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g = Function("", "for (var i = 0; i < 0; ++i) { eval('this.arg'+0 +'=arg'+0); }");
Math.abs(undefined);
gczeal(2,300);
evaluate("\
var toFloat32 = (function() {\
var f32 = new Float32Array(1);\
function f(x) { return f32[0] = x; }\
return f;\
})();\
for (var i = 0; i < 64; ++i) {\
var p = Math.pow(2, i) + 1;\
g(toFloat32(p));\
toFloat32(-p);\
}");