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/* THIS FILE IS AUTOGENERATED FROM SVGAnimationElement.webidl BY Codegen.py - DO NOT EDIT */
#ifndef DOM_SVGANIMATIONELEMENTBINDING_H_
#define DOM_SVGANIMATIONELEMENTBINDING_H_
#include "js/CallAndConstruct.h"
#include "js/RootingAPI.h"
#include "js/TypeDecls.h"
#include "mozilla/dom/BindingDeclarations.h"
#include "mozilla/dom/Nullable.h"
#include "mozilla/dom/PrototypeList.h"
namespace mozilla {
namespace dom {
struct NativePropertyHooks;
class ProtoAndIfaceCache;
class SVGAnimationElement;
} // namespace dom
} // namespace mozilla
namespace mozilla::dom {
namespace SVGAnimationElement_Binding {
typedef mozilla::dom::SVGAnimationElement NativeType;
bool
CountMaybeMissingProperty(JS::Handle<JSObject*> proxy, JS::Handle<jsid> id);
void
CreateInterfaceObjects(JSContext* aCx, JS::Handle<JSObject*> aGlobal, ProtoAndIfaceCache& aProtoAndIfaceCache, DefineInterfaceProperty aDefineOnGlobal);
JS::Handle<JSObject*>
GetProtoObjectHandle(JSContext* aCx);
JSObject*
GetProtoObject(JSContext* aCx);
JS::Handle<JSObject*>
GetConstructorObjectHandle(JSContext* aCx);
inline bool CreateAndDefineOnGlobal(JSContext* aCx)
{
// Get the interface or namespace object for this class. This will
// create the object as needed and always define the properties for
// it on the global. The caller should make sure the interface or
// namespace is exposed on the global before calling this.
return GetPerInterfaceObjectHandle(aCx, constructors::id::SVGAnimationElement,
&CreateInterfaceObjects,
DefineInterfaceProperty::Always);
}
} // namespace SVGAnimationElement_Binding
} // namespace mozilla::dom
#endif // DOM_SVGANIMATIONELEMENTBINDING_H_