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//! Coordinates idling workers
#![allow(dead_code)]
use crate::loom::sync::atomic::{AtomicBool, AtomicUsize};
use crate::loom::sync::MutexGuard;
use crate::runtime::scheduler::multi_thread_alt::{worker, Core, Handle, Shared};
use std::sync::atomic::Ordering::{AcqRel, Acquire, Release};
pub(super) struct Idle {
/// Number of searching cores
num_searching: AtomicUsize,
/// Number of idle cores
num_idle: AtomicUsize,
/// Map of idle cores
idle_map: IdleMap,
/// Used to catch false-negatives when waking workers
needs_searching: AtomicBool,
/// Total number of cores
num_cores: usize,
}
pub(super) struct IdleMap {
chunks: Vec<AtomicUsize>,
}
pub(super) struct Snapshot {
chunks: Vec<usize>,
}
/// Data synchronized by the scheduler mutex
pub(super) struct Synced {
/// Worker IDs that are currently sleeping
sleepers: Vec<usize>,
/// Cores available for workers
available_cores: Vec<Box<Core>>,
}
impl Idle {
pub(super) fn new(cores: Vec<Box<Core>>, num_workers: usize) -> (Idle, Synced) {
let idle = Idle {
num_searching: AtomicUsize::new(0),
num_idle: AtomicUsize::new(cores.len()),
idle_map: IdleMap::new(&cores),
needs_searching: AtomicBool::new(false),
num_cores: cores.len(),
};
let synced = Synced {
sleepers: Vec::with_capacity(num_workers),
available_cores: cores,
};
(idle, synced)
}
pub(super) fn needs_searching(&self) -> bool {
self.needs_searching.load(Acquire)
}
pub(super) fn num_idle(&self, synced: &Synced) -> usize {
#[cfg(not(loom))]
debug_assert_eq!(synced.available_cores.len(), self.num_idle.load(Acquire));
synced.available_cores.len()
}
pub(super) fn num_searching(&self) -> usize {
self.num_searching.load(Acquire)
}
pub(super) fn snapshot(&self, snapshot: &mut Snapshot) {
snapshot.update(&self.idle_map)
}
/// Try to acquire an available core
pub(super) fn try_acquire_available_core(&self, synced: &mut Synced) -> Option<Box<Core>> {
let ret = synced.available_cores.pop();
if let Some(core) = &ret {
// Decrement the number of idle cores
let num_idle = self.num_idle.load(Acquire) - 1;
debug_assert_eq!(num_idle, synced.available_cores.len());
self.num_idle.store(num_idle, Release);
self.idle_map.unset(core.index);
debug_assert!(self.idle_map.matches(&synced.available_cores));
}
ret
}
/// We need at least one searching worker
pub(super) fn notify_local(&self, shared: &Shared) {
if self.num_searching.load(Acquire) != 0 {
// There already is a searching worker. Note, that this could be a
// false positive. However, because this method is called **from** a
// worker, we know that there is at least one worker currently
// awake, so the scheduler won't deadlock.
return;
}
if self.num_idle.load(Acquire) == 0 {
self.needs_searching.store(true, Release);
return;
}
// There aren't any searching workers. Try to initialize one
if self
.num_searching
.compare_exchange(0, 1, AcqRel, Acquire)
.is_err()
{
// Failing the compare_exchange means another thread concurrently
// launched a searching worker.
return;
}
super::counters::inc_num_unparks_local();
// Acquire the lock
let synced = shared.synced.lock();
self.notify_synced(synced, shared);
}
/// Notifies a single worker
pub(super) fn notify_remote(&self, synced: MutexGuard<'_, worker::Synced>, shared: &Shared) {
if synced.idle.sleepers.is_empty() {
self.needs_searching.store(true, Release);
return;
}
// We need to establish a stronger barrier than with `notify_local`
self.num_searching.fetch_add(1, AcqRel);
self.notify_synced(synced, shared);
}
/// Notify a worker while synced
fn notify_synced(&self, mut synced: MutexGuard<'_, worker::Synced>, shared: &Shared) {
// Find a sleeping worker
if let Some(worker) = synced.idle.sleepers.pop() {
// Find an available core
if let Some(mut core) = self.try_acquire_available_core(&mut synced.idle) {
debug_assert!(!core.is_searching);
core.is_searching = true;
// Assign the core to the worker
synced.assigned_cores[worker] = Some(core);
// Drop the lock before notifying the condvar.
drop(synced);
super::counters::inc_num_unparks_remote();
// Notify the worker
shared.condvars[worker].notify_one();
return;
} else {
synced.idle.sleepers.push(worker);
}
}
super::counters::inc_notify_no_core();
// Set the `needs_searching` flag, this happens *while* the lock is held.
self.needs_searching.store(true, Release);
self.num_searching.fetch_sub(1, Release);
// Explicit mutex guard drop to show that holding the guard to this
// point is significant. `needs_searching` and `num_searching` must be
// updated in the critical section.
drop(synced);
}
pub(super) fn notify_mult(
&self,
synced: &mut worker::Synced,
workers: &mut Vec<usize>,
num: usize,
) {
debug_assert!(workers.is_empty());
for _ in 0..num {
if let Some(worker) = synced.idle.sleepers.pop() {
// TODO: can this be switched to use next_available_core?
if let Some(core) = synced.idle.available_cores.pop() {
debug_assert!(!core.is_searching);
self.idle_map.unset(core.index);
synced.assigned_cores[worker] = Some(core);
workers.push(worker);
continue;
} else {
synced.idle.sleepers.push(worker);
}
}
break;
}
if !workers.is_empty() {
debug_assert!(self.idle_map.matches(&synced.idle.available_cores));
let num_idle = synced.idle.available_cores.len();
self.num_idle.store(num_idle, Release);
} else {
#[cfg(not(loom))]
debug_assert_eq!(
synced.idle.available_cores.len(),
self.num_idle.load(Acquire)
);
self.needs_searching.store(true, Release);
}
}
pub(super) fn shutdown(&self, synced: &mut worker::Synced, shared: &Shared) {
// Wake every sleeping worker and assign a core to it. There may not be
// enough sleeping workers for all cores, but other workers will
// eventually find the cores and shut them down.
while !synced.idle.sleepers.is_empty() && !synced.idle.available_cores.is_empty() {
let worker = synced.idle.sleepers.pop().unwrap();
let core = self.try_acquire_available_core(&mut synced.idle).unwrap();
synced.assigned_cores[worker] = Some(core);
shared.condvars[worker].notify_one();
}
debug_assert!(self.idle_map.matches(&synced.idle.available_cores));
// Wake up any other workers
while let Some(index) = synced.idle.sleepers.pop() {
shared.condvars[index].notify_one();
}
}
pub(super) fn shutdown_unassigned_cores(&self, handle: &Handle, shared: &Shared) {
// If there are any remaining cores, shut them down here.
//
// This code is a bit convoluted to avoid lock-reentry.
while let Some(core) = {
let mut synced = shared.synced.lock();
self.try_acquire_available_core(&mut synced.idle)
} {
shared.shutdown_core(handle, core);
}
}
/// The worker releases the given core, making it available to other workers
/// that are waiting.
pub(super) fn release_core(&self, synced: &mut worker::Synced, core: Box<Core>) {
// The core should not be searching at this point
debug_assert!(!core.is_searching);
// Check that there are no pending tasks in the global queue
debug_assert!(synced.inject.is_empty());
let num_idle = synced.idle.available_cores.len();
#[cfg(not(loom))]
debug_assert_eq!(num_idle, self.num_idle.load(Acquire));
self.idle_map.set(core.index);
// Store the core in the list of available cores
synced.idle.available_cores.push(core);
debug_assert!(self.idle_map.matches(&synced.idle.available_cores));
// Update `num_idle`
self.num_idle.store(num_idle + 1, Release);
}
pub(super) fn transition_worker_to_parked(&self, synced: &mut worker::Synced, index: usize) {
// Store the worker index in the list of sleepers
synced.idle.sleepers.push(index);
// The worker's assigned core slot should be empty
debug_assert!(synced.assigned_cores[index].is_none());
}
pub(super) fn try_transition_worker_to_searching(&self, core: &mut Core) {
debug_assert!(!core.is_searching);
let num_searching = self.num_searching.load(Acquire);
let num_idle = self.num_idle.load(Acquire);
if 2 * num_searching >= self.num_cores - num_idle {
return;
}
self.transition_worker_to_searching(core);
}
/// Needs to happen while synchronized in order to avoid races
pub(super) fn transition_worker_to_searching_if_needed(
&self,
_synced: &mut Synced,
core: &mut Core,
) -> bool {
if self.needs_searching.load(Acquire) {
// Needs to be called while holding the lock
self.transition_worker_to_searching(core);
true
} else {
false
}
}
pub(super) fn transition_worker_to_searching(&self, core: &mut Core) {
core.is_searching = true;
self.num_searching.fetch_add(1, AcqRel);
self.needs_searching.store(false, Release);
}
/// A lightweight transition from searching -> running.
///
/// Returns `true` if this is the final searching worker. The caller
/// **must** notify a new worker.
pub(super) fn transition_worker_from_searching(&self) -> bool {
let prev = self.num_searching.fetch_sub(1, AcqRel);
debug_assert!(prev > 0);
prev == 1
}
}
const BITS: usize = usize::BITS as usize;
const BIT_MASK: usize = (usize::BITS - 1) as usize;
impl IdleMap {
fn new(cores: &[Box<Core>]) -> IdleMap {
let ret = IdleMap::new_n(num_chunks(cores.len()));
ret.set_all(cores);
ret
}
fn new_n(n: usize) -> IdleMap {
let chunks = (0..n).map(|_| AtomicUsize::new(0)).collect();
IdleMap { chunks }
}
fn set(&self, index: usize) {
let (chunk, mask) = index_to_mask(index);
let prev = self.chunks[chunk].load(Acquire);
let next = prev | mask;
self.chunks[chunk].store(next, Release);
}
fn set_all(&self, cores: &[Box<Core>]) {
for core in cores {
self.set(core.index);
}
}
fn unset(&self, index: usize) {
let (chunk, mask) = index_to_mask(index);
let prev = self.chunks[chunk].load(Acquire);
let next = prev & !mask;
self.chunks[chunk].store(next, Release);
}
fn matches(&self, idle_cores: &[Box<Core>]) -> bool {
let expect = IdleMap::new_n(self.chunks.len());
expect.set_all(idle_cores);
for (i, chunk) in expect.chunks.iter().enumerate() {
if chunk.load(Acquire) != self.chunks[i].load(Acquire) {
return false;
}
}
true
}
}
impl Snapshot {
pub(crate) fn new(idle: &Idle) -> Snapshot {
let chunks = vec![0; idle.idle_map.chunks.len()];
let mut ret = Snapshot { chunks };
ret.update(&idle.idle_map);
ret
}
fn update(&mut self, idle_map: &IdleMap) {
for i in 0..self.chunks.len() {
self.chunks[i] = idle_map.chunks[i].load(Acquire);
}
}
pub(super) fn is_idle(&self, index: usize) -> bool {
let (chunk, mask) = index_to_mask(index);
debug_assert!(
chunk < self.chunks.len(),
"index={}; chunks={}",
index,
self.chunks.len()
);
self.chunks[chunk] & mask == mask
}
}
fn num_chunks(max_cores: usize) -> usize {
(max_cores / BITS) + 1
}
fn index_to_mask(index: usize) -> (usize, usize) {
let mask = 1 << (index & BIT_MASK);
let chunk = index / BITS;
(chunk, mask)
}
fn num_active_workers(synced: &Synced) -> usize {
synced.available_cores.capacity() - synced.available_cores.len()
}