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/*
* TLS Server
* (C) 2004-2011 Jack Lloyd
* 2016 Matthias Gierlings
*
* Botan is released under the Simplified BSD License (see license.txt)
*/
#ifndef BOTAN_TLS_SERVER_H_
#define BOTAN_TLS_SERVER_H_
#include <botan/tls_channel.h>
#include <botan/tls_policy.h>
#include <botan/credentials_manager.h>
#include <vector>
namespace Botan {
namespace TLS {
class Server_Handshake_State;
/**
* TLS Server
*/
class BOTAN_PUBLIC_API(2,0) Server final : public Channel
{
public:
typedef std::function<std::string (std::vector<std::string>)> next_protocol_fn;
/**
* Server initialization
*
* @param callbacks contains a set of callback function references
* required by the TLS client.
*
* @param session_manager manages session state
*
* @param creds manages application/user credentials
*
* @param policy specifies other connection policy information
*
* @param rng a random number generator
*
* @param is_datagram set to true if this server should expect DTLS
* connections. Otherwise TLS connections are expected.
*
* @param reserved_io_buffer_size This many bytes of memory will
* be preallocated for the read and write buffers. Smaller
* values just mean reallocations and copies are more likely.
*/
Server(Callbacks& callbacks,
Session_Manager& session_manager,
Credentials_Manager& creds,
const Policy& policy,
RandomNumberGenerator& rng,
bool is_datagram = false,
size_t reserved_io_buffer_size = TLS::Server::IO_BUF_DEFAULT_SIZE
);
/**
* DEPRECATED. This constructor is only provided for backward
* compatibility and should not be used in new implementations.
* It will be removed in a future release.
*/
BOTAN_DEPRECATED("Use TLS::Server(TLS::Callbacks ...)")
Server(output_fn output,
data_cb data_cb,
alert_cb recv_alert_cb,
handshake_cb hs_cb,
Session_Manager& session_manager,
Credentials_Manager& creds,
const Policy& policy,
RandomNumberGenerator& rng,
next_protocol_fn next_proto = next_protocol_fn(),
bool is_datagram = false,
size_t reserved_io_buffer_size = TLS::Server::IO_BUF_DEFAULT_SIZE
);
/**
* DEPRECATED. This constructor is only provided for backward
* compatibility and should not be used in new implementations.
* It will be removed in a future release.
*/
BOTAN_DEPRECATED("Use TLS::Server(TLS::Callbacks ...)")
Server(output_fn output,
data_cb data_cb,
alert_cb recv_alert_cb,
handshake_cb hs_cb,
handshake_msg_cb hs_msg_cb,
Session_Manager& session_manager,
Credentials_Manager& creds,
const Policy& policy,
RandomNumberGenerator& rng,
next_protocol_fn next_proto = next_protocol_fn(),
bool is_datagram = false
);
/**
* Return the protocol notification set by the client (using the
* ALPN extension) for this connection, if any. This value is not
* tied to the session and a later renegotiation of the same
* session can choose a new protocol.
*/
std::string next_protocol() const { return m_next_protocol; }
/**
* Return the protocol notification set by the client (using the
* ALPN extension) for this connection, if any. This value is not
* tied to the session and a later renegotiation of the same
* session can choose a new protocol.
*/
std::string application_protocol() const override { return m_next_protocol; }
private:
std::vector<X509_Certificate>
get_peer_cert_chain(const Handshake_State& state) const override;
void initiate_handshake(Handshake_State& state,
bool force_full_renegotiation) override;
void process_handshake_msg(const Handshake_State* active_state,
Handshake_State& pending_state,
Handshake_Type type,
const std::vector<uint8_t>& contents,
bool epoch0_restart) override;
void process_client_hello_msg(const Handshake_State* active_state,
Server_Handshake_State& pending_state,
const std::vector<uint8_t>& contents,
bool epoch0_restart);
void process_certificate_msg(Server_Handshake_State& pending_state,
const std::vector<uint8_t>& contents);
void process_client_key_exchange_msg(Server_Handshake_State& pending_state,
const std::vector<uint8_t>& contents);
void process_change_cipher_spec_msg(Server_Handshake_State& pending_state);
void process_certificate_verify_msg(Server_Handshake_State& pending_state,
Handshake_Type type,
const std::vector<uint8_t>& contents);
void process_finished_msg(Server_Handshake_State& pending_state,
Handshake_Type type,
const std::vector<uint8_t>& contents);
void session_resume(Server_Handshake_State& pending_state,
bool have_session_ticket_key,
Session& session_info);
void session_create(Server_Handshake_State& pending_state,
bool have_session_ticket_key);
Handshake_State* new_handshake_state(Handshake_IO* io) override;
Credentials_Manager& m_creds;
std::string m_next_protocol;
// Set by deprecated constructor, Server calls both this fn and Callbacks version
next_protocol_fn m_choose_next_protocol;
};
}
}
#endif