::Create(graph);
listener1 = new AudioInputProcessing(1);
track1->SetInputProcessing(listener1);
QueueExpectIsPassThrough(track1, listener1);
track1->GraphImpl()->AppendMessage(
MakeUnique<StartInputProcessing>(track1, listener1));
track1->ConnectDeviceInput(nativeDevice, listener1, PRINCIPAL_HANDLE_NONE);
EXPECT_EQ(track1->DeviceId().value(), nativeDevice);
auto started =
InvokeAsync([&] { return graph->NotifyWhenDeviceStarted(nullptr); });
nativeStream = WaitFor(cubeb->StreamInitEvent());
EXPECT_TRUE(nativeStream->mHasInput);
EXPECT_TRUE(nativeStream->mHasOutput);
EXPECT_EQ(nativeStream->InputChannels(), 1U);
EXPECT_EQ(nativeStream->GetInputDeviceID(), nativeDevice);
Unused << WaitFor(started);
// Open a 2-channel AudioProcessingTrack for the native device and wait for
// a new driver since the max-channel for the native device becomes 2 now.
openTrack(nativeStream, track2, listener2, nativeDevice, 2);
EXPECT_EQ(nativeStream->InputChannels(), 2U);
// Set the second AudioProcessingTrack for the native device to 1-channel
// and wait for a new driver since the max-channel for the native device
// becomes 1 now.
setNewChannelCount(track2, listener2, nativeStream, 1);
EXPECT_EQ(nativeStream->InputChannels(), 1U);
// Set the first AudioProcessingTrack for the native device to 2-channel and
// wait for a new driver since the max input channel for the native device
// becomes 2 now.
setNewChannelCount(track1, listener1, nativeStream, 2);
EXPECT_EQ(nativeStream->InputChannels(), 2U);
}
// Test for the non-native device.
{
const CubebUtils::AudioDeviceID nonNativeDevice =
(CubebUtils::AudioDeviceID)2;
// Open a 1-channel AudioProcessingTrack for the non-native device.
RefPtr<AudioProcessingTrack> track3 = AudioProcessingTrack::Create(graph);
RefPtr<AudioInputProcessing> listener3 = new AudioInputProcessing(1);
track3->SetInputProcessing(listener3);
QueueExpectIsPassThrough(track3, listener3);
track3->GraphImpl()->AppendMessage(
MakeUnique<StartInputProcessing>(track3, listener3));
track3->ConnectDeviceInput(nonNativeDevice, listener3,
PRINCIPAL_HANDLE_NONE);
EXPECT_EQ(track3->DeviceId().value(), nonNativeDevice);
RefPtr<SmartMockCubebStream> nonNativeStream =
WaitFor(cubeb->StreamInitEvent());
EXPECT_TRUE(nonNativeStream->mHasInput);
EXPECT_FALSE(nonNativeStream->mHasOutput);
EXPECT_EQ(nonNativeStream->InputChannels(), 1U);
EXPECT_EQ(nonNativeStream->GetInputDeviceID(), nonNativeDevice);
// Open a 2-channel AudioProcessingTrack for the non-native device and wait
// for a new stream since the max-channel for the non-native device becomes
// 2 now.
RefPtr<AudioProcessingTrack> track4;
RefPtr<AudioInputProcessing> listener4;
openTrack(nonNativeStream, track4, listener4, nonNativeDevice, 2);
EXPECT_EQ(nonNativeStream->InputChannels(), 2U);
EXPECT_EQ(nonNativeStream->GetInputDeviceID(), nonNativeDevice);
// Set the second AudioProcessingTrack for the non-native to 1-channel and
// wait for a new driver since the max-channel for the non-native device
// becomes 1 now.
setNewChannelCount(track4, listener4, nonNativeStream, 1);
EXPECT_EQ(nonNativeStream->InputChannels(), 1U);
EXPECT_EQ(nonNativeStream->GetInputDeviceID(), nonNativeDevice);
// Set the first AudioProcessingTrack for the non-native device to 2-channel
// and wait for a new driver since the max input channel for the non-native
// device becomes 2 now.
setNewChannelCount(track3, listener3, nonNativeStream, 2);
EXPECT_EQ(nonNativeStream->InputChannels(), 2U);
EXPECT_EQ(nonNativeStream->GetInputDeviceID(), nonNativeDevice);
// Close the second AudioProcessingTrack (1-channel) for the non-native
// device then the first one (2-channel) so we won't result in another
// stream creation.
DispatchFunction([&] {
track4->GraphImpl()->AppendMessage(
MakeUnique<StopInputProcessing>(track4, listener4));
track4->DisconnectDeviceInput();
track4->Destroy();
});
DispatchFunction([&] {
track3->GraphImpl()->AppendMessage(
MakeUnique<StopInputProcessing>(track3, listener3));
track3->DisconnectDeviceInput();
track3->Destroy();
});
RefPtr<SmartMockCubebStream> destroyedStream =
WaitFor(cubeb->StreamDestroyEvent());
EXPECT_EQ(destroyedStream.get(), nonNativeStream.get());
}
// Tear down for the native device.
{
// Close the second AudioProcessingTrack (1-channel) for the native device
// then the first one (2-channel) so we won't have driver switching.
DispatchFunction([&] {
track2->GraphImpl()->AppendMessage(
MakeUnique<StopInputProcessing>(track2, listener2));
track2->DisconnectDeviceInput();
track2->Destroy();
});
DispatchFunction([&] {
track1->GraphImpl()->AppendMessage(
MakeUnique<StopInputProcessing>(track1, listener1));
track1->DisconnectDeviceInput();
track1->Destroy();
});
RefPtr<SmartMockCubebStream> destroyedStream =
WaitFor(cubeb->StreamDestroyEvent());
EXPECT_EQ(destroyedStream.get(), nativeStream.get());
}
}
TEST(TestAudioTrackGraph, SetInputChannelCountBeforeAudioCallbackDriver)
{
MockCubeb* cubeb = new MockCubeb();
CubebUtils::ForceSetCubebContext(cubeb->AsCubebContext());
MediaTrackGraph* graph = MediaTrackGraphImpl::GetInstance(
MediaTrackGraph::SYSTEM_THREAD_DRIVER, /*Window ID*/ 1,
CubebUtils::PreferredSampleRate(/* aShouldResistFingerprinting */ false),
nullptr, GetMainThreadSerialEventTarget());
// Set the input channel count of AudioInputProcessing, which will force
// MediaTrackGraph to re-evaluate input device, when the MediaTrackGraph is
// driven by the SystemClockDriver.
const CubebUtils::AudioDeviceID deviceId = (CubebUtils::AudioDeviceID)1;
RefPtr<AudioProcessingTrack> track;
RefPtr<AudioInputProcessing> listener;
DispatchFunction([&] {
track = AudioProcessingTrack::Create(graph);
listener = new AudioInputProcessing(2);
QueueExpectIsPassThrough(track, listener);
track->SetInputProcessing(listener);
MediaEnginePrefs settings;
settings.mChannels = 1;
QueueApplySettings(track, listener, settings);
});
// Wait for AudioCallbackDriver to init output-only stream.
RefPtr<SmartMockCubebStream> stream = WaitFor(cubeb->StreamInitEvent());
EXPECT_FALSE(stream->mHasInput);
EXPECT_TRUE(stream->mHasOutput);
// Open a full-duplex AudioCallbackDriver.
RefPtr<MediaInputPort> port;
DispatchFunction([&] {
track->GraphImpl()->AppendMessage(
MakeUnique<StartInputProcessing>(track, listener));
track->ConnectDeviceInput(deviceId, listener, PRINCIPAL_HANDLE_NONE);
});
stream = WaitFor(cubeb->StreamInitEvent());
EXPECT_TRUE(stream->mHasInput);
EXPECT_TRUE(stream->mHasOutput);
EXPECT_EQ(stream->InputChannels(), 1U);
Unused << WaitFor(
InvokeAsync([&] { return graph->NotifyWhenDeviceStarted(nullptr); }));
// Clean up.
DispatchFunction([&] {
track->GraphImpl()->AppendMessage(
MakeUnique<StopInputProcessing>(track, listener));
track->DisconnectDeviceInput();
track->Destroy();
});
Unused << WaitFor(cubeb->StreamDestroyEvent());
}
TEST(TestAudioTrackGraph, StartAudioDeviceBeforeStartingAudioProcessing)
{
MockCubeb* cubeb = new MockCubeb();
CubebUtils::ForceSetCubebContext(cubeb->AsCubebContext());
MediaTrackGraph* graph = MediaTrackGraphImpl::GetInstance(
MediaTrackGraph::SYSTEM_THREAD_DRIVER, /*Window ID*/ 1,
CubebUtils::PreferredSampleRate(/* aShouldResistFingerprinting */ false),
nullptr, GetMainThreadSerialEventTarget());
// Create a duplex AudioCallbackDriver
const CubebUtils::AudioDeviceID deviceId = (CubebUtils::AudioDeviceID)1;
RefPtr<AudioProcessingTrack> track;
RefPtr<AudioInputProcessing> listener;
DispatchFunction([&] {
track = AudioProcessingTrack::Create(graph);
listener = new AudioInputProcessing(2);
QueueExpectIsPassThrough(track, listener);
track->SetInputProcessing(listener);
// Start audio device without starting audio processing.
track->ConnectDeviceInput(deviceId, listener, PRINCIPAL_HANDLE_NONE);
});
RefPtr<SmartMockCubebStream> stream = WaitFor(cubeb->StreamInitEvent());
EXPECT_TRUE(stream->mHasInput);
EXPECT_TRUE(stream->mHasOutput);
// Wait for a second to make sure audio output callback has been fired.
DispatchFunction(
[&] { track->GraphImpl()->AppendMessage(MakeUnique<GoFaster>(cubeb)); });
{
uint32_t totalFrames = 0;
WaitUntil(stream->FramesProcessedEvent(), [&](uint32_t aFrames) {
totalFrames += aFrames;
return totalFrames > static_cast<uint32_t>(graph->GraphRate());
});
}
cubeb->DontGoFaster();
// Start the audio processing.
DispatchFunction([&] {
track->GraphImpl()->AppendMessage(
MakeUnique<StartInputProcessing>(track, listener));
});
// Wait for a second to make sure audio output callback has been fired.
DispatchFunction(
[&] { track->GraphImpl()->AppendMessage(MakeUnique<GoFaster>(cubeb)); });
{
uint32_t totalFrames = 0;
WaitUntil(stream->FramesProcessedEvent(), [&](uint32_t aFrames) {
totalFrames += aFrames;
return totalFrames > static_cast<uint32_t>(graph->GraphRate());
});
}
cubeb->DontGoFaster();
// Clean up.
DispatchFunction([&] {
track->DisconnectDeviceInput();
track->Destroy();
});
Unused << WaitFor(cubeb->StreamDestroyEvent());
}
TEST(TestAudioTrackGraph, StopAudioProcessingBeforeStoppingAudioDevice)
{
MockCubeb* cubeb = new MockCubeb();
CubebUtils::ForceSetCubebContext(cubeb->AsCubebContext());
MediaTrackGraph* graph = MediaTrackGraphImpl::GetInstance(
MediaTrackGraph::SYSTEM_THREAD_DRIVER, /*Window ID*/ 1,
CubebUtils::PreferredSampleRate(/* aShouldResistFingerprinting */ false),
nullptr, GetMainThreadSerialEventTarget());
// Create a duplex AudioCallbackDriver
const CubebUtils::AudioDeviceID deviceId = (CubebUtils::AudioDeviceID)1;
RefPtr<AudioProcessingTrack> track;
RefPtr<AudioInputProcessing> listener;
DispatchFunction([&] {
track = AudioProcessingTrack::Create(graph);
listener = new AudioInputProcessing(2);
QueueExpectIsPassThrough(track, listener);
track->SetInputProcessing(listener);
track->GraphImpl()->AppendMessage(
MakeUnique<StartInputProcessing>(track, listener));
track->ConnectDeviceInput(deviceId, listener, PRINCIPAL_HANDLE_NONE);
});
RefPtr<SmartMockCubebStream> stream = WaitFor(cubeb->StreamInitEvent());
EXPECT_TRUE(stream->mHasInput);
EXPECT_TRUE(stream->mHasOutput);
// Wait for a second to make sure audio output callback has been fired.
DispatchFunction(
[&] { track->GraphImpl()->AppendMessage(MakeUnique<GoFaster>(cubeb)); });
{
uint32_t totalFrames = 0;
WaitUntil(stream->FramesProcessedEvent(), [&](uint32_t aFrames) {
totalFrames += aFrames;
return totalFrames > static_cast<uint32_t>(graph->GraphRate());
});
}
cubeb->DontGoFaster();
// Stop the audio processing
DispatchFunction([&] {
track->GraphImpl()->AppendMessage(
MakeUnique<StopInputProcessing>(track, listener));
});
// Wait for a second to make sure audio output callback has been fired.
DispatchFunction(
[&] { track->GraphImpl()->AppendMessage(MakeUnique<GoFaster>(cubeb)); });
{
uint32_t totalFrames = 0;
WaitUntil(stream->FramesProcessedEvent(), [&](uint32_t aFrames) {
totalFrames += aFrames;
return totalFrames > static_cast<uint32_t>(graph->GraphRate());
});
}
cubeb->DontGoFaster();
// Clean up.
DispatchFunction([&] {
track->DisconnectDeviceInput();
track->Destroy();
});
Unused << WaitFor(cubeb->StreamDestroyEvent());
}
// This test is pretty similar to SwitchNativeInputDevice above, which makes
// sure the related DeviceInputTrack operations for the test here works
// correctly. Instead of using a test-only DeviceInputTrack consumer, we use
// AudioProcessingTrack here to simulate the real world use case.
TEST(TestAudioTrackGraph, SwitchNativeAudioProcessingTrack)
{
MockCubeb* cubeb = new MockCubeb();
CubebUtils::ForceSetCubebContext(cubeb->AsCubebContext());
MediaTrackGraph* graph = MediaTrackGraphImpl::GetInstance(
MediaTrackGraph::SYSTEM_THREAD_DRIVER, /*Window ID*/ 1,
CubebUtils::PreferredSampleRate(/* aShouldResistFingerprinting */ false),
nullptr, GetMainThreadSerialEventTarget());
auto switchNativeDevice =
[&](RefPtr<SmartMockCubebStream>&& aCurrentNativeStream,
RefPtr<AudioProcessingTrack>& aCurrentNativeTrack,
RefPtr<AudioInputProcessing>& aCurrentNativeListener,
RefPtr<SmartMockCubebStream>& aNextNativeStream,
RefPtr<AudioProcessingTrack>& aNextNativeTrack) {
ASSERT_TRUE(aCurrentNativeStream->mHasInput);
ASSERT_TRUE(aCurrentNativeStream->mHasOutput);
ASSERT_TRUE(aNextNativeStream->mHasInput);
ASSERT_FALSE(aNextNativeStream->mHasOutput);
std::cerr << "Switching native input from device "
<< aCurrentNativeStream->GetInputDeviceID() << " to "
<< aNextNativeStream->GetInputDeviceID() << std::endl;
uint32_t destroyed = 0;
MediaEventListener destroyListener =
cubeb->StreamDestroyEvent().Connect(
AbstractThread::GetCurrent(),
[&](const RefPtr<SmartMockCubebStream>& aDestroyed) {
if (aDestroyed.get() == aCurrentNativeStream.get() ||
aDestroyed.get() == aNextNativeStream.get()) {
std::cerr << "cubeb stream " << aDestroyed.get()
<< " (device " << aDestroyed->GetInputDeviceID()
<< ") has been destroyed" << std::endl;
destroyed += 1;
}
});
RefPtr<SmartMockCubebStream> newStream;
MediaEventListener restartListener = cubeb->StreamInitEvent().Connect(
AbstractThread::GetCurrent(),
[&](const RefPtr<SmartMockCubebStream>& aCreated) {
// Make sure new stream has input, to prevent from getting a
// temporary output-only AudioCallbackDriver after closing current
// native device but before setting a new native input.
if (aCreated->mHasInput) {
ASSERT_TRUE(aCreated->mHasOutput);
newStream = aCreated;
}
});
std::cerr << "Close device " << aCurrentNativeStream->GetInputDeviceID()
<< std::endl;
DispatchFunction([&] {
aCurrentNativeTrack->GraphImpl()->AppendMessage(
MakeUnique<StopInputProcessing>(aCurrentNativeTrack,
aCurrentNativeListener));
aCurrentNativeTrack->DisconnectDeviceInput();
aCurrentNativeTrack->Destroy();
});
std::cerr << "Wait for the switching" << std::endl;
SpinEventLoopUntil<ProcessFailureBehavior::IgnoreAndContinue>(
"TEST(TestAudioTrackGraph, SwitchNativeAudioProcessingTrack)"_ns,
[&] { return destroyed >= 2 && newStream; });
destroyListener.Disconnect();
restartListener.Disconnect();
aCurrentNativeStream = nullptr;
aNextNativeStream = newStream;
std::cerr << "Now the native input is device "
<< aNextNativeStream->GetInputDeviceID() << std::endl;
};
// Open a AudioProcessingTrack for device 1.
const CubebUtils::AudioDeviceID device1 = (CubebUtils::AudioDeviceID)1;
RefPtr<AudioProcessingTrack> track1 = AudioProcessingTrack::Create(graph);
RefPtr<AudioInputProcessing> listener1 = new AudioInputProcessing(1);
track1->SetInputProcessing(listener1);
QueueExpectIsPassThrough(track1, listener1);
track1->GraphImpl()->AppendMessage(
MakeUnique<StartInputProcessing>(track1, listener1));
track1->ConnectDeviceInput(device1, listener1, PRINCIPAL_HANDLE_NONE);
EXPECT_EQ(track1->DeviceId().value(), device1);
auto started =
InvokeAsync([&] { return graph->NotifyWhenDeviceStarted(nullptr); });
RefPtr<SmartMockCubebStream> stream1 = WaitFor(cubeb->StreamInitEvent());
EXPECT_TRUE(stream1->mHasInput);
EXPECT_TRUE(stream1->mHasOutput);
EXPECT_EQ(stream1->InputChannels(), 1U);
EXPECT_EQ(stream1->GetInputDeviceID(), device1);
Unused << WaitFor(started);
std::cerr << "Device " << device1 << " is opened (stream " << stream1.get()
<< ")" << std::endl;
// Open a AudioProcessingTrack for device 2.
const CubebUtils::AudioDeviceID device2 = (CubebUtils::AudioDeviceID)2;
RefPtr<AudioProcessingTrack> track2 = AudioProcessingTrack::Create(graph);
RefPtr<AudioInputProcessing> listener2 = new AudioInputProcessing(2);
track2->SetInputProcessing(listener2);
QueueExpectIsPassThrough(track2, listener2);
track2->GraphImpl()->AppendMessage(
MakeUnique<StartInputProcessing>(track2, listener2));
track2->ConnectDeviceInput(device2, listener2, PRINCIPAL_HANDLE_NONE);
EXPECT_EQ(track2->DeviceId().value(), device2);
RefPtr<SmartMockCubebStream> stream2 = WaitFor(cubeb->StreamInitEvent());
EXPECT_TRUE(stream2->mHasInput);
EXPECT_FALSE(stream2->mHasOutput);
EXPECT_EQ(stream2->InputChannels(), 2U);
EXPECT_EQ(stream2->GetInputDeviceID(), device2);
std::cerr << "Device " << device2 << " is opened (stream " << stream2.get()
<< ")" << std::endl;
// Open a AudioProcessingTrack for device 3.
const CubebUtils::AudioDeviceID device3 = (CubebUtils::AudioDeviceID)3;
RefPtr<AudioProcessingTrack> track3 = AudioProcessingTrack::Create(graph);
RefPtr<AudioInputProcessing> listener3 = new AudioInputProcessing(1);
track3->SetInputProcessing(listener3);
QueueExpectIsPassThrough(track3, listener3);
track3->GraphImpl()->AppendMessage(
MakeUnique<StartInputProcessing>(track3, listener3));
track3->ConnectDeviceInput(device3, listener3, PRINCIPAL_HANDLE_NONE);
EXPECT_EQ(track3->DeviceId().value(), device3);
RefPtr<SmartMockCubebStream> stream3 = WaitFor(cubeb->StreamInitEvent());
EXPECT_TRUE(stream3->mHasInput);
EXPECT_FALSE(stream3->mHasOutput);
EXPECT_EQ(stream3->InputChannels(), 1U);
EXPECT_EQ(stream3->GetInputDeviceID(), device3);
std::cerr << "Device " << device3 << " is opened (stream " << stream3.get()
<< ")" << std::endl;
// Close device 1, so the native input device is switched from device 1 to
// device 2.
switchNativeDevice(std::move(stream1), track1, listener1, stream2, track2);
EXPECT_TRUE(stream2->mHasInput);
EXPECT_TRUE(stream2->mHasOutput);
EXPECT_EQ(stream2->InputChannels(), 2U);
EXPECT_EQ(stream2->GetInputDeviceID(), device2);
{
NativeInputTrack* native = track2->Graph()->GetNativeInputTrackMainThread();
ASSERT_TRUE(!!native);
EXPECT_EQ(native->mDeviceId, device2);
}
// Close device 2, so the native input device is switched from device 2 to
// device 3.
switchNativeDevice(std::move(stream2), track2, listener2, stream3, track3);
EXPECT_TRUE(stream3->mHasInput);
EXPECT_TRUE(stream3->mHasOutput);
EXPECT_EQ(stream3->InputChannels(), 1U);
EXPECT_EQ(stream3->GetInputDeviceID(), device3);
{
NativeInputTrack* native = track3->Graph()->GetNativeInputTrackMainThread();
ASSERT_TRUE(!!native);
EXPECT_EQ(native->mDeviceId, device3);
}
// Clean up.
std::cerr << "Close device " << device3 << std::endl;
DispatchFunction([&] {
track3->GraphImpl()->AppendMessage(
MakeUnique<StopInputProcessing>(track3, listener3));
track3->DisconnectDeviceInput();
track3->Destroy();
});
RefPtr<SmartMockCubebStream> destroyedStream =
WaitFor(cubeb->StreamDestroyEvent());
EXPECT_EQ(destroyedStream.get(), stream3.get());
{
NativeInputTrack* native = graph->GetNativeInputTrackMainThread();
ASSERT_TRUE(!native);
}
std::cerr << "No native input now" << std::endl;
}
void TestCrossGraphPort(uint32_t aInputRate, uint32_t aOutputRate,
float aDriftFactor, uint32_t aRunTimeSeconds = 10,
uint32_t aNumExpectedUnderruns = 0) {
std::cerr << "TestCrossGraphPort input: " << aInputRate
<< ", output: " << aOutputRate << ", driftFactor: " << aDriftFactor
<< std::endl;
MockCubeb* cubeb = new MockCubeb(MockCubeb::RunningMode::Manual);
CubebUtils::ForceSetCubebContext(cubeb->AsCubebContext());
/* Primary graph: Create the graph. */
MediaTrackGraph* primary = MediaTrackGraphImpl::GetInstance(
MediaTrackGraph::SYSTEM_THREAD_DRIVER,
/*Window ID*/ 1, aInputRate, nullptr, GetMainThreadSerialEventTarget());
/* Partner graph: Create the graph. */
MediaTrackGraph* partner = MediaTrackGraphImpl::GetInstance(
MediaTrackGraph::SYSTEM_THREAD_DRIVER, /*Window ID*/ 1, aOutputRate,
/*OutputDeviceID*/ reinterpret_cast<cubeb_devid>(1),
GetMainThreadSerialEventTarget());
const CubebUtils::AudioDeviceID inputDeviceId = (CubebUtils::AudioDeviceID)1;
RefPtr<AudioProcessingTrack> processingTrack;
RefPtr<AudioInputProcessing> listener;
RefPtr<OnFallbackListener> primaryFallbackListener;
DispatchFunction([&] {
/* Primary graph: Create input track and open it */
processingTrack = AudioProcessingTrack::Create(primary);
listener = new AudioInputProcessing(2);
QueueExpectIsPassThrough(processingTrack, listener);
processingTrack->SetInputProcessing(listener);
processingTrack->GraphImpl()->AppendMessage(
MakeUnique<StartInputProcessing>(processingTrack, listener));
processingTrack->ConnectDeviceInput(inputDeviceId, listener,
PRINCIPAL_HANDLE_NONE);
primaryFallbackListener = new OnFallbackListener(processingTrack);
processingTrack->AddListener(primaryFallbackListener);
});
RefPtr<SmartMockCubebStream> inputStream = WaitFor(cubeb->StreamInitEvent());
while (
inputStream->State()
.map([](cubeb_state aState) { return aState != CUBEB_STATE_STARTED; })
.valueOr(true)) {
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
// Wait for the primary AudioCallbackDriver to come into effect.
while (primaryFallbackListener->OnFallback()) {
EXPECT_EQ(inputStream->ManualDataCallback(0),
MockCubebStream::KeepProcessing::Yes);
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
RefPtr<CrossGraphTransmitter> transmitter;
RefPtr<MediaInputPort> port;
RefPtr<CrossGraphReceiver> receiver;
RefPtr<OnFallbackListener> partnerFallbackListener;
DispatchFunction([&] {
processingTrack->RemoveListener(primaryFallbackListener);
/* Partner graph: Create CrossGraphReceiver */
receiver = partner->CreateCrossGraphReceiver(primary->GraphRate());
/* Primary graph: Create CrossGraphTransmitter */
transmitter = primary->CreateCrossGraphTransmitter(receiver);
/* How the input track connects to another ProcessedMediaTrack.
* Check in MediaManager how it is connected to AudioStreamTrack. */
port = transmitter->AllocateInputPort(processingTrack);
receiver->AddAudioOutput((void*)1, partner->PrimaryOutputDeviceID(), 0);
partnerFallbackListener = new OnFallbackListener(receiver);
receiver->AddListener(partnerFallbackListener);
});
RefPtr<SmartMockCubebStream> partnerStream =
WaitFor(cubeb->StreamInitEvent());
while (
partnerStream->State()
.map([](cubeb_state aState) { return aState != CUBEB_STATE_STARTED; })
.valueOr(true)) {
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
// Process the CrossGraphTransmitter on the primary graph.
EXPECT_EQ(inputStream->ManualDataCallback(0),
MockCubebStream::KeepProcessing::Yes);
// Wait for the partner AudioCallbackDriver to come into effect.
while (partnerFallbackListener->OnFallback()) {
EXPECT_EQ(partnerStream->ManualDataCallback(0),
MockCubebStream::KeepProcessing::Yes);
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
DispatchFunction([&] { receiver->RemoveListener(partnerFallbackListener); });
ProcessEventQueue();
nsIThread* currentThread = NS_GetCurrentThread();
cubeb_state inputState = CUBEB_STATE_STARTED;
MediaEventListener inputStateListener = inputStream->StateEvent().Connect(
currentThread, [&](cubeb_state aState) { inputState = aState; });
cubeb_state partnerState = CUBEB_STATE_STARTED;
MediaEventListener partnerStateListener = partnerStream->StateEvent().Connect(
currentThread, [&](cubeb_state aState) { partnerState = aState; });
const media::TimeUnit runtime = media::TimeUnit::FromSeconds(aRunTimeSeconds);
// 10ms per iteration.
const media::TimeUnit step = media::TimeUnit::FromSeconds(0.01);
{
media::TimeUnit pos = media::TimeUnit::Zero();
long inputFrames = 0;
long outputFrames = 0;
while (pos < runtime) {
pos += step;
const long newInputFrames = pos.ToTicksAtRate(aInputRate);
const long newOutputFrames =
(pos.MultDouble(aDriftFactor)).ToTicksAtRate(aOutputRate);
EXPECT_EQ(inputStream->ManualDataCallback(newInputFrames - inputFrames),
MockCubebStream::KeepProcessing::Yes);
EXPECT_EQ(
partnerStream->ManualDataCallback(newOutputFrames - outputFrames),
MockCubebStream::KeepProcessing::Yes);
inputFrames = newInputFrames;
outputFrames = newOutputFrames;
}
}
DispatchFunction([&] {
// Clean up on MainThread
receiver->RemoveAudioOutput((void*)1);
receiver->Destroy();
transmitter->Destroy();
port->Destroy();
processingTrack->GraphImpl()->AppendMessage(
MakeUnique<StopInputProcessing>(processingTrack, listener));
processingTrack->DisconnectDeviceInput();
processingTrack->Destroy();
});
ProcessEventQueue();
EXPECT_EQ(inputStream->ManualDataCallback(0),
MockCubebStream::KeepProcessing::Yes);
EXPECT_EQ(partnerStream->ManualDataCallback(0),
MockCubebStream::KeepProcessing::Yes);
EXPECT_EQ(inputStream->ManualDataCallback(128),
MockCubebStream::KeepProcessing::No);
EXPECT_EQ(partnerStream->ManualDataCallback(128),
MockCubebStream::KeepProcessing::No);
uint32_t inputFrequency = inputStream->InputFrequency();
uint64_t preSilenceSamples;
float estimatedFreq;
uint32_t nrDiscontinuities;
std::tie(preSilenceSamples, estimatedFreq, nrDiscontinuities) =
WaitFor(partnerStream->OutputVerificationEvent());
EXPECT_NEAR(estimatedFreq, inputFrequency / aDriftFactor, 5);
// Note that pre-silence is in the output rate. The buffering is on the input
// side. There is one block buffered in NativeInputTrack. Then
// AudioDriftCorrection sets its pre-buffering so that *after* the first
// resample of real input data, the buffer contains enough data to match the
// desired level, which is initially 50ms. I.e. silence = buffering -
// inputStep + outputStep. Note that the steps here are rounded up to block
// size.
const media::TimeUnit inputBuffering(WEBAUDIO_BLOCK_SIZE, aInputRate);
const media::TimeUnit buffering =
media::TimeUnit::FromSeconds(0.05).ToBase(aInputRate);
const media::TimeUnit inputStepSize(
MediaTrackGraphImpl::RoundUpToEndOfAudioBlock(
step.ToTicksAtRate(aInputRate)),
aInputRate);
const media::TimeUnit outputStepSize =
media::TimeUnit(MediaTrackGraphImpl::RoundUpToEndOfAudioBlock(
step.ToBase(aOutputRate)
.MultDouble(aDriftFactor)
.ToTicksAtRate(aOutputRate)),
aOutputRate)
.ToBase(aInputRate);
const uint32_t expectedPreSilence =
(outputStepSize + inputBuffering + buffering - inputStepSize)
.ToBase(aInputRate)
.ToBase<media::TimeUnit::CeilingPolicy>(aOutputRate)
.ToTicksAtRate(aOutputRate);
// Use a margin of 0.1% of the expected pre-silence, since the resampler is
// adapting to drift and will process the pre-silence frames. Because of
// rounding errors, we don't use a margin lower than 1.
const uint32_t margin = std::max(1U, expectedPreSilence / 1000);
EXPECT_NEAR(preSilenceSamples, expectedPreSilence, margin);
// The waveform from AudioGenerator starts at 0, but we don't control its
// ending, so we expect a discontinuity there. For each expected underrun
// there could be an additional 2 discontinuities (start and end of the silent
// period).
EXPECT_LE(nrDiscontinuities, 1U + 2 * aNumExpectedUnderruns);
SpinEventLoopUntil("streams have stopped"_ns, [&] {
return inputState == CUBEB_STATE_STOPPED &&
partnerState == CUBEB_STATE_STOPPED;
});
inputStateListener.Disconnect();
partnerStateListener.Disconnect();
}
TEST(TestAudioTrackGraph, CrossGraphPort)
{
TestCrossGraphPort(44100, 44100, 1);
TestCrossGraphPort(44100, 44100, 1.006);
TestCrossGraphPort(44100, 44100, 0.994);
TestCrossGraphPort(48000, 44100, 1);
TestCrossGraphPort(48000, 44100, 1.006);
TestCrossGraphPort(48000, 44100, 0.994);
TestCrossGraphPort(44100, 48000, 1);
TestCrossGraphPort(44100, 48000, 1.006);
TestCrossGraphPort(44100, 48000, 0.994);
TestCrossGraphPort(52110, 17781, 1);
TestCrossGraphPort(52110, 17781, 1.006);
TestCrossGraphPort(52110, 17781, 0.994);
}
TEST(TestAudioTrackGraph, CrossGraphPortUnderrun)
{
TestCrossGraphPort(44100, 44100, 1.01, 30, 1);
TestCrossGraphPort(44100, 44100, 1.03, 40, 3);
TestCrossGraphPort(48000, 44100, 1.01, 30, 1);
TestCrossGraphPort(48000, 44100, 1.03, 40, 3);
TestCrossGraphPort(44100, 48000, 1.01, 30, 1);
TestCrossGraphPort(44100, 48000, 1.03, 40, 3);
TestCrossGraphPort(52110, 17781, 1.01, 30, 1);
TestCrossGraphPort(52110, 17781, 1.03, 40, 3);
}
TEST(TestAudioTrackGraph, SecondaryOutputDevice)
{
MockCubeb* cubeb = new MockCubeb();
CubebUtils::ForceSetCubebContext(cubeb->AsCubebContext());
const TrackRate primaryRate = 48000;
const TrackRate secondaryRate = 44100; // for secondary output device
MediaTrackGraph* graph = MediaTrackGraphImpl::GetInstance(
MediaTrackGraph::SYSTEM_THREAD_DRIVER,
/*Window ID*/ 1, primaryRate, nullptr, GetMainThreadSerialEventTarget());
RefPtr<AudioProcessingTrack> processingTrack;
RefPtr<AudioInputProcessing> listener;
DispatchFunction([&] {
/* Create an input track and connect it to a device */
processingTrack = AudioProcessingTrack::Create(graph);
listener = new AudioInputProcessing(2);
QueueExpectIsPassThrough(processingTrack, listener);
processingTrack->SetInputProcessing(listener);
processingTrack->GraphImpl()->AppendMessage(
MakeUnique<StartInputProcessing>(processingTrack, listener));
processingTrack->ConnectDeviceInput(nullptr, listener,
PRINCIPAL_HANDLE_NONE);
});
RefPtr<SmartMockCubebStream> primaryStream =
WaitFor(cubeb->StreamInitEvent());
const void* secondaryDeviceID = CubebUtils::AudioDeviceID(2);
DispatchFunction([&] {
processingTrack->AddAudioOutput(nullptr, secondaryDeviceID, secondaryRate);
processingTrack->SetAudioOutputVolume(nullptr, 0.f);
});
RefPtr<SmartMockCubebStream> secondaryStream =
WaitFor(cubeb->StreamInitEvent());
EXPECT_EQ(secondaryStream->GetOutputDeviceID(), secondaryDeviceID);
EXPECT_EQ(static_cast<TrackRate>(secondaryStream->SampleRate()),
secondaryRate);
nsIThread* currentThread = NS_GetCurrentThread();
uint32_t audioFrames = 0; // excludes pre-silence
MediaEventListener audioListener =
secondaryStream->FramesVerifiedEvent().Connect(
currentThread, [&](uint32_t aFrames) { audioFrames += aFrames; });
// Wait for 100ms of pre-silence to verify that SetAudioOutputVolume() is
// effective.
uint32_t processedFrames = 0;
WaitUntil(secondaryStream->FramesProcessedEvent(), [&](uint32_t aFrames) {
processedFrames += aFrames;
return processedFrames > static_cast<uint32_t>(secondaryRate / 10);
});
EXPECT_EQ(audioFrames, 0U) << "audio frames at zero volume";
secondaryStream->SetOutputRecordingEnabled(true);
DispatchFunction(
[&] { processingTrack->SetAudioOutputVolume(nullptr, 1.f); });
// Wait for enough audio after initial silence to check the frequency.
SpinEventLoopUntil("200ms of audio"_ns, [&] {
return audioFrames > static_cast<uint32_t>(secondaryRate / 5);
});
audioListener.Disconnect();
// Stop recording now so as not to record the discontinuity when the
// CrossGraphReceiver is removed from the secondary graph before its
// AudioCallbackDriver is stopped.
secondaryStream->SetOutputRecordingEnabled(false);
DispatchFunction([&] { processingTrack->RemoveAudioOutput(nullptr); });
WaitFor(secondaryStream->OutputVerificationEvent());
// The frequency from OutputVerificationEvent() is estimated by
// AudioVerifier from a zero-crossing count. When the discontinuity from
// the volume change is resampled, the discontinuity presents as
// oscillations, which increase the zero-crossing count and corrupt the
// frequency estimate. Trim off sufficient leading from the output to
// remove this discontinuity.
uint32_t channelCount = secondaryStream->OutputChannels();
nsTArray<AudioDataValue> output = secondaryStream->TakeRecordedOutput();
size_t leadingIndex = 0;
for (; leadingIndex < output.Length() && output[leadingIndex] == 0.f;
leadingIndex += channelCount) {
};
leadingIndex += 10 * channelCount; // skip discontinuity oscillations
EXPECT_LT(leadingIndex, output.Length());
auto trimmed = Span(output).From(std::min(leadingIndex, output.Length()));
size_t frameCount = trimmed.Length() / channelCount;
uint32_t inputFrequency = primaryStream->InputFrequency();
AudioVerifier<AudioDataValue> verifier(secondaryRate, inputFrequency);
verifier.AppendDataInterleaved(trimmed.Elements(), frameCount, channelCount);
EXPECT_EQ(verifier.EstimatedFreq(), inputFrequency);
// AudioVerifier considers the previous value before the initial sample to
// be zero and so considers any initial sample >> 0 to be a discontinuity.
EXPECT_EQ(verifier.CountDiscontinuities(), 1U);
DispatchFunction([&] {
// Clean up
processingTrack->GraphImpl()->AppendMessage(
MakeUnique<StopInputProcessing>(processingTrack, listener));
processingTrack->DisconnectDeviceInput();
processingTrack->Destroy();
});
WaitFor(primaryStream->OutputVerificationEvent());
}
// Test when AudioInputProcessing expects clock drift
TEST(TestAudioInputProcessing, ClockDriftExpectation)
{
MockCubeb* cubeb = new MockCubeb();
CubebUtils::ForceSetCubebContext(cubeb->AsCubebContext());
const TrackRate rate = 44100;
MediaTrackGraph* graph = MediaTrackGraphImpl::GetInstance(
MediaTrackGraph::SYSTEM_THREAD_DRIVER,
/*Window ID*/ 1, rate, nullptr, GetMainThreadSerialEventTarget());
auto createInputProcessing =
[&](CubebUtils::AudioDeviceID aDeviceID,
RefPtr<AudioProcessingTrack>* aProcessingTrack,
RefPtr<AudioInputProcessing>* aInputProcessing) {
/* Create an input track and connect it to a device */
const int32_t channelCount = 2;
RefPtr processingTrack = AudioProcessingTrack::Create(graph);
RefPtr inputProcessing = new AudioInputProcessing(channelCount);
processingTrack->SetInputProcessing(inputProcessing);
MediaEnginePrefs settings;
settings.mChannels = channelCount;
settings.mAecOn = true;
QueueApplySettings(processingTrack, inputProcessing, settings);
processingTrack->GraphImpl()->AppendMessage(
MakeUnique<StartInputProcessing>(processingTrack, inputProcessing));
processingTrack->ConnectDeviceInput(aDeviceID, inputProcessing,
PRINCIPAL_HANDLE_NONE);
aProcessingTrack->swap(processingTrack);
aInputProcessing->swap(inputProcessing);
};
// Native input, which uses a duplex stream
RefPtr<AudioProcessingTrack> processingTrack1;
RefPtr<AudioInputProcessing> inputProcessing1;
DispatchFunction([&] {
createInputProcessing(nullptr, &processingTrack1, &inputProcessing1);
});
// Non-native input
const auto* nonNativeInputDeviceID = CubebUtils::AudioDeviceID(1);
RefPtr<AudioProcessingTrack> processingTrack2;
RefPtr<AudioInputProcessing> inputProcessing2;
DispatchFunction([&] {
createInputProcessing(nonNativeInputDeviceID, &processingTrack2,
&inputProcessing2);
processingTrack2->AddAudioOutput(nullptr, nullptr, rate);
});
RefPtr<SmartMockCubebStream> primaryStream;
RefPtr<SmartMockCubebStream> nonNativeInputStream;
WaitUntil(cubeb->StreamInitEvent(),
[&](RefPtr<SmartMockCubebStream>&& stream) {
if (stream->OutputChannels() > 0) {
primaryStream = std::move(stream);
return false;
}
nonNativeInputStream = std::move(stream);
return true;
});
EXPECT_EQ(nonNativeInputStream->GetInputDeviceID(), nonNativeInputDeviceID);
// Wait until non-native input signal reaches the output, when input
// processing has run and so has been configured.
WaitFor(primaryStream->FramesVerifiedEvent());
const void* secondaryOutputDeviceID = CubebUtils::AudioDeviceID(2);
DispatchFunction([&] {
// Check input processing config with output to primary device.
processingTrack1->QueueControlMessageWithNoShutdown([&] {
EXPECT_FALSE(inputProcessing1->HadAECAndDrift());
EXPECT_TRUE(inputProcessing2->HadAECAndDrift());
});
// Switch output to a secondary device.
processingTrack2->RemoveAudioOutput(nullptr);
processingTrack2->AddAudioOutput(nullptr, secondaryOutputDeviceID, rate);
});
RefPtr<SmartMockCubebStream> secondaryOutputStream =
WaitFor(cubeb->StreamInitEvent());
EXPECT_EQ(secondaryOutputStream->GetOutputDeviceID(),
secondaryOutputDeviceID);
WaitFor(secondaryOutputStream->FramesVerifiedEvent());
DispatchFunction([&] {
// Check input processing config with output to secondary device.
processingTrack1->QueueControlMessageWithNoShutdown([&] {
EXPECT_TRUE(inputProcessing1->HadAECAndDrift());
EXPECT_TRUE(inputProcessing2->HadAECAndDrift());
});
});
auto destroyInputProcessing = [&](AudioProcessingTrack* aProcessingTrack,
AudioInputProcessing* aInputProcessing) {
aProcessingTrack->GraphImpl()->AppendMessage(
MakeUnique<StopInputProcessing>(aProcessingTrack, aInputProcessing));
aProcessingTrack->DisconnectDeviceInput();
aProcessingTrack->Destroy();
};
DispatchFunction([&] {
// Clean up
destroyInputProcessing(processingTrack1, inputProcessing1);
destroyInputProcessing(processingTrack2, inputProcessing2);
});
// Wait for stream stop to ensure that expectations have been checked.
WaitFor(nonNativeInputStream->OutputVerificationEvent());
}
#endif // MOZ_WEBRTC
TEST(TestAudioTrackGraph, PlatformProcessing)
{
constexpr cubeb_input_processing_params allParams =
CUBEB_INPUT_PROCESSING_PARAM_ECHO_CANCELLATION |
CUBEB_INPUT_PROCESSING_PARAM_NOISE_SUPPRESSION |
CUBEB_INPUT_PROCESSING_PARAM_AUTOMATIC_GAIN_CONTROL |
CUBEB_INPUT_PROCESSING_PARAM_VOICE_ISOLATION;
MockCubeb* cubeb = new MockCubeb(MockCubeb::RunningMode::Manual);
cubeb->SetSupportedInputProcessingParams(allParams, CUBEB_OK);
CubebUtils::ForceSetCubebContext(cubeb->AsCubebContext());
MediaTrackGraph* graph = MediaTrackGraphImpl::GetInstance(
MediaTrackGraph::SYSTEM_THREAD_DRIVER, /*Window ID*/ 1,
CubebUtils::PreferredSampleRate(/* aShouldResistFingerprinting */ false),
nullptr, GetMainThreadSerialEventTarget());
const CubebUtils::AudioDeviceID device = (CubebUtils::AudioDeviceID)1;
// Set up mock listener.
RefPtr<MockAudioDataListener> listener = MakeRefPtr<MockAudioDataListener>();
EXPECT_CALL(*listener, IsVoiceInput).WillRepeatedly(Return(true));
EXPECT_CALL(*listener, RequestedInputChannelCount).WillRepeatedly(Return(1));
EXPECT_CALL(*listener, RequestedInputProcessingParams)
.WillRepeatedly(Return(CUBEB_INPUT_PROCESSING_PARAM_ECHO_CANCELLATION));
EXPECT_CALL(*listener, Disconnect);
// Expectations.
const Result<cubeb_input_processing_params, int> notSupportedResult(
Err(CUBEB_ERROR_NOT_SUPPORTED));
const Result<cubeb_input_processing_params, int> errorResult(
Err(CUBEB_ERROR));
const Result<cubeb_input_processing_params, int> noneResult(
CUBEB_INPUT_PROCESSING_PARAM_NONE);
const Result<cubeb_input_processing_params, int> echoResult(
CUBEB_INPUT_PROCESSING_PARAM_ECHO_CANCELLATION);
const Result<cubeb_input_processing_params, int> noiseResult(
CUBEB_INPUT_PROCESSING_PARAM_NOISE_SUPPRESSION);
Atomic<int> numProcessingParamsResults(0);
{
InSequence s;
// On first driver start.
EXPECT_CALL(*listener,
NotifySetRequestedInputProcessingParams(
graph, 1, CUBEB_INPUT_PROCESSING_PARAM_ECHO_CANCELLATION));
EXPECT_CALL(*listener, NotifySetRequestedInputProcessingParamsResult(
graph, 1, Eq(std::ref(echoResult))))
.WillOnce([&] { ++numProcessingParamsResults; });
// After requesting something else.
EXPECT_CALL(*listener,
NotifySetRequestedInputProcessingParams(
graph, 2, CUBEB_INPUT_PROCESSING_PARAM_NOISE_SUPPRESSION));
EXPECT_CALL(*listener, NotifySetRequestedInputProcessingParamsResult(
graph, 2, Eq(std::ref(noiseResult))))
.WillOnce([&] { ++numProcessingParamsResults; });
// After error request.
EXPECT_CALL(*listener,
NotifySetRequestedInputProcessingParams(
graph, 3, CUBEB_INPUT_PROCESSING_PARAM_ECHO_CANCELLATION));
EXPECT_CALL(*listener, NotifySetRequestedInputProcessingParamsResult(
graph, 3, Eq(std::ref(errorResult))))
.WillOnce([&] { ++numProcessingParamsResults; });
// After requesting None, because of the previous error.
EXPECT_CALL(*listener, NotifySetRequestedInputProcessingParams(
graph, 4, CUBEB_INPUT_PROCESSING_PARAM_NONE));
EXPECT_CALL(*listener, NotifySetRequestedInputProcessingParamsResult(
graph, 4, Eq(std::ref(noneResult))))
.WillOnce([&] { ++numProcessingParamsResults; });
// After driver switch.
EXPECT_CALL(*listener, NotifySetRequestedInputProcessingParamsResult(
graph, 4, Eq(std::ref(noneResult))))
.WillOnce([&] { ++numProcessingParamsResults; });
// After requesting something not supported.
EXPECT_CALL(*listener,
NotifySetRequestedInputProcessingParams(
graph, 5, CUBEB_INPUT_PROCESSING_PARAM_ECHO_CANCELLATION));
EXPECT_CALL(*listener, NotifySetRequestedInputProcessingParamsResult(
graph, 5, Eq(std::ref(noneResult))))
.WillOnce([&] { ++numProcessingParamsResults; });
// After requesting something with backend not supporting processing params.
EXPECT_CALL(*listener,
NotifySetRequestedInputProcessingParams(
graph, 6, CUBEB_INPUT_PROCESSING_PARAM_NOISE_SUPPRESSION));
EXPECT_CALL(*listener, NotifySetRequestedInputProcessingParamsResult(
graph, 6, Eq(std::ref(notSupportedResult))))
.WillOnce([&] { ++numProcessingParamsResults; });
}
// Open a device.
RefPtr<TestDeviceInputConsumerTrack> track;
RefPtr<OnFallbackListener> fallbackListener;
DispatchFunction([&] {
track = TestDeviceInputConsumerTrack::Create(graph);
track->ConnectDeviceInput(device, listener, PRINCIPAL_HANDLE_NONE);
fallbackListener = new OnFallbackListener(track);
track->AddListener(fallbackListener);
});
RefPtr<SmartMockCubebStream> stream = WaitFor(cubeb->StreamInitEvent());
EXPECT_TRUE(stream->mHasInput);
EXPECT_TRUE(stream->mHasOutput);
EXPECT_EQ(stream->InputChannels(), 1U);
EXPECT_EQ(stream->GetInputDeviceID(), device);
while (
stream->State()
.map([](cubeb_state aState) { return aState != CUBEB_STATE_STARTED; })
.valueOr(true)) {
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
const auto waitForResult = [&](int aNumResult) {
while (numProcessingParamsResults < aNumResult) {
EXPECT_EQ(stream->ManualDataCallback(0),
MockCubebStream::KeepProcessing::Yes);
NS_ProcessNextEvent();
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
};
// Wait for the AudioCallbackDriver to come into effect.
while (fallbackListener->OnFallback()) {
EXPECT_EQ(stream->ManualDataCallback(0),
MockCubebStream::KeepProcessing::Yes);
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
// Wait for the first result after driver creation.
waitForResult(1);
// Request new processing params.
EXPECT_CALL(*listener, RequestedInputProcessingParams)
.WillRepeatedly(Return(CUBEB_INPUT_PROCESSING_PARAM_NOISE_SUPPRESSION));
waitForResult(2);
// Test with returning error on new request.
cubeb->SetInputProcessingApplyRv(CUBEB_ERROR);
EXPECT_CALL(*listener, RequestedInputProcessingParams)
.WillRepeatedly(Return(CUBEB_INPUT_PROCESSING_PARAM_ECHO_CANCELLATION));
waitForResult(3);
// Test unsetting all params.
cubeb->SetInputProcessingApplyRv(CUBEB_OK);
EXPECT_CALL(*listener, RequestedInputProcessingParams)
.WillRepeatedly(Return(CUBEB_INPUT_PROCESSING_PARAM_NONE));
waitForResult(4);
// Switch driver.
EXPECT_CALL(*listener, RequestedInputChannelCount).WillRepeatedly(Return(2));
DispatchFunction([&] {
track->QueueControlMessageWithNoShutdown(
[&] { graph->ReevaluateInputDevice(device); });
});
ProcessEventQueue();
// Process the reevaluation message.
EXPECT_EQ(stream->ManualDataCallback(0),
MockCubebStream::KeepProcessing::Yes);
// Perform the switch.
auto initPromise = TakeN(cubeb->StreamInitEvent(), 1);
EXPECT_EQ(stream->ManualDataCallback(0), MockCubebStream::KeepProcessing::No);
std::tie(stream) = WaitFor(initPromise).unwrap()[0];
EXPECT_TRUE(stream->mHasInput);
EXPECT_TRUE(stream->mHasOutput);
EXPECT_EQ(stream->InputChannels(), 2U);
EXPECT_EQ(stream->GetInputDeviceID(), device);
while (
stream->State()
.map([](cubeb_state aState) { return aState != CUBEB_STATE_STARTED; })
.valueOr(true)) {
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
// Wait for the new AudioCallbackDriver to come into effect.
fallbackListener->Reset();
while (fallbackListener->OnFallback()) {
EXPECT_EQ(stream->ManualDataCallback(0),
MockCubebStream::KeepProcessing::Yes);
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
// Wait for the first result after driver creation.
waitForResult(5);
// Test requesting something not supported.
cubeb->SetSupportedInputProcessingParams(
CUBEB_INPUT_PROCESSING_PARAM_NOISE_SUPPRESSION |
CUBEB_INPUT_PROCESSING_PARAM_AUTOMATIC_GAIN_CONTROL |
CUBEB_INPUT_PROCESSING_PARAM_VOICE_ISOLATION,
CUBEB_OK);
EXPECT_CALL(*listener, RequestedInputProcessingParams)
.WillRepeatedly(Return(CUBEB_INPUT_PROCESSING_PARAM_ECHO_CANCELLATION));
waitForResult(6);
// Test requesting something when unsupported by backend.
cubeb->SetSupportedInputProcessingParams(CUBEB_INPUT_PROCESSING_PARAM_NONE,
CUBEB_ERROR_NOT_SUPPORTED);
EXPECT_CALL(*listener, RequestedInputProcessingParams)
.WillRepeatedly(Return(CUBEB_INPUT_PROCESSING_PARAM_NOISE_SUPPRESSION));
waitForResult(7);
// Clean up.
DispatchFunction([&] {
track->RemoveListener(fallbackListener);
track->Destroy();
});
ProcessEventQueue();
// Process the destroy message.
EXPECT_EQ(stream->ManualDataCallback(0),
MockCubebStream::KeepProcessing::Yes);
// Shut down.
EXPECT_EQ(stream->ManualDataCallback(0), MockCubebStream::KeepProcessing::No);
RefPtr<SmartMockCubebStream> destroyedStream =
WaitFor(cubeb->StreamDestroyEvent());
EXPECT_EQ(destroyedStream.get(), stream.get());
{
NativeInputTrack* native = graph->GetNativeInputTrackMainThread();
ASSERT_TRUE(!native);
}
}
TEST(TestAudioTrackGraph, PlatformProcessingNonNativeToNativeSwitch)
{
constexpr cubeb_input_processing_params allParams =
CUBEB_INPUT_PROCESSING_PARAM_ECHO_CANCELLATION |
CUBEB_INPUT_PROCESSING_PARAM_NOISE_SUPPRESSION |
CUBEB_INPUT_PROCESSING_PARAM_AUTOMATIC_GAIN_CONTROL |
CUBEB_INPUT_PROCESSING_PARAM_VOICE_ISOLATION;
MockCubeb* cubeb = new MockCubeb(MockCubeb::RunningMode::Manual);
cubeb->SetSupportedInputProcessingParams(allParams, CUBEB_OK);
CubebUtils::ForceSetCubebContext(cubeb->AsCubebContext());
MediaTrackGraph* graph = MediaTrackGraphImpl::GetInstance(
MediaTrackGraph::SYSTEM_THREAD_DRIVER, /*Window ID*/ 1,
CubebUtils::PreferredSampleRate(/* aShouldResistFingerprinting */ false),
nullptr, GetMainThreadSerialEventTarget());
const CubebUtils::AudioDeviceID firstDevice = (CubebUtils::AudioDeviceID)1;
const CubebUtils::AudioDeviceID secondDevice = (CubebUtils::AudioDeviceID)2;
// Set up mock listeners.
RefPtr<MockAudioDataListener> firstListener =
MakeRefPtr<MockAudioDataListener>();
EXPECT_CALL(*firstListener, IsVoiceInput).WillRepeatedly(Return(true));
EXPECT_CALL(*firstListener, RequestedInputChannelCount)
.WillRepeatedly(Return(1));
EXPECT_CALL(*firstListener, RequestedInputProcessingParams)
.WillRepeatedly(Return(CUBEB_INPUT_PROCESSING_PARAM_NONE));
RefPtr<MockAudioDataListener> secondListener =
MakeRefPtr<MockAudioDataListener>();
EXPECT_CALL(*secondListener, IsVoiceInput).WillRepeatedly(Return(true));
EXPECT_CALL(*secondListener, RequestedInputChannelCount)
.WillRepeatedly(Return(1));
EXPECT_CALL(*secondListener, RequestedInputProcessingParams)
.WillRepeatedly(Return(CUBEB_INPUT_PROCESSING_PARAM_ECHO_CANCELLATION));
// Expectations.
const Result<cubeb_input_processing_params, int> noneResult(
CUBEB_INPUT_PROCESSING_PARAM_NONE);
const Result<cubeb_input_processing_params, int> echoResult(
CUBEB_INPUT_PROCESSING_PARAM_ECHO_CANCELLATION);
const Result<cubeb_input_processing_params, int> noiseResult(
CUBEB_INPUT_PROCESSING_PARAM_NOISE_SUPPRESSION);
Atomic<int> numProcessingParamsResults(0);
{
InSequence s;
// On first driver start.
EXPECT_CALL(*firstListener, NotifySetRequestedInputProcessingParamsResult(
graph, 0, Eq(std::ref(noneResult))))
.WillOnce([&] { ++numProcessingParamsResults; });
// After param update.
EXPECT_CALL(*firstListener,
NotifySetRequestedInputProcessingParams(
graph, 1, CUBEB_INPUT_PROCESSING_PARAM_NOISE_SUPPRESSION));
EXPECT_CALL(*firstListener, NotifySetRequestedInputProcessingParamsResult(
graph, 1, Eq(std::ref(noiseResult))))
.WillOnce([&] { ++numProcessingParamsResults; });
// After second param update.
EXPECT_CALL(*firstListener,
NotifySetRequestedInputProcessingParams(
graph, 2, CUBEB_INPUT_PROCESSING_PARAM_NONE));
EXPECT_CALL(*firstListener, NotifySetRequestedInputProcessingParamsResult(
graph, 2, Eq(std::ref(noneResult))))
.WillOnce([&] { ++numProcessingParamsResults; });
// On non-native device's start.
EXPECT_CALL(*secondListener,
NotifySetRequestedInputProcessingParams(
graph, 1, CUBEB_INPUT_PROCESSING_PARAM_ECHO_CANCELLATION));
EXPECT_CALL(*secondListener, NotifySetRequestedInputProcessingParamsResult(
graph, 1, Eq(std::ref(echoResult))))
.WillOnce([&] { ++numProcessingParamsResults; });
// After switch to native device for second device.
EXPECT_CALL(*firstListener, Disconnect);
EXPECT_CALL(*secondListener, Disconnect);
EXPECT_CALL(*secondListener,
NotifySetRequestedInputProcessingParams(
graph, 1, CUBEB_INPUT_PROCESSING_PARAM_ECHO_CANCELLATION));
EXPECT_CALL(*secondListener, NotifySetRequestedInputProcessingParamsResult(
graph, 1, Eq(std::ref(echoResult))))
.WillOnce([&] { ++numProcessingParamsResults; });
// After param update.
EXPECT_CALL(*secondListener,
NotifySetRequestedInputProcessingParams(
graph, 2, CUBEB_INPUT_PROCESSING_PARAM_NOISE_SUPPRESSION));
EXPECT_CALL(*secondListener, NotifySetRequestedInputProcessingParamsResult(
graph, 2, Eq(std::ref(noiseResult))))
.WillOnce([&] { ++numProcessingParamsResults; });
EXPECT_CALL(*secondListener, Disconnect);
}
// Open the first input device. It will be the native device of the graph.
RefPtr<TestDeviceInputConsumerTrack> firstTrack;
RefPtr<OnFallbackListener> fallbackListener;
DispatchFunction([&] {
firstTrack = TestDeviceInputConsumerTrack::Create(graph);
firstTrack->ConnectDeviceInput(firstDevice, firstListener,
PRINCIPAL_HANDLE_NONE);
fallbackListener = new OnFallbackListener(firstTrack);
firstTrack->AddListener(fallbackListener);
});
RefPtr<SmartMockCubebStream> nativeStream = WaitFor(cubeb->StreamInitEvent());
RefPtr<SmartMockCubebStream> nonNativeStream;
EXPECT_TRUE(nativeStream->mHasInput);
EXPECT_TRUE(nativeStream->mHasOutput);
EXPECT_EQ(nativeStream->InputChannels(), 1U);
EXPECT_EQ(nativeStream->GetInputDeviceID(), firstDevice);
while (
nativeStream->State()
.map([](cubeb_state aState) { return aState != CUBEB_STATE_STARTED; })
.valueOr(true)) {
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
// Wait for the AudioCallbackDriver to come into effect.
while (fallbackListener->OnFallback()) {
EXPECT_EQ(nativeStream->ManualDataCallback(0),
MockCubebStream::KeepProcessing::Yes);
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
const auto waitForResult = [&](int aNumResult) {
while (numProcessingParamsResults < aNumResult) {
EXPECT_EQ(nativeStream->ManualDataCallback(0),
MockCubebStream::KeepProcessing::Yes);
if (nonNativeStream) {
EXPECT_EQ(nonNativeStream->ManualDataCallback(0),
MockCubebStream::KeepProcessing::Yes);
}
NS_ProcessNextEvent();
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
};
// Wait for the first result after driver creation.
waitForResult(1);
// Request new processing params.
EXPECT_CALL(*firstListener, RequestedInputProcessingParams)
.WillRepeatedly(Return(CUBEB_INPUT_PROCESSING_PARAM_NOISE_SUPPRESSION));
waitForResult(2);
// Again request new processing params, to move the processing params
// generation of the first device higher so as to avoid ambiguity with the
// processing params generation of the second device.
EXPECT_CALL(*firstListener, RequestedInputProcessingParams)
.WillRepeatedly(Return(CUBEB_INPUT_PROCESSING_PARAM_NONE));
waitForResult(3);
// Open the second input device. It will be a non-native device of the graph.
RefPtr<TestDeviceInputConsumerTrack> secondTrack;
DispatchFunction([&] {
secondTrack = TestDeviceInputConsumerTrack::Create(graph);
secondTrack->ConnectDeviceInput(secondDevice, secondListener,
PRINCIPAL_HANDLE_NONE);
secondTrack->AddListener(fallbackListener);
});
auto initPromise = TakeN(cubeb->StreamInitEvent(), 1);
DispatchFunction([&] {
// TakeN dispatches a task that runs SpinEventLoopUntil while blocking the
// caller. Make sure any event loop spinning that needs to be intertwined
// with driving the graph runs in a nested task, so as to not block the test
// flow. I.e. if the caller that gets blocked on the TakeN task is WaitFor
// below, we will deadlock, because the graph must be iterated to unblock
// the TakeN task.
EXPECT_EQ(nativeStream->ManualDataCallback(0),
MockCubebStream::KeepProcessing::Yes);
ProcessEventQueue();
EXPECT_EQ(nativeStream->ManualDataCallback(0),
MockCubebStream::KeepProcessing::Yes);
});
std::tie(nonNativeStream) = WaitFor(initPromise).unwrap()[0];
EXPECT_TRUE(nonNativeStream->mHasInput);
EXPECT_FALSE(nonNativeStream->mHasOutput);
EXPECT_EQ(nonNativeStream->InputChannels(), 1U);
EXPECT_EQ(nonNativeStream->GetInputDeviceID(), secondDevice);
while (
nonNativeStream->State()
.map([](cubeb_state aState) { return aState != CUBEB_STATE_STARTED; })
.valueOr(true)) {
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
// Wait for the first result after non-native device input creation.
waitForResult(4);
// Disconnect native input. First non-native input should be promoted to
// native, and processing param generation should increase monotonically
// through the switch.
DispatchFunction([&] {
firstTrack->RemoveListener(fallbackListener);
secondTrack->AddListener(fallbackListener);
firstTrack->DisconnectDeviceInput();
});
ProcessEventQueue();
initPromise = TakeN(cubeb->StreamInitEvent(), 1);
// Process the disconnect message, and check that the second device is now
// used with the new graph driver.
EXPECT_EQ(nativeStream->ManualDataCallback(0),
MockCubebStream::KeepProcessing::Yes);
// Perform the switch.
EXPECT_EQ(nativeStream->ManualDataCallback(0),
MockCubebStream::KeepProcessing::No);
std::tie(nativeStream) = WaitFor(initPromise).unwrap()[0];
EXPECT_TRUE(nativeStream->mHasInput);
EXPECT_TRUE(nativeStream->mHasOutput);
EXPECT_EQ(nativeStream->InputChannels(), 1U);
EXPECT_EQ(nativeStream->GetInputDeviceID(), secondDevice);
while (
nativeStream->State()
.map([](cubeb_state aState) { return aState != CUBEB_STATE_STARTED; })
.valueOr(true)) {
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
// Wait for the new AudioCallbackDriver to come into effect.
fallbackListener->Reset();
while (fallbackListener->OnFallback()) {
EXPECT_EQ(nativeStream->ManualDataCallback(0),
MockCubebStream::KeepProcessing::Yes);
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
// So that waitForResult doesn't make callbacks to it anymore.
nonNativeStream = nullptr;
// Wait for the first result after driver creation.
waitForResult(5);
// Request new processing params.
EXPECT_CALL(*secondListener, RequestedInputProcessingParams)
.WillRepeatedly(Return(CUBEB_INPUT_PROCESSING_PARAM_NOISE_SUPPRESSION));
waitForResult(6);
// Clean up.
DispatchFunction([&] {
firstTrack->Destroy();
secondTrack->RemoveListener(fallbackListener);
secondTrack->Destroy();
});
auto destroyPromise = TakeN(cubeb->StreamDestroyEvent(), 1);
DispatchFunction([&] {
ProcessEventQueue();
// Process the destroy message.
EXPECT_EQ(nativeStream->ManualDataCallback(0),
MockCubebStream::KeepProcessing::Yes);
// Shut down native.
EXPECT_EQ(nativeStream->ManualDataCallback(0),
MockCubebStream::KeepProcessing::No);
});
RefPtr<SmartMockCubebStream> destroyedStream;
std::tie(destroyedStream) = WaitFor(destroyPromise).unwrap()[0];
EXPECT_EQ(destroyedStream, nativeStream);
{
NativeInputTrack* native = graph->GetNativeInputTrackMainThread();
ASSERT_TRUE(!native);
}
}
class MockProcessedMediaTrack : public ProcessedMediaTrack {
public:
explicit MockProcessedMediaTrack(TrackRate aRate)
: ProcessedMediaTrack(aRate, MediaSegment::AUDIO, new AudioSegment()) {
ON_CALL(*this, ProcessInput)
.WillByDefault([segment = GetData<AudioSegment>()](
GraphTime aFrom, GraphTime aTo, uint32_t aFlags) {
segment->AppendNullData(aTo - aFrom);
});
}
MOCK_METHOD(void, ProcessInput,
(GraphTime aFrom, GraphTime aTo, uint32_t aFlags), (override));
uint32_t NumberOfChannels() const override { return 2; };
};
TEST(TestAudioTrackGraph, EmptyProcessingInterval)
{
MockCubeb* cubeb = new MockCubeb(MockCubeb::RunningMode::Manual);
CubebUtils::ForceSetCubebContext(cubeb->AsCubebContext());
MediaTrackGraph* graph = MediaTrackGraphImpl::GetInstance(
MediaTrackGraph::AUDIO_THREAD_DRIVER, /*Window ID*/ 1,
CubebUtils::PreferredSampleRate(/* aShouldResistFingerprinting */ false),
nullptr, GetMainThreadSerialEventTarget());
RefPtr processedTrack = new MockProcessedMediaTrack(graph->GraphRate());
RefPtr fallbackListener = new OnFallbackListener(processedTrack);
MockFunction<void(const char* name)> checkpoint;
{
InSequence s;
EXPECT_CALL(*processedTrack, ProcessInput).Times(AtLeast(1));
EXPECT_CALL(checkpoint, Call(StrEq("before single iteration")));
EXPECT_CALL(*processedTrack, ProcessInput).Times(1);
EXPECT_CALL(checkpoint, Call(StrEq("before empty iteration")));
EXPECT_CALL(checkpoint, Call(StrEq("after empty iteration")));
}
DispatchFunction([&] {
graph->AddTrack(processedTrack);
processedTrack->AddAudioOutput(reinterpret_cast<void*>(1), nullptr);
processedTrack->AddListener(fallbackListener);
});
RefPtr<SmartMockCubebStream> stream = WaitFor(cubeb->StreamInitEvent());
while (stream->State().isNothing()) {
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
EXPECT_EQ(*stream->State(), CUBEB_STATE_STARTED);
// Wait for the AudioCallbackDriver to come into effect.
while (fallbackListener->OnFallback()) {
EXPECT_EQ(stream->ManualDataCallback(1),
MockCubebStream::KeepProcessing::Yes);
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
// The graph is now run by ManualDataCallback().
GraphTime processedUpTo0 = processedTrack->GetEnd();
EXPECT_GT(processedUpTo0, 0u);
checkpoint.Call("before single iteration");
// 128 matches the block size used by MediaTrackGraph and so is expected to
// trigger another block of processing.
EXPECT_EQ(stream->ManualDataCallback(128),
MockCubebStream::KeepProcessing::Yes);
GraphTime processedUpTo1 = processedTrack->GetEnd();
EXPECT_EQ(processedUpTo1, processedUpTo0 + 128);
// Test that ProcessInput() is not called in a graph iteration with no
// frames to be rendered.
checkpoint.Call("before empty iteration");
EXPECT_EQ(stream->ManualDataCallback(0),
MockCubebStream::KeepProcessing::Yes);
checkpoint.Call("after empty iteration");
EXPECT_EQ(processedTrack->GetEnd(), processedUpTo1);
DispatchFunction([&] { processedTrack->Destroy(); });
ProcessEventQueue();
// Process the destroy message and drain the stream.
auto destroyPromise = TakeN(cubeb->StreamDestroyEvent(), 1);
while (stream->ManualDataCallback(0) ==
MockCubebStream::KeepProcessing::Yes) {
}
// Ensure the stream is no longer used by its MockCubeb before releasing our
// reference, and before the next test might ForceSetCubebContext() to
// destroy our cubeb.
(void)WaitFor(destroyPromise).unwrap()[0];
}
#undef Invoke
#undef DispatchFunction
#undef DispatchMethod