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// Copyright 2009 the Sputnik authors. All rights reserved.
// This code is governed by the BSD license found in the LICENSE file.
/*---
info: Negating +0 produces -0, negating -0 produces +0
es5id: 11.4.7_A4.2
description: Checking Infinity
---*/
//CHECK#1
var x = 0;
x = -x;
if (x !== -0) {
throw new Test262Error('#1.1: var x = 0; x = -x; x === 0. Actual: ' + (x));
} else {
if (1/x !== Number.NEGATIVE_INFINITY) {
throw new Test262Error('#1.2: var x = 0; x = -x; x === - 0. Actual: +0');
}
}
//CHECK#2
var x = -0;
x = -x;
if (x !== 0) {
throw new Test262Error('#2.1: var x = -0; x = -x; x === 0. Actual: ' + (x));
} else {
if (1/x !== Number.POSITIVE_INFINITY) {
throw new Test262Error('#2.2: var x = -0; x = -x; x === + 0. Actual: -0');
}
}
reportCompare(0, 0);