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//! Multi-threaded runtime
mod counters;
use counters::Counters;
mod handle;
pub(crate) use handle::Handle;
mod overflow;
pub(crate) use overflow::Overflow;
mod idle;
use self::idle::Idle;
mod stats;
pub(crate) use stats::Stats;
mod park;
pub(crate) use park::{Parker, Unparker};
pub(crate) mod queue;
mod worker;
pub(crate) use worker::{Context, Launch, Shared};
cfg_taskdump! {
mod trace;
use trace::TraceStatus;
pub(crate) use worker::Synced;
}
cfg_not_taskdump! {
mod trace_mock;
use trace_mock::TraceStatus;
}
pub(crate) use worker::block_in_place;
use crate::loom::sync::Arc;
use crate::runtime::{
blocking,
driver::{self, Driver},
scheduler, Config,
};
use crate::util::RngSeedGenerator;
use std::fmt;
use std::future::Future;
/// Work-stealing based thread pool for executing futures.
pub(crate) struct MultiThread;
// ===== impl MultiThread =====
impl MultiThread {
pub(crate) fn new(
size: usize,
driver: Driver,
driver_handle: driver::Handle,
blocking_spawner: blocking::Spawner,
seed_generator: RngSeedGenerator,
config: Config,
) -> (MultiThread, Arc<Handle>, Launch) {
let parker = Parker::new(driver);
let (handle, launch) = worker::create(
size,
parker,
driver_handle,
blocking_spawner,
seed_generator,
config,
);
(MultiThread, handle, launch)
}
/// Blocks the current thread waiting for the future to complete.
///
/// The future will execute on the current thread, but all spawned tasks
/// will be executed on the thread pool.
pub(crate) fn block_on<F>(&self, handle: &scheduler::Handle, future: F) -> F::Output
where
F: Future,
{
crate::runtime::context::enter_runtime(handle, true, |blocking| {
blocking.block_on(future).expect("failed to park thread")
})
}
pub(crate) fn shutdown(&mut self, handle: &scheduler::Handle) {
match handle {
scheduler::Handle::MultiThread(handle) => handle.shutdown(),
_ => panic!("expected MultiThread scheduler"),
}
}
}
impl fmt::Debug for MultiThread {
fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
fmt.debug_struct("MultiThread").finish()
}
}