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use std::ops::Deref;
use windows::{core::Interface as _, Win32::Graphics::Dxgi};
use crate::dx12::DxgiLib;
// We can rely on the presence of DXGI 1.4 since D3D12 requires WDDM 2.0, Windows 10 (1507), and so does DXGI 1.4.
fn should_keep_adapter(adapter: &Dxgi::IDXGIAdapter1) -> bool {
let desc = unsafe { adapter.GetDesc1() }.unwrap();
// The Intel Haswell family of iGPUs had support for the D3D12 API but it was later
// removed due to a security vulnerability.
//
// We are explicitly filtering out all the devices in the family because we are now
// getting reports of device loss at a later time than at device creation time (`D3D12CreateDevice`).
//
// This list of device IDs is from https://dgpu-docs.intel.com/devices/hardware-table.html
let haswell_device_ids = [
0x0422, 0x0426, 0x042A, 0x042B, 0x042E, 0x0C22, 0x0C26, 0x0C2A, 0x0C2B, 0x0C2E, 0x0A22,
0x0A2A, 0x0A2B, 0x0D2A, 0x0D2B, 0x0D2E, 0x0A26, 0x0A2E, 0x0D22, 0x0D26, 0x0412, 0x0416,
0x0D12, 0x041A, 0x041B, 0x0C12, 0x0C16, 0x0C1A, 0x0C1B, 0x0C1E, 0x0A12, 0x0A1A, 0x0A1B,
0x0D16, 0x0D1A, 0x0D1B, 0x0D1E, 0x041E, 0x0A16, 0x0A1E, 0x0402, 0x0406, 0x040A, 0x040B,
0x040E, 0x0C02, 0x0C06, 0x0C0A, 0x0C0B, 0x0C0E, 0x0A02, 0x0A06, 0x0A0A, 0x0A0B, 0x0A0E,
0x0D02, 0x0D06, 0x0D0A, 0x0D0B, 0x0D0E,
];
if desc.VendorId == 0x8086 && haswell_device_ids.contains(&desc.DeviceId) {
return false;
}
// If run completely headless, windows will show two different WARP adapters, one
// which is lying about being an integrated card. This is so that programs
// that ignore software adapters will actually run on headless/gpu-less machines.
//
// We don't want that and discourage that kind of filtering anyway, so we skip the integrated WARP.
if desc.VendorId == 5140
&& Dxgi::DXGI_ADAPTER_FLAG(desc.Flags as i32).contains(Dxgi::DXGI_ADAPTER_FLAG_SOFTWARE)
{
let adapter_name = super::conv::map_adapter_name(desc.Description);
if adapter_name.contains("Microsoft Basic Render Driver") {
return false;
}
}
true
}
pub enum DxgiAdapter {
/// Provided by DXGI 1.4
Adapter3(Dxgi::IDXGIAdapter3),
/// Provided by DXGI 1.6
Adapter4(Dxgi::IDXGIAdapter4),
}
impl Deref for DxgiAdapter {
type Target = Dxgi::IDXGIAdapter3;
fn deref(&self) -> &Self::Target {
match self {
DxgiAdapter::Adapter3(a) => a,
DxgiAdapter::Adapter4(a) => a,
}
}
}
pub fn enumerate_adapters(factory: DxgiFactory) -> Vec<DxgiAdapter> {
let mut adapters = Vec::with_capacity(8);
for cur_index in 0.. {
profiling::scope!("IDXGIFactory1::EnumAdapters1");
let adapter1: Dxgi::IDXGIAdapter1 = match unsafe { factory.EnumAdapters1(cur_index) } {
Ok(a) => a,
Err(e) if e.code() == Dxgi::DXGI_ERROR_NOT_FOUND => break,
Err(e) => {
log::error!("Failed enumerating adapters: {}", e);
break;
}
};
if !should_keep_adapter(&adapter1) {
continue;
}
if let Ok(adapter4) = adapter1.cast::<Dxgi::IDXGIAdapter4>() {
adapters.push(DxgiAdapter::Adapter4(adapter4));
} else {
let adapter3 = adapter1.cast::<Dxgi::IDXGIAdapter3>().unwrap();
adapters.push(DxgiAdapter::Adapter3(adapter3));
}
}
adapters
}
#[derive(Clone, Debug)]
pub enum DxgiFactory {
/// Provided by DXGI 1.4
Factory4(Dxgi::IDXGIFactory4),
/// Provided by DXGI 1.5
Factory5(Dxgi::IDXGIFactory5),
/// Provided by DXGI 1.6
Factory6(Dxgi::IDXGIFactory6),
}
impl Deref for DxgiFactory {
type Target = Dxgi::IDXGIFactory4;
fn deref(&self) -> &Self::Target {
match self {
DxgiFactory::Factory4(f) => f,
DxgiFactory::Factory5(f) => f,
DxgiFactory::Factory6(f) => f,
}
}
}
impl DxgiFactory {
pub fn as_factory5(&self) -> Option<&Dxgi::IDXGIFactory5> {
match self {
Self::Factory4(_) => None,
Self::Factory5(f) => Some(f),
Self::Factory6(f) => Some(f),
}
}
}
pub fn create_factory(
instance_flags: wgt::InstanceFlags,
) -> Result<(DxgiLib, DxgiFactory), crate::InstanceError> {
let lib_dxgi = DxgiLib::new().map_err(|e| {
crate::InstanceError::with_source(String::from("failed to load dxgi.dll"), e)
})?;
let mut factory_flags = Dxgi::DXGI_CREATE_FACTORY_FLAGS::default();
if instance_flags.contains(wgt::InstanceFlags::VALIDATION) {
// The `DXGI_CREATE_FACTORY_DEBUG` flag is only allowed to be passed to
// `CreateDXGIFactory2` if the debug interface is actually available. So
// we check for whether it exists first.
if let Ok(Some(_)) = lib_dxgi.debug_interface1() {
factory_flags |= Dxgi::DXGI_CREATE_FACTORY_DEBUG;
}
// Intercept `OutputDebugString` calls
super::exception::register_exception_handler();
}
let factory4 = match lib_dxgi.create_factory4(factory_flags) {
Ok(factory) => factory,
Err(err) => {
return Err(crate::InstanceError::with_source(
String::from("IDXGIFactory4 creation failed"),
err,
));
}
};
if let Ok(factory6) = factory4.cast::<Dxgi::IDXGIFactory6>() {
return Ok((lib_dxgi, DxgiFactory::Factory6(factory6)));
}
if let Ok(factory5) = factory4.cast::<Dxgi::IDXGIFactory5>() {
return Ok((lib_dxgi, DxgiFactory::Factory5(factory5)));
}
Ok((lib_dxgi, DxgiFactory::Factory4(factory4)))
}