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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
#ifndef DOM_FS_CHILD_FILESYSTEMACCESSHANDLECONTROLCHILD_H_
#define DOM_FS_CHILD_FILESYSTEMACCESSHANDLECONTROLCHILD_H_
#include "mozilla/dom/PFileSystemAccessHandleControlChild.h"
#include "nsISupportsImpl.h"
namespace mozilla::dom {
class FileSystemSyncAccessHandle;
class FileSystemAccessHandleControlChild
: public PFileSystemAccessHandleControlChild {
public:
NS_INLINE_DECL_REFCOUNTING_WITH_DESTROY(FileSystemAccessHandleControlChild,
Destroy(), override)
void SetAccessHandle(FileSystemSyncAccessHandle* aAccessHandle);
void Shutdown();
void ActorDestroy(ActorDestroyReason aWhy) override;
protected:
virtual ~FileSystemAccessHandleControlChild() = default;
// This is called when the object's refcount drops to zero. We use this custom
// callback to close the top level actor if it hasn't been explicitly closed
// yet. For example when `FileSystemSyncAccessHandle::Create` fails after
// creating and binding the top level actor.
virtual void Destroy() {
Shutdown();
delete this;
}
// The weak reference is cleared in ActorDestroy.
FileSystemSyncAccessHandle* MOZ_NON_OWNING_REF mAccessHandle;
};
} // namespace mozilla::dom
#endif // DOM_FS_CHILD_FILESYSTEMACCESSHANDLECONTROLCHILD_H_