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/* keccak_permute_32.h - Keccak permute function (simple 32bit bit-interleaved)
* Copyright (C) 2015 Jussi Kivilinna <jussi.kivilinna@iki.fi>
*
* This file is part of Libgcrypt.
*
* Libgcrypt is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser general Public License as
* published by the Free Software Foundation; either version 2.1 of
* the License, or (at your option) any later version.
*
* Libgcrypt is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this program; if not, see <http://www.gnu.org/licenses/>.
*/
/* The code is based on public-domain/CC0 "keccakc1024/simple32bi/
* Keccak-simple32BI.c" implementation by Ronny Van Keer from SUPERCOP toolkit
* package.
*/
/* Function that computes the Keccak-f[1600] permutation on the given state. */
static unsigned int
KECCAK_F1600_PERMUTE_FUNC_NAME(KECCAK_STATE *hd)
{
const u32 *round_consts = round_consts_32bit;
const u32 *round_consts_end = round_consts_32bit + 2 * 24;
u32 Aba0, Abe0, Abi0, Abo0, Abu0;
u32 Aba1, Abe1, Abi1, Abo1, Abu1;
u32 Aga0, Age0, Agi0, Ago0, Agu0;
u32 Aga1, Age1, Agi1, Ago1, Agu1;
u32 Aka0, Ake0, Aki0, Ako0, Aku0;
u32 Aka1, Ake1, Aki1, Ako1, Aku1;
u32 Ama0, Ame0, Ami0, Amo0, Amu0;
u32 Ama1, Ame1, Ami1, Amo1, Amu1;
u32 Asa0, Ase0, Asi0, Aso0, Asu0;
u32 Asa1, Ase1, Asi1, Aso1, Asu1;
u32 BCa0, BCe0, BCi0, BCo0, BCu0;
u32 BCa1, BCe1, BCi1, BCo1, BCu1;
u32 Da0, De0, Di0, Do0, Du0;
u32 Da1, De1, Di1, Do1, Du1;
u32 Eba0, Ebe0, Ebi0, Ebo0, Ebu0;
u32 Eba1, Ebe1, Ebi1, Ebo1, Ebu1;
u32 Ega0, Ege0, Egi0, Ego0, Egu0;
u32 Ega1, Ege1, Egi1, Ego1, Egu1;
u32 Eka0, Eke0, Eki0, Eko0, Eku0;
u32 Eka1, Eke1, Eki1, Eko1, Eku1;
u32 Ema0, Eme0, Emi0, Emo0, Emu0;
u32 Ema1, Eme1, Emi1, Emo1, Emu1;
u32 Esa0, Ese0, Esi0, Eso0, Esu0;
u32 Esa1, Ese1, Esi1, Eso1, Esu1;
u32 *state = hd->u.state32bi;
Aba0 = state[0];
Aba1 = state[1];
Abe0 = state[2];
Abe1 = state[3];
Abi0 = state[4];
Abi1 = state[5];
Abo0 = state[6];
Abo1 = state[7];
Abu0 = state[8];
Abu1 = state[9];
Aga0 = state[10];
Aga1 = state[11];
Age0 = state[12];
Age1 = state[13];
Agi0 = state[14];
Agi1 = state[15];
Ago0 = state[16];
Ago1 = state[17];
Agu0 = state[18];
Agu1 = state[19];
Aka0 = state[20];
Aka1 = state[21];
Ake0 = state[22];
Ake1 = state[23];
Aki0 = state[24];
Aki1 = state[25];
Ako0 = state[26];
Ako1 = state[27];
Aku0 = state[28];
Aku1 = state[29];
Ama0 = state[30];
Ama1 = state[31];
Ame0 = state[32];
Ame1 = state[33];
Ami0 = state[34];
Ami1 = state[35];
Amo0 = state[36];
Amo1 = state[37];
Amu0 = state[38];
Amu1 = state[39];
Asa0 = state[40];
Asa1 = state[41];
Ase0 = state[42];
Ase1 = state[43];
Asi0 = state[44];
Asi1 = state[45];
Aso0 = state[46];
Aso1 = state[47];
Asu0 = state[48];
Asu1 = state[49];
do
{
/* prepareTheta */
BCa0 = Aba0 ^ Aga0 ^ Aka0 ^ Ama0 ^ Asa0;
BCa1 = Aba1 ^ Aga1 ^ Aka1 ^ Ama1 ^ Asa1;
BCe0 = Abe0 ^ Age0 ^ Ake0 ^ Ame0 ^ Ase0;
BCe1 = Abe1 ^ Age1 ^ Ake1 ^ Ame1 ^ Ase1;
BCi0 = Abi0 ^ Agi0 ^ Aki0 ^ Ami0 ^ Asi0;
BCi1 = Abi1 ^ Agi1 ^ Aki1 ^ Ami1 ^ Asi1;
BCo0 = Abo0 ^ Ago0 ^ Ako0 ^ Amo0 ^ Aso0;
BCo1 = Abo1 ^ Ago1 ^ Ako1 ^ Amo1 ^ Aso1;
BCu0 = Abu0 ^ Agu0 ^ Aku0 ^ Amu0 ^ Asu0;
BCu1 = Abu1 ^ Agu1 ^ Aku1 ^ Amu1 ^ Asu1;
/* thetaRhoPiChiIota(round , A, E) */
Da0 = BCu0 ^ ROL32(BCe1, 1);
Da1 = BCu1 ^ BCe0;
De0 = BCa0 ^ ROL32(BCi1, 1);
De1 = BCa1 ^ BCi0;
Di0 = BCe0 ^ ROL32(BCo1, 1);
Di1 = BCe1 ^ BCo0;
Do0 = BCi0 ^ ROL32(BCu1, 1);
Do1 = BCi1 ^ BCu0;
Du0 = BCo0 ^ ROL32(BCa1, 1);
Du1 = BCo1 ^ BCa0;
Aba0 ^= Da0;
BCa0 = Aba0;
Age0 ^= De0;
BCe0 = ROL32(Age0, 22);
Aki1 ^= Di1;
BCi0 = ROL32(Aki1, 22);
Amo1 ^= Do1;
BCo0 = ROL32(Amo1, 11);
Asu0 ^= Du0;
BCu0 = ROL32(Asu0, 7);
Eba0 = BCa0 ^ ANDN32(BCe0, BCi0);
Eba0 ^= *(round_consts++);
Ebe0 = BCe0 ^ ANDN32(BCi0, BCo0);
Ebi0 = BCi0 ^ ANDN32(BCo0, BCu0);
Ebo0 = BCo0 ^ ANDN32(BCu0, BCa0);
Ebu0 = BCu0 ^ ANDN32(BCa0, BCe0);
Aba1 ^= Da1;
BCa1 = Aba1;
Age1 ^= De1;
BCe1 = ROL32(Age1, 22);
Aki0 ^= Di0;
BCi1 = ROL32(Aki0, 21);
Amo0 ^= Do0;
BCo1 = ROL32(Amo0, 10);
Asu1 ^= Du1;
BCu1 = ROL32(Asu1, 7);
Eba1 = BCa1 ^ ANDN32(BCe1, BCi1);
Eba1 ^= *(round_consts++);
Ebe1 = BCe1 ^ ANDN32(BCi1, BCo1);
Ebi1 = BCi1 ^ ANDN32(BCo1, BCu1);
Ebo1 = BCo1 ^ ANDN32(BCu1, BCa1);
Ebu1 = BCu1 ^ ANDN32(BCa1, BCe1);
Abo0 ^= Do0;
BCa0 = ROL32(Abo0, 14);
Agu0 ^= Du0;
BCe0 = ROL32(Agu0, 10);
Aka1 ^= Da1;
BCi0 = ROL32(Aka1, 2);
Ame1 ^= De1;
BCo0 = ROL32(Ame1, 23);
Asi1 ^= Di1;
BCu0 = ROL32(Asi1, 31);
Ega0 = BCa0 ^ ANDN32(BCe0, BCi0);
Ege0 = BCe0 ^ ANDN32(BCi0, BCo0);
Egi0 = BCi0 ^ ANDN32(BCo0, BCu0);
Ego0 = BCo0 ^ ANDN32(BCu0, BCa0);
Egu0 = BCu0 ^ ANDN32(BCa0, BCe0);
Abo1 ^= Do1;
BCa1 = ROL32(Abo1, 14);
Agu1 ^= Du1;
BCe1 = ROL32(Agu1, 10);
Aka0 ^= Da0;
BCi1 = ROL32(Aka0, 1);
Ame0 ^= De0;
BCo1 = ROL32(Ame0, 22);
Asi0 ^= Di0;
BCu1 = ROL32(Asi0, 30);
Ega1 = BCa1 ^ ANDN32(BCe1, BCi1);
Ege1 = BCe1 ^ ANDN32(BCi1, BCo1);
Egi1 = BCi1 ^ ANDN32(BCo1, BCu1);
Ego1 = BCo1 ^ ANDN32(BCu1, BCa1);
Egu1 = BCu1 ^ ANDN32(BCa1, BCe1);
Abe1 ^= De1;
BCa0 = ROL32(Abe1, 1);
Agi0 ^= Di0;
BCe0 = ROL32(Agi0, 3);
Ako1 ^= Do1;
BCi0 = ROL32(Ako1, 13);
Amu0 ^= Du0;
BCo0 = ROL32(Amu0, 4);
Asa0 ^= Da0;
BCu0 = ROL32(Asa0, 9);
Eka0 = BCa0 ^ ANDN32(BCe0, BCi0);
Eke0 = BCe0 ^ ANDN32(BCi0, BCo0);
Eki0 = BCi0 ^ ANDN32(BCo0, BCu0);
Eko0 = BCo0 ^ ANDN32(BCu0, BCa0);
Eku0 = BCu0 ^ ANDN32(BCa0, BCe0);
Abe0 ^= De0;
BCa1 = Abe0;
Agi1 ^= Di1;
BCe1 = ROL32(Agi1, 3);
Ako0 ^= Do0;
BCi1 = ROL32(Ako0, 12);
Amu1 ^= Du1;
BCo1 = ROL32(Amu1, 4);
Asa1 ^= Da1;
BCu1 = ROL32(Asa1, 9);
Eka1 = BCa1 ^ ANDN32(BCe1, BCi1);
Eke1 = BCe1 ^ ANDN32(BCi1, BCo1);
Eki1 = BCi1 ^ ANDN32(BCo1, BCu1);
Eko1 = BCo1 ^ ANDN32(BCu1, BCa1);
Eku1 = BCu1 ^ ANDN32(BCa1, BCe1);
Abu1 ^= Du1;
BCa0 = ROL32(Abu1, 14);
Aga0 ^= Da0;
BCe0 = ROL32(Aga0, 18);
Ake0 ^= De0;
BCi0 = ROL32(Ake0, 5);
Ami1 ^= Di1;
BCo0 = ROL32(Ami1, 8);
Aso0 ^= Do0;
BCu0 = ROL32(Aso0, 28);
Ema0 = BCa0 ^ ANDN32(BCe0, BCi0);
Eme0 = BCe0 ^ ANDN32(BCi0, BCo0);
Emi0 = BCi0 ^ ANDN32(BCo0, BCu0);
Emo0 = BCo0 ^ ANDN32(BCu0, BCa0);
Emu0 = BCu0 ^ ANDN32(BCa0, BCe0);
Abu0 ^= Du0;
BCa1 = ROL32(Abu0, 13);
Aga1 ^= Da1;
BCe1 = ROL32(Aga1, 18);
Ake1 ^= De1;
BCi1 = ROL32(Ake1, 5);
Ami0 ^= Di0;
BCo1 = ROL32(Ami0, 7);
Aso1 ^= Do1;
BCu1 = ROL32(Aso1, 28);
Ema1 = BCa1 ^ ANDN32(BCe1, BCi1);
Eme1 = BCe1 ^ ANDN32(BCi1, BCo1);
Emi1 = BCi1 ^ ANDN32(BCo1, BCu1);
Emo1 = BCo1 ^ ANDN32(BCu1, BCa1);
Emu1 = BCu1 ^ ANDN32(BCa1, BCe1);
Abi0 ^= Di0;
BCa0 = ROL32(Abi0, 31);
Ago1 ^= Do1;
BCe0 = ROL32(Ago1, 28);
Aku1 ^= Du1;
BCi0 = ROL32(Aku1, 20);
Ama1 ^= Da1;
BCo0 = ROL32(Ama1, 21);
Ase0 ^= De0;
BCu0 = ROL32(Ase0, 1);
Esa0 = BCa0 ^ ANDN32(BCe0, BCi0);
Ese0 = BCe0 ^ ANDN32(BCi0, BCo0);
Esi0 = BCi0 ^ ANDN32(BCo0, BCu0);
Eso0 = BCo0 ^ ANDN32(BCu0, BCa0);
Esu0 = BCu0 ^ ANDN32(BCa0, BCe0);
Abi1 ^= Di1;
BCa1 = ROL32(Abi1, 31);
Ago0 ^= Do0;
BCe1 = ROL32(Ago0, 27);
Aku0 ^= Du0;
BCi1 = ROL32(Aku0, 19);
Ama0 ^= Da0;
BCo1 = ROL32(Ama0, 20);
Ase1 ^= De1;
BCu1 = ROL32(Ase1, 1);
Esa1 = BCa1 ^ ANDN32(BCe1, BCi1);
Ese1 = BCe1 ^ ANDN32(BCi1, BCo1);
Esi1 = BCi1 ^ ANDN32(BCo1, BCu1);
Eso1 = BCo1 ^ ANDN32(BCu1, BCa1);
Esu1 = BCu1 ^ ANDN32(BCa1, BCe1);
/* prepareTheta */
BCa0 = Eba0 ^ Ega0 ^ Eka0 ^ Ema0 ^ Esa0;
BCa1 = Eba1 ^ Ega1 ^ Eka1 ^ Ema1 ^ Esa1;
BCe0 = Ebe0 ^ Ege0 ^ Eke0 ^ Eme0 ^ Ese0;
BCe1 = Ebe1 ^ Ege1 ^ Eke1 ^ Eme1 ^ Ese1;
BCi0 = Ebi0 ^ Egi0 ^ Eki0 ^ Emi0 ^ Esi0;
BCi1 = Ebi1 ^ Egi1 ^ Eki1 ^ Emi1 ^ Esi1;
BCo0 = Ebo0 ^ Ego0 ^ Eko0 ^ Emo0 ^ Eso0;
BCo1 = Ebo1 ^ Ego1 ^ Eko1 ^ Emo1 ^ Eso1;
BCu0 = Ebu0 ^ Egu0 ^ Eku0 ^ Emu0 ^ Esu0;
BCu1 = Ebu1 ^ Egu1 ^ Eku1 ^ Emu1 ^ Esu1;
/* thetaRhoPiChiIota(round+1, E, A) */
Da0 = BCu0 ^ ROL32(BCe1, 1);
Da1 = BCu1 ^ BCe0;
De0 = BCa0 ^ ROL32(BCi1, 1);
De1 = BCa1 ^ BCi0;
Di0 = BCe0 ^ ROL32(BCo1, 1);
Di1 = BCe1 ^ BCo0;
Do0 = BCi0 ^ ROL32(BCu1, 1);
Do1 = BCi1 ^ BCu0;
Du0 = BCo0 ^ ROL32(BCa1, 1);
Du1 = BCo1 ^ BCa0;
Eba0 ^= Da0;
BCa0 = Eba0;
Ege0 ^= De0;
BCe0 = ROL32(Ege0, 22);
Eki1 ^= Di1;
BCi0 = ROL32(Eki1, 22);
Emo1 ^= Do1;
BCo0 = ROL32(Emo1, 11);
Esu0 ^= Du0;
BCu0 = ROL32(Esu0, 7);
Aba0 = BCa0 ^ ANDN32(BCe0, BCi0);
Aba0 ^= *(round_consts++);
Abe0 = BCe0 ^ ANDN32(BCi0, BCo0);
Abi0 = BCi0 ^ ANDN32(BCo0, BCu0);
Abo0 = BCo0 ^ ANDN32(BCu0, BCa0);
Abu0 = BCu0 ^ ANDN32(BCa0, BCe0);
Eba1 ^= Da1;
BCa1 = Eba1;
Ege1 ^= De1;
BCe1 = ROL32(Ege1, 22);
Eki0 ^= Di0;
BCi1 = ROL32(Eki0, 21);
Emo0 ^= Do0;
BCo1 = ROL32(Emo0, 10);
Esu1 ^= Du1;
BCu1 = ROL32(Esu1, 7);
Aba1 = BCa1 ^ ANDN32(BCe1, BCi1);
Aba1 ^= *(round_consts++);
Abe1 = BCe1 ^ ANDN32(BCi1, BCo1);
Abi1 = BCi1 ^ ANDN32(BCo1, BCu1);
Abo1 = BCo1 ^ ANDN32(BCu1, BCa1);
Abu1 = BCu1 ^ ANDN32(BCa1, BCe1);
Ebo0 ^= Do0;
BCa0 = ROL32(Ebo0, 14);
Egu0 ^= Du0;
BCe0 = ROL32(Egu0, 10);
Eka1 ^= Da1;
BCi0 = ROL32(Eka1, 2);
Eme1 ^= De1;
BCo0 = ROL32(Eme1, 23);
Esi1 ^= Di1;
BCu0 = ROL32(Esi1, 31);
Aga0 = BCa0 ^ ANDN32(BCe0, BCi0);
Age0 = BCe0 ^ ANDN32(BCi0, BCo0);
Agi0 = BCi0 ^ ANDN32(BCo0, BCu0);
Ago0 = BCo0 ^ ANDN32(BCu0, BCa0);
Agu0 = BCu0 ^ ANDN32(BCa0, BCe0);
Ebo1 ^= Do1;
BCa1 = ROL32(Ebo1, 14);
Egu1 ^= Du1;
BCe1 = ROL32(Egu1, 10);
Eka0 ^= Da0;
BCi1 = ROL32(Eka0, 1);
Eme0 ^= De0;
BCo1 = ROL32(Eme0, 22);
Esi0 ^= Di0;
BCu1 = ROL32(Esi0, 30);
Aga1 = BCa1 ^ ANDN32(BCe1, BCi1);
Age1 = BCe1 ^ ANDN32(BCi1, BCo1);
Agi1 = BCi1 ^ ANDN32(BCo1, BCu1);
Ago1 = BCo1 ^ ANDN32(BCu1, BCa1);
Agu1 = BCu1 ^ ANDN32(BCa1, BCe1);
Ebe1 ^= De1;
BCa0 = ROL32(Ebe1, 1);
Egi0 ^= Di0;
BCe0 = ROL32(Egi0, 3);
Eko1 ^= Do1;
BCi0 = ROL32(Eko1, 13);
Emu0 ^= Du0;
BCo0 = ROL32(Emu0, 4);
Esa0 ^= Da0;
BCu0 = ROL32(Esa0, 9);
Aka0 = BCa0 ^ ANDN32(BCe0, BCi0);
Ake0 = BCe0 ^ ANDN32(BCi0, BCo0);
Aki0 = BCi0 ^ ANDN32(BCo0, BCu0);
Ako0 = BCo0 ^ ANDN32(BCu0, BCa0);
Aku0 = BCu0 ^ ANDN32(BCa0, BCe0);
Ebe0 ^= De0;
BCa1 = Ebe0;
Egi1 ^= Di1;
BCe1 = ROL32(Egi1, 3);
Eko0 ^= Do0;
BCi1 = ROL32(Eko0, 12);
Emu1 ^= Du1;
BCo1 = ROL32(Emu1, 4);
Esa1 ^= Da1;
BCu1 = ROL32(Esa1, 9);
Aka1 = BCa1 ^ ANDN32(BCe1, BCi1);
Ake1 = BCe1 ^ ANDN32(BCi1, BCo1);
Aki1 = BCi1 ^ ANDN32(BCo1, BCu1);
Ako1 = BCo1 ^ ANDN32(BCu1, BCa1);
Aku1 = BCu1 ^ ANDN32(BCa1, BCe1);
Ebu1 ^= Du1;
BCa0 = ROL32(Ebu1, 14);
Ega0 ^= Da0;
BCe0 = ROL32(Ega0, 18);
Eke0 ^= De0;
BCi0 = ROL32(Eke0, 5);
Emi1 ^= Di1;
BCo0 = ROL32(Emi1, 8);
Eso0 ^= Do0;
BCu0 = ROL32(Eso0, 28);
Ama0 = BCa0 ^ ANDN32(BCe0, BCi0);
Ame0 = BCe0 ^ ANDN32(BCi0, BCo0);
Ami0 = BCi0 ^ ANDN32(BCo0, BCu0);
Amo0 = BCo0 ^ ANDN32(BCu0, BCa0);
Amu0 = BCu0 ^ ANDN32(BCa0, BCe0);
Ebu0 ^= Du0;
BCa1 = ROL32(Ebu0, 13);
Ega1 ^= Da1;
BCe1 = ROL32(Ega1, 18);
Eke1 ^= De1;
BCi1 = ROL32(Eke1, 5);
Emi0 ^= Di0;
BCo1 = ROL32(Emi0, 7);
Eso1 ^= Do1;
BCu1 = ROL32(Eso1, 28);
Ama1 = BCa1 ^ ANDN32(BCe1, BCi1);
Ame1 = BCe1 ^ ANDN32(BCi1, BCo1);
Ami1 = BCi1 ^ ANDN32(BCo1, BCu1);
Amo1 = BCo1 ^ ANDN32(BCu1, BCa1);
Amu1 = BCu1 ^ ANDN32(BCa1, BCe1);
Ebi0 ^= Di0;
BCa0 = ROL32(Ebi0, 31);
Ego1 ^= Do1;
BCe0 = ROL32(Ego1, 28);
Eku1 ^= Du1;
BCi0 = ROL32(Eku1, 20);
Ema1 ^= Da1;
BCo0 = ROL32(Ema1, 21);
Ese0 ^= De0;
BCu0 = ROL32(Ese0, 1);
Asa0 = BCa0 ^ ANDN32(BCe0, BCi0);
Ase0 = BCe0 ^ ANDN32(BCi0, BCo0);
Asi0 = BCi0 ^ ANDN32(BCo0, BCu0);
Aso0 = BCo0 ^ ANDN32(BCu0, BCa0);
Asu0 = BCu0 ^ ANDN32(BCa0, BCe0);
Ebi1 ^= Di1;
BCa1 = ROL32(Ebi1, 31);
Ego0 ^= Do0;
BCe1 = ROL32(Ego0, 27);
Eku0 ^= Du0;
BCi1 = ROL32(Eku0, 19);
Ema0 ^= Da0;
BCo1 = ROL32(Ema0, 20);
Ese1 ^= De1;
BCu1 = ROL32(Ese1, 1);
Asa1 = BCa1 ^ ANDN32(BCe1, BCi1);
Ase1 = BCe1 ^ ANDN32(BCi1, BCo1);
Asi1 = BCi1 ^ ANDN32(BCo1, BCu1);
Aso1 = BCo1 ^ ANDN32(BCu1, BCa1);
Asu1 = BCu1 ^ ANDN32(BCa1, BCe1);
}
while (round_consts < round_consts_end);
state[0] = Aba0;
state[1] = Aba1;
state[2] = Abe0;
state[3] = Abe1;
state[4] = Abi0;
state[5] = Abi1;
state[6] = Abo0;
state[7] = Abo1;
state[8] = Abu0;
state[9] = Abu1;
state[10] = Aga0;
state[11] = Aga1;
state[12] = Age0;
state[13] = Age1;
state[14] = Agi0;
state[15] = Agi1;
state[16] = Ago0;
state[17] = Ago1;
state[18] = Agu0;
state[19] = Agu1;
state[20] = Aka0;
state[21] = Aka1;
state[22] = Ake0;
state[23] = Ake1;
state[24] = Aki0;
state[25] = Aki1;
state[26] = Ako0;
state[27] = Ako1;
state[28] = Aku0;
state[29] = Aku1;
state[30] = Ama0;
state[31] = Ama1;
state[32] = Ame0;
state[33] = Ame1;
state[34] = Ami0;
state[35] = Ami1;
state[36] = Amo0;
state[37] = Amo1;
state[38] = Amu0;
state[39] = Amu1;
state[40] = Asa0;
state[41] = Asa1;
state[42] = Ase0;
state[43] = Ase1;
state[44] = Asi0;
state[45] = Asi1;
state[46] = Aso0;
state[47] = Aso1;
state[48] = Asu0;
state[49] = Asu1;
return sizeof(void *) * 4 + sizeof(u32) * 12 * 5 * 2;
}