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# Copyright (c) 2012 The Chromium Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
# IMPORTANT:
# Please don't directly include this file if you are building via gyp_chromium,
# since gyp_chromium is automatically forcing its inclusion.
{
# Variables expected to be overriden on the GYP command line (-D) or by
# ~/.gyp/include.gypi.
'variables': {
# Putting a variables dict inside another variables dict looks kind of
# weird. This is done so that 'host_arch', 'chromeos', etc are defined as
# variables within the outer variables dict here. This is necessary
# to get these variables defined for the conditions within this variables
# dict that operate on these variables.
'variables': {
'variables': {
'variables': {
'variables': {
# Whether we're building a ChromeOS build.
'chromeos%': 0,
# Whether or not we are using the Aura windowing framework.
'use_aura%': 0,
# Whether or not we are building the Ash shell.
'use_ash%': 0,
},
# Copy conditionally-set variables out one scope.
'chromeos%': '<(chromeos)',
'use_aura%': '<(use_aura)',
'use_ash%': '<(use_ash)',
# Whether we are using Views Toolkit
'toolkit_views%': 0,
# Use OpenSSL instead of NSS. Under development: see http://crbug.com/62803
'use_openssl%': 0,
'use_ibus%': 0,
# Disable viewport meta tag by default.
'enable_viewport%': 0,
# Enable HiDPI support.
'enable_hidpi%': 0,
# Enable touch optimized art assets and metrics.
'enable_touch_ui%': 0,
# Is this change part of the android upstream bringup?
# Allows us to *temporarily* disable certain things for
# staging. Only set to 1 in a GYP_DEFINES.
'android_upstream_bringup%': 0,
# Override buildtype to select the desired build flavor.
# Dev - everyday build for development/testing
# Official - release build (generally implies additional processing)
# TODO(mmoss) Once 'buildtype' is fully supported (e.g. Windows gyp
# conversion is done), some of the things which are now controlled by
# 'branding', such as symbol generation, will need to be refactored
# based on 'buildtype' (i.e. we don't care about saving symbols for
# non-Official # builds).
'buildtype%': 'Dev',
'conditions': [
# ChromeOS implies ash.
['chromeos==1', {
'use_ash%': 1,
'use_aura%': 1,
}],
# For now, Windows builds that |use_aura| should also imply using
# ash. This rule should be removed for the future when Windows is
# using the aura windows without the ash interface.
['use_aura==1 and OS=="win"', {
'use_ash%': 1,
}],
['use_ash==1', {
'use_aura%': 1,
}],
# A flag for BSD platforms
['OS=="dragonfly" or OS=="freebsd" or OS=="netbsd" or \
OS=="openbsd"', {
'os_bsd%': 1,
}, {
'os_bsd%': 0,
}],
],
},
# Copy conditionally-set variables out one scope.
'chromeos%': '<(chromeos)',
'use_aura%': '<(use_aura)',
'use_ash%': '<(use_ash)',
'os_bsd%': '<(os_bsd)',
'use_openssl%': '<(use_openssl)',
'use_ibus%': '<(use_ibus)',
'enable_viewport%': '<(enable_viewport)',
'enable_hidpi%': '<(enable_hidpi)',
'enable_touch_ui%': '<(enable_touch_ui)',
'android_upstream_bringup%': '<(android_upstream_bringup)',
'buildtype%': '<(buildtype)',
# Sets whether we're building with the Android SDK/NDK (and hence with
# Ant, value 0), or as part of the Android system (and hence with the
# Android build system, value 1).
'android_build_type%': 0,
# Compute the architecture that we're building on.
'conditions': [
['OS=="win" or OS=="ios"', {
'host_arch%': 'ia32',
}, {
# This handles the Unix platforms for which there is some support.
# Anything else gets passed through, which probably won't work very
# well; such hosts should pass an explicit target_arch to gyp.
'host_arch%':
'<!(uname -m | sed -e "s/i.86/ia32/;s/x86_64/x64/;s/amd64/x64/;s/arm.*/arm/;s/i86pc/ia32/")',
}],
# Set default value of toolkit_views based on OS.
['OS=="win" or chromeos==1 or use_aura==1', {
'toolkit_views%': 1,
}, {
'toolkit_views%': 0,
}],
# Set toolkit_uses_gtk for the Chromium browser on Linux.
['(OS=="linux" or OS=="solaris" or os_bsd==1) and use_aura==0', {
'toolkit_uses_gtk%': 1,
}, {
'toolkit_uses_gtk%': 0,
}],
# Enable HiDPI on Mac OS and Chrome OS.
['OS=="mac" or chromeos==1', {
'enable_hidpi%': 1,
}],
# Enable touch UI on Metro.
['OS=="win"', {
'enable_touch_ui%': 1,
}],
],
},
# Copy conditionally-set variables out one scope.
'chromeos%': '<(chromeos)',
'host_arch%': '<(host_arch)',
'toolkit_views%': '<(toolkit_views)',
'toolkit_uses_gtk%': '<(toolkit_uses_gtk)',
'use_aura%': '<(use_aura)',
'use_ash%': '<(use_ash)',
'os_bsd%': '<(os_bsd)',
'use_openssl%': '<(use_openssl)',
'use_ibus%': '<(use_ibus)',
'enable_viewport%': '<(enable_viewport)',
'enable_hidpi%': '<(enable_hidpi)',
'enable_touch_ui%': '<(enable_touch_ui)',
'android_upstream_bringup%': '<(android_upstream_bringup)',
'android_build_type%': '<(android_build_type)',
# We used to provide a variable for changing how libraries were built.
# This variable remains until we can clean up all the users.
# This needs to be one nested variables dict in so that dependent
# gyp files can make use of it in their outer variables. (Yikes!)
'library%': 'static_library',
# Override branding to select the desired branding flavor.
'branding%': 'Chromium',
'buildtype%': '<(buildtype)',
# Default architecture we're building for is the architecture we're
# building on.
'target_arch%': '<(host_arch)',
# This variable tells WebCore.gyp and JavaScriptCore.gyp whether they are
# are built under a chromium full build (1) or a webkit.org chromium
# build (0).
'inside_chromium_build%': 1,
# Set to 1 to enable fast builds. It disables debug info for fastest
# compilation.
'fastbuild%': 0,
# Set to 1 to enable dcheck in release without having to use the flag.
'dcheck_always_on%': 0,
# Disable file manager component extension by default.
'file_manager_extension%': 0,
# Python version.
'python_ver%': '2.6',
# Set ARM version (for libyuv)
'arm_version%': 6,
# Set ARM-v7 compilation flags
'armv7%': 0,
# Set Neon compilation flags (only meaningful if armv7==1).
'arm_neon%': 1,
'arm_neon_optional%': 0,
# The system root for cross-compiles. Default: none.
'sysroot%': '',
# The system libdir used for this ABI.
'system_libdir%': 'lib',
# On Linux, we build with sse2 for Chromium builds.
'disable_sse2%': 0,
# Use libjpeg-turbo as the JPEG codec used by Chromium.
'use_libjpeg_turbo%': 1,
# Use system libjpeg. Note that the system's libjepg will be used even if
# use_libjpeg_turbo is set.
'use_system_libjpeg%': 0,
# Use system libvpx
'use_system_libvpx%': 0,
# Variable 'component' is for cases where we would like to build some
# components as dynamic shared libraries but still need variable
# 'library' for static libraries.
# By default, component is set to whatever library is set to and
# it can be overriden by the GYP command line or by ~/.gyp/include.gypi.
'component%': 'static_library',
# Set to select the Title Case versions of strings in GRD files.
'use_titlecase_in_grd_files%': 0,
# Use translations provided by volunteers at launchpad.net. This
# currently only works on Linux.
'use_third_party_translations%': 0,
# Remoting compilation is enabled by default. Set to 0 to disable.
'remoting%': 1,
# Configuration policy is enabled by default. Set to 0 to disable.
'configuration_policy%': 1,
# Safe browsing is compiled in by default. Set to 0 to disable.
'safe_browsing%': 1,
# Speech input is compiled in by default. Set to 0 to disable.
'input_speech%': 1,
# Notifications are compiled in by default. Set to 0 to disable.
'notifications%' : 1,
# If this is set, the clang plugins used on the buildbot will be used.
# Run tools/clang/scripts/update.sh to make sure they are compiled.
# This causes 'clang_chrome_plugins_flags' to be set.
# Has no effect if 'clang' is not set as well.
'clang_use_chrome_plugins%': 1,
# Enable building with ASAN (Clang's -faddress-sanitizer option).
# -faddress-sanitizer only works with clang, but asan=1 implies clang=1
'asan%': 0,
# Enable building with TSAN (Clang's -fthread-sanitizer option).
# -fthread-sanitizer only works with clang, but tsan=1 implies clang=1
'tsan%': 0,
# Use a modified version of Clang to intercept allocated types and sizes
# for allocated objects. clang_type_profiler=1 implies clang=1.
# TODO(dmikurube): Support mac. See http://crbug.com/123758#c11
'clang_type_profiler%': 0,
# Set to true to instrument the code with function call logger.
# See src/third_party/cygprofile/cyg-profile.cc for details.
'order_profiling%': 0,
# Use the provided profiled order file to link Chrome image with it.
# This makes Chrome faster by better using CPU cache when executing code.
# This is known as PGO (profile guided optimization).
'order_text_section%' : "",
# Set to 1 compile with -fPIC cflag on linux. This is a must for shared
# libraries on linux x86-64 and arm, plus ASLR.
'linux_fpic%': 1,
# Whether one-click signin is enabled or not.
'enable_one_click_signin%': 0,
# Enable Web Intents support in WebKit.
'enable_web_intents%': 1,
# Enable Chrome browser extensions
'enable_extensions%': 1,
# Enable browser automation.
'enable_automation%': 1,
# Enable printing support and UI.
'enable_printing%': 1,
# Enable Web Intents web content registration via HTML element
# and WebUI managing such registrations.
'enable_web_intents_tag%': 0,
# Webrtc compilation is enabled by default. Set to 0 to disable.
'enable_webrtc%': 1,
# PPAPI by default does not support plugins making calls off the main
# thread. Set to 1 to turn on experimental support for out-of-process
# plugins to make call of the main thread.
'enable_pepper_threading%': 0,
# Enables use of the session service, which is enabled by default.
# Support for disabling depends on the platform.
'enable_session_service%': 1,
# Enables theme support, which is enabled by default. Support for
# disabling depends on the platform.
'enable_themes%': 1,
# Uses OEM-specific wallpaper resources on Chrome OS.
'use_oem_wallpaper%': 0,
# Enables support for background apps.
'enable_background%': 1,
# Enable the task manager by default.
'enable_task_manager%': 1,
# Enable FTP support by default.
'disable_ftp_support%': 0,
# XInput2 multitouch support is disabled by default (use_xi2_mt=0).
# Setting to non-zero value enables XI2 MT. When XI2 MT is enabled,
# the input value also defines the required XI2 minor minimum version.
# For example, use_xi2_mt=2 means XI2.2 or above version is required.
'use_xi2_mt%': 0,
# Use of precompiled headers on Windows.
#
# This is on by default in VS 2010, but off by default for VS
# 2008 because of complications that it can cause with our
# trybots etc.
#
# This variable may be explicitly set to 1 (enabled) or 0
# (disabled) in ~/.gyp/include.gypi or via the GYP command line.
# This setting will override the default.
#
# Note that a setting of 1 is probably suitable for most or all
# Windows developers using VS 2008, since precompiled headers
# provide a build speedup of 20-25%. There are a couple of
# small workarounds you may need to use when using VS 2008 (but
# not 2010), see
# for details.
'chromium_win_pch%': 0,
# Set this to true when building with Clang.
'clang%': 0,
# Enable plug-in installation by default.
'enable_plugin_installation%': 1,
# Enable protector service by default.
'enable_protector_service%': 1,
# Specifies whether to use canvas_skia.cc in place of platform
# specific implementations of gfx::Canvas. Affects text drawing in the
# Chrome UI.
# TODO(asvitkine): Enable this on all platforms and delete this flag.
'use_canvas_skia%': 0,
# Set to "tsan", "memcheck", or "drmemory" to configure the build to work
# with one of those tools.
'build_for_tool%': '',
# Whether tests targets should be run, archived or just have the
# dependencies verified. All the tests targets have the '_run' suffix,
# e.g. base_unittests_run runs the target base_unittests. The test target
# always calls tools/swarm_client/isolate.py. See the script's --help for
# more information and the valid --mode values. Meant to be overriden with
# GYP_DEFINES.
# TODO(maruel): Converted the default from 'check' to 'noop' so work can
# be done while the builders are being reconfigured to check out test data
# files.
'test_isolation_mode%': 'noop',
# It must not be '<(PRODUCT_DIR)' alone, the '/' is necessary otherwise
# gyp will remove duplicate flags, causing isolate.py to be confused.
'test_isolation_outdir%': '<(PRODUCT_DIR)/isolate',
# Force rlz to use chrome's networking stack.
'force_rlz_use_chrome_net%': 1,
'sas_dll_path%': '<(DEPTH)/third_party/platformsdk_win7/files/redist/x86',
'wix_path%': '<(DEPTH)/third_party/wix',
'conditions': [
# TODO(epoger): Figure out how to set use_skia=1 for Mac outside of
# the 'conditions' clause. Initial attempts resulted in chromium and
# webkit disagreeing on its setting.
['OS=="mac"', {
'use_skia%': 1,
}, {
'use_skia%': 1,
}],
# A flag for POSIX platforms
['OS=="win"', {
'os_posix%': 0,
}, {
'os_posix%': 1,
}],
# NSS usage.
['(OS=="linux" or OS=="solaris" or os_bsd==1) and use_openssl==0', {
'use_nss%': 1,
}, {
'use_nss%': 0,
}],
# Flags to use X11 on non-Mac POSIX platforms
['OS=="win" or OS=="mac" or OS=="ios" or OS=="android"', {
'use_glib%': 0,
'use_x11%': 0,
}, {
'use_glib%': 1,
'use_x11%': 1,
}],
# We always use skia text rendering in Aura on Windows, since GDI
# doesn't agree with our BackingStore.
# TODO(beng): remove once skia text rendering is on by default.
['use_aura==1 and OS=="win"', {
'enable_skia_text%': 1,
}],
# A flag to enable or disable our compile-time dependency
# on gnome-keyring. If that dependency is disabled, no gnome-keyring
# support will be available. This option is useful
# for Linux distributions and for Aura.
['chromeos==1 or use_aura==1', {
'use_gnome_keyring%': 0,
}, {
'use_gnome_keyring%': 1,
}],
['toolkit_uses_gtk==1 or OS=="mac" or OS=="ios"', {
# GTK+, Mac and iOS want Title Case strings
'use_titlecase_in_grd_files%': 1,
}],
# Enable file manager extension on Chrome OS.
['chromeos==1', {
'file_manager_extension%': 1,
}, {
'file_manager_extension%': 0,
}],
['OS=="win" or OS=="mac" or (OS=="linux" and use_aura==0)', {
'enable_one_click_signin%': 1,
}],
['OS=="android"', {
'enable_extensions%': 0,
'enable_printing%': 0,
'enable_themes%': 0,
'enable_webrtc%': 0,
'proprietary_codecs%': 1,
'remoting%': 0,
}],
['OS=="ios"', {
'configuration_policy%': 0,
'disable_ftp_support%': 1,
'enable_automation%': 0,
'enable_extensions%': 0,
'enable_printing%': 0,
'enable_themes%': 0,
'enable_webrtc%': 0,
'notifications%': 0,
'remoting%': 0,
}],
# Use GPU accelerated cross process image transport by default
# on linux builds with the Aura window manager
['use_aura==1 and OS=="linux"', {
'ui_compositor_image_transport%': 1,
}, {
'ui_compositor_image_transport%': 0,
}],
# Turn precompiled headers on by default for VS 2010.
['OS=="win" and MSVS_VERSION=="2010" and buildtype!="Official"', {
'chromium_win_pch%': 1
}],
['use_aura==1 or chromeos==1 or OS=="android"', {
'enable_plugin_installation%': 0,
}, {
'enable_plugin_installation%': 1,
}],
['OS=="android" or OS=="ios"', {
'enable_protector_service%': 0,
}, {
'enable_protector_service%': 1,
}],
# linux_use_gold_binary: whether to use the binary checked into
# third_party/gold.
['OS=="linux"', {
'linux_use_gold_binary%': 1,
}, {
'linux_use_gold_binary%': 0,
}],
# linux_use_gold_flags: whether to use build flags that rely on gold.
# On by default for x64 Linux. Temporarily off for ChromeOS as
# it failed on a buildbot.
['OS=="linux" and chromeos==0', {
'linux_use_gold_flags%': 1,
}, {
'linux_use_gold_flags%': 0,
}],
['OS=="android"', {
'enable_captive_portal_detection%': 0,
}, {
'enable_captive_portal_detection%': 1,
}],
# Enable Skia UI text drawing incrementally on different platforms.
#
# On Aura, this allows per-tile painting to be used in the browser
# compositor.
['OS!="mac" and OS!="android"', {
'use_canvas_skia%': 1,
}],
['chromeos==1', {
# When building for ChromeOS we dont want Chromium to use libjpeg_turbo.
'use_libjpeg_turbo%': 0,
}],
['OS=="android"', {
# When building as part of the Android system, use system libraries
# where possible to reduce ROM size.
'use_system_libjpeg%': '<(android_build_type)',
}],
],
# Set this to 1 to use the Google-internal file containing
# official API keys for Google Chrome even in a developer build.
# Setting this variable explicitly to 1 will cause your build to
# fail if the internal file is missing.
#
# Set this to 0 to not use the internal file, even when it
# exists in your checkout.
#
# Leave set to 2 to have this variable implicitly set to 1 if
# you have src/google_apis/internal/google_chrome_api_keys.h in
# your checkout, and implicitly set to 0 if not.
#
# Note that official builds always behave as if this variable
# was explicitly set to 1, i.e. they always use official keys,
# and will fail to build if the internal file is missing.
'use_official_google_api_keys%': 2,
# Set these to bake the specified API keys and OAuth client
# IDs/secrets into your build.
#
# If you create a build without values baked in, you can instead
# set environment variables to provide the keys at runtime (see
# src/google_apis/google_api_keys.h for details). Features that
# require server-side APIs may fail to work if no keys are
# provided.
#
# Note that if you are building an official build or if
# use_official_google_api_keys has been set to 1 (explicitly or
# implicitly), these values will be ignored and the official
# keys will be used instead.
'google_api_key%': '',
'google_default_client_id%': '',
'google_default_client_secret%': '',
},
# Copy conditionally-set variables out one scope.
'branding%': '<(branding)',
'buildtype%': '<(buildtype)',
'target_arch%': '<(target_arch)',
'host_arch%': '<(host_arch)',
'library%': 'static_library',
'toolkit_views%': '<(toolkit_views)',
'ui_compositor_image_transport%': '<(ui_compositor_image_transport)',
'use_aura%': '<(use_aura)',
'use_ash%': '<(use_ash)',
'use_openssl%': '<(use_openssl)',
'use_ibus%': '<(use_ibus)',
'use_nss%': '<(use_nss)',
'os_bsd%': '<(os_bsd)',
'os_posix%': '<(os_posix)',
'use_glib%': '<(use_glib)',
'toolkit_uses_gtk%': '<(toolkit_uses_gtk)',
'use_skia%': '<(use_skia)',
'use_x11%': '<(use_x11)',
'use_gnome_keyring%': '<(use_gnome_keyring)',
'linux_fpic%': '<(linux_fpic)',
'enable_pepper_threading%': '<(enable_pepper_threading)',
'chromeos%': '<(chromeos)',
'enable_viewport%': '<(enable_viewport)',
'enable_hidpi%': '<(enable_hidpi)',
'enable_touch_ui%': '<(enable_touch_ui)',
'use_xi2_mt%':'<(use_xi2_mt)',
'file_manager_extension%': '<(file_manager_extension)',
'inside_chromium_build%': '<(inside_chromium_build)',
'fastbuild%': '<(fastbuild)',
'dcheck_always_on%': '<(dcheck_always_on)',
'python_ver%': '<(python_ver)',
'arm_version%': '<(arm_version)',
'armv7%': '<(armv7)',
'arm_neon%': '<(arm_neon)',
'arm_neon_optional%': '<(arm_neon_optional)',
'sysroot%': '<(sysroot)',
'system_libdir%': '<(system_libdir)',
'component%': '<(component)',
'use_titlecase_in_grd_files%': '<(use_titlecase_in_grd_files)',
'use_third_party_translations%': '<(use_third_party_translations)',
'remoting%': '<(remoting)',
'enable_one_click_signin%': '<(enable_one_click_signin)',
'enable_webrtc%': '<(enable_webrtc)',
'chromium_win_pch%': '<(chromium_win_pch)',
'configuration_policy%': '<(configuration_policy)',
'safe_browsing%': '<(safe_browsing)',
'input_speech%': '<(input_speech)',
'notifications%': '<(notifications)',
'clang_use_chrome_plugins%': '<(clang_use_chrome_plugins)',
'asan%': '<(asan)',
'tsan%': '<(tsan)',
'clang_type_profiler%': '<(clang_type_profiler)',
'order_profiling%': '<(order_profiling)',
'order_text_section%': '<(order_text_section)',
'enable_extensions%': '<(enable_extensions)',
'enable_web_intents%': '<(enable_web_intents)',
'enable_web_intents_tag%': '<(enable_web_intents_tag)',
'enable_plugin_installation%': '<(enable_plugin_installation)',
'enable_protector_service%': '<(enable_protector_service)',
'enable_session_service%': '<(enable_session_service)',
'enable_themes%': '<(enable_themes)',
'use_oem_wallpaper%': '<(use_oem_wallpaper)',
'enable_background%': '<(enable_background)',
'linux_use_gold_binary%': '<(linux_use_gold_binary)',
'linux_use_gold_flags%': '<(linux_use_gold_flags)',
'use_canvas_skia%': '<(use_canvas_skia)',
'test_isolation_mode%': '<(test_isolation_mode)',
'test_isolation_outdir%': '<(test_isolation_outdir)',
'enable_automation%': '<(enable_automation)',
'enable_printing%': '<(enable_printing)',
'enable_captive_portal_detection%': '<(enable_captive_portal_detection)',
'disable_ftp_support%': '<(disable_ftp_support)',
'force_rlz_use_chrome_net%': '<(force_rlz_use_chrome_net)',
'enable_task_manager%': '<(enable_task_manager)',
'sas_dll_path%': '<(sas_dll_path)',
'wix_path%': '<(wix_path)',
'android_upstream_bringup%': '<(android_upstream_bringup)',
'use_libjpeg_turbo%': '<(use_libjpeg_turbo)',
'use_system_libjpeg%': '<(use_system_libjpeg)',
'android_build_type%': '<(android_build_type)',
'use_official_google_api_keys%': '<(use_official_google_api_keys)',
'google_api_key%': '<(google_api_key)',
'google_default_client_id%': '<(google_default_client_id)',
'google_default_client_secret%': '<(google_default_client_secret)',
# Use system yasm instead of bundled one.
'use_system_yasm%': 0,
# Default to enabled PIE; this is important for ASLR but we may need to be
# able to turn it off for various reasons.
'linux_disable_pie%': 0,
# The release channel that this build targets. This is used to restrict
# channel-specific build options, like which installer packages to create.
# The default is 'all', which does no channel-specific filtering.
'channel%': 'all',
# Override chromium_mac_pch and set it to 0 to suppress the use of
# precompiled headers on the Mac. Prefix header injection may still be
# used, but prefix headers will not be precompiled. This is useful when
# using distcc to distribute a build to compile slaves that don't
# share the same compiler executable as the system driving the compilation,
# because precompiled headers rely on pointers into a specific compiler
# executable's image. Setting this to 0 is needed to use an experimental
# Linux-Mac cross compiler distcc farm.
'chromium_mac_pch%': 1,
# The default value for mac_strip in target_defaults. This cannot be
# set there, per the comment about variable% in a target_defaults.
'mac_strip_release%': 1,
# Set to 1 to enable code coverage. In addition to build changes
# (e.g. extra CFLAGS), also creates a new target in the src/chrome
# project file called "coverage".
# Currently ignored on Windows.
'coverage%': 0,
# Set to 1 to force Visual C++ to use legacy debug information format /Z7.
# This is useful for parallel compilation tools which can't support /Zi.
# Only used on Windows.
'win_z7%' : 0,
# Although base/allocator lets you select a heap library via an
# environment variable, the libcmt shim it uses sometimes gets in
# the way. To disable it entirely, and switch to normal msvcrt, do e.g.
# 'win_use_allocator_shim': 0,
# 'win_release_RuntimeLibrary': 2
# to ~/.gyp/include.gypi, gclient runhooks --force, and do a release build.
'win_use_allocator_shim%': 1, # 1 = shim allocator via libcmt; 0 = msvcrt
# Whether usage of OpenMAX is enabled.
'enable_openmax%': 0,
# Whether proprietary audio/video codecs are assumed to be included with
# this build (only meaningful if branding!=Chrome).
'proprietary_codecs%': 0,
# TODO(bradnelson): eliminate this when possible.
# To allow local gyp files to prevent release.vsprops from being included.
# Yes(1) means include release.vsprops.
# Once all vsprops settings are migrated into gyp, this can go away.
'msvs_use_common_release%': 1,
# TODO(bradnelson): eliminate this when possible.
# To allow local gyp files to override additional linker options for msvs.
# Yes(1) means set use the common linker options.
'msvs_use_common_linker_extras%': 1,
# TODO(sgk): eliminate this if possible.
# It would be nicer to support this via a setting in 'target_defaults'
# in chrome/app/locales/locales.gypi overriding the setting in the
# 'Debug' configuration in the 'target_defaults' dict below,
# but that doesn't work as we'd like.
'msvs_debug_link_incremental%': '2',
# Needed for some of the largest modules.
'msvs_debug_link_nonincremental%': '1',
# Turns on Use Library Dependency Inputs for linking chrome.dll on Windows
# to get incremental linking to be faster in debug builds.
'incremental_chrome_dll%': '0',
# The default settings for third party code for treating
# warnings-as-errors. Ideally, this would not be required, however there
# is some third party code that takes a long time to fix/roll. So, this
# flag allows us to have warnings as errors in general to prevent
# regressions in most modules, while working on the bits that are
# remaining.
'win_third_party_warn_as_error%': 'true',
# This is the location of the sandbox binary. Chrome looks for this before
# running the zygote process. If found, and SUID, it will be used to
# sandbox the zygote process and, thus, all renderer processes.
'linux_sandbox_path%': '',
# Set this to true to enable SELinux support.
'selinux%': 0,
# Clang stuff.
'clang%': '<(clang)',
'make_clang_dir%': 'third_party/llvm-build/Release+Asserts',
# These two variables can be set in GYP_DEFINES while running
# |gclient runhooks| to let clang run a plugin in every compilation.
# Only has an effect if 'clang=1' is in GYP_DEFINES as well.
# Example:
# GYP_DEFINES='clang=1 clang_load=/abs/path/to/libPrintFunctionNames.dylib clang_add_plugin=print-fns' gclient runhooks
'clang_load%': '',
'clang_add_plugin%': '',
# The default type of gtest.
'gtest_target_type%': 'executable',
# Enable sampling based profiler.
'profiling%': '0',
# Enable strict glibc debug mode.
'glibcxx_debug%': 0,
# Override whether we should use Breakpad on Linux. I.e. for Chrome bot.
'linux_breakpad%': 0,
# And if we want to dump symbols for Breakpad-enabled builds.
'linux_dump_symbols%': 0,
# And if we want to strip the binary after dumping symbols.
'linux_strip_binary%': 0,
# Strip the test binaries needed for Linux reliability tests.
'linux_strip_reliability_tests%': 0,
# Enable TCMalloc.
'linux_use_tcmalloc%': 1,
# Disable TCMalloc's debugallocation.
'linux_use_debugallocation%': 0,
# Disable TCMalloc's heapchecker.
'linux_use_heapchecker%': 0,
# Disable shadow stack keeping used by heapcheck to unwind the stacks
# better.
'linux_keep_shadow_stacks%': 0,
# Set to 1 to link against libgnome-keyring instead of using dlopen().
'linux_link_gnome_keyring%': 0,
# Set to 1 to link against gsettings APIs instead of using dlopen().
'linux_link_gsettings%': 0,
# Set Thumb compilation flags.
'arm_thumb%': 0,
# Set ARM fpu compilation flags (only meaningful if armv7==1 and
# arm_neon==0).
'arm_fpu%': 'vfpv3',
# Set ARM float abi compilation flag.
'arm_float_abi%': 'softfp',
# Enable new NPDevice API.
'enable_new_npdevice_api%': 0,
# Enable EGLImage support in OpenMAX
'enable_eglimage%': 1,
# Enable a variable used elsewhere throughout the GYP files to determine
# whether to compile in the sources for the GPU plugin / process.
'enable_gpu%': 1,
# .gyp files or targets should set chromium_code to 1 if they build
# Chromium-specific code, as opposed to external code. This variable is
# used to control such things as the set of warnings to enable, and
# whether warnings are treated as errors.
'chromium_code%': 0,
'release_valgrind_build%': 0,
# TODO(thakis): Make this a blacklist instead, http://crbug.com/101600
'enable_wexit_time_destructors%': 0,
# Set to 1 to compile with the built in pdf viewer.
'internal_pdf%': 0,
# Set to 1 to compile with the OpenGL ES 2.0 conformance tests.
'internal_gles2_conform_tests%': 0,
# NOTE: When these end up in the Mac bundle, we need to replace '-' for '_'
# so Cocoa is happy (http://crbug.com/20441).
'locales': [
'am', 'ar', 'bg', 'bn', 'ca', 'cs', 'da', 'de', 'el', 'en-GB',
'en-US', 'es-419', 'es', 'et', 'fa', 'fi', 'fil', 'fr', 'gu', 'he',
'hi', 'hr', 'hu', 'id', 'it', 'ja', 'kn', 'ko', 'lt', 'lv',
'ml', 'mr', 'ms', 'nb', 'nl', 'pl', 'pt-BR', 'pt-PT', 'ro', 'ru',
'sk', 'sl', 'sr', 'sv', 'sw', 'ta', 'te', 'th', 'tr', 'uk',
'vi', 'zh-CN', 'zh-TW',
],
# Pseudo locales are special locales which are used for testing and
# debugging. They don't get copied to the final app. For more info,
'pseudo_locales': [
'fake-bidi',
],
'grit_defines': [],
# If debug_devtools is set to 1, JavaScript files for DevTools are
# stored as is and loaded from disk. Otherwise, a concatenated file
# is stored in resources.pak. It is still possible to load JS files
# from disk by passing --debug-devtools cmdline switch.
'debug_devtools%': 0,
# The Java Bridge is not compiled in by default.
'java_bridge%': 0,
# Code signing for iOS binaries. The bots need to be able to disable this.
'chromium_ios_signing%': 1,
# This flag is only used when disable_nacl==0 and disables all those
# subcomponents which would require the installation of a native_client
# untrusted toolchain.
'disable_nacl_untrusted%': 0,
# Disable Dart by default.
'enable_dart%': 0,
# The desired version of Windows SDK can be set in ~/.gyp/include.gypi.
'msbuild_toolset%': '',
# Native Client is enabled by default.
'disable_nacl%': 0,
# Whether to build full debug version for Debug configuration on Android.
# Compared to full debug version, the default Debug configuration on Android
# has no full v8 debug, has size optimization and linker gc section, so that
# we can build a debug version with acceptable size and performance.
'android_full_debug%': 0,
# Sets the default version name and code for Android app, by default we
# do a developer build.
'android_app_version_name%': 'Developer Build',
'android_app_version_code%': 0,
'sas_dll_exists': 0, # '<!(<(PYTHON) <(DEPTH)/build/dir_exists.py <(sas_dll_path))',
'wix_exists': 0, # '<!(<(PYTHON) <(DEPTH)/build/dir_exists.py <(wix_path))',
'windows_sdk_default_path': '<(DEPTH)/third_party/platformsdk_win8/files',
# 'directx_sdk_default_path': '<(DEPTH)/third_party/directxsdk/files',
'windows_sdk_path%': '<(windows_sdk_default_path)',
'conditions': [
#['"<!(<(PYTHON) <(DEPTH)/build/dir_exists.py <(windows_sdk_default_path))"=="True"', {
# 'windows_sdk_path%': '<(windows_sdk_default_path)',
#}, {
# 'windows_sdk_path%': 'C:/Program Files (x86)/Windows Kits/8.0',
#}],
#['OS=="win" and "<!(<(PYTHON) <(DEPTH)/build/dir_exists.py <(directx_sdk_default_path))"=="True"', {
# 'directx_sdk_path%': '<(directx_sdk_default_path)',
#}, {
# 'directx_sdk_path%': '$(DXSDK_DIR)',
#}],
# If use_official_google_api_keys is already set (to 0 or 1), we
# do none of the implicit checking. If it is set to 1 and the
# internal keys file is missing, the build will fail at compile
# time. If it is set to 0 and keys are not provided by other
# means, a warning will be printed at compile time.
['use_official_google_api_keys==2', {
'use_official_google_api_keys%':
'<!(<(PYTHON) <(DEPTH)/google_apis/build/check_internal.py <(DEPTH)/google_apis/internal/google_chrome_api_keys.h)',
}],
['os_posix==1 and OS!="mac" and OS!="ios"', {
# Figure out the python architecture to decide if we build pyauto.
# disabled for mozilla because windows != mac and this runs a shell script
# 'python_arch%': '<!(<(DEPTH)/build/linux/python_arch.sh <(sysroot)/usr/<(system_libdir)/libpython<(python_ver).so.1.0)',
'conditions': [
# TODO(glider): set clang to 1 earlier for ASan and TSan builds so
# that it takes effect here.
# disabled for Mozilla since it doesn't use this, and 'msys' messes $(CXX) up
['build_with_mozilla==0 and clang==0 and asan==0 and tsan==0', {
# This will set gcc_version to XY if you are running gcc X.Y.*.
'gcc_version%': '<!(<(PYTHON) <(DEPTH)/build/compiler_version.py)',
}, {
'gcc_version%': 0,
}],
['branding=="Chrome"', {
'linux_breakpad%': 1,
}],
# All Chrome builds have breakpad symbols, but only process the
# symbols from official builds.
['(branding=="Chrome" and buildtype=="Official")', {
'linux_dump_symbols%': 1,
}],
],
}], # os_posix==1 and OS!="mac" and OS!="ios"
['OS=="ios"', {
'disable_nacl%': 1,
'enable_gpu%': 0,
'icu_use_data_file_flag%': 1,
'use_system_bzip2%': 1,
'use_system_libxml%': 1,
'use_system_sqlite%': 1,
# The Mac SDK is set for iOS builds and passed through to Mac
# sub-builds. This allows the Mac sub-build SDK in an iOS build to be
# overridden from the command line the same way it is for a Mac build.
'mac_sdk%': '',
# iOS SDK and deployment target support. The iOS 5.0 SDK is actually
# what is required, but the value is left blank so when it is set in
# the project files it will be the "current" iOS SDK. Forcing 5.0
# even though it is "current" causes Xcode to spit out a warning for
# every single project file for not using the "current" SDK.
'ios_sdk%': '',
'ios_sdk_path%': '',
'ios_deployment_target%': '4.3',
'conditions': [
# ios_product_name is set to the name of the .app bundle as it should
# appear on disk.
['branding=="Chrome"', {
'ios_product_name%': 'Chrome',
}, { # else: branding!="Chrome"
'ios_product_name%': 'Chromium',
}],
['branding=="Chrome" and buildtype=="Official"', {
'ios_breakpad%': 1,
}, { # else: branding!="Chrome" or buildtype!="Official"
'ios_breakpad%': 0,
}],
],
}], # OS=="ios"
['OS=="android"', {
# Provides an absolute path to PRODUCT_DIR (e.g. out/Release). Used
# to specify the output directory for Ant in the Android build.
'ant_build_out': '`cd <(PRODUCT_DIR) && pwd -P`',
# Uses Android's crash report system
'linux_breakpad%': 0,
# Always uses openssl.
'use_openssl%': 1,
'proprietary_codecs%': '<(proprietary_codecs)',
'enable_task_manager%': 0,
'safe_browsing%': 0,
'configuration_policy%': 0,
'input_speech%': 0,
'enable_web_intents%': 0,
'enable_automation%': 0,
'java_bridge%': 1,
'build_ffmpegsumo%': 0,
'linux_use_tcmalloc%': 0,
# Disable Native Client.
'disable_nacl%': 1,
# Android does not support background apps.
'enable_background%': 0,
# Sessions are store separately in the Java side.
'enable_session_service%': 0,
# Set to 1 once we have a notification system for Android.
'notifications%': 0,
'p2p_apis%' : 0,
# TODO(jrg): when 'gtest_target_type'=='shared_library' and
# OS==android, make all gtest_targets depend on
# testing/android/native_test.gyp:native_test_apk.
'gtest_target_type%': 'shared_library',
# Uses system APIs for decoding audio and video.
'use_libffmpeg%': '0',
# Always use the chromium skia. The use_system_harfbuzz needs to
# match use_system_skia.
'use_system_skia%': '0',
'use_system_harfbuzz%': '0',
# Configure crash reporting and build options based on release type.
'conditions': [
['buildtype=="Official"', {
# Only report crash dumps for Official builds.
'linux_breakpad%': 1,
}, {
'linux_breakpad%': 0,
}],
],
# When building as part of the Android system, use system libraries
# where possible to reduce ROM size.
# TODO(steveblock): Investigate using the system version of sqlite.
'use_system_sqlite%': 0, # '<(android_build_type)',
'use_system_expat%': '<(android_build_type)',
'use_system_icu%': '<(android_build_type)',
'use_system_stlport%': '<(android_build_type)',
# Copy it out one scope.
'android_build_type%': '<(android_build_type)',
}], # OS=="android"
['OS=="mac"', {
'variables': {
# Mac OS X SDK and deployment target support. The SDK identifies
# the version of the system headers that will be used, and
# corresponds to the MAC_OS_X_VERSION_MAX_ALLOWED compile-time
# macro. "Maximum allowed" refers to the operating system version
# whose APIs are available in the headers. The deployment target
# identifies the minimum system version that the built products are
# expected to function on. It corresponds to the
# MAC_OS_X_VERSION_MIN_REQUIRED compile-time macro. To ensure these
# macros are available, #include <AvailabilityMacros.h>. Additional
# documentation on these macros is available at
# Chrome normally builds with the Mac OS X 10.6 SDK and sets the
# deployment target to 10.6. Other projects, such as O3D, may
# override these defaults.
# Normally, mac_sdk_min is used to find an SDK that Xcode knows
# about that is at least the specified version. In official builds,
# the SDK must match mac_sdk_min exactly. If the SDK is installed
# someplace that Xcode doesn't know about, set mac_sdk_path to the
# path to the SDK; when set to a non-empty string, SDK detection
# based on mac_sdk_min will be bypassed entirely.
'mac_sdk_min%': '10.6',
'mac_sdk_path%': '',
'mac_deployment_target%': '10.6',
},
'mac_sdk_min': '<(mac_sdk_min)',
'mac_sdk_path': '<(mac_sdk_path)',
'mac_deployment_target': '<(mac_deployment_target)',
# Enable clang on mac by default!
'clang%': 1,
# Compile in Breakpad support by default so that it can be
# tested, even if it is not enabled by default at runtime.
'mac_breakpad_compiled_in%': 1,
'conditions': [
# mac_product_name is set to the name of the .app bundle as it should
# appear on disk. This duplicates data from
# chrome/app/theme/chromium/BRANDING and
# chrome/app/theme/google_chrome/BRANDING, but is necessary to get
# these names into the build system.
['branding=="Chrome"', {
'mac_product_name%': 'Google Chrome',
}, { # else: branding!="Chrome"
'mac_product_name%': 'Chromium',
}],
['branding=="Chrome" and buildtype=="Official"', {
'mac_sdk%': '<!(<(PYTHON) <(DEPTH)/build/mac/find_sdk.py --verify <(mac_sdk_min) --sdk_path=<(mac_sdk_path))',
# Enable uploading crash dumps.
'mac_breakpad_uploads%': 1,
# Enable dumping symbols at build time for use by Mac Breakpad.
'mac_breakpad%': 1,
# Enable Keystone auto-update support.
'mac_keystone%': 1,
}, { # else: branding!="Chrome" or buildtype!="Official"
'mac_sdk%': '', #'<!(<(PYTHON) <(DEPTH)/build/mac/find_sdk.py <(mac_sdk_min))',
'mac_breakpad_uploads%': 0,
'mac_breakpad%': 0,
'mac_keystone%': 0,
}],
],
}], # OS=="mac"
['OS=="win"', {
'conditions': [
['component=="shared_library"', {
'win_use_allocator_shim%': 0,
}],
['component=="shared_library" and "<(GENERATOR)"=="ninja"', {
# Only enabled by default for ninja because it's buggy in VS.
# Not enabled for component=static_library because some targets
# are too large and the toolchain fails due to the size of the
# .obj files.
'incremental_chrome_dll%': 1,
}],
# Don't do incremental linking for large modules on 32-bit.
['MSVS_OS_BITS==32', {
'msvs_large_module_debug_link_mode%': '1', # No
},{
'msvs_large_module_debug_link_mode%': '2', # Yes
}],
['MSVS_VERSION=="2010e" or MSVS_VERSION=="2008e" or MSVS_VERSION=="2005e"', {
'msvs_express%': 1,
'secure_atl%': 0,
},{
'msvs_express%': 0,
'secure_atl%': 1,
}],
],
'nacl_win64_defines': [
# This flag is used to minimize dependencies when building
# Native Client loader for 64-bit Windows.
'NACL_WIN64',
],
}],
['os_posix==1 and chromeos==0 and OS!="android"', {
'use_cups%': 1,
}, {
'use_cups%': 0,
}],
# Native Client glibc toolchain is enabled by default except on arm.
['target_arch=="arm"', {
'disable_glibc%': 1,
}, {
'disable_glibc%': 0,
}],
# Disable SSE2 when building for ARM or MIPS.
['target_arch=="arm" or target_arch=="mipsel"', {
'disable_sse2%': 1,
}, {
'disable_sse2%': '<(disable_sse2)',
}],
# Set the relative path from this file to the GYP file of the JPEG
# library used by Chromium.
['use_system_libjpeg==1 or use_libjpeg_turbo==0', {
# Configuration for using the system libjeg is here.
'libjpeg_gyp_path': '../third_party/libjpeg/libjpeg.gyp',
}, {
'libjpeg_gyp_path': '../third_party/libjpeg_turbo/libjpeg.gyp',
}],
# Options controlling the use of GConf (the classic GNOME configuration
# system) and GIO, which contains GSettings (the new GNOME config system).
['chromeos==1', {
'use_gconf%': 0,
'use_gio%': 0,
}, {
'use_gconf%': 1,
'use_gio%': 1,
}],
# Set up -D and -E flags passed into grit.
['branding=="Chrome"', {
# TODO(mmoss) The .grd files look for _google_chrome, but for
# consistency they should look for google_chrome_build like C++.
'grit_defines': ['-D', '_google_chrome',
'-E', 'CHROMIUM_BUILD=google_chrome'],
}, {
'grit_defines': ['-D', '_chromium',
'-E', 'CHROMIUM_BUILD=chromium'],
}],
['chromeos==1', {
'grit_defines': ['-D', 'chromeos', '-D', 'scale_factors=2x'],
}],
['toolkit_views==1', {
'grit_defines': ['-D', 'toolkit_views'],
}],
['use_aura==1', {
'grit_defines': ['-D', 'use_aura'],
}],
['use_ash==1', {
'grit_defines': ['-D', 'use_ash'],
}],
['use_nss==1', {
'grit_defines': ['-D', 'use_nss'],
}],
['file_manager_extension==1', {
'grit_defines': ['-D', 'file_manager_extension'],
}],
['remoting==1', {
'grit_defines': ['-D', 'remoting'],
}],
['use_titlecase_in_grd_files==1', {
'grit_defines': ['-D', 'use_titlecase'],
}],
['use_third_party_translations==1', {
'grit_defines': ['-D', 'use_third_party_translations'],
'locales': [
'ast', 'bs', 'ca@valencia', 'en-AU', 'eo', 'eu', 'gl', 'hy', 'ia',
'ka', 'ku', 'kw', 'ms', 'ug'
],
}],
['OS=="android"', {
'grit_defines': ['-D', 'android'],
}],
['OS=="mac"', {
'grit_defines': ['-D', 'scale_factors=2x'],
}],
['OS == "ios"', {
'grit_defines': [
# define for iOS specific resources.
'-D', 'ios',
# iOS uses a whitelist to filter resources.
'-w', '<(DEPTH)/build/ios/grit_whitelist.txt'
],
}],
['enable_extensions==1', {
'grit_defines': ['-D', 'enable_extensions'],
}],
['enable_printing==1', {
'grit_defines': ['-D', 'enable_printing'],
}],
['enable_themes==1', {
'grit_defines': ['-D', 'enable_themes'],
}],
['use_oem_wallpaper==1', {
'grit_defines': ['-D', 'use_oem_wallpaper'],
}],
['clang_use_chrome_plugins==1 and OS!="win"', {
'clang_chrome_plugins_flags': [
'<!@(<(DEPTH)/tools/clang/scripts/plugin_flags.sh)'
],
}],
['enable_web_intents_tag==1', {
'grit_defines': ['-D', 'enable_web_intents_tag'],
}],
['asan==1', {
'clang%': 1,
}],
['asan==1 and OS=="mac"', {
'component': "static_library",
}],
['tsan==1', {
'clang%': 1,
}],
['OS=="linux" and clang_type_profiler==1', {
'clang%': 1,
'clang_use_chrome_plugins%': 0,
'make_clang_dir%': 'third_party/llvm-allocated-type/Linux_x64',
}],
# On valgrind bots, override the optimizer settings so we don't inline too
# much and make the stacks harder to figure out.
#
# TODO(rnk): Kill off variables that no one else uses and just implement
# them under a build_for_tool== condition.
['build_for_tool=="memcheck" or build_for_tool=="tsan"', {
# gcc flags
'mac_debug_optimization': '1',
'mac_release_optimization': '1',
'release_optimize': '1',
'no_gc_sections': 1,
'debug_extra_cflags': '-g -fno-inline -fno-omit-frame-pointer '
'-fno-builtin -fno-optimize-sibling-calls',
'release_extra_cflags': '-g -fno-inline -fno-omit-frame-pointer '
'-fno-builtin -fno-optimize-sibling-calls',
# MSVS flags for TSan on Pin and Windows.
'win_debug_RuntimeChecks': '0',
'win_debug_disable_iterator_debugging': '1',
'win_debug_Optimization': '1',
'win_debug_InlineFunctionExpansion': '0',
'win_release_InlineFunctionExpansion': '0',
'win_release_OmitFramePointers': '0',
'linux_use_tcmalloc': 1,
'release_valgrind_build': 1,
'werror': '',
'component': 'static_library',
'use_system_zlib': 0,
}],
# Build tweaks for DrMemory.
# TODO(rnk): Combine with tsan config to share the builder.
['build_for_tool=="drmemory"', {
# These runtime checks force initialization of stack vars which blocks
# DrMemory's uninit detection.
'win_debug_RuntimeChecks': '0',
# Iterator debugging is slow.
'win_debug_disable_iterator_debugging': '1',
# Try to disable optimizations that mess up stacks in a release build.
'win_release_InlineFunctionExpansion': '0',
'win_release_OmitFramePointers': '0',
# Ditto for debug, to support bumping win_debug_Optimization.
'win_debug_InlineFunctionExpansion': 0,
'win_debug_OmitFramePointers': 0,
# Keep the code under #ifndef NVALGRIND.
'release_valgrind_build': 1,
}],
],
# List of default apps to install in new profiles. The first list contains
# the source files as found in svn. The second list, used only for linux,
# contains the destination location for each of the files. When a crx
# is added or removed from the list, the chrome/browser/resources/
# default_apps/external_extensions.json file must also be updated.
'default_apps_list': [
'browser/resources/default_apps/external_extensions.json',
'browser/resources/default_apps/gmail.crx',
'browser/resources/default_apps/search.crx',
'browser/resources/default_apps/youtube.crx',
'browser/resources/default_apps/drive.crx',
'browser/resources/default_apps/docs.crx',
],
'default_apps_list_linux_dest': [
'<(PRODUCT_DIR)/default_apps/external_extensions.json',
'<(PRODUCT_DIR)/default_apps/gmail.crx',
'<(PRODUCT_DIR)/default_apps/search.crx',
'<(PRODUCT_DIR)/default_apps/youtube.crx',
'<(PRODUCT_DIR)/default_apps/drive.crx',
'<(PRODUCT_DIR)/default_apps/docs.crx',
],
},
'target_defaults': {
'variables': {
# The condition that operates on chromium_code is in a target_conditions
# section, and will not have access to the default fallback value of
# chromium_code at the top of this file, or to the chromium_code
# variable placed at the root variables scope of .gyp files, because
# those variables are not set at target scope. As a workaround,
# if chromium_code is not set at target scope, define it in target scope
# to contain whatever value it has during early variable expansion.
# That's enough to make it available during target conditional
# processing.
'chromium_code%': '<(chromium_code)',
'win_release_Optimization%': '2', # 2 = /Os
'win_debug_Optimization%': '0', # 0 = /Od
# Tri-state: blank is default, 1 on, 0 off
'win_release_OmitFramePointers%': '0',
# Tri-state: blank is default, 1 on, 0 off
'win_debug_OmitFramePointers%': '',
'win_debug_RuntimeChecks%': '3', # 3 = all checks enabled, 0 = off
'win_debug_InlineFunctionExpansion%': '', # empty = default, 0 = off,
'win_release_InlineFunctionExpansion%': '2', # 1 = only __inline, 2 = max
# VS inserts quite a lot of extra checks to algorithms like
# std::partial_sort in Debug build which make them O(N^2)
# instead of O(N*logN). This is particularly slow under memory
# tools like ThreadSanitizer so we want it to be disablable.
'win_debug_disable_iterator_debugging%': '0',
'release_extra_cflags%': '',
'debug_extra_cflags%': '',
'release_valgrind_build%': '<(release_valgrind_build)',
# the non-qualified versions are widely assumed to be *nix-only
'win_release_extra_cflags%': '',
'win_debug_extra_cflags%': '',
# TODO(thakis): Make this a blacklist instead, http://crbug.com/101600
'enable_wexit_time_destructors%': '<(enable_wexit_time_destructors)',
# Only used by Windows build for now. Can be used to build into a
# differet output directory, e.g., a build_dir_prefix of VS2010_ would
# output files in src/build/VS2010_{Debug,Release}.
'build_dir_prefix%': '',
# Targets are by default not nacl untrusted code.
'nacl_untrusted_build%': 0,
'conditions': [
['OS=="win" and component=="shared_library"', {
'win_release_RuntimeLibrary%': '2', # 2 = /MD (nondebug DLL)
'win_debug_RuntimeLibrary%': '3', # 3 = /MDd (debug DLL)
}, {
'win_release_RuntimeLibrary%': '0', # 0 = /MT (nondebug static)
'win_debug_RuntimeLibrary%': '1', # 1 = /MTd (debug static)
}],
['OS=="ios"', {
'mac_release_optimization%': 's', # Use -Os unless overridden
'mac_debug_optimization%': '0', # Use -O0 unless overridden
}, {
'mac_release_optimization%': '3', # Use -O3 unless overridden
'mac_debug_optimization%': '0', # Use -O0 unless overridden
}],
],
},
'conditions': [
['OS=="linux" and linux_use_tcmalloc==1 and clang_type_profiler==1', {
'cflags_cc!': ['-fno-rtti'],
'cflags_cc+': [
'-frtti',
'-gline-tables-only',
'-fintercept-allocation-functions',
],
'defines': ['TYPE_PROFILING'],
'dependencies': [
'<(DEPTH)/base/allocator/allocator.gyp:type_profiler',
],
}],
['OS=="win" and "<(msbuild_toolset)"!=""', {
'msbuild_toolset': '<(msbuild_toolset)',
}],
['branding=="Chrome"', {
'defines': ['GOOGLE_CHROME_BUILD'],
}, { # else: branding!="Chrome"
'defines': ['CHROMIUM_BUILD'],
}],
['OS=="mac" and component=="shared_library"', {
'xcode_settings': {
'DYLIB_INSTALL_NAME_BASE': '@rpath',
'LD_RUNPATH_SEARCH_PATHS': [
# For unbundled binaries.
'@loader_path/.',
# For bundled binaries, to get back from Binary.app/Contents/MacOS.
'@loader_path/../../..',
],
},
}],
['branding=="Chrome" and (OS=="win" or OS=="mac")', {
'defines': ['ENABLE_RLZ'],
}],
['component=="shared_library"', {
'defines': ['COMPONENT_BUILD'],
}],
['toolkit_views==1', {
'defines': ['TOOLKIT_VIEWS=1'],
}],
['ui_compositor_image_transport==1', {
'defines': ['UI_COMPOSITOR_IMAGE_TRANSPORT'],
}],
['use_aura==1', {
'defines': ['USE_AURA=1'],
}],
['use_ash==1', {
'defines': ['USE_ASH=1'],
}],
['use_libjpeg_turbo==1', {
'defines': ['USE_LIBJPEG_TURBO=1'],
}],
['use_nss==1', {
'defines': ['USE_NSS=1'],
}],
['enable_one_click_signin==1', {
'defines': ['ENABLE_ONE_CLICK_SIGNIN'],
}],
['toolkit_uses_gtk==1 and toolkit_views==0', {
# TODO(erg): We are progressively sealing up use of deprecated features
# in gtk in preparation for an eventual porting to gtk3.
'defines': ['GTK_DISABLE_SINGLE_INCLUDES=1'],
}],
['chromeos==1', {
'defines': ['OS_CHROMEOS=1'],
}],
['use_xi2_mt!=0', {
'defines': ['USE_XI2_MT=<(use_xi2_mt)'],
}],
['file_manager_extension==1', {
'defines': ['FILE_MANAGER_EXTENSION=1'],
}],
['profiling==1', {
'defines': ['ENABLE_PROFILING=1'],
}],
['OS=="linux" and glibcxx_debug==1', {
'defines': ['_GLIBCXX_DEBUG=1',],
'cflags_cc!': ['-fno-rtti'],
'cflags_cc+': ['-frtti', '-g'],
}],
['OS=="linux"', {
# we need lrint(), which is ISOC99, and Xcode
# already forces -std=c99 for mac below
'defines': ['_ISOC99_SOURCE=1'],
}],
['remoting==1', {
'defines': ['ENABLE_REMOTING=1'],
}],
['enable_webrtc==1', {
'defines': ['ENABLE_WEBRTC=1'],
}],
['proprietary_codecs==1', {
'defines': ['USE_PROPRIETARY_CODECS'],
}],
['enable_pepper_threading==1', {
'defines': ['ENABLE_PEPPER_THREADING'],
}],
['enable_viewport==1', {
'defines': ['ENABLE_VIEWPORT'],
}],
['configuration_policy==1', {
'defines': ['ENABLE_CONFIGURATION_POLICY'],
}],
['input_speech==1', {
'defines': ['ENABLE_INPUT_SPEECH'],
}],
['notifications==1', {
'defines': ['ENABLE_NOTIFICATIONS'],
}],
['enable_hidpi==1', {
'defines': ['ENABLE_HIDPI=1'],
}],
['fastbuild!=0', {
'conditions': [
# For Windows and Mac, we don't genererate debug information.
['OS=="win" or OS=="mac"', {
'msvs_settings': {
'VCLinkerTool': {
'GenerateDebugInformation': 'false',
},
'VCCLCompilerTool': {
'DebugInformationFormat': '0',
}
},
'xcode_settings': {
'GCC_GENERATE_DEBUGGING_SYMBOLS': 'NO',
},
}, { # else: OS != "win", generate less debug information.
'variables': {
'debug_extra_cflags': '-g1',
},
}],
# Clang creates chubby debug information, which makes linking very
# slow. For now, don't create debug information with clang. See
['(OS=="linux" or OS=="android") and clang==1', {
'variables': {
'debug_extra_cflags': '-g0',
},
}],
], # conditions for fastbuild.
}], # fastbuild!=0
['dcheck_always_on!=0', {
'defines': ['DCHECK_ALWAYS_ON=1'],
}], # dcheck_always_on!=0
['selinux==1', {
'defines': ['CHROMIUM_SELINUX=1'],
}],
['win_use_allocator_shim==0', {
'conditions': [
['OS=="win"', {
'defines': ['NO_TCMALLOC'],
}],
],
}],
['enable_gpu==1', {
'defines': [
'ENABLE_GPU=1',
],
}],
['use_openssl==1', {
'defines': [
'USE_OPENSSL=1',
],
}],
['enable_eglimage==1', {
'defines': [
'ENABLE_EGLIMAGE=1',
],
}],
['use_skia==1', {
'defines': [
'USE_SKIA=1',
],
}],
['coverage!=0', {
'conditions': [
['OS=="mac" or OS=="ios"', {
'xcode_settings': {
'GCC_INSTRUMENT_PROGRAM_FLOW_ARCS': 'YES', # -fprofile-arcs
'GCC_GENERATE_TEST_COVERAGE_FILES': 'YES', # -ftest-coverage
},
}],
['OS=="mac"', {
# Add -lgcov for types executable, shared_library, and
# loadable_module; not for static_library.
# This is a delayed conditional.
'target_conditions': [
['_type!="static_library"', {
'xcode_settings': { 'OTHER_LDFLAGS': [ '-lgcov' ] },
}],
],
}],
['OS=="linux" or OS=="android"', {
'cflags': [ '-ftest-coverage',
'-fprofile-arcs' ],
'link_settings': { 'libraries': [ '-lgcov' ] },
}],
# Finally, for Windows, we simply turn on profiling.
['OS=="win"', {
'msvs_settings': {
'VCLinkerTool': {
'Profile': 'true',
},
'VCCLCompilerTool': {
# /Z7, not /Zi, so coverage is happyb
'DebugInformationFormat': '1',
'AdditionalOptions': ['/Yd'],
}
}
}], # OS==win
], # conditions for coverage
}], # coverage!=0
['OS=="win"', {
'defines': [
'__STD_C',
'_CRT_SECURE_NO_DEPRECATE',
'_SCL_SECURE_NO_DEPRECATE',
],
'include_dirs': [
'<(DEPTH)/third_party/wtl/include',
],
'conditions': [
['win_z7!=0', {
'msvs_settings': {
# Generates debug info when win_z7=1
# even if fastbuild=1 (that makes GenerateDebugInformation false).
'VCLinkerTool': {
'GenerateDebugInformation': 'true',
},
'VCCLCompilerTool': {
'DebugInformationFormat': '1',
}
}
}],
], # win_z7!=0
}], # OS==win
['enable_task_manager==1', {
'defines': [
'ENABLE_TASK_MANAGER=1',
],
}],
['enable_web_intents==1', {
'defines': [
'ENABLE_WEB_INTENTS=1',
],
}],
['enable_extensions==1', {
'defines': [
'ENABLE_EXTENSIONS=1',
],
}],
['OS=="win" and branding=="Chrome"', {
'defines': ['ENABLE_SWIFTSHADER'],
}],
['enable_dart==1', {
'defines': ['WEBKIT_USING_DART=1'],
}],
['enable_plugin_installation==1', {
'defines': ['ENABLE_PLUGIN_INSTALLATION=1'],
}],
['enable_protector_service==1', {
'defines': ['ENABLE_PROTECTOR_SERVICE=1'],
}],
['enable_session_service==1', {
'defines': ['ENABLE_SESSION_SERVICE=1'],
}],
['enable_themes==1', {
'defines': ['ENABLE_THEMES=1'],
}],
['enable_background==1', {
'defines': ['ENABLE_BACKGROUND=1'],
}],
['enable_automation==1', {
'defines': ['ENABLE_AUTOMATION=1'],
}],
['enable_printing==1', {
'defines': ['ENABLE_PRINTING=1'],
}],
['enable_captive_portal_detection==1', {
'defines': ['ENABLE_CAPTIVE_PORTAL_DETECTION=1'],
}],
['disable_ftp_support==1', {
'defines': ['DISABLE_FTP_SUPPORT=1'],
}],
], # conditions for 'target_defaults'
'target_conditions': [
['enable_wexit_time_destructors==1', {
'conditions': [
[ 'clang==1', {
'cflags': [
'-Wexit-time-destructors',
],
'xcode_settings': {
'WARNING_CFLAGS': [
'-Wexit-time-destructors',
],
},
}],
],
}],
['chromium_code==0', {
'conditions': [
[ 'os_posix==1 and OS!="mac" and OS!="ios"', {
# We don't want to get warnings from third-party code,
# so remove any existing warning-enabling flags like -Wall.
'cflags!': [
'-Wall',
'-Wextra',
],
'cflags_cc': [
# Don't warn about hash_map in third-party code.
'-Wno-deprecated',
],
'cflags': [
# Don't warn about printf format problems.
# This is off by default in gcc but on in Ubuntu's gcc(!).
'-Wno-format',
],
'cflags_cc!': [
# TODO(fischman): remove this.
'-Wsign-compare',
]
}],
# TODO: Fix all warnings on chromeos too.
[ 'os_posix==1 and OS!="mac" and OS!="ios" and (clang!=1 or chromeos==1)', {
'cflags!': [
'-Werror',
],
}],
[ 'os_posix==1 and os_bsd!=1 and OS!="mac" and OS!="android"', {
'cflags': [
# Don't warn about ignoring the return value from e.g. close().
# This is off by default in some gccs but on by default in others.
# BSD systems do not support this option, since they are usually
# using gcc 4.2.1, which does not have this flag yet.
'-Wno-unused-result',
],
}],
[ 'OS=="win"', {
'defines': [
'_CRT_SECURE_NO_DEPRECATE',
'_CRT_NONSTDC_NO_WARNINGS',
'_CRT_NONSTDC_NO_DEPRECATE',
'_SCL_SECURE_NO_DEPRECATE',
],
'msvs_disabled_warnings': [4800],
'msvs_settings': {
'VCCLCompilerTool': {
'WarningLevel': '3',
'WarnAsError': '<(win_third_party_warn_as_error)',
'Detect64BitPortabilityProblems': 'false',
},
},
'conditions': [
['buildtype=="Official"', {
'msvs_settings': {
'VCCLCompilerTool': { 'WarnAsError': 'false' },
}
}],
],
}],
# TODO(darin): Unfortunately, some third_party code depends on base/
[ 'OS=="win" and component=="shared_library"', {
'msvs_disabled_warnings': [
4251, # class 'std::xx' needs to have dll-interface.
],
}],
[ 'OS=="mac" or OS=="ios"', {
'xcode_settings': {
'WARNING_CFLAGS!': ['-Wall', '-Wextra'],
},
'conditions': [
['buildtype=="Official"', {
'xcode_settings': {
'GCC_TREAT_WARNINGS_AS_ERRORS': 'NO', # -Werror
},
}],
],
}],
[ 'OS=="ios"', {
'xcode_settings': {
# TODO(ios): Fix remaining warnings in third-party code, then
# remove this; the Mac cleanup didn't get everything that's
# flagged in an iOS build.
'GCC_TREAT_WARNINGS_AS_ERRORS': 'NO',
'RUN_CLANG_STATIC_ANALYZER': 'NO',
},
}],
],
}, {
'includes': [
# Rules for excluding e.g. foo_win.cc from the build on non-Windows.
'filename_rules.gypi',
],
# In Chromium code, we define __STDC_FORMAT_MACROS in order to get the
# C99 macros on Mac and Linux.
'defines': [
'__STDC_FORMAT_MACROS',
],
'conditions': [
['OS=="win"', {
# turn on warnings for signed/unsigned mismatch on chromium code.
'msvs_settings': {
'VCCLCompilerTool': {
'AdditionalOptions': ['/we4389'],
},
},
}],
['OS=="win" and component=="shared_library"', {
'msvs_disabled_warnings': [
4251, # class 'std::xx' needs to have dll-interface.
],
}],
],
}],
], # target_conditions for 'target_defaults'
'default_configuration': 'Debug',
'configurations': {
# VCLinkerTool LinkIncremental values below:
# 0 == default
# 1 == /INCREMENTAL:NO
# 2 == /INCREMENTAL
# Debug links incremental, Release does not.
#
# Abstract base configurations to cover common attributes.
#
'Common_Base': {
'abstract': 1,
'msvs_configuration_attributes': {
'OutputDirectory': '<(DEPTH)\\build\\<(build_dir_prefix)$(ConfigurationName)',
'IntermediateDirectory': '$(OutDir)\\obj\\$(ProjectName)',
'CharacterSet': '1',
},
},
'x86_Base': {
'abstract': 1,
'msvs_settings': {
'VCLinkerTool': {
'TargetMachine': '1',
},
},
'msvs_configuration_platform': 'Win32',
},
'x64_Base': {
'abstract': 1,
'msvs_configuration_platform': 'x64',
'msvs_settings': {
'VCLinkerTool': {
'TargetMachine': '17', # x86 - 64
'AdditionalLibraryDirectories!':
['<(windows_sdk_path)/Lib/win8/um/x86'],
'AdditionalLibraryDirectories':
['<(windows_sdk_path)/Lib/win8/um/x64'],
},
'VCLibrarianTool': {
'AdditionalLibraryDirectories!':
['<(windows_sdk_path)/Lib/win8/um/x86'],
'AdditionalLibraryDirectories':
['<(windows_sdk_path)/Lib/win8/um/x64'],
},
},
'defines': [
# Not sure if tcmalloc works on 64-bit Windows.
'NO_TCMALLOC',
],
},
'Debug_Base': {
'abstract': 1,
'defines': [
'DYNAMIC_ANNOTATIONS_ENABLED=1',
'WTF_USE_DYNAMIC_ANNOTATIONS=1',
],
'xcode_settings': {
'COPY_PHASE_STRIP': 'NO',
'GCC_OPTIMIZATION_LEVEL': '<(mac_debug_optimization)',
'OTHER_CFLAGS': [
'<@(debug_extra_cflags)',
],
},
'msvs_settings': {
'VCCLCompilerTool': {
'Optimization': '<(win_debug_Optimization)',
'PreprocessorDefinitions': ['_DEBUG'],
'BasicRuntimeChecks': '<(win_debug_RuntimeChecks)',
'RuntimeLibrary': '<(win_debug_RuntimeLibrary)',
'conditions': [
# According to MSVS, InlineFunctionExpansion=0 means
# "default inlining", not "/Ob0".
# Thus, we have to handle InlineFunctionExpansion==0 separately.
['win_debug_InlineFunctionExpansion==0', {
'AdditionalOptions': ['/Ob0'],
}],
['win_debug_InlineFunctionExpansion!=""', {
'InlineFunctionExpansion':
'<(win_debug_InlineFunctionExpansion)',
}],
['win_debug_disable_iterator_debugging==1', {
'PreprocessorDefinitions': ['_HAS_ITERATOR_DEBUGGING=0'],
}],
# if win_debug_OmitFramePointers is blank, leave as default
['win_debug_OmitFramePointers==1', {
'OmitFramePointers': 'true',
}],
['win_debug_OmitFramePointers==0', {
'OmitFramePointers': 'false',
# The above is not sufficient (http://crbug.com/106711): it
# simply eliminates an explicit "/Oy", but both /O2 and /Ox
# perform FPO regardless, so we must explicitly disable.
# We still want the false setting above to avoid having
# "/Oy /Oy-" and warnings about overriding.
'AdditionalOptions': ['/Oy-'],
}],
],
'AdditionalOptions': [ '<@(win_debug_extra_cflags)', ],
},
'VCLinkerTool': {
'LinkIncremental': '<(msvs_debug_link_incremental)',
# ASLR makes debugging with windbg difficult because Chrome.exe and
# Chrome.dll share the same base name. As result, windbg will
# name the Chrome.dll module like chrome_<base address>, where
# <base address> typically changes with each launch. This in turn
# means that breakpoints in Chrome.dll don't stick from one launch
# to the next. For this reason, we turn ASLR off in debug builds.
# Note that this is a three-way bool, where 0 means to pick up
# the default setting, 1 is off and 2 is on.
'RandomizedBaseAddress': 1,
},
'VCResourceCompilerTool': {
'PreprocessorDefinitions': ['_DEBUG'],
},
},
'conditions': [
['OS=="linux" or OS=="android"', {
'target_conditions': [
['_toolset=="target"', {
'cflags': [
'<@(debug_extra_cflags)',
],
}],
],
}],
# Disabled on iOS because it was causing a crash on startup.
# TODO(michelea): investigate, create a reduced test and possibly
# submit a radar.
['release_valgrind_build==0 and OS!="ios"', {
'xcode_settings': {
'OTHER_CFLAGS': [
'-fstack-protector-all', # Implies -fstack-protector
],
},
}],
],
},
'Release_Base': {
'abstract': 1,
'defines': [
'NDEBUG',
],
'xcode_settings': {
'DEAD_CODE_STRIPPING': 'YES', # -Wl,-dead_strip
'GCC_OPTIMIZATION_LEVEL': '<(mac_release_optimization)',
'OTHER_CFLAGS': [ '<@(release_extra_cflags)', ],
},
'msvs_settings': {
'VCCLCompilerTool': {
'RuntimeLibrary': '<(win_release_RuntimeLibrary)',
'conditions': [
# In official builds, each target will self-select
# an optimization level.
['buildtype!="Official"', {
'Optimization': '<(win_release_Optimization)',
},
],
# According to MSVS, InlineFunctionExpansion=0 means
# "default inlining", not "/Ob0".
# Thus, we have to handle InlineFunctionExpansion==0 separately.
['win_release_InlineFunctionExpansion==0', {
'AdditionalOptions': ['/Ob0'],
}],
['win_release_InlineFunctionExpansion!=""', {
'InlineFunctionExpansion':
'<(win_release_InlineFunctionExpansion)',
}],
# if win_release_OmitFramePointers is blank, leave as default
['win_release_OmitFramePointers==1', {
'OmitFramePointers': 'true',
}],
['win_release_OmitFramePointers==0', {
'OmitFramePointers': 'false',
# The above is not sufficient (http://crbug.com/106711): it
# simply eliminates an explicit "/Oy", but both /O2 and /Ox
# perform FPO regardless, so we must explicitly disable.
# We still want the false setting above to avoid having
# "/Oy /Oy-" and warnings about overriding.
'AdditionalOptions': ['/Oy-'],
}],
],
'AdditionalOptions': [ '<@(win_release_extra_cflags)', ],
},
'VCLinkerTool': {
# LinkIncremental is a tri-state boolean, where 0 means default
# (i.e., inherit from parent solution), 1 means false, and
# 2 means true.
'LinkIncremental': '1',
# This corresponds to the /PROFILE flag which ensures the PDB
# file contains FIXUP information (growing the PDB file by about
# 5%) but does not otherwise alter the output binary. This
# information is used by the Syzygy optimization tool when
# decomposing the release image.
'Profile': 'true',
},
},
'conditions': [
['msvs_use_common_release', {
'includes': ['release.gypi'],
}],
['release_valgrind_build==0', {
'defines': [
'NVALGRIND',
'DYNAMIC_ANNOTATIONS_ENABLED=0',
],
}, {
'defines': [
'DYNAMIC_ANNOTATIONS_ENABLED=1',
'WTF_USE_DYNAMIC_ANNOTATIONS=1',
],
}],
['win_use_allocator_shim==0', {
'defines': ['NO_TCMALLOC'],
}],
['OS=="linux"', {
'target_conditions': [
['_toolset=="target"', {
'cflags': [
'<@(release_extra_cflags)',
],
}],
],
}],
],
},
#
# Concrete configurations
#
'Debug': {
'inherit_from': ['Common_Base', 'x86_Base', 'Debug_Base'],
},
'Release': {
'inherit_from': ['Common_Base', 'x86_Base', 'Release_Base'],
},
'conditions': [
[ 'OS=="win"', {
# TODO(bradnelson): add a gyp mechanism to make this more graceful.
'Debug_x64': {
'inherit_from': ['Common_Base', 'x64_Base', 'Debug_Base'],
},
'Release_x64': {
'inherit_from': ['Common_Base', 'x64_Base', 'Release_Base'],
},
}],
],
},
},
'conditions': [
['os_posix==1 and OS!="mac" and OS!="ios"', {
'target_defaults': {
# Enable -Werror by default, but put it in a variable so it can
# be disabled in ~/.gyp/include.gypi on the valgrind builders.
'variables': {
'werror%': '-Werror',
'libraries_for_target%': '',
},
'defines': [
'_FILE_OFFSET_BITS=64',
],
'cflags': [
'<(werror)', # See note above about the werror variable.
'-pthread',
'-fno-exceptions',
'-fno-strict-aliasing', # See http://crbug.com/32204
'-Wall',
# TODO(evan): turn this back on once all the builds work.
# '-Wextra',
# Don't warn about unused function params. We use those everywhere.
'-Wno-unused-parameter',
# Don't warn about the "struct foo f = {0};" initialization pattern.
'-Wno-missing-field-initializers',
# Don't export any symbols (for example, to plugins we dlopen()).
# Note: this is *required* to make some plugins work.
'-fvisibility=hidden',
'-pipe',
],
'cflags_cc': [
'-fno-rtti',
'-fno-threadsafe-statics',
# Make inline functions have hidden visiblity by default.
# Surprisingly, not covered by -fvisibility=hidden.
'-fvisibility-inlines-hidden',
# GCC turns on -Wsign-compare for C++ under -Wall, but clang doesn't,
# so we specify it explicitly.
# TODO(fischman): remove this if http://llvm.org/PR10448 obsoletes it.
'-Wsign-compare',
],
'ldflags': [
'-pthread', '-Wl,-z,noexecstack',
],
'libraries' : [
'<(libraries_for_target)',
],
'configurations': {
'Debug_Base': {
'variables': {
'debug_optimize%': '0',
},
'defines': [
'_DEBUG',
],
'cflags': [