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//! Test if the OnceCell properly synchronizes.
//! Needs to be run in release mode.
//!
//! We create a `Vec` with `N_ROUNDS` of `OnceCell`s. All threads will walk the `Vec`, and race to
//! be the first one to initialize a cell.
//! Every thread adds the results of the cells it sees to an accumulator, which is compared at the
//! end.
//! All threads should end up with the same result.
use once_cell::sync::OnceCell;
const N_THREADS: usize = 32;
const N_ROUNDS: usize = 1_000_000;
static CELLS: OnceCell<Vec<OnceCell<usize>>> = OnceCell::new();
static RESULT: OnceCell<usize> = OnceCell::new();
fn main() {
let start = std::time::Instant::now();
CELLS.get_or_init(|| vec![OnceCell::new(); N_ROUNDS]);
let threads =
(0..N_THREADS).map(|i| std::thread::spawn(move || thread_main(i))).collect::<Vec<_>>();
for thread in threads {
thread.join().unwrap();
}
println!("{:?}", start.elapsed());
println!("No races detected");
}
fn thread_main(i: usize) {
let cells = CELLS.get().unwrap();
let mut accum = 0;
for cell in cells.iter() {
let &value = cell.get_or_init(|| i);
accum += value;
}
assert_eq!(RESULT.get_or_init(|| accum), &accum);
}