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// The .environment of a function Debugger.Object is an Environment object.
var g = newGlobal({newCompartment: true})
var dbg = new Debugger;
var gDO = dbg.addDebuggee(g);
function check(expr) {
print("checking " + JSON.stringify(expr));
let completion = gDO.executeInGlobal(expr);
if (completion.throw)
throw completion.throw.unsafeDereference();
assertEq(completion.return.environment instanceof Debugger.Environment, true);
}
g.eval('function j(a) { }');
check('j');
check('(() => { })');
check('(function f() { })');
check('(function* g() { })');
check('(async function m() { })');
check('(async function* n() { })');