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/* -*- mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "MediaSourceDecoder.h"
#include "base/process_util.h"
#include "mozilla/Logging.h"
#include "ExternalEngineStateMachine.h"
#include "MediaDecoder.h"
#include "MediaDecoderStateMachine.h"
#include "MediaShutdownManager.h"
#include "MediaSource.h"
#include "MediaSourceDemuxer.h"
#include "MediaSourceUtils.h"
#include "SourceBuffer.h"
#include "SourceBufferList.h"
#include "VideoUtils.h"
#include <algorithm>
extern mozilla::LogModule* GetMediaSourceLog();
#define MSE_DEBUG(arg, ...) \
DDMOZ_LOG(GetMediaSourceLog(), mozilla::LogLevel::Debug, "::%s: " arg, \
__func__, ##__VA_ARGS__)
#define MSE_DEBUGV(arg, ...) \
DDMOZ_LOG(GetMediaSourceLog(), mozilla::LogLevel::Verbose, "::%s: " arg, \
__func__, ##__VA_ARGS__)
using namespace mozilla::media;
namespace mozilla {
MediaSourceDecoder::MediaSourceDecoder(MediaDecoderInit& aInit)
: MediaDecoder(aInit), mMediaSource(nullptr), mEnded(false) {
mExplicitDuration.emplace(UnspecifiedNaN<double>());
}
MediaDecoderStateMachineBase* MediaSourceDecoder::CreateStateMachine(
bool aDisableExternalEngine) {
MOZ_ASSERT(NS_IsMainThread());
// if `mDemuxer` already exists, that means we're in the process of recreating
// the state machine. The track buffers are tied to the demuxer so we would
// need to reuse it.
if (!mDemuxer) {
mDemuxer = new MediaSourceDemuxer(AbstractMainThread());
}
MediaFormatReaderInit init;
init.mVideoFrameContainer = GetVideoFrameContainer();
init.mKnowsCompositor = GetCompositor();
init.mCrashHelper = GetOwner()->CreateGMPCrashHelper();
init.mFrameStats = mFrameStats;
init.mMediaDecoderOwnerID = mOwner;
static Atomic<uint32_t> sTrackingIdCounter(0);
init.mTrackingId.emplace(TrackingId::Source::MSEDecoder, sTrackingIdCounter++,
TrackingId::TrackAcrossProcesses::Yes);
mReader = new MediaFormatReader(init, mDemuxer);
#ifdef MOZ_WMF_CDM
// ExternalEngineStateMachine is primarily used for encrypted playback when
// the key system is supported via the WMF-based CDM. However, we cannot
// currently determine the purpose of the playback, so we will always start
// with ExternalEngineStateMachine. If this is not the case, we will switch
// back to MediaDecoderStateMachine. The following outlines different
// scenarios:
// 1) Playback is non-encrypted or media format is not supported
// An internal error NS_ERROR_DOM_MEDIA_EXTERNAL_ENGINE_NOT_SUPPORTED_ERR
// will be received, resulting in a switch to another state machine.
// 2) Playback is encrypted but the media key is not yet set
// 2-1) If the CDMProxy is not WMF-based CDM when setting the media key,
// An internal error NS_ERROR_DOM_MEDIA_CDM_PROXY_NOT_SUPPORTED_ERR
// will be received, causing a switch to another state machine.
// 2-2) If the CDMProxy is WMF-based CDM when setting the media key,
// There will be no error, and ExternalEngineStateMachine will operate.
// 3) Playback is encrypted and the media key is already set
// 3-1) If the CDMProxy is not WMF-based CDM,
// An internal error NS_ERROR_DOM_MEDIA_CDM_PROXY_NOT_SUPPORTED_ERR
// will be received, resulting in a switch to another state machine.
// 3-2) If the CDMProxy is WMF-based CDM,
// There will be no error, and ExternalEngineStateMachine will operate.
// Additionally, for testing purposes, non-encrypted playback can be performed
// via ExternalEngineStateMachine as well by modifying the preference value.
bool isCDMNotSupported =
!!mOwner->GetCDMProxy() && !mOwner->GetCDMProxy()->AsWMFCDMProxy();
if (StaticPrefs::media_wmf_media_engine_enabled() && !isCDMNotSupported &&
!aDisableExternalEngine) {
return new ExternalEngineStateMachine(this, mReader);
}
#endif
return new MediaDecoderStateMachine(this, mReader);
}
nsresult MediaSourceDecoder::Load(nsIPrincipal* aPrincipal) {
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(!GetStateMachine());
mPrincipal = aPrincipal;
nsresult rv = MediaShutdownManager::Instance().Register(this);
if (NS_WARN_IF(NS_FAILED(rv))) {
return rv;
}
return CreateAndInitStateMachine(!mEnded);
}
template <typename IntervalType>
IntervalType MediaSourceDecoder::GetSeekableImpl() {
MOZ_ASSERT(NS_IsMainThread());
if (!mMediaSource) {
NS_WARNING("MediaSource element isn't attached");
return IntervalType();
}
TimeIntervals seekable;
double duration = mMediaSource->Duration();
if (std::isnan(duration)) {
// Return empty range.
} else if (duration > 0 && std::isinf(duration)) {
media::TimeIntervals buffered = GetBuffered();
// 1. If live seekable range is not empty:
if (mMediaSource->HasLiveSeekableRange()) {
// 1. Let union ranges be the union of live seekable range and the
// HTMLMediaElement.buffered attribute.
TimeRanges unionRanges =
media::TimeRanges(buffered) + mMediaSource->LiveSeekableRange();
// 2. Return a single range with a start time equal to the earliest start
// time in union ranges and an end time equal to the highest end time in
// union ranges and abort these steps.
if constexpr (std::is_same<IntervalType, TimeRanges>::value) {
TimeRanges seekableRange = media::TimeRanges(
TimeRange(unionRanges.GetStart(), unionRanges.GetEnd()));
return seekableRange;
} else {
MOZ_RELEASE_ASSERT(false);
}
}
if (!buffered.IsEmpty()) {
seekable += media::TimeInterval(TimeUnit::Zero(), buffered.GetEnd());
}
} else {
if constexpr (std::is_same<IntervalType, TimeRanges>::value) {
// Common case: seekable in entire range of the media.
return TimeRanges(TimeRange(0, duration));
} else if constexpr (std::is_same<IntervalType, TimeIntervals>::value) {
seekable += media::TimeInterval(TimeUnit::Zero(),
mDuration.match(DurationToTimeUnit()));
} else {
MOZ_RELEASE_ASSERT(false);
}
}
MSE_DEBUG("ranges=%s", DumpTimeRanges(seekable).get());
return IntervalType(seekable);
}
media::TimeIntervals MediaSourceDecoder::GetSeekable() {
return GetSeekableImpl<media::TimeIntervals>();
}
media::TimeRanges MediaSourceDecoder::GetSeekableTimeRanges() {
return GetSeekableImpl<media::TimeRanges>();
}
media::TimeIntervals MediaSourceDecoder::GetBuffered() {
MOZ_ASSERT(NS_IsMainThread());
if (!mMediaSource) {
NS_WARNING("MediaSource element isn't attached");
return media::TimeIntervals::Invalid();
}
dom::SourceBufferList* sourceBuffers = mMediaSource->ActiveSourceBuffers();
if (!sourceBuffers) {
// Media source object is shutting down.
return TimeIntervals();
}
TimeUnit highestEndTime;
nsTArray<media::TimeIntervals> activeRanges;
media::TimeIntervals buffered;
for (uint32_t i = 0; i < sourceBuffers->Length(); i++) {
bool found;
dom::SourceBuffer* sb = sourceBuffers->IndexedGetter(i, found);
MOZ_ASSERT(found);
activeRanges.AppendElement(sb->GetTimeIntervals());
highestEndTime =
std::max(highestEndTime, activeRanges.LastElement().GetEnd());
}
buffered += media::TimeInterval(TimeUnit::Zero(), highestEndTime);
for (auto& range : activeRanges) {
if (mEnded && !range.IsEmpty()) {
// Set the end time on the last range to highestEndTime by adding a
// new range spanning the current end time to highestEndTime, which
// Normalize() will then merge with the old last range.
range += media::TimeInterval(range.GetEnd(), highestEndTime);
}
buffered.Intersection(range);
}
MSE_DEBUG("ranges=%s", DumpTimeRanges(buffered).get());
return buffered;
}
void MediaSourceDecoder::Shutdown() {
MOZ_ASSERT(NS_IsMainThread());
MSE_DEBUG("Shutdown");
// Detach first so that TrackBuffers are unused on the main thread when
// shut down on the decode task queue.
if (mMediaSource) {
mMediaSource->Detach();
}
mDemuxer = nullptr;
MediaDecoder::Shutdown();
}
void MediaSourceDecoder::AttachMediaSource(dom::MediaSource* aMediaSource) {
MOZ_ASSERT(!mMediaSource && !GetStateMachine() && NS_IsMainThread());
mMediaSource = aMediaSource;
DDLINKCHILD("mediasource", aMediaSource);
}
void MediaSourceDecoder::DetachMediaSource() {
MOZ_ASSERT(mMediaSource && NS_IsMainThread());
DDUNLINKCHILD(mMediaSource);
mMediaSource = nullptr;
}
void MediaSourceDecoder::Ended(bool aEnded) {
MOZ_ASSERT(NS_IsMainThread());
if (aEnded) {
// We want the MediaSourceReader to refresh its buffered range as it may
// have been modified (end lined up).
NotifyDataArrived();
}
mEnded = aEnded;
GetStateMachine()->DispatchIsLiveStream(!mEnded);
}
void MediaSourceDecoder::AddSizeOfResources(ResourceSizes* aSizes) {
MOZ_ASSERT(NS_IsMainThread());
if (GetDemuxer()) {
GetDemuxer()->AddSizeOfResources(aSizes);
}
}
void MediaSourceDecoder::SetInitialDuration(const TimeUnit& aDuration) {
MOZ_ASSERT(NS_IsMainThread());
// Only use the decoded duration if one wasn't already
// set.
if (!mMediaSource || !std::isnan(ExplicitDuration())) {
return;
}
SetMediaSourceDuration(aDuration);
}
void MediaSourceDecoder::SetMediaSourceDuration(const TimeUnit& aDuration) {
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(!IsShutdown());
if (aDuration.IsPositiveOrZero()) {
// Truncate to microsecond resolution for consistency with the
// SourceBuffer.buffered getter.
SetExplicitDuration(aDuration.ToBase(USECS_PER_S).ToSeconds());
} else {
SetExplicitDuration(PositiveInfinity<double>());
}
}
void MediaSourceDecoder::SetMediaSourceDuration(double aDuration) {
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(!IsShutdown());
if (aDuration >= 0) {
SetExplicitDuration(aDuration);
} else {
SetExplicitDuration(PositiveInfinity<double>());
}
}
RefPtr<GenericPromise> MediaSourceDecoder::RequestDebugInfo(
dom::MediaSourceDecoderDebugInfo& aInfo) {
// This should be safe to call off main thead, but there's no such usage at
// time of writing. Can be carefully relaxed if needed.
MOZ_ASSERT(NS_IsMainThread(), "Expects to be called on main thread.");
nsTArray<RefPtr<GenericPromise>> promises;
if (mReader) {
promises.AppendElement(mReader->RequestDebugInfo(aInfo.mReader));
}
if (mDemuxer) {
promises.AppendElement(mDemuxer->GetDebugInfo(aInfo.mDemuxer));
}
return GenericPromise::All(GetCurrentSerialEventTarget(), promises)
->Then(
GetCurrentSerialEventTarget(), __func__,
[]() { return GenericPromise::CreateAndResolve(true, __func__); },
[] {
return GenericPromise::CreateAndReject(NS_ERROR_FAILURE, __func__);
});
}
double MediaSourceDecoder::GetDuration() {
MOZ_ASSERT(NS_IsMainThread());
return ExplicitDuration();
}
MediaDecoderOwner::NextFrameStatus
MediaSourceDecoder::NextFrameBufferedStatus() {
MOZ_ASSERT(NS_IsMainThread());
if (!mMediaSource ||
mMediaSource->ReadyState() == dom::MediaSourceReadyState::Closed) {
return MediaDecoderOwner::NEXT_FRAME_UNAVAILABLE;
}
// Next frame hasn't been decoded yet.
// Use the buffered range to consider if we have the next frame available.
auto currentPosition = CurrentPosition();
TimeIntervals buffered = GetBuffered();
buffered.SetFuzz(MediaSourceDemuxer::EOS_FUZZ / 2);
TimeInterval interval(
currentPosition, currentPosition + DEFAULT_NEXT_FRAME_AVAILABLE_BUFFERED);
return buffered.ContainsWithStrictEnd(ClampIntervalToEnd(interval))
? MediaDecoderOwner::NEXT_FRAME_AVAILABLE
: MediaDecoderOwner::NEXT_FRAME_UNAVAILABLE;
}
bool MediaSourceDecoder::CanPlayThroughImpl() {
MOZ_ASSERT(NS_IsMainThread());
if (NextFrameBufferedStatus() == MediaDecoderOwner::NEXT_FRAME_UNAVAILABLE) {
return false;
}
if (std::isnan(mMediaSource->Duration())) {
// Don't have any data yet.
return false;
}
TimeUnit duration = TimeUnit::FromSeconds(mMediaSource->Duration());
auto currentPosition = CurrentPosition();
if (duration <= currentPosition) {
return true;
}
// If we have data up to the mediasource's duration or 3s ahead, we can
// assume that we can play without interruption.
TimeIntervals buffered = GetBuffered();
buffered.SetFuzz(MediaSourceDemuxer::EOS_FUZZ / 2);
TimeUnit timeAhead =
std::min(duration, currentPosition + TimeUnit::FromSeconds(3));
TimeInterval interval(currentPosition, timeAhead);
return buffered.ToMicrosecondResolution().ContainsWithStrictEnd(
ClampIntervalToEnd(interval));
}
TimeInterval MediaSourceDecoder::ClampIntervalToEnd(
const TimeInterval& aInterval) {
MOZ_ASSERT(NS_IsMainThread());
if (!mEnded) {
return aInterval;
}
TimeUnit duration = mDuration.match(DurationToTimeUnit());
if (duration < aInterval.mStart) {
return aInterval;
}
return TimeInterval(aInterval.mStart, std::min(aInterval.mEnd, duration),
aInterval.mFuzz);
}
void MediaSourceDecoder::NotifyInitDataArrived() {
MOZ_ASSERT(NS_IsMainThread());
if (mDemuxer) {
mDemuxer->NotifyInitDataArrived();
}
}
void MediaSourceDecoder::NotifyDataArrived() {
MOZ_ASSERT(NS_IsMainThread());
MOZ_DIAGNOSTIC_ASSERT(!IsShutdown());
NotifyReaderDataArrived();
GetOwner()->DownloadProgressed();
}
already_AddRefed<nsIPrincipal> MediaSourceDecoder::GetCurrentPrincipal() {
MOZ_ASSERT(NS_IsMainThread());
return do_AddRef(mPrincipal);
}
bool MediaSourceDecoder::HadCrossOriginRedirects() {
MOZ_ASSERT(NS_IsMainThread());
return false;
}
#ifdef MOZ_WMF_MEDIA_ENGINE
void MediaSourceDecoder::MetadataLoaded(
UniquePtr<MediaInfo> aInfo, UniquePtr<MetadataTags> aTags,
MediaDecoderEventVisibility aEventVisibility) {
// If the metadata has been loaded before, we don't want to notify throughout
// that again when switching from media engine playback to normal playback.
if (mPendingStatusUpdateForNewlyCreatedStateMachine && mFiredMetadataLoaded) {
MSE_DEBUG(
"Metadata already loaded and being informed by previous state machine");
SetStatusUpdateForNewlyCreatedStateMachineIfNeeded();
return;
}
MediaDecoder::MetadataLoaded(std::move(aInfo), std::move(aTags),
aEventVisibility);
}
#endif
#undef MSE_DEBUG
#undef MSE_DEBUGV
} // namespace mozilla