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//
// Automatically generated by ipdlc.
// Edit at your own risk
//
#ifndef PGamepadTestChannelParent_h
#define PGamepadTestChannelParent_h
#include "mozilla/dom/PGamepadTestChannel.h"
#ifdef DEBUG
#include "prenv.h"
#endif // DEBUG
#include "mozilla/Tainting.h"
#include "mozilla/ipc/MessageChannel.h"
#include "mozilla/ipc/ProtocolUtils.h"
// Headers for things that cannot be forward declared
#include "mozilla/dom/GamepadBinding.h"
#include "mozilla/dom/GamepadHandle.h"
#include "mozilla/dom/GamepadLightIndicatorBinding.h"
#include "mozilla/dom/GamepadPoseState.h"
#include "mozilla/dom/GamepadTouchState.h"
namespace mozilla {
namespace ipc {
class PBackgroundParent;
} // namespace ipc
} // namespace mozilla
namespace mozilla {
namespace ipc {
class PBackgroundChild;
} // namespace ipc
} // namespace mozilla
namespace mozilla {
namespace ipc {
class PBackgroundParent;
} // namespace ipc
} // namespace mozilla
namespace mozilla {
namespace dom {
class PGamepadTestChannelParent :
public mozilla::ipc::IRefCountedProtocol
{
private:
friend class ::mozilla::ipc::PBackgroundParent;
public:
static constexpr ::mozilla::ipc::ProtocolId kProtocolId = PGamepadTestChannelMsgStart;
protected:
typedef mozilla::ipc::ActorHandle ActorHandle;
typedef ::mozilla::ipc::ByteBuf ByteBuf;
template<class FooSide> using Endpoint = mozilla::ipc::Endpoint<FooSide>;
typedef ::mozilla::ipc::FileDescriptor FileDescriptor;
typedef ::mozilla::dom::GamepadAdded GamepadAdded;
typedef ::mozilla::dom::GamepadAxisInformation GamepadAxisInformation;
typedef ::mozilla::dom::GamepadButtonInformation GamepadButtonInformation;
typedef ::mozilla::dom::GamepadChangeEvent GamepadChangeEvent;
typedef ::mozilla::dom::GamepadChangeEventBody GamepadChangeEventBody;
typedef ::mozilla::dom::GamepadHand GamepadHand;
typedef ::mozilla::dom::GamepadHandInformation GamepadHandInformation;
typedef ::mozilla::dom::GamepadHandle GamepadHandle;
typedef ::mozilla::dom::GamepadLightIndicatorType GamepadLightIndicatorType;
typedef ::mozilla::dom::GamepadLightIndicatorTypeInformation GamepadLightIndicatorTypeInformation;
typedef ::mozilla::dom::GamepadMappingType GamepadMappingType;
typedef ::mozilla::dom::GamepadPoseInformation GamepadPoseInformation;
typedef ::mozilla::dom::GamepadPoseState GamepadPoseState;
typedef ::mozilla::dom::GamepadRemoved GamepadRemoved;
typedef ::mozilla::dom::GamepadTouchInformation GamepadTouchInformation;
typedef ::mozilla::dom::GamepadTouchState GamepadTouchState;
template<class FooSide> using ManagedEndpoint = mozilla::ipc::ManagedEndpoint<FooSide>;
typedef ::mozilla::ipc::PBackgroundChild PBackgroundChild;
typedef ::mozilla::ipc::PBackgroundParent PBackgroundParent;
typedef base::ProcessId ProcessId;
typedef mozilla::ipc::ProtocolId ProtocolId;
typedef mozilla::ipc::ResponseRejectReason ResponseRejectReason;
typedef ::mozilla::ipc::Shmem Shmem;
template<class T> using UniquePtr = mozilla::UniquePtr<T>;
typedef ::int16_t int16_t;
typedef ::int32_t int32_t;
typedef ::int64_t int64_t;
typedef ::int8_t int8_t;
typedef ::intptr_t intptr_t;
typedef ::nsCString nsCString;
typedef ::nsString nsString;
typedef ::nsresult nsresult;
typedef ::uint16_t uint16_t;
typedef ::uint32_t uint32_t;
typedef ::uint64_t uint64_t;
typedef ::uint8_t uint8_t;
typedef ::uintptr_t uintptr_t;
protected:
virtual mozilla::ipc::IPCResult
Recv__delete__();
public:
typedef mozilla::ipc::IProtocol IProtocol;
typedef IPC::Message Message;
typedef base::ProcessHandle ProcessHandle;
typedef mozilla::ipc::MessageChannel MessageChannel;
typedef mozilla::ipc::SharedMemory SharedMemory;
public:
MOZ_IMPLICIT PGamepadTestChannelParent();
virtual ~PGamepadTestChannelParent();
protected:
void
ActorAlloc() final;
void
ActorDealloc() final;
public:
::base::ProcessId
OtherPid() const;
::GeckoChildID
OtherChildID() const;
::mozilla::ipc::EndpointProcInfo
OtherEndpointProcInfo() const;
PBackgroundParent*
Manager() const;
mozilla::Span<mozilla::ipc::ProtocolId const>
ManagedProtocolIds() const final;
UntypedManagedContainer*
GetManagedActors(mozilla::ipc::ProtocolId aProtocol) final;
[[nodiscard]] bool
SendReplyGamepadHandle(
const uint32_t& aID,
const GamepadHandle& aHandle);
void
DeallocManagee(
int32_t aProtocolId,
IProtocol* aListener) override;
Result
OnMessageReceived(const Message& msg__) override;
Result
OnMessageReceived(
const Message& msg__,
UniquePtr<Message>& reply__) override;
private:
bool mAwaitingManagedEndpointBind = false;
};
} // namespace dom
} // namespace mozilla
namespace IPC {
template<>
struct ParamTraits <::mozilla::dom::PGamepadTestChannelParent*>
{
typedef ::mozilla::dom::PGamepadTestChannelParent* paramType;
static void
Write(
IPC::MessageWriter* aWriter,
const paramType& aVar);
static IPC::ReadResult<paramType>
Read(IPC::MessageReader* aReader);
};
} // namespace IPC
#endif // ifndef PGamepadTestChannelParent_h