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use crate::constants::{MAX_I32_SCALE, POWERS_10, SCALE_MASK, SCALE_SHIFT, SIGN_MASK, U32_MASK, U32_MAX};
use crate::decimal::{CalculationResult, Decimal};
use crate::ops::common::{Buf24, Dec64};
pub(crate) fn add_impl(d1: &Decimal, d2: &Decimal) -> CalculationResult {
add_sub_internal(d1, d2, false)
}
pub(crate) fn sub_impl(d1: &Decimal, d2: &Decimal) -> CalculationResult {
add_sub_internal(d1, d2, true)
}
#[inline]
fn add_sub_internal(d1: &Decimal, d2: &Decimal, subtract: bool) -> CalculationResult {
if d1.is_zero() {
// 0 - x or 0 + x
let mut result = *d2;
if subtract && !d2.is_zero() {
result.set_sign_negative(d2.is_sign_positive());
}
return CalculationResult::Ok(result);
}
if d2.is_zero() {
// x - 0 or x + 0
return CalculationResult::Ok(*d1);
}
// Work out whether we need to rescale and/or if it's a subtract still given the signs of the
// numbers.
let flags = d1.flags() ^ d2.flags();
let subtract = subtract ^ ((flags & SIGN_MASK) != 0);
let rescale = (flags & SCALE_MASK) > 0;
// We optimize towards using 32 bit logic as much as possible. It's noticeably faster at
// scale, even on 64 bit machines
if d1.mid() | d1.hi() == 0 && d2.mid() | d2.hi() == 0 {
// We'll try to rescale, however we may end up with 64 bit (or more) numbers
// If we do, we'll choose a different flow than fast_add
if rescale {
// This is less optimized if we scale to a 64 bit integer. We can add some further logic
// here later on.
let rescale_factor = ((d2.flags() & SCALE_MASK) as i32 - (d1.flags() & SCALE_MASK) as i32) >> SCALE_SHIFT;
if rescale_factor < 0 {
// We try to rescale the rhs
if let Some(rescaled) = rescale32(d2.lo(), -rescale_factor) {
return fast_add(d1.lo(), rescaled, d1.flags(), subtract);
}
} else {
// We try to rescale the lhs
if let Some(rescaled) = rescale32(d1.lo(), rescale_factor) {
return fast_add(
rescaled,
d2.lo(),
(d2.flags() & SCALE_MASK) | (d1.flags() & SIGN_MASK),
subtract,
);
}
}
} else {
return fast_add(d1.lo(), d2.lo(), d1.flags(), subtract);
}
}
// Continue on with the slower 64 bit method
let d1 = Dec64::new(d1);
let d2 = Dec64::new(d2);
// If we're not the same scale then make sure we're there first before starting addition
if rescale {
let rescale_factor = d2.scale as i32 - d1.scale as i32;
if rescale_factor < 0 {
let negative = subtract ^ d1.negative;
let scale = d1.scale;
unaligned_add(d2, d1, negative, scale, -rescale_factor, subtract)
} else {
let negative = d1.negative;
let scale = d2.scale;
unaligned_add(d1, d2, negative, scale, rescale_factor, subtract)
}
} else {
let neg = d1.negative;
let scale = d1.scale;
aligned_add(d1, d2, neg, scale, subtract)
}
}
#[inline(always)]
fn rescale32(num: u32, rescale_factor: i32) -> Option<u32> {
if rescale_factor > MAX_I32_SCALE {
return None;
}
num.checked_mul(POWERS_10[rescale_factor as usize])
}
fn fast_add(lo1: u32, lo2: u32, flags: u32, subtract: bool) -> CalculationResult {
if subtract {
// Sub can't overflow because we're ensuring the bigger number always subtracts the smaller number
if lo1 < lo2 {
return CalculationResult::Ok(Decimal::from_parts_raw(lo2 - lo1, 0, 0, flags ^ SIGN_MASK));
}
return CalculationResult::Ok(Decimal::from_parts_raw(lo1 - lo2, 0, 0, flags));
}
// Add can overflow however, so we check for that explicitly
let lo = lo1.wrapping_add(lo2);
let mid = if lo < lo1 { 1 } else { 0 };
CalculationResult::Ok(Decimal::from_parts_raw(lo, mid, 0, flags))
}
fn aligned_add(lhs: Dec64, rhs: Dec64, negative: bool, scale: u32, subtract: bool) -> CalculationResult {
if subtract {
// Signs differ, so subtract
let mut result = Dec64 {
negative,
scale,
low64: lhs.low64.wrapping_sub(rhs.low64),
hi: lhs.hi.wrapping_sub(rhs.hi),
};
// Check for carry
if result.low64 > lhs.low64 {
result.hi = result.hi.wrapping_sub(1);
if result.hi >= lhs.hi {
flip_sign(&mut result);
}
} else if result.hi > lhs.hi {
flip_sign(&mut result);
}
CalculationResult::Ok(result.to_decimal())
} else {
// Signs are the same, so add
let mut result = Dec64 {
negative,
scale,
low64: lhs.low64.wrapping_add(rhs.low64),
hi: lhs.hi.wrapping_add(rhs.hi),
};
// Check for carry
if result.low64 < lhs.low64 {
result.hi = result.hi.wrapping_add(1);
if result.hi <= lhs.hi {
if result.scale == 0 {
return CalculationResult::Overflow;
}
reduce_scale(&mut result);
}
} else if result.hi < lhs.hi {
if result.scale == 0 {
return CalculationResult::Overflow;
}
reduce_scale(&mut result);
}
CalculationResult::Ok(result.to_decimal())
}
}
fn flip_sign(result: &mut Dec64) {
// Bitwise not the high portion
result.hi = !result.hi;
let low64 = ((result.low64 as i64).wrapping_neg()) as u64;
if low64 == 0 {
result.hi += 1;
}
result.low64 = low64;
result.negative = !result.negative;
}
fn reduce_scale(result: &mut Dec64) {
let mut low64 = result.low64;
let mut hi = result.hi;
let mut num = (hi as u64) + (1u64 << 32);
hi = (num / 10u64) as u32;
num = ((num - (hi as u64) * 10u64) << 32) + (low64 >> 32);
let mut div = (num / 10) as u32;
num = ((num - (div as u64) * 10u64) << 32) + (low64 & U32_MASK);
low64 = (div as u64) << 32;
div = (num / 10u64) as u32;
low64 = low64.wrapping_add(div as u64);
let remainder = (num as u32).wrapping_sub(div.wrapping_mul(10));
// Finally, round. This is optimizing slightly toward non-rounded numbers
if remainder >= 5 && (remainder > 5 || (low64 & 1) > 0) {
low64 = low64.wrapping_add(1);
if low64 == 0 {
hi += 1;
}
}
result.low64 = low64;
result.hi = hi;
result.scale -= 1;
}
// Assumption going into this function is that the LHS is the larger number and will "absorb" the
// smaller number.
fn unaligned_add(
lhs: Dec64,
rhs: Dec64,
negative: bool,
scale: u32,
rescale_factor: i32,
subtract: bool,
) -> CalculationResult {
let mut lhs = lhs;
let mut low64 = lhs.low64;
let mut high = lhs.hi;
let mut rescale_factor = rescale_factor;
// First off, we see if we can get away with scaling small amounts (or none at all)
if high == 0 {
if low64 <= U32_MAX {
// We know it's not zero, so we start scaling.
// Start with reducing the scale down for the low portion
while low64 <= U32_MAX {
if rescale_factor <= MAX_I32_SCALE {
low64 *= POWERS_10[rescale_factor as usize] as u64;
lhs.low64 = low64;
return aligned_add(lhs, rhs, negative, scale, subtract);
}
rescale_factor -= MAX_I32_SCALE;
low64 *= POWERS_10[9] as u64;
}
}
// Reduce the scale for the high portion
while high == 0 {
let power = if rescale_factor <= MAX_I32_SCALE {
POWERS_10[rescale_factor as usize] as u64
} else {
POWERS_10[9] as u64
};
let tmp_low = (low64 & U32_MASK) * power;
let tmp_hi = (low64 >> 32) * power + (tmp_low >> 32);
low64 = (tmp_low & U32_MASK) + (tmp_hi << 32);
high = (tmp_hi >> 32) as u32;
rescale_factor -= MAX_I32_SCALE;
if rescale_factor <= 0 {
lhs.low64 = low64;
lhs.hi = high;
return aligned_add(lhs, rhs, negative, scale, subtract);
}
}
}
// See if we can get away with keeping it in the 96 bits. Otherwise, we need a buffer
let mut tmp64: u64;
loop {
let power = if rescale_factor <= MAX_I32_SCALE {
POWERS_10[rescale_factor as usize] as u64
} else {
POWERS_10[9] as u64
};
let tmp_low = (low64 & U32_MASK) * power;
tmp64 = (low64 >> 32) * power + (tmp_low >> 32);
low64 = (tmp_low & U32_MASK) + (tmp64 << 32);
tmp64 >>= 32;
tmp64 += (high as u64) * power;
rescale_factor -= MAX_I32_SCALE;
if tmp64 > U32_MAX {
break;
} else {
high = tmp64 as u32;
if rescale_factor <= 0 {
lhs.low64 = low64;
lhs.hi = high;
return aligned_add(lhs, rhs, negative, scale, subtract);
}
}
}
let mut buffer = Buf24::zero();
buffer.set_low64(low64);
buffer.set_mid64(tmp64);
let mut upper_word = buffer.upper_word();
while rescale_factor > 0 {
let power = if rescale_factor <= MAX_I32_SCALE {
POWERS_10[rescale_factor as usize] as u64
} else {
POWERS_10[9] as u64
};
tmp64 = 0;
for (index, part) in buffer.data.iter_mut().enumerate() {
tmp64 = tmp64.wrapping_add((*part as u64) * power);
*part = tmp64 as u32;
tmp64 >>= 32;
if index + 1 > upper_word {
break;
}
}
if tmp64 & U32_MASK > 0 {
// Extend the result
upper_word += 1;
buffer.data[upper_word] = tmp64 as u32;
}
rescale_factor -= MAX_I32_SCALE;
}
// Do the add
tmp64 = buffer.low64();
low64 = rhs.low64;
let tmp_hi = buffer.data[2];
high = rhs.hi;
if subtract {
low64 = tmp64.wrapping_sub(low64);
high = tmp_hi.wrapping_sub(high);
// Check for carry
let carry = if low64 > tmp64 {
high = high.wrapping_sub(1);
high >= tmp_hi
} else {
high > tmp_hi
};
if carry {
for part in buffer.data.iter_mut().skip(3) {
*part = part.wrapping_sub(1);
if *part > 0 {
break;
}
}
if buffer.data[upper_word] == 0 && upper_word < 3 {
return CalculationResult::Ok(Decimal::from_parts(
low64 as u32,
(low64 >> 32) as u32,
high,
negative,
scale,
));
}
}
} else {
low64 = low64.wrapping_add(tmp64);
high = high.wrapping_add(tmp_hi);
// Check for carry
let carry = if low64 < tmp64 {
high = high.wrapping_add(1);
high <= tmp_hi
} else {
high < tmp_hi
};
if carry {
for (index, part) in buffer.data.iter_mut().enumerate().skip(3) {
if upper_word < index {
*part = 1;
upper_word = index;
break;
}
*part = part.wrapping_add(1);
if *part > 0 {
break;
}
}
}
}
buffer.set_low64(low64);
buffer.data[2] = high;
if let Some(scale) = buffer.rescale(upper_word, scale) {
CalculationResult::Ok(Decimal::from_parts(
buffer.data[0],
buffer.data[1],
buffer.data[2],
negative,
scale,
))
} else {
CalculationResult::Overflow
}
}