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// getVariable works on a heavyweight environment after control leaves its scope.
var g = newGlobal({newCompartment: true});
var dbg = Debugger(g);
var envs = [];
dbg.onDebuggerStatement = function (frame) {
envs.push(frame.environment);
};
g.eval("var f;\n" +
"for (var x = 0; x < 3; x++) {\n" +
" (function (x) {\n" +
" for (var y = 0; y < 3; y++) {\n" +
" (function (z) {\n" +
" eval(z); // force heavyweight\n" +
" debugger;\n" +
" })(x + y);\n" +
" }\n" +
" })(x);\n" +
"}");
var i = 0;
for (var x = 0; x < 3; x++) {
for (var y = 0; y < 3; y++) {
var e = envs[i++];
assertEq(e.getVariable("z"), x + y);
}
}