Source code
Revision control
Copy as Markdown
Other Tools
/* -*- Mode: indent-tabs-mode: nil; js-indent-level: 2 -*- */
/* vim: set sts=2 sw=2 et tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
"use strict";
/* exported Process */
/* import-globals-from subprocess_shared.js */
/* import-globals-from subprocess_shared_win.js */
/* import-globals-from subprocess_worker_common.js */
importScripts(
"resource://gre/modules/subprocess/subprocess_shared.js",
"resource://gre/modules/subprocess/subprocess_shared_win.js",
"resource://gre/modules/subprocess/subprocess_worker_common.js"
);
const POLL_TIMEOUT = 5000;
// The exit code that we send when we forcibly terminate a process.
const TERMINATE_EXIT_CODE = 0x7f;
let io;
let nextPipeId = 0;
class Pipe extends BasePipe {
constructor(process, origHandle) {
super();
let handle = win32.HANDLE();
let curProc = libc.GetCurrentProcess();
libc.DuplicateHandle(
curProc,
origHandle,
curProc,
handle.address(),
0,
false /* inheritable */,
win32.DUPLICATE_SAME_ACCESS
);
origHandle.dispose();
this.id = nextPipeId++;
this.process = process;
this.handle = win32.Handle(handle);
let event = libc.CreateEventW(null, false, false, null);
this.overlapped = win32.OVERLAPPED();
this.overlapped.hEvent = event;
this._event = win32.Handle(event);
this.buffer = null;
}
get event() {
if (this.pending.length) {
return this._event;
}
return null;
}
maybeClose() {}
/**
* Closes the file handle.
*
* @param {boolean} [force=false]
* If true, the file handle is closed immediately. If false, the
* file handle is closed after all current pending IO operations
* have completed.
*
* @returns {Promise<void>}
* Resolves when the file handle has been closed.
*/
close(force = false) {
if (!force && this.pending.length) {
this.closing = true;
return this.closedPromise;
}
for (let { reject } of this.pending) {
let error = new Error("File closed");
error.errorCode = SubprocessConstants.ERROR_END_OF_FILE;
reject(error);
}
this.pending.length = 0;
this.buffer = null;
if (!this.closed) {
this.handle.dispose();
this._event.dispose();
io.pipes.delete(this.id);
this.handle = null;
this.closed = true;
this.resolveClosed();
io.updatePollEvents();
}
return this.closedPromise;
}
/**
* Called when an error occurred while attempting an IO operation on our file
* handle.
*/
onError() {
this.close(true);
}
}
class InputPipe extends Pipe {
/**
* Queues the next chunk of data to be read from the pipe if, and only if,
* there is no IO operation currently pending.
*/
readNext() {
if (this.buffer === null) {
this.readBuffer(this.pending[0].length);
}
}
/**
* Closes the pipe if there is a pending read operation with no more
* buffered data to be read.
*/
maybeClose() {
if (this.buffer) {
let read = win32.DWORD();
let ok = libc.GetOverlappedResult(
this.handle,
this.overlapped.address(),
read.address(),
false
);
if (!ok) {
this.onError();
}
}
}
/**
* Asynchronously reads at most `length` bytes of binary data from the file
* descriptor into an ArrayBuffer of the same size. Returns a promise which
* resolves when the operation is complete.
*
* @param {integer} length
* The number of bytes to read.
*
* @returns {Promise<ArrayBuffer>}
*/
read(length) {
if (this.closing || this.closed) {
throw new Error("Attempt to read from closed pipe");
}
return new Promise((resolve, reject) => {
this.pending.push({ resolve, reject, length });
this.readNext();
});
}
/**
* Initializes an overlapped IO read operation to read exactly `count` bytes
* into a new ArrayBuffer, which is stored in the `buffer` property until the
* operation completes.
*
* @param {integer} count
* The number of bytes to read.
*/
readBuffer(count) {
this.buffer = new ArrayBuffer(count);
let ok = libc.ReadFile(
this.handle,
this.buffer,
count,
null,
this.overlapped.address()
);
if (!ok && (!this.process.handle || libc.winLastError)) {
this.onError();
} else {
io.updatePollEvents();
}
}
/**
* Called when our pending overlapped IO operation has completed, whether
* successfully or in failure.
*/
onReady() {
let read = win32.DWORD();
let ok = libc.GetOverlappedResult(
this.handle,
this.overlapped.address(),
read.address(),
false
);
read = read.value;
if (!ok) {
this.onError();
} else if (read > 0) {
let buffer = this.buffer;
this.buffer = null;
let { resolve } = this.shiftPending();
if (read == buffer.byteLength) {
resolve(buffer);
} else {
resolve(ArrayBuffer_transfer(buffer, read));
}
if (this.pending.length) {
this.readNext();
} else {
io.updatePollEvents();
}
}
}
}
class OutputPipe extends Pipe {
/**
* Queues the next chunk of data to be written to the pipe if, and only if,
* there is no IO operation currently pending.
*/
writeNext() {
if (this.buffer === null) {
this.writeBuffer(this.pending[0].buffer);
}
}
/**
* Asynchronously writes the given buffer to our file descriptor, and returns
* a promise which resolves when the operation is complete.
*
* @param {ArrayBuffer} buffer
* The buffer to write.
*
* @returns {Promise<integer>}
* Resolves to the number of bytes written when the operation is
* complete.
*/
write(buffer) {
if (this.closing || this.closed) {
throw new Error("Attempt to write to closed pipe");
}
return new Promise((resolve, reject) => {
this.pending.push({ resolve, reject, buffer });
this.writeNext();
});
}
/**
* Initializes an overapped IO read operation to write the data in `buffer` to
* our file descriptor.
*
* @param {ArrayBuffer} buffer
* The buffer to write.
*/
writeBuffer(buffer) {
this.buffer = buffer;
let ok = libc.WriteFile(
this.handle,
buffer,
buffer.byteLength,
null,
this.overlapped.address()
);
if (!ok && libc.winLastError) {
this.onError();
} else {
io.updatePollEvents();
}
}
/**
* Called when our pending overlapped IO operation has completed, whether
* successfully or in failure.
*/
onReady() {
let written = win32.DWORD();
let ok = libc.GetOverlappedResult(
this.handle,
this.overlapped.address(),
written.address(),
false
);
written = written.value;
if (!ok || written != this.buffer.byteLength) {
this.onError();
} else if (written > 0) {
let { resolve } = this.shiftPending();
this.buffer = null;
resolve(written);
if (this.pending.length) {
this.writeNext();
} else {
io.updatePollEvents();
}
}
}
}
class Signal {
constructor(event) {
this.event = event;
}
cleanup() {
libc.CloseHandle(this.event);
this.event = null;
}
onError() {
io.shutdown();
}
onReady() {
io.messageCount += 1;
}
}
class Process extends BaseProcess {
constructor(...args) {
super(...args);
this.killed = false;
}
/**
* Returns our process handle for use as an event in a WaitForMultipleObjects
* call.
*/
get event() {
return this.handle;
}
/**
* Forcibly terminates the process.
*/
kill() {
this.killed = true;
libc.TerminateJobObject(this.jobHandle, TERMINATE_EXIT_CODE);
}
/**
* Initializes the IO pipes for use as standard input, output, and error
* descriptors in the spawned process.
*
* @returns {win32.Handle[]}
* The array of file handles belonging to the spawned process.
*/
initPipes({ stderr }) {
let our_pipes = [];
let their_pipes = [];
let secAttr = new win32.SECURITY_ATTRIBUTES();
secAttr.nLength = win32.SECURITY_ATTRIBUTES.size;
secAttr.bInheritHandle = true;
let pipe = input => {
if (input) {
let handles = win32.createPipe(secAttr, win32.FILE_FLAG_OVERLAPPED);
our_pipes.push(new InputPipe(this, handles[0]));
return handles[1];
}
let handles = win32.createPipe(secAttr, 0, win32.FILE_FLAG_OVERLAPPED);
our_pipes.push(new OutputPipe(this, handles[1]));
return handles[0];
};
their_pipes[0] = pipe(false);
their_pipes[1] = pipe(true);
if (stderr == "pipe") {
their_pipes[2] = pipe(true);
} else {
let srcHandle;
if (stderr == "stdout") {
srcHandle = their_pipes[1];
} else {
srcHandle = libc.GetStdHandle(win32.STD_ERROR_HANDLE);
}
// If we don't have a valid stderr handle, just pass it along without duplicating.
if (
String(srcHandle) == win32.INVALID_HANDLE_VALUE ||
String(srcHandle) == win32.NULL_HANDLE_VALUE
) {
their_pipes[2] = srcHandle;
} else {
let handle = win32.HANDLE();
let curProc = libc.GetCurrentProcess();
let ok = libc.DuplicateHandle(
curProc,
srcHandle,
curProc,
handle.address(),
0,
true /* inheritable */,
win32.DUPLICATE_SAME_ACCESS
);
their_pipes[2] = ok && win32.Handle(handle);
}
}
if (!their_pipes.every(handle => handle)) {
throw new Error("Failed to create pipe");
}
this.pipes = our_pipes;
return their_pipes;
}
/**
* Creates a null-separated, null-terminated string list.
*
* @param {Array<string>} strings
* @returns {win32.WCHAR.array}
*/
stringList(strings) {
// Remove empty strings, which would terminate the list early.
strings = strings.filter(string => string);
let string = strings.join("\0") + "\0\0";
return win32.WCHAR.array()(string);
}
/**
* Quotes a string for use as a single command argument, using Windows quoting
* conventions.
*
*
* @param {string} str
* The argument string to quote.
* @returns {string}
*/
quoteString(str) {
if (!/[\s"]/.test(str)) {
return str;
}
let escaped = str.replace(/(\\*)("|$)/g, (m0, m1, m2) => {
if (m2) {
m2 = `\\${m2}`;
}
return `${m1}${m1}${m2}`;
});
return `"${escaped}"`;
}
spawn(options) {
let { command, arguments: args } = options;
if (
/\\cmd\.exe$/i.test(command) &&
args.length == 3 &&
/^(\/S)?\/C$/i.test(args[1])
) {
// cmd.exe is insane and requires special treatment.
args = [this.quoteString(args[0]), "/S/C", `"${args[2]}"`];
} else {
args = args.map(arg => this.quoteString(arg));
}
if (/\.(bat|cmd)$/i.test(command)) {
command = io.comspec;
args = ["cmd.exe", "/s/c", `"${args.join(" ")}"`];
}
let envp = this.stringList(options.environment);
let handles = this.initPipes(options);
let processFlags =
win32.CREATE_NO_WINDOW |
win32.CREATE_SUSPENDED |
win32.CREATE_UNICODE_ENVIRONMENT;
let startupInfoEx = new win32.STARTUPINFOEXW();
let startupInfo = startupInfoEx.StartupInfo;
startupInfo.cb = win32.STARTUPINFOW.size;
startupInfo.dwFlags = win32.STARTF_USESTDHANDLES;
startupInfo.hStdInput = handles[0];
startupInfo.hStdOutput = handles[1];
startupInfo.hStdError = handles[2];
// Note: This needs to be kept alive until we destroy the attribute list.
let handleArray = win32.HANDLE.array()(handles);
let threadAttrs = win32.createThreadAttributeList(handleArray);
if (threadAttrs) {
// If have thread attributes to pass, pass the size of the full extended
// startup info struct.
processFlags |= win32.EXTENDED_STARTUPINFO_PRESENT;
startupInfo.cb = win32.STARTUPINFOEXW.size;
startupInfoEx.lpAttributeList = threadAttrs;
}
let procInfo = new win32.PROCESS_INFORMATION();
let errorMessage = "Failed to create process";
let ok = libc.CreateProcessW(
command,
args.join(" "),
null /* Security attributes */,
null /* Thread security attributes */,
true /* Inherits handles */,
processFlags,
envp,
options.workdir,
startupInfo.address(),
procInfo.address()
);
for (let handle of new Set(handles)) {
// If any of our handles are invalid, they don't have finalizers.
if (handle && handle.dispose) {
handle.dispose();
}
}
if (threadAttrs) {
libc.DeleteProcThreadAttributeList(threadAttrs);
}
if (ok) {
this.jobHandle = win32.Handle(libc.CreateJobObjectW(null, null));
let info = win32.JOBOBJECT_EXTENDED_LIMIT_INFORMATION();
info.BasicLimitInformation.LimitFlags =
win32.JOB_OBJECT_LIMIT_BREAKAWAY_OK;
ok = libc.SetInformationJobObject(
this.jobHandle,
win32.JobObjectExtendedLimitInformation,
ctypes.cast(info.address(), ctypes.voidptr_t),
info.constructor.size
);
errorMessage = `Failed to set job limits: 0x${(
ctypes.winLastError || 0
).toString(16)}`;
}
if (ok) {
ok = libc.AssignProcessToJobObject(this.jobHandle, procInfo.hProcess);
if (!ok) {
errorMessage = `Failed to attach process to job object: 0x${(
ctypes.winLastError || 0
).toString(16)}`;
libc.TerminateProcess(procInfo.hProcess, TERMINATE_EXIT_CODE);
}
}
if (!ok) {
for (let pipe of this.pipes) {
pipe.close();
}
throw new Error(errorMessage);
}
this.handle = win32.Handle(procInfo.hProcess);
this.pid = procInfo.dwProcessId;
libc.ResumeThread(procInfo.hThread);
libc.CloseHandle(procInfo.hThread);
}
/**
* Called when our process handle is signaled as active, meaning the process
* has exited.
*/
onReady() {
this.wait();
}
/**
* Attempts to wait for the process's exit status, without blocking. If
* successful, resolves the `exitPromise` to the process's exit value.
*
* @returns {integer|null}
* The process's exit status, if it has already exited.
*/
wait() {
if (this.exitCode !== null) {
return this.exitCode;
}
let status = win32.DWORD();
let ok = libc.GetExitCodeProcess(this.handle, status.address());
if (ok && status.value != win32.STILL_ACTIVE) {
let exitCode = status.value;
if (this.killed && exitCode == TERMINATE_EXIT_CODE) {
// If we forcibly terminated the process, return the force kill exit
// code that we return on other platforms.
exitCode = -9;
}
this.resolveExit(exitCode);
this.exitCode = exitCode;
this.handle.dispose();
this.handle = null;
libc.TerminateJobObject(this.jobHandle, TERMINATE_EXIT_CODE);
this.jobHandle.dispose();
this.jobHandle = null;
for (let pipe of this.pipes) {
pipe.maybeClose();
}
io.updatePollEvents();
return exitCode;
}
}
}
io = {
events: null,
eventHandlers: null,
pipes: new Map(),
processes: new Map(),
messageCount: 0,
running: true,
polling: false,
init(details) {
this.comspec = details.comspec;
let signalEvent = ctypes.cast(
ctypes.uintptr_t(details.signalEvent),
win32.HANDLE
);
this.signal = new Signal(signalEvent);
this.updatePollEvents();
setTimeout(this.loop.bind(this), 0);
},
shutdown() {
if (this.running) {
this.running = false;
this.signal.cleanup();
this.signal = null;
self.postMessage({ msg: "close" });
self.close();
}
},
getPipe(pipeId) {
let pipe = this.pipes.get(pipeId);
if (!pipe) {
let error = new Error("File closed");
error.errorCode = SubprocessConstants.ERROR_END_OF_FILE;
throw error;
}
return pipe;
},
getProcess(processId) {
let process = this.processes.get(processId);
if (!process) {
throw new Error(`Invalid process ID: ${processId}`);
}
return process;
},
updatePollEvents() {
let handlers = [
this.signal,
...this.pipes.values(),
...this.processes.values(),
];
handlers = handlers.filter(handler => handler.event);
// Our poll loop is only useful if we've got at least 1 thing to poll other than our own
// signal.
if (handlers.length == 1) {
this.polling = false;
} else if (!this.polling && this.running) {
// Restart the poll loop if necessary:
setTimeout(this.loop.bind(this), 0);
this.polling = true;
}
this.eventHandlers = handlers;
let handles = handlers.map(handler => handler.event);
this.events = win32.HANDLE.array()(handles);
},
loop() {
this.poll();
if (this.running && this.polling) {
setTimeout(this.loop.bind(this), 0);
}
},
poll() {
let timeout = this.messageCount > 0 ? 0 : POLL_TIMEOUT;
for (; ; timeout = 0) {
let events = this.events;
let handlers = this.eventHandlers;
let result = libc.WaitForMultipleObjects(
events.length,
events,
false,
timeout
);
if (result < handlers.length) {
try {
handlers[result].onReady();
} catch (e) {
console.error(e);
debug(`Worker error: ${e} :: ${e.stack}`);
handlers[result].onError();
}
} else {
break;
}
}
},
addProcess(process) {
this.processes.set(process.id, process);
for (let pipe of process.pipes) {
this.pipes.set(pipe.id, pipe);
}
},
cleanupProcess(process) {
this.processes.delete(process.id);
},
};