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load(libdir + "asm.js");
function module(stdlib, foreign, buffer) {
"use asm";
var i32 = new stdlib.Int32Array(buffer);
function zero() {
return i32[0] | 0;
}
return zero;
}
const byteLength = BUF_MIN;
let buffer = new ArrayBuffer(byteLength);
let i32 = new Int32Array(buffer);
let zero = module(globalThis, null, buffer);
const magic = 0xbadf00d;
assertEq(zero(), 0);
assertEq(i32[0], 0);
i32[0] = magic;
assertEq(zero(), magic);
assertEq(i32[0], magic);
assertEq(buffer.detached, false);
assertEq(buffer.byteLength, byteLength);
if (isAsmJSCompilationAvailable()) {
// asm.js compilation is enabled.
assertEq(isAsmJSModule(module), true);
assertEq(isAsmJSFunction(zero), true);
// Can't transfer asm.js prepared array buffers.
assertThrowsInstanceOf(() => buffer.transfer(), TypeError);
// |buffer| is still attached.
assertEq(buffer.detached, false);
assertEq(buffer.byteLength, byteLength);
// Access still returns the original value.
assertEq(zero(), magic);
assertEq(i32[0], magic);
} else {
// asm.js compilation is disabled.
assertEq(isAsmJSModule(module), false);
assertEq(isAsmJSFunction(zero), false);
let copy = buffer.transfer();
assertEq(buffer.detached, true);
assertEq(buffer.byteLength, 0);
assertEq(copy.detached, false);
assertEq(copy.byteLength, byteLength);
// Access returns undefined when detached.
assertEq(zero(), 0);
assertEq(i32[0], undefined);
}