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<!-- This test's animation sets x=100 from 1sec to 1.5sec. We'll
pause the animation at time 1.1sec to capture this, and then wait
a little, and make sure the animation is frozen there. -->
class="reftest-wait">
<script>
function go() {
// Use try/catch, so that we make sure to remove the reftest-wait
// attribute even on older browser versions that don't support
// pauseAnimations.
try {
document.documentElement.pauseAnimations();
} catch (e) {
// pauseAnimations not implemented. Change rect to red,
// and clear class to fail/end immediately.
document.documentElement.removeAttribute("class");
var rect = document.getElementById("rect");
rect.setAttributeNS(null, "fill", "red");
throw e;
}
// Wait > 0.5s before taking screenshot, to give animation time to
// jump to next value if the freeze didn't work.
setTimeout('document.documentElement.removeAttribute("class")', 600);
}
function delay_go() {
setTimeout(go, 1100);
}
document.addEventListener("MozReftestInvalidate", delay_go, false);
setTimeout(delay_go, 4000); // fallback for running outside reftest
</script>
<rect y="40" width="10" height="10" fill="blue">
<animate id="rect" attributeName="x"
dur="3s" values="0; 50; 100; 150; 200; 250"
calcMode="discrete" fill="freeze"/>
</rect>
</svg>