Revision control

Copy as Markdown

Other Tools

use ash::vk;
impl super::PrivateCapabilities {
pub fn map_texture_format(&self, format: wgt::TextureFormat) -> vk::Format {
use ash::vk::Format as F;
use wgt::TextureFormat as Tf;
use wgt::{AstcBlock, AstcChannel};
match format {
Tf::R8Unorm => F::R8_UNORM,
Tf::R8Snorm => F::R8_SNORM,
Tf::R8Uint => F::R8_UINT,
Tf::R8Sint => F::R8_SINT,
Tf::R16Uint => F::R16_UINT,
Tf::R16Sint => F::R16_SINT,
Tf::R16Unorm => F::R16_UNORM,
Tf::R16Snorm => F::R16_SNORM,
Tf::R16Float => F::R16_SFLOAT,
Tf::Rg8Unorm => F::R8G8_UNORM,
Tf::Rg8Snorm => F::R8G8_SNORM,
Tf::Rg8Uint => F::R8G8_UINT,
Tf::Rg8Sint => F::R8G8_SINT,
Tf::Rg16Unorm => F::R16G16_UNORM,
Tf::Rg16Snorm => F::R16G16_SNORM,
Tf::R32Uint => F::R32_UINT,
Tf::R32Sint => F::R32_SINT,
Tf::R32Float => F::R32_SFLOAT,
Tf::Rg16Uint => F::R16G16_UINT,
Tf::Rg16Sint => F::R16G16_SINT,
Tf::Rg16Float => F::R16G16_SFLOAT,
Tf::Rgba8Unorm => F::R8G8B8A8_UNORM,
Tf::Rgba8UnormSrgb => F::R8G8B8A8_SRGB,
Tf::Bgra8UnormSrgb => F::B8G8R8A8_SRGB,
Tf::Rgba8Snorm => F::R8G8B8A8_SNORM,
Tf::Bgra8Unorm => F::B8G8R8A8_UNORM,
Tf::Rgba8Uint => F::R8G8B8A8_UINT,
Tf::Rgba8Sint => F::R8G8B8A8_SINT,
Tf::Rgb10a2Uint => F::A2B10G10R10_UINT_PACK32,
Tf::Rgb10a2Unorm => F::A2B10G10R10_UNORM_PACK32,
Tf::Rg11b10Ufloat => F::B10G11R11_UFLOAT_PACK32,
Tf::Rg32Uint => F::R32G32_UINT,
Tf::Rg32Sint => F::R32G32_SINT,
Tf::Rg32Float => F::R32G32_SFLOAT,
Tf::Rgba16Uint => F::R16G16B16A16_UINT,
Tf::Rgba16Sint => F::R16G16B16A16_SINT,
Tf::Rgba16Unorm => F::R16G16B16A16_UNORM,
Tf::Rgba16Snorm => F::R16G16B16A16_SNORM,
Tf::Rgba16Float => F::R16G16B16A16_SFLOAT,
Tf::Rgba32Uint => F::R32G32B32A32_UINT,
Tf::Rgba32Sint => F::R32G32B32A32_SINT,
Tf::Rgba32Float => F::R32G32B32A32_SFLOAT,
Tf::Depth32Float => F::D32_SFLOAT,
Tf::Depth32FloatStencil8 => F::D32_SFLOAT_S8_UINT,
Tf::Depth24Plus => {
if self.texture_d24 {
F::X8_D24_UNORM_PACK32
} else {
F::D32_SFLOAT
}
}
Tf::Depth24PlusStencil8 => {
if self.texture_d24_s8 {
F::D24_UNORM_S8_UINT
} else {
F::D32_SFLOAT_S8_UINT
}
}
Tf::Stencil8 => {
if self.texture_s8 {
F::S8_UINT
} else if self.texture_d24_s8 {
F::D24_UNORM_S8_UINT
} else {
F::D32_SFLOAT_S8_UINT
}
}
Tf::Depth16Unorm => F::D16_UNORM,
Tf::NV12 => F::G8_B8R8_2PLANE_420_UNORM,
Tf::Rgb9e5Ufloat => F::E5B9G9R9_UFLOAT_PACK32,
Tf::Bc1RgbaUnorm => F::BC1_RGBA_UNORM_BLOCK,
Tf::Bc1RgbaUnormSrgb => F::BC1_RGBA_SRGB_BLOCK,
Tf::Bc2RgbaUnorm => F::BC2_UNORM_BLOCK,
Tf::Bc2RgbaUnormSrgb => F::BC2_SRGB_BLOCK,
Tf::Bc3RgbaUnorm => F::BC3_UNORM_BLOCK,
Tf::Bc3RgbaUnormSrgb => F::BC3_SRGB_BLOCK,
Tf::Bc4RUnorm => F::BC4_UNORM_BLOCK,
Tf::Bc4RSnorm => F::BC4_SNORM_BLOCK,
Tf::Bc5RgUnorm => F::BC5_UNORM_BLOCK,
Tf::Bc5RgSnorm => F::BC5_SNORM_BLOCK,
Tf::Bc6hRgbUfloat => F::BC6H_UFLOAT_BLOCK,
Tf::Bc6hRgbFloat => F::BC6H_SFLOAT_BLOCK,
Tf::Bc7RgbaUnorm => F::BC7_UNORM_BLOCK,
Tf::Bc7RgbaUnormSrgb => F::BC7_SRGB_BLOCK,
Tf::Etc2Rgb8Unorm => F::ETC2_R8G8B8_UNORM_BLOCK,
Tf::Etc2Rgb8UnormSrgb => F::ETC2_R8G8B8_SRGB_BLOCK,
Tf::Etc2Rgb8A1Unorm => F::ETC2_R8G8B8A1_UNORM_BLOCK,
Tf::Etc2Rgb8A1UnormSrgb => F::ETC2_R8G8B8A1_SRGB_BLOCK,
Tf::Etc2Rgba8Unorm => F::ETC2_R8G8B8A8_UNORM_BLOCK,
Tf::Etc2Rgba8UnormSrgb => F::ETC2_R8G8B8A8_SRGB_BLOCK,
Tf::EacR11Unorm => F::EAC_R11_UNORM_BLOCK,
Tf::EacR11Snorm => F::EAC_R11_SNORM_BLOCK,
Tf::EacRg11Unorm => F::EAC_R11G11_UNORM_BLOCK,
Tf::EacRg11Snorm => F::EAC_R11G11_SNORM_BLOCK,
Tf::Astc { block, channel } => match channel {
AstcChannel::Unorm => match block {
AstcBlock::B4x4 => F::ASTC_4X4_UNORM_BLOCK,
AstcBlock::B5x4 => F::ASTC_5X4_UNORM_BLOCK,
AstcBlock::B5x5 => F::ASTC_5X5_UNORM_BLOCK,
AstcBlock::B6x5 => F::ASTC_6X5_UNORM_BLOCK,
AstcBlock::B6x6 => F::ASTC_6X6_UNORM_BLOCK,
AstcBlock::B8x5 => F::ASTC_8X5_UNORM_BLOCK,
AstcBlock::B8x6 => F::ASTC_8X6_UNORM_BLOCK,
AstcBlock::B8x8 => F::ASTC_8X8_UNORM_BLOCK,
AstcBlock::B10x5 => F::ASTC_10X5_UNORM_BLOCK,
AstcBlock::B10x6 => F::ASTC_10X6_UNORM_BLOCK,
AstcBlock::B10x8 => F::ASTC_10X8_UNORM_BLOCK,
AstcBlock::B10x10 => F::ASTC_10X10_UNORM_BLOCK,
AstcBlock::B12x10 => F::ASTC_12X10_UNORM_BLOCK,
AstcBlock::B12x12 => F::ASTC_12X12_UNORM_BLOCK,
},
AstcChannel::UnormSrgb => match block {
AstcBlock::B4x4 => F::ASTC_4X4_SRGB_BLOCK,
AstcBlock::B5x4 => F::ASTC_5X4_SRGB_BLOCK,
AstcBlock::B5x5 => F::ASTC_5X5_SRGB_BLOCK,
AstcBlock::B6x5 => F::ASTC_6X5_SRGB_BLOCK,
AstcBlock::B6x6 => F::ASTC_6X6_SRGB_BLOCK,
AstcBlock::B8x5 => F::ASTC_8X5_SRGB_BLOCK,
AstcBlock::B8x6 => F::ASTC_8X6_SRGB_BLOCK,
AstcBlock::B8x8 => F::ASTC_8X8_SRGB_BLOCK,
AstcBlock::B10x5 => F::ASTC_10X5_SRGB_BLOCK,
AstcBlock::B10x6 => F::ASTC_10X6_SRGB_BLOCK,
AstcBlock::B10x8 => F::ASTC_10X8_SRGB_BLOCK,
AstcBlock::B10x10 => F::ASTC_10X10_SRGB_BLOCK,
AstcBlock::B12x10 => F::ASTC_12X10_SRGB_BLOCK,
AstcBlock::B12x12 => F::ASTC_12X12_SRGB_BLOCK,
},
AstcChannel::Hdr => match block {
AstcBlock::B4x4 => F::ASTC_4X4_SFLOAT_BLOCK_EXT,
AstcBlock::B5x4 => F::ASTC_5X4_SFLOAT_BLOCK_EXT,
AstcBlock::B5x5 => F::ASTC_5X5_SFLOAT_BLOCK_EXT,
AstcBlock::B6x5 => F::ASTC_6X5_SFLOAT_BLOCK_EXT,
AstcBlock::B6x6 => F::ASTC_6X6_SFLOAT_BLOCK_EXT,
AstcBlock::B8x5 => F::ASTC_8X5_SFLOAT_BLOCK_EXT,
AstcBlock::B8x6 => F::ASTC_8X6_SFLOAT_BLOCK_EXT,
AstcBlock::B8x8 => F::ASTC_8X8_SFLOAT_BLOCK_EXT,
AstcBlock::B10x5 => F::ASTC_10X5_SFLOAT_BLOCK_EXT,
AstcBlock::B10x6 => F::ASTC_10X6_SFLOAT_BLOCK_EXT,
AstcBlock::B10x8 => F::ASTC_10X8_SFLOAT_BLOCK_EXT,
AstcBlock::B10x10 => F::ASTC_10X10_SFLOAT_BLOCK_EXT,
AstcBlock::B12x10 => F::ASTC_12X10_SFLOAT_BLOCK_EXT,
AstcBlock::B12x12 => F::ASTC_12X12_SFLOAT_BLOCK_EXT,
},
},
}
}
}
pub fn map_vk_surface_formats(sf: vk::SurfaceFormatKHR) -> Option<wgt::TextureFormat> {
use ash::vk::Format as F;
use wgt::TextureFormat as Tf;
// List we care about pulled from https://vulkan.gpuinfo.org/listsurfaceformats.php
Some(match sf.color_space {
vk::ColorSpaceKHR::SRGB_NONLINEAR => match sf.format {
F::B8G8R8A8_UNORM => Tf::Bgra8Unorm,
F::B8G8R8A8_SRGB => Tf::Bgra8UnormSrgb,
F::R8G8B8A8_SNORM => Tf::Rgba8Snorm,
F::R8G8B8A8_UNORM => Tf::Rgba8Unorm,
F::R8G8B8A8_SRGB => Tf::Rgba8UnormSrgb,
_ => return None,
},
vk::ColorSpaceKHR::EXTENDED_SRGB_LINEAR_EXT => match sf.format {
F::R16G16B16A16_SFLOAT => Tf::Rgba16Float,
F::R16G16B16A16_SNORM => Tf::Rgba16Snorm,
F::R16G16B16A16_UNORM => Tf::Rgba16Unorm,
F::A2B10G10R10_UNORM_PACK32 => Tf::Rgb10a2Unorm,
_ => return None,
},
_ => return None,
})
}
impl crate::Attachment<'_, super::TextureView> {
pub(super) fn make_attachment_key(
&self,
ops: crate::AttachmentOps,
caps: &super::PrivateCapabilities,
) -> super::AttachmentKey {
super::AttachmentKey {
format: caps.map_texture_format(self.view.attachment.view_format),
layout: derive_image_layout(self.usage, self.view.attachment.view_format),
ops,
}
}
}
impl crate::ColorAttachment<'_, super::TextureView> {
pub(super) unsafe fn make_vk_clear_color(&self) -> vk::ClearColorValue {
let cv = &self.clear_value;
match self
.target
.view
.attachment
.view_format
.sample_type(None, None)
.unwrap()
{
wgt::TextureSampleType::Float { .. } => vk::ClearColorValue {
float32: [cv.r as f32, cv.g as f32, cv.b as f32, cv.a as f32],
},
wgt::TextureSampleType::Sint => vk::ClearColorValue {
int32: [cv.r as i32, cv.g as i32, cv.b as i32, cv.a as i32],
},
wgt::TextureSampleType::Uint => vk::ClearColorValue {
uint32: [cv.r as u32, cv.g as u32, cv.b as u32, cv.a as u32],
},
wgt::TextureSampleType::Depth => unreachable!(),
}
}
}
pub fn derive_image_layout(
usage: crate::TextureUses,
format: wgt::TextureFormat,
) -> vk::ImageLayout {
// Note: depth textures are always sampled with RODS layout
let is_color = !format.is_depth_stencil_format();
match usage {
crate::TextureUses::UNINITIALIZED => vk::ImageLayout::UNDEFINED,
crate::TextureUses::COPY_SRC => vk::ImageLayout::TRANSFER_SRC_OPTIMAL,
crate::TextureUses::COPY_DST => vk::ImageLayout::TRANSFER_DST_OPTIMAL,
crate::TextureUses::RESOURCE if is_color => vk::ImageLayout::SHADER_READ_ONLY_OPTIMAL,
crate::TextureUses::COLOR_TARGET => vk::ImageLayout::COLOR_ATTACHMENT_OPTIMAL,
crate::TextureUses::DEPTH_STENCIL_WRITE => {
vk::ImageLayout::DEPTH_STENCIL_ATTACHMENT_OPTIMAL
}
_ => {
if usage == crate::TextureUses::PRESENT {
vk::ImageLayout::PRESENT_SRC_KHR
} else if is_color {
vk::ImageLayout::GENERAL
} else {
vk::ImageLayout::DEPTH_STENCIL_READ_ONLY_OPTIMAL
}
}
}
}
pub fn map_texture_usage(usage: crate::TextureUses) -> vk::ImageUsageFlags {
let mut flags = vk::ImageUsageFlags::empty();
if usage.contains(crate::TextureUses::COPY_SRC) {
flags |= vk::ImageUsageFlags::TRANSFER_SRC;
}
if usage.contains(crate::TextureUses::COPY_DST) {
flags |= vk::ImageUsageFlags::TRANSFER_DST;
}
if usage.contains(crate::TextureUses::RESOURCE) {
flags |= vk::ImageUsageFlags::SAMPLED;
}
if usage.contains(crate::TextureUses::COLOR_TARGET) {
flags |= vk::ImageUsageFlags::COLOR_ATTACHMENT;
}
if usage.intersects(
crate::TextureUses::DEPTH_STENCIL_READ | crate::TextureUses::DEPTH_STENCIL_WRITE,
) {
flags |= vk::ImageUsageFlags::DEPTH_STENCIL_ATTACHMENT;
}
if usage.intersects(crate::TextureUses::STORAGE_READ | crate::TextureUses::STORAGE_READ_WRITE) {
flags |= vk::ImageUsageFlags::STORAGE;
}
flags
}
pub fn map_texture_usage_to_barrier(
usage: crate::TextureUses,
) -> (vk::PipelineStageFlags, vk::AccessFlags) {
let mut stages = vk::PipelineStageFlags::empty();
let mut access = vk::AccessFlags::empty();
let shader_stages = vk::PipelineStageFlags::VERTEX_SHADER
| vk::PipelineStageFlags::FRAGMENT_SHADER
| vk::PipelineStageFlags::COMPUTE_SHADER;
if usage.contains(crate::TextureUses::COPY_SRC) {
stages |= vk::PipelineStageFlags::TRANSFER;
access |= vk::AccessFlags::TRANSFER_READ;
}
if usage.contains(crate::TextureUses::COPY_DST) {
stages |= vk::PipelineStageFlags::TRANSFER;
access |= vk::AccessFlags::TRANSFER_WRITE;
}
if usage.contains(crate::TextureUses::RESOURCE) {
stages |= shader_stages;
access |= vk::AccessFlags::SHADER_READ;
}
if usage.contains(crate::TextureUses::COLOR_TARGET) {
stages |= vk::PipelineStageFlags::COLOR_ATTACHMENT_OUTPUT;
access |= vk::AccessFlags::COLOR_ATTACHMENT_READ | vk::AccessFlags::COLOR_ATTACHMENT_WRITE;
}
if usage.intersects(crate::TextureUses::DEPTH_STENCIL_READ) {
stages |= vk::PipelineStageFlags::EARLY_FRAGMENT_TESTS
| vk::PipelineStageFlags::LATE_FRAGMENT_TESTS;
access |= vk::AccessFlags::DEPTH_STENCIL_ATTACHMENT_READ;
}
if usage.intersects(crate::TextureUses::DEPTH_STENCIL_WRITE) {
stages |= vk::PipelineStageFlags::EARLY_FRAGMENT_TESTS
| vk::PipelineStageFlags::LATE_FRAGMENT_TESTS;
access |= vk::AccessFlags::DEPTH_STENCIL_ATTACHMENT_READ
| vk::AccessFlags::DEPTH_STENCIL_ATTACHMENT_WRITE;
}
if usage.contains(crate::TextureUses::STORAGE_READ) {
stages |= shader_stages;
access |= vk::AccessFlags::SHADER_READ;
}
if usage.contains(crate::TextureUses::STORAGE_READ_WRITE) {
stages |= shader_stages;
access |= vk::AccessFlags::SHADER_READ | vk::AccessFlags::SHADER_WRITE;
}
if usage == crate::TextureUses::UNINITIALIZED || usage == crate::TextureUses::PRESENT {
(
vk::PipelineStageFlags::TOP_OF_PIPE,
vk::AccessFlags::empty(),
)
} else {
(stages, access)
}
}
pub fn map_vk_image_usage(usage: vk::ImageUsageFlags) -> crate::TextureUses {
let mut bits = crate::TextureUses::empty();
if usage.contains(vk::ImageUsageFlags::TRANSFER_SRC) {
bits |= crate::TextureUses::COPY_SRC;
}
if usage.contains(vk::ImageUsageFlags::TRANSFER_DST) {
bits |= crate::TextureUses::COPY_DST;
}
if usage.contains(vk::ImageUsageFlags::SAMPLED) {
bits |= crate::TextureUses::RESOURCE;
}
if usage.contains(vk::ImageUsageFlags::COLOR_ATTACHMENT) {
bits |= crate::TextureUses::COLOR_TARGET;
}
if usage.contains(vk::ImageUsageFlags::DEPTH_STENCIL_ATTACHMENT) {
bits |= crate::TextureUses::DEPTH_STENCIL_READ | crate::TextureUses::DEPTH_STENCIL_WRITE;
}
if usage.contains(vk::ImageUsageFlags::STORAGE) {
bits |= crate::TextureUses::STORAGE_READ | crate::TextureUses::STORAGE_READ_WRITE;
}
bits
}
pub fn map_texture_dimension(dim: wgt::TextureDimension) -> vk::ImageType {
match dim {
wgt::TextureDimension::D1 => vk::ImageType::TYPE_1D,
wgt::TextureDimension::D2 => vk::ImageType::TYPE_2D,
wgt::TextureDimension::D3 => vk::ImageType::TYPE_3D,
}
}
pub fn map_index_format(index_format: wgt::IndexFormat) -> vk::IndexType {
match index_format {
wgt::IndexFormat::Uint16 => vk::IndexType::UINT16,
wgt::IndexFormat::Uint32 => vk::IndexType::UINT32,
}
}
pub fn map_vertex_format(vertex_format: wgt::VertexFormat) -> vk::Format {
use wgt::VertexFormat as Vf;
match vertex_format {
Vf::Uint8x2 => vk::Format::R8G8_UINT,
Vf::Uint8x4 => vk::Format::R8G8B8A8_UINT,
Vf::Sint8x2 => vk::Format::R8G8_SINT,
Vf::Sint8x4 => vk::Format::R8G8B8A8_SINT,
Vf::Unorm8x2 => vk::Format::R8G8_UNORM,
Vf::Unorm8x4 => vk::Format::R8G8B8A8_UNORM,
Vf::Snorm8x2 => vk::Format::R8G8_SNORM,
Vf::Snorm8x4 => vk::Format::R8G8B8A8_SNORM,
Vf::Uint16x2 => vk::Format::R16G16_UINT,
Vf::Uint16x4 => vk::Format::R16G16B16A16_UINT,
Vf::Sint16x2 => vk::Format::R16G16_SINT,
Vf::Sint16x4 => vk::Format::R16G16B16A16_SINT,
Vf::Unorm16x2 => vk::Format::R16G16_UNORM,
Vf::Unorm16x4 => vk::Format::R16G16B16A16_UNORM,
Vf::Snorm16x2 => vk::Format::R16G16_SNORM,
Vf::Snorm16x4 => vk::Format::R16G16B16A16_SNORM,
Vf::Float16x2 => vk::Format::R16G16_SFLOAT,
Vf::Float16x4 => vk::Format::R16G16B16A16_SFLOAT,
Vf::Float32 => vk::Format::R32_SFLOAT,
Vf::Float32x2 => vk::Format::R32G32_SFLOAT,
Vf::Float32x3 => vk::Format::R32G32B32_SFLOAT,
Vf::Float32x4 => vk::Format::R32G32B32A32_SFLOAT,
Vf::Uint32 => vk::Format::R32_UINT,
Vf::Uint32x2 => vk::Format::R32G32_UINT,
Vf::Uint32x3 => vk::Format::R32G32B32_UINT,
Vf::Uint32x4 => vk::Format::R32G32B32A32_UINT,
Vf::Sint32 => vk::Format::R32_SINT,
Vf::Sint32x2 => vk::Format::R32G32_SINT,
Vf::Sint32x3 => vk::Format::R32G32B32_SINT,
Vf::Sint32x4 => vk::Format::R32G32B32A32_SINT,
Vf::Float64 => vk::Format::R64_SFLOAT,
Vf::Float64x2 => vk::Format::R64G64_SFLOAT,
Vf::Float64x3 => vk::Format::R64G64B64_SFLOAT,
Vf::Float64x4 => vk::Format::R64G64B64A64_SFLOAT,
Vf::Unorm10_10_10_2 => vk::Format::A2B10G10R10_UNORM_PACK32,
}
}
pub fn map_aspects(aspects: crate::FormatAspects) -> vk::ImageAspectFlags {
let mut flags = vk::ImageAspectFlags::empty();
if aspects.contains(crate::FormatAspects::COLOR) {
flags |= vk::ImageAspectFlags::COLOR;
}
if aspects.contains(crate::FormatAspects::DEPTH) {
flags |= vk::ImageAspectFlags::DEPTH;
}
if aspects.contains(crate::FormatAspects::STENCIL) {
flags |= vk::ImageAspectFlags::STENCIL;
}
if aspects.contains(crate::FormatAspects::PLANE_0) {
flags |= vk::ImageAspectFlags::PLANE_0;
}
if aspects.contains(crate::FormatAspects::PLANE_1) {
flags |= vk::ImageAspectFlags::PLANE_1;
}
if aspects.contains(crate::FormatAspects::PLANE_2) {
flags |= vk::ImageAspectFlags::PLANE_2;
}
flags
}
pub fn map_attachment_ops(
op: crate::AttachmentOps,
) -> (vk::AttachmentLoadOp, vk::AttachmentStoreOp) {
let load_op = if op.contains(crate::AttachmentOps::LOAD) {
vk::AttachmentLoadOp::LOAD
} else {
vk::AttachmentLoadOp::CLEAR
};
let store_op = if op.contains(crate::AttachmentOps::STORE) {
vk::AttachmentStoreOp::STORE
} else {
vk::AttachmentStoreOp::DONT_CARE
};
(load_op, store_op)
}
pub fn map_present_mode(mode: wgt::PresentMode) -> vk::PresentModeKHR {
match mode {
wgt::PresentMode::Immediate => vk::PresentModeKHR::IMMEDIATE,
wgt::PresentMode::Mailbox => vk::PresentModeKHR::MAILBOX,
wgt::PresentMode::Fifo => vk::PresentModeKHR::FIFO,
wgt::PresentMode::FifoRelaxed => vk::PresentModeKHR::FIFO_RELAXED,
wgt::PresentMode::AutoNoVsync | wgt::PresentMode::AutoVsync => {
unreachable!("Cannot create swapchain with Auto PresentationMode")
}
}
}
pub fn map_vk_present_mode(mode: vk::PresentModeKHR) -> Option<wgt::PresentMode> {
if mode == vk::PresentModeKHR::IMMEDIATE {
Some(wgt::PresentMode::Immediate)
} else if mode == vk::PresentModeKHR::MAILBOX {
Some(wgt::PresentMode::Mailbox)
} else if mode == vk::PresentModeKHR::FIFO {
Some(wgt::PresentMode::Fifo)
} else if mode == vk::PresentModeKHR::FIFO_RELAXED {
Some(wgt::PresentMode::FifoRelaxed)
} else {
log::warn!("Unrecognized present mode {:?}", mode);
None
}
}
pub fn map_composite_alpha_mode(mode: wgt::CompositeAlphaMode) -> vk::CompositeAlphaFlagsKHR {
match mode {
wgt::CompositeAlphaMode::Opaque => vk::CompositeAlphaFlagsKHR::OPAQUE,
wgt::CompositeAlphaMode::PreMultiplied => vk::CompositeAlphaFlagsKHR::PRE_MULTIPLIED,
wgt::CompositeAlphaMode::PostMultiplied => vk::CompositeAlphaFlagsKHR::POST_MULTIPLIED,
wgt::CompositeAlphaMode::Inherit => vk::CompositeAlphaFlagsKHR::INHERIT,
wgt::CompositeAlphaMode::Auto => unreachable!(),
}
}
pub fn map_vk_composite_alpha(flags: vk::CompositeAlphaFlagsKHR) -> Vec<wgt::CompositeAlphaMode> {
let mut modes = Vec::new();
if flags.contains(vk::CompositeAlphaFlagsKHR::OPAQUE) {
modes.push(wgt::CompositeAlphaMode::Opaque);
}
if flags.contains(vk::CompositeAlphaFlagsKHR::PRE_MULTIPLIED) {
modes.push(wgt::CompositeAlphaMode::PreMultiplied);
}
if flags.contains(vk::CompositeAlphaFlagsKHR::POST_MULTIPLIED) {
modes.push(wgt::CompositeAlphaMode::PostMultiplied);
}
if flags.contains(vk::CompositeAlphaFlagsKHR::INHERIT) {
modes.push(wgt::CompositeAlphaMode::Inherit);
}
modes
}
pub fn map_buffer_usage(usage: crate::BufferUses) -> vk::BufferUsageFlags {
let mut flags = vk::BufferUsageFlags::empty();
if usage.contains(crate::BufferUses::COPY_SRC) {
flags |= vk::BufferUsageFlags::TRANSFER_SRC;
}
if usage.contains(crate::BufferUses::COPY_DST) {
flags |= vk::BufferUsageFlags::TRANSFER_DST;
}
if usage.contains(crate::BufferUses::UNIFORM) {
flags |= vk::BufferUsageFlags::UNIFORM_BUFFER;
}
if usage.intersects(crate::BufferUses::STORAGE_READ | crate::BufferUses::STORAGE_READ_WRITE) {
flags |= vk::BufferUsageFlags::STORAGE_BUFFER;
}
if usage.contains(crate::BufferUses::INDEX) {
flags |= vk::BufferUsageFlags::INDEX_BUFFER;
}
if usage.contains(crate::BufferUses::VERTEX) {
flags |= vk::BufferUsageFlags::VERTEX_BUFFER;
}
if usage.contains(crate::BufferUses::INDIRECT) {
flags |= vk::BufferUsageFlags::INDIRECT_BUFFER;
}
if usage.contains(crate::BufferUses::ACCELERATION_STRUCTURE_SCRATCH) {
flags |= vk::BufferUsageFlags::STORAGE_BUFFER | vk::BufferUsageFlags::SHADER_DEVICE_ADDRESS;
}
if usage.intersects(
crate::BufferUses::BOTTOM_LEVEL_ACCELERATION_STRUCTURE_INPUT
| crate::BufferUses::TOP_LEVEL_ACCELERATION_STRUCTURE_INPUT,
) {
flags |= vk::BufferUsageFlags::ACCELERATION_STRUCTURE_BUILD_INPUT_READ_ONLY_KHR
| vk::BufferUsageFlags::SHADER_DEVICE_ADDRESS;
}
flags
}
pub fn map_buffer_usage_to_barrier(
usage: crate::BufferUses,
) -> (vk::PipelineStageFlags, vk::AccessFlags) {
let mut stages = vk::PipelineStageFlags::empty();
let mut access = vk::AccessFlags::empty();
let shader_stages = vk::PipelineStageFlags::VERTEX_SHADER
| vk::PipelineStageFlags::FRAGMENT_SHADER
| vk::PipelineStageFlags::COMPUTE_SHADER;
if usage.contains(crate::BufferUses::MAP_READ) {
stages |= vk::PipelineStageFlags::HOST;
access |= vk::AccessFlags::HOST_READ;
}
if usage.contains(crate::BufferUses::MAP_WRITE) {
stages |= vk::PipelineStageFlags::HOST;
access |= vk::AccessFlags::HOST_WRITE;
}
if usage.contains(crate::BufferUses::COPY_SRC) {
stages |= vk::PipelineStageFlags::TRANSFER;
access |= vk::AccessFlags::TRANSFER_READ;
}
if usage.contains(crate::BufferUses::COPY_DST) {
stages |= vk::PipelineStageFlags::TRANSFER;
access |= vk::AccessFlags::TRANSFER_WRITE;
}
if usage.contains(crate::BufferUses::UNIFORM) {
stages |= shader_stages;
access |= vk::AccessFlags::UNIFORM_READ;
}
if usage.intersects(crate::BufferUses::STORAGE_READ) {
stages |= shader_stages;
access |= vk::AccessFlags::SHADER_READ;
}
if usage.intersects(crate::BufferUses::STORAGE_READ_WRITE) {
stages |= shader_stages;
access |= vk::AccessFlags::SHADER_READ | vk::AccessFlags::SHADER_WRITE;
}
if usage.contains(crate::BufferUses::INDEX) {
stages |= vk::PipelineStageFlags::VERTEX_INPUT;
access |= vk::AccessFlags::INDEX_READ;
}
if usage.contains(crate::BufferUses::VERTEX) {
stages |= vk::PipelineStageFlags::VERTEX_INPUT;
access |= vk::AccessFlags::VERTEX_ATTRIBUTE_READ;
}
if usage.contains(crate::BufferUses::INDIRECT) {
stages |= vk::PipelineStageFlags::DRAW_INDIRECT;
access |= vk::AccessFlags::INDIRECT_COMMAND_READ;
}
if usage.intersects(
crate::BufferUses::BOTTOM_LEVEL_ACCELERATION_STRUCTURE_INPUT
| crate::BufferUses::TOP_LEVEL_ACCELERATION_STRUCTURE_INPUT
| crate::BufferUses::ACCELERATION_STRUCTURE_SCRATCH,
) {
stages |= vk::PipelineStageFlags::ACCELERATION_STRUCTURE_BUILD_KHR;
access |= vk::AccessFlags::ACCELERATION_STRUCTURE_READ_KHR
| vk::AccessFlags::ACCELERATION_STRUCTURE_WRITE_KHR;
}
(stages, access)
}
pub fn map_view_dimension(dim: wgt::TextureViewDimension) -> vk::ImageViewType {
match dim {
wgt::TextureViewDimension::D1 => vk::ImageViewType::TYPE_1D,
wgt::TextureViewDimension::D2 => vk::ImageViewType::TYPE_2D,
wgt::TextureViewDimension::D2Array => vk::ImageViewType::TYPE_2D_ARRAY,
wgt::TextureViewDimension::Cube => vk::ImageViewType::CUBE,
wgt::TextureViewDimension::CubeArray => vk::ImageViewType::CUBE_ARRAY,
wgt::TextureViewDimension::D3 => vk::ImageViewType::TYPE_3D,
}
}
pub fn map_copy_extent(extent: &crate::CopyExtent) -> vk::Extent3D {
vk::Extent3D {
width: extent.width,
height: extent.height,
depth: extent.depth,
}
}
pub fn map_subresource_range(
range: &wgt::ImageSubresourceRange,
format: wgt::TextureFormat,
) -> vk::ImageSubresourceRange {
vk::ImageSubresourceRange {
aspect_mask: map_aspects(crate::FormatAspects::new(format, range.aspect)),
base_mip_level: range.base_mip_level,
level_count: range.mip_level_count.unwrap_or(vk::REMAINING_MIP_LEVELS),
base_array_layer: range.base_array_layer,
layer_count: range
.array_layer_count
.unwrap_or(vk::REMAINING_ARRAY_LAYERS),
}
}
// Special subresource range mapping for dealing with barriers
// so that we account for the "hidden" depth aspect in emulated Stencil8.
pub(super) fn map_subresource_range_combined_aspect(
range: &wgt::ImageSubresourceRange,
format: wgt::TextureFormat,
private_caps: &super::PrivateCapabilities,
) -> vk::ImageSubresourceRange {
let mut range = map_subresource_range(range, format);
if !private_caps.texture_s8 && format == wgt::TextureFormat::Stencil8 {
range.aspect_mask |= vk::ImageAspectFlags::DEPTH;
}
range
}
pub fn map_subresource_layers(
base: &crate::TextureCopyBase,
) -> (vk::ImageSubresourceLayers, vk::Offset3D) {
let offset = vk::Offset3D {
x: base.origin.x as i32,
y: base.origin.y as i32,
z: base.origin.z as i32,
};
let subresource = vk::ImageSubresourceLayers {
aspect_mask: map_aspects(base.aspect),
mip_level: base.mip_level,
base_array_layer: base.array_layer,
layer_count: 1,
};
(subresource, offset)
}
pub fn map_filter_mode(mode: wgt::FilterMode) -> vk::Filter {
match mode {
wgt::FilterMode::Nearest => vk::Filter::NEAREST,
wgt::FilterMode::Linear => vk::Filter::LINEAR,
}
}
pub fn map_mip_filter_mode(mode: wgt::FilterMode) -> vk::SamplerMipmapMode {
match mode {
wgt::FilterMode::Nearest => vk::SamplerMipmapMode::NEAREST,
wgt::FilterMode::Linear => vk::SamplerMipmapMode::LINEAR,
}
}
pub fn map_address_mode(mode: wgt::AddressMode) -> vk::SamplerAddressMode {
match mode {
wgt::AddressMode::ClampToEdge => vk::SamplerAddressMode::CLAMP_TO_EDGE,
wgt::AddressMode::Repeat => vk::SamplerAddressMode::REPEAT,
wgt::AddressMode::MirrorRepeat => vk::SamplerAddressMode::MIRRORED_REPEAT,
wgt::AddressMode::ClampToBorder => vk::SamplerAddressMode::CLAMP_TO_BORDER,
// wgt::AddressMode::MirrorClamp => vk::SamplerAddressMode::MIRROR_CLAMP_TO_EDGE,
}
}
pub fn map_border_color(border_color: wgt::SamplerBorderColor) -> vk::BorderColor {
match border_color {
wgt::SamplerBorderColor::TransparentBlack | wgt::SamplerBorderColor::Zero => {
vk::BorderColor::FLOAT_TRANSPARENT_BLACK
}
wgt::SamplerBorderColor::OpaqueBlack => vk::BorderColor::FLOAT_OPAQUE_BLACK,
wgt::SamplerBorderColor::OpaqueWhite => vk::BorderColor::FLOAT_OPAQUE_WHITE,
}
}
pub fn map_comparison(fun: wgt::CompareFunction) -> vk::CompareOp {
use wgt::CompareFunction as Cf;
match fun {
Cf::Never => vk::CompareOp::NEVER,
Cf::Less => vk::CompareOp::LESS,
Cf::LessEqual => vk::CompareOp::LESS_OR_EQUAL,
Cf::Equal => vk::CompareOp::EQUAL,
Cf::GreaterEqual => vk::CompareOp::GREATER_OR_EQUAL,
Cf::Greater => vk::CompareOp::GREATER,
Cf::NotEqual => vk::CompareOp::NOT_EQUAL,
Cf::Always => vk::CompareOp::ALWAYS,
}
}
pub fn map_shader_stage(stage: wgt::ShaderStages) -> vk::ShaderStageFlags {
let mut flags = vk::ShaderStageFlags::empty();
if stage.contains(wgt::ShaderStages::VERTEX) {
flags |= vk::ShaderStageFlags::VERTEX;
}
if stage.contains(wgt::ShaderStages::FRAGMENT) {
flags |= vk::ShaderStageFlags::FRAGMENT;
}
if stage.contains(wgt::ShaderStages::COMPUTE) {
flags |= vk::ShaderStageFlags::COMPUTE;
}
flags
}
pub fn map_binding_type(ty: wgt::BindingType) -> vk::DescriptorType {
match ty {
wgt::BindingType::Buffer {
ty,
has_dynamic_offset,
..
} => match ty {
wgt::BufferBindingType::Storage { .. } => match has_dynamic_offset {
true => vk::DescriptorType::STORAGE_BUFFER_DYNAMIC,
false => vk::DescriptorType::STORAGE_BUFFER,
},
wgt::BufferBindingType::Uniform => match has_dynamic_offset {
true => vk::DescriptorType::UNIFORM_BUFFER_DYNAMIC,
false => vk::DescriptorType::UNIFORM_BUFFER,
},
},
wgt::BindingType::Sampler { .. } => vk::DescriptorType::SAMPLER,
wgt::BindingType::Texture { .. } => vk::DescriptorType::SAMPLED_IMAGE,
wgt::BindingType::StorageTexture { .. } => vk::DescriptorType::STORAGE_IMAGE,
wgt::BindingType::AccelerationStructure => vk::DescriptorType::ACCELERATION_STRUCTURE_KHR,
}
}
pub fn map_topology(topology: wgt::PrimitiveTopology) -> vk::PrimitiveTopology {
use wgt::PrimitiveTopology as Pt;
match topology {
Pt::PointList => vk::PrimitiveTopology::POINT_LIST,
Pt::LineList => vk::PrimitiveTopology::LINE_LIST,
Pt::LineStrip => vk::PrimitiveTopology::LINE_STRIP,
Pt::TriangleList => vk::PrimitiveTopology::TRIANGLE_LIST,
Pt::TriangleStrip => vk::PrimitiveTopology::TRIANGLE_STRIP,
}
}
pub fn map_polygon_mode(mode: wgt::PolygonMode) -> vk::PolygonMode {
match mode {
wgt::PolygonMode::Fill => vk::PolygonMode::FILL,
wgt::PolygonMode::Line => vk::PolygonMode::LINE,
wgt::PolygonMode::Point => vk::PolygonMode::POINT,
}
}
pub fn map_front_face(front_face: wgt::FrontFace) -> vk::FrontFace {
match front_face {
wgt::FrontFace::Cw => vk::FrontFace::CLOCKWISE,
wgt::FrontFace::Ccw => vk::FrontFace::COUNTER_CLOCKWISE,
}
}
pub fn map_cull_face(face: wgt::Face) -> vk::CullModeFlags {
match face {
wgt::Face::Front => vk::CullModeFlags::FRONT,
wgt::Face::Back => vk::CullModeFlags::BACK,
}
}
pub fn map_stencil_op(op: wgt::StencilOperation) -> vk::StencilOp {
use wgt::StencilOperation as So;
match op {
So::Keep => vk::StencilOp::KEEP,
So::Zero => vk::StencilOp::ZERO,
So::Replace => vk::StencilOp::REPLACE,
So::Invert => vk::StencilOp::INVERT,
So::IncrementClamp => vk::StencilOp::INCREMENT_AND_CLAMP,
So::IncrementWrap => vk::StencilOp::INCREMENT_AND_WRAP,
So::DecrementClamp => vk::StencilOp::DECREMENT_AND_CLAMP,
So::DecrementWrap => vk::StencilOp::DECREMENT_AND_WRAP,
}
}
pub fn map_stencil_face(
face: &wgt::StencilFaceState,
compare_mask: u32,
write_mask: u32,
) -> vk::StencilOpState {
vk::StencilOpState {
fail_op: map_stencil_op(face.fail_op),
pass_op: map_stencil_op(face.pass_op),
depth_fail_op: map_stencil_op(face.depth_fail_op),
compare_op: map_comparison(face.compare),
compare_mask,
write_mask,
reference: 0,
}
}
fn map_blend_factor(factor: wgt::BlendFactor) -> vk::BlendFactor {
use wgt::BlendFactor as Bf;
match factor {
Bf::Zero => vk::BlendFactor::ZERO,
Bf::One => vk::BlendFactor::ONE,
Bf::Src => vk::BlendFactor::SRC_COLOR,
Bf::OneMinusSrc => vk::BlendFactor::ONE_MINUS_SRC_COLOR,
Bf::SrcAlpha => vk::BlendFactor::SRC_ALPHA,
Bf::OneMinusSrcAlpha => vk::BlendFactor::ONE_MINUS_SRC_ALPHA,
Bf::Dst => vk::BlendFactor::DST_COLOR,
Bf::OneMinusDst => vk::BlendFactor::ONE_MINUS_DST_COLOR,
Bf::DstAlpha => vk::BlendFactor::DST_ALPHA,
Bf::OneMinusDstAlpha => vk::BlendFactor::ONE_MINUS_DST_ALPHA,
Bf::SrcAlphaSaturated => vk::BlendFactor::SRC_ALPHA_SATURATE,
Bf::Constant => vk::BlendFactor::CONSTANT_COLOR,
Bf::OneMinusConstant => vk::BlendFactor::ONE_MINUS_CONSTANT_COLOR,
Bf::Src1 => vk::BlendFactor::SRC1_COLOR,
Bf::OneMinusSrc1 => vk::BlendFactor::ONE_MINUS_SRC1_COLOR,
Bf::Src1Alpha => vk::BlendFactor::SRC1_ALPHA,
Bf::OneMinusSrc1Alpha => vk::BlendFactor::ONE_MINUS_SRC1_ALPHA,
}
}
fn map_blend_op(operation: wgt::BlendOperation) -> vk::BlendOp {
use wgt::BlendOperation as Bo;
match operation {
Bo::Add => vk::BlendOp::ADD,
Bo::Subtract => vk::BlendOp::SUBTRACT,
Bo::ReverseSubtract => vk::BlendOp::REVERSE_SUBTRACT,
Bo::Min => vk::BlendOp::MIN,
Bo::Max => vk::BlendOp::MAX,
}
}
pub fn map_blend_component(
component: &wgt::BlendComponent,
) -> (vk::BlendOp, vk::BlendFactor, vk::BlendFactor) {
let op = map_blend_op(component.operation);
let src = map_blend_factor(component.src_factor);
let dst = map_blend_factor(component.dst_factor);
(op, src, dst)
}
pub fn map_pipeline_statistics(
types: wgt::PipelineStatisticsTypes,
) -> vk::QueryPipelineStatisticFlags {
use wgt::PipelineStatisticsTypes as Pst;
let mut flags = vk::QueryPipelineStatisticFlags::empty();
if types.contains(Pst::VERTEX_SHADER_INVOCATIONS) {
flags |= vk::QueryPipelineStatisticFlags::VERTEX_SHADER_INVOCATIONS;
}
if types.contains(Pst::CLIPPER_INVOCATIONS) {
flags |= vk::QueryPipelineStatisticFlags::CLIPPING_INVOCATIONS;
}
if types.contains(Pst::CLIPPER_PRIMITIVES_OUT) {
flags |= vk::QueryPipelineStatisticFlags::CLIPPING_PRIMITIVES;
}
if types.contains(Pst::FRAGMENT_SHADER_INVOCATIONS) {
flags |= vk::QueryPipelineStatisticFlags::FRAGMENT_SHADER_INVOCATIONS;
}
if types.contains(Pst::COMPUTE_SHADER_INVOCATIONS) {
flags |= vk::QueryPipelineStatisticFlags::COMPUTE_SHADER_INVOCATIONS;
}
flags
}
pub fn map_acceleration_structure_format(
format: crate::AccelerationStructureFormat,
) -> vk::AccelerationStructureTypeKHR {
match format {
crate::AccelerationStructureFormat::TopLevel => vk::AccelerationStructureTypeKHR::TOP_LEVEL,
crate::AccelerationStructureFormat::BottomLevel => {
vk::AccelerationStructureTypeKHR::BOTTOM_LEVEL
}
}
}
pub fn map_acceleration_structure_build_mode(
format: crate::AccelerationStructureBuildMode,
) -> vk::BuildAccelerationStructureModeKHR {
match format {
crate::AccelerationStructureBuildMode::Build => {
vk::BuildAccelerationStructureModeKHR::BUILD
}
crate::AccelerationStructureBuildMode::Update => {
vk::BuildAccelerationStructureModeKHR::UPDATE
}
}
}
pub fn map_acceleration_structure_flags(
flags: crate::AccelerationStructureBuildFlags,
) -> vk::BuildAccelerationStructureFlagsKHR {
let mut vk_flags = vk::BuildAccelerationStructureFlagsKHR::empty();
if flags.contains(crate::AccelerationStructureBuildFlags::PREFER_FAST_TRACE) {
vk_flags |= vk::BuildAccelerationStructureFlagsKHR::PREFER_FAST_TRACE;
}
if flags.contains(crate::AccelerationStructureBuildFlags::PREFER_FAST_BUILD) {
vk_flags |= vk::BuildAccelerationStructureFlagsKHR::PREFER_FAST_BUILD;
}
if flags.contains(crate::AccelerationStructureBuildFlags::ALLOW_UPDATE) {
vk_flags |= vk::BuildAccelerationStructureFlagsKHR::ALLOW_UPDATE;
}
if flags.contains(crate::AccelerationStructureBuildFlags::LOW_MEMORY) {
vk_flags |= vk::BuildAccelerationStructureFlagsKHR::LOW_MEMORY;
}
if flags.contains(crate::AccelerationStructureBuildFlags::ALLOW_COMPACTION) {
vk_flags |= vk::BuildAccelerationStructureFlagsKHR::ALLOW_COMPACTION
}
vk_flags
}
pub fn map_acceleration_structure_geometry_flags(
flags: crate::AccelerationStructureGeometryFlags,
) -> vk::GeometryFlagsKHR {
let mut vk_flags = vk::GeometryFlagsKHR::empty();
if flags.contains(crate::AccelerationStructureGeometryFlags::OPAQUE) {
vk_flags |= vk::GeometryFlagsKHR::OPAQUE;
}
if flags.contains(crate::AccelerationStructureGeometryFlags::NO_DUPLICATE_ANY_HIT_INVOCATION) {
vk_flags |= vk::GeometryFlagsKHR::NO_DUPLICATE_ANY_HIT_INVOCATION;
}
vk_flags
}
pub fn map_acceleration_structure_usage_to_barrier(
usage: crate::AccelerationStructureUses,
) -> (vk::PipelineStageFlags, vk::AccessFlags) {
let mut stages = vk::PipelineStageFlags::empty();
let mut access = vk::AccessFlags::empty();
if usage.contains(crate::AccelerationStructureUses::BUILD_INPUT) {
stages |= vk::PipelineStageFlags::ACCELERATION_STRUCTURE_BUILD_KHR;
access |= vk::AccessFlags::ACCELERATION_STRUCTURE_READ_KHR;
}
if usage.contains(crate::AccelerationStructureUses::BUILD_OUTPUT) {
stages |= vk::PipelineStageFlags::ACCELERATION_STRUCTURE_BUILD_KHR;
access |= vk::AccessFlags::ACCELERATION_STRUCTURE_WRITE_KHR;
}
if usage.contains(crate::AccelerationStructureUses::SHADER_INPUT) {
stages |= vk::PipelineStageFlags::VERTEX_SHADER
| vk::PipelineStageFlags::FRAGMENT_SHADER
| vk::PipelineStageFlags::COMPUTE_SHADER;
access |= vk::AccessFlags::ACCELERATION_STRUCTURE_READ_KHR;
}
(stages, access)
}