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// Turning debugger off global at a time.
var g1 = newGlobal({newCompartment: true});
var g2 = newGlobal({newCompartment: true});
var g3 = newGlobal({newCompartment: true});
g1.eval("" + function f() {
var name = "f";
g();
return name;
});
g2.eval("" + function g() {
var name = "g";
h();
return name;
});
g3.eval("" + function h() {
var name = "h";
toggle();
return name;
});
g1.g = g2.g;
g2.h = g3.h;
function name(f) {
return f.environment.getVariable("name");
}
var dbg = new Debugger;
g3.toggle = function () {
var frame;
// Add all globals.
dbg.addDebuggee(g1);
dbg.addDebuggee(g3);
dbg.addDebuggee(g2);
// Remove one at a time.
dbg.removeDebuggee(g3);
assertEq(name(dbg.getNewestFrame()), "g");
dbg.removeDebuggee(g2);
assertEq(name(dbg.getNewestFrame()), "f");
dbg.removeDebuggee(g1);
};
g1.eval("(" + function () { f(); } + ")();");