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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
#ifndef _mozilla_dom_ClientHandleChild_h
#define _mozilla_dom_ClientHandleChild_h
#include "ClientThing.h"
#include "mozilla/dom/PClientHandleChild.h"
namespace mozilla::dom {
class ClientHandle;
class ClientInfo;
template <typename ActorType>
class ClientThing;
class ClientHandleChild final : public PClientHandleChild {
ClientHandle* mHandle;
bool mTeardownStarted;
~ClientHandleChild() = default;
// PClientHandleChild interface
mozilla::ipc::IPCResult RecvExecutionReady(
const IPCClientInfo& aClientInfo) override;
void ActorDestroy(ActorDestroyReason aReason) override;
PClientHandleOpChild* AllocPClientHandleOpChild(
const ClientOpConstructorArgs& aArgs) override;
bool DeallocPClientHandleOpChild(PClientHandleOpChild* aActor) override;
public:
NS_INLINE_DECL_REFCOUNTING(ClientHandleChild, override)
ClientHandleChild();
void SetOwner(ClientThing<ClientHandleChild>* aThing);
void RevokeOwner(ClientThing<ClientHandleChild>* aThing);
void MaybeStartTeardown();
};
} // namespace mozilla::dom
#endif // _mozilla_dom_ClientHandleChild_h