Revision control

Copy as Markdown

Other Tools

// Licensed under the Apache License, Version 2.0
// <LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your option.
// All files in the project carrying such notice may not be copied, modified, or distributed
// except according to those terms.
use ctypes::c_void;
use shared::basetsd::{UINT16, UINT64, UINT8};
use shared::dxgiformat::DXGI_FORMAT;
use shared::minwindef::{BOOL, INT, UINT};
use um::d3d11::{ID3D11Buffer, ID3D11DeviceChild, ID3D11Resource};
use um::d3d11_1::{
ID3D11Device1, ID3D11Device1Vtbl, ID3D11DeviceContext1, ID3D11DeviceContext1Vtbl,
};
use um::winnt::{HRESULT, LPCWSTR};
DEFINE_GUID!{IID_ID3D11DeviceContext2,
0x420d5b32, 0xb90c, 0x4da4, 0xbe, 0xf0, 0x35, 0x9f, 0x6a, 0x24, 0xa8, 0x3a}
DEFINE_GUID!{IID_ID3D11Device2,
0x9d06dffa, 0xd1e5, 0x4d07, 0x83, 0xa8, 0x1b, 0xb1, 0x23, 0xf2, 0xf8, 0x41}
STRUCT!{struct D3D11_TILED_RESOURCE_COORDINATE {
X: UINT,
Y: UINT,
Z: UINT,
Subresource: UINT,
}}
STRUCT!{struct D3D11_TILE_REGION_SIZE {
NumTiles: UINT,
bUseBox: BOOL,
Width: UINT,
Height: UINT16,
Depth: UINT16,
}}
ENUM!{enum D3D11_TILE_MAPPING_FLAG {
D3D11_TILE_MAPPING_NO_OVERWRITE = 0x00000001,
}}
ENUM!{enum D3D11_TILE_RANGE_FLAG {
D3D11_TILE_RANGE_NULL = 0x00000001,
D3D11_TILE_RANGE_SKIP = 0x00000002,
D3D11_TILE_RANGE_REUSE_SINGLE_TILE = 0x00000004,
}}
STRUCT!{struct D3D11_SUBRESOURCE_TILING {
WidthInTiles: UINT,
HeightInTiles: UINT16,
DepthInTiles: UINT16,
StartTileIndexInOverallResource: UINT,
}}
STRUCT!{struct D3D11_TILE_SHAPE {
WidthInTexels: UINT,
HeightInTexels: UINT,
DepthInTexels: UINT,
}}
STRUCT!{struct D3D11_PACKED_MIP_DESC {
NumStandardMips: UINT8,
NumPackedMips: UINT8,
NumTilesForPackedMips: UINT,
StartTileIndexInOverallResource: UINT,
}}
ENUM!{enum D3D11_CHECK_MULTISAMPLE_QUALITY_LEVELS_FLAG {
D3D11_CHECK_MULTISAMPLE_QUALITY_LEVELS_TILED_RESOURCE = 0x00000001,
}}
ENUM!{enum D3D11_TILE_COPY_FLAG {
D3D11_TILE_COPY_NO_OVERWRITE = 0x00000001,
D3D11_TILE_COPY_LINEAR_BUFFER_TO_SWIZZLED_TILED_RESOURCE = 0x00000002,
D3D11_TILE_COPY_SWIZZLED_TILED_RESOURCE_TO_LINEAR_BUFFER = 0x00000004,
}}
RIDL!{#[uuid(0x420d5b32, 0xb90c, 0x4da4, 0xbe, 0xf0, 0x35, 0x9f, 0x6a, 0x24, 0xa8, 0x3a)]
interface ID3D11DeviceContext2(ID3D11DeviceContext2Vtbl):
ID3D11DeviceContext1(ID3D11DeviceContext1Vtbl) {
fn UpdateTileMappings(
pTiledResource: *mut ID3D11Resource,
NumTiledResourceRegions: UINT,
pTiledResourceRegionStartCoordinates: *const D3D11_TILED_RESOURCE_COORDINATE,
pTiledResourceRegionSizes: *const D3D11_TILE_REGION_SIZE,
pTilePool: *mut ID3D11Buffer,
NumRanges: UINT,
pRangeFlags: *const UINT,
pTilePoolStartOffsets: *const UINT,
pRangeTileCounts: *const UINT,
Flags: UINT,
) -> HRESULT,
fn CopyTileMappings(
pDestTiledResource: *mut ID3D11Resource,
pDestRegionStartCoordinate: *const D3D11_TILED_RESOURCE_COORDINATE,
pSourceTiledResource: *mut ID3D11Resource,
pSourceRegionStartCoordinate: *const D3D11_TILED_RESOURCE_COORDINATE,
pTileRegionSize: *const D3D11_TILE_REGION_SIZE,
Flags: UINT,
) -> HRESULT,
fn CopyTiles(
pTiledResource: *mut ID3D11Resource,
pTileRegionStartCoordinate: *const D3D11_TILED_RESOURCE_COORDINATE,
pTileRegionSize: *const D3D11_TILE_REGION_SIZE,
pBuffer: *mut ID3D11Buffer,
BufferStartOffsetInBytes: UINT64,
Flags: UINT,
) -> (),
fn UpdateTiles(
pDestTiledResource: *mut ID3D11Resource,
pDestTileRegionStartCoordinate: *const D3D11_TILED_RESOURCE_COORDINATE,
pDestTileRegionSize: *const D3D11_TILE_REGION_SIZE,
pSourceTileData: *const c_void,
Flags: UINT,
) -> (),
fn ResizeTilePool(
pTilePool: *mut ID3D11Buffer,
NewSizeInBytes: UINT64,
) -> HRESULT,
fn TiledResourceBarrier(
pTiledResourceOrViewAccessBeforeBarrier: *mut ID3D11DeviceChild,
pTiledResourceOrViewAccessAfterBarrier: *mut ID3D11DeviceChild,
) -> (),
fn IsAnnotationEnabled() -> BOOL,
fn SetMarkerInt(
pLabel: LPCWSTR,
Data: INT,
) -> (),
fn BeginEventInt(
pLabel: LPCWSTR,
Data: INT,
) -> (),
fn EndEvent() -> (),
}}
RIDL!{#[uuid(0x9d06dffa, 0xd1e5, 0x4d07, 0x83, 0xa8, 0x1b, 0xb1, 0x23, 0xf2, 0xf8, 0x41)]
interface ID3D11Device2(ID3D11Device2Vtbl): ID3D11Device1(ID3D11Device1Vtbl) {
fn GetImmediateContext2(
ppImmediateContext: *mut *mut ID3D11DeviceContext2,
) -> (),
fn CreateDeferredContext2(
ContextFlags: UINT,
ppDeferredContext: *mut *mut ID3D11DeviceContext2,
) -> HRESULT,
fn GetResourceTiling(
pTiledResource: *mut ID3D11Resource,
pNumTilesForEntireResource: *mut UINT,
pPackedMipDesc: *mut D3D11_PACKED_MIP_DESC,
pStandardTileShapeForNonPackedMips: *mut D3D11_TILE_SHAPE,
pNumSubresourceTilings: *mut UINT,
FirstSubresourceTilingToGet: UINT,
pSubresourceTilingsForNonPackedMips: *mut D3D11_SUBRESOURCE_TILING,
) -> (),
fn CheckMultisampleQualityLevels1(
Format: DXGI_FORMAT,
SampleCount: UINT,
Flags: UINT,
pNumQualityLevels: *mut UINT,
) -> HRESULT,
}}