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// Licensed under the Apache License, Version 2.0
// All files in the project carrying such notice may not be copied, modified, or distributed
// except according to those terms.
use shared::minwindef::{BOOL, DWORD, PBOOL};
use um::minwinbase::LPDEBUG_EVENT;
use um::winnt::{HANDLE, LPCSTR, LPCWSTR};
extern "system" {
pub fn IsDebuggerPresent() -> BOOL;
pub fn DebugBreak();
pub fn OutputDebugStringA(
lpOutputString: LPCSTR,
);
pub fn OutputDebugStringW(
lpOutputString: LPCWSTR,
);
pub fn ContinueDebugEvent(
dwProcessId: DWORD,
dwThreadId: DWORD,
dwContinueStatus: DWORD,
) -> BOOL;
pub fn WaitForDebugEvent(
lpDebugEvent: LPDEBUG_EVENT,
dwMilliseconds: DWORD,
) -> BOOL;
pub fn DebugActiveProcess(
dwProcessId: DWORD,
) -> BOOL;
pub fn DebugActiveProcessStop(
dwProcessId: DWORD,
) -> BOOL;
pub fn CheckRemoteDebuggerPresent(
hProcess: HANDLE,
pbDebuggerPresent: PBOOL,
) -> BOOL;
pub fn WaitForDebugEventEx(
lpDebugEvent: LPDEBUG_EVENT,
dwMilliseconds: DWORD,
) -> BOOL;
}