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Test Info: Errors

/* Any copyright is dedicated to the Public Domain.
"use strict";
const TEST_URI = `data:text/html;charset=utf-8,<!DOCTYPE html><p>Web Console test for scroll.</p>
<script>
var a = () => b();
var b = () => c();
var c = (i) => console.trace("trace in C " + i);
for (let i = 0; i <= 100; i++) {
console.log("init-" + i);
if (i % 10 === 0) {
c(i);
}
}
</script>
`;
const {
MESSAGE_SOURCE,
} = require("resource://devtools/client/webconsole/constants.js");
add_task(async function () {
const hud = await openNewTabAndConsole(TEST_URI);
const { ui } = hud;
const outputContainer = ui.outputNode.querySelector(".webconsole-output");
info("Console should be scrolled to bottom on initial load from page logs");
await waitFor(() => findConsoleAPIMessage(hud, "init-100"));
ok(hasVerticalOverflow(outputContainer), "There is a vertical overflow");
ok(
isScrolledToBottom(outputContainer),
"The console is scrolled to the bottom"
);
info("Wait until all stacktraces are rendered");
await waitFor(() => allTraceMessagesAreExpanded(hud));
ok(
isScrolledToBottom(outputContainer),
"The console is scrolled to the bottom"
);
await reloadBrowser();
info("Console should be scrolled to bottom after refresh from page logs");
await waitFor(() => findConsoleAPIMessage(hud, "init-100"));
ok(hasVerticalOverflow(outputContainer), "There is a vertical overflow");
ok(
isScrolledToBottom(outputContainer),
"The console is scrolled to the bottom"
);
info("Wait until all stacktraces are rendered");
await waitFor(() => allTraceMessagesAreExpanded(hud));
// There's an annoying race here where the SmartTrace from above goes into
// the DOM, our waitFor passes, but the SmartTrace still hasn't called its
// onReady callback. If this happens, it will call ConsoleOutput's
// maybeScrollToBottomMessageCallback *after* we set scrollTop below,
// causing it to undo our work. Waiting a little bit here should resolve it.
await new Promise(r =>
window.requestAnimationFrame(() => TestUtils.executeSoon(r))
);
ok(
isScrolledToBottom(outputContainer),
"The console is scrolled to the bottom"
);
info("Scroll up and wait for the layout to stabilize");
outputContainer.scrollTop = 0;
await new Promise(r =>
window.requestAnimationFrame(() => TestUtils.executeSoon(r))
);
info("Add a console.trace message to check that the scroll isn't impacted");
let onMessage = waitForMessageByType(hud, "trace in C", ".console-api");
SpecialPowers.spawn(gBrowser.selectedBrowser, [], function () {
content.wrappedJSObject.c();
});
let message = await onMessage;
ok(hasVerticalOverflow(outputContainer), "There is a vertical overflow");
is(outputContainer.scrollTop, 0, "The console stayed scrolled to the top");
info("Wait until the stacktrace is rendered");
await waitFor(() => message.node.querySelector(".frame"));
is(outputContainer.scrollTop, 0, "The console stayed scrolled to the top");
info("Evaluate a command to check that the console scrolls to the bottom");
await executeAndWaitForResultMessage(hud, "21 + 21", "42");
ok(hasVerticalOverflow(outputContainer), "There is a vertical overflow");
ok(
isScrolledToBottom(outputContainer),
"The console is scrolled to the bottom"
);
info("Scroll up and wait for the layout to stabilize");
outputContainer.scrollTop = 0;
await new Promise(r =>
window.requestAnimationFrame(() => TestUtils.executeSoon(r))
);
info(
"Trigger a network request so the last message in the console store won't be visible"
);
await SpecialPowers.spawn(gBrowser.selectedBrowser, [], async function () {
await content.fetch(
{ mode: "cors" }
);
});
// Wait until the evalation result message isn't the last in the store anymore
await waitFor(() => {
const state = ui.wrapper.getStore().getState();
return (
state.messages.mutableMessagesById.get(state.messages.lastMessageId)
?.source === MESSAGE_SOURCE.NETWORK
);
});
// Wait a bit so the pin to bottom would have the chance to be hit.
await wait(500);
ok(
!isScrolledToBottom(outputContainer),
"The console is not scrolled to the bottom"
);
info(
"Evaluate a new command to check that the console scrolls to the bottom"
);
await executeAndWaitForResultMessage(hud, "7 + 2", "9");
ok(
isScrolledToBottom(outputContainer),
"The console is scrolled to the bottom"
);
info(
"Add a message to check that the console do scroll since we're at the bottom"
);
onMessage = waitForMessageByType(hud, "scroll", ".console-api");
SpecialPowers.spawn(gBrowser.selectedBrowser, [], function () {
content.wrappedJSObject.console.log("scroll");
});
await onMessage;
ok(hasVerticalOverflow(outputContainer), "There is a vertical overflow");
ok(
isScrolledToBottom(outputContainer),
"The console is scrolled to the bottom"
);
info(
"Evaluate an Error object to check that the console scrolls to the bottom"
);
message = await executeAndWaitForResultMessage(
hud,
`
x = new Error("myErrorObject");
x.stack = "a@b/c.js:1:2\\nd@e/f.js:3:4";
x;`,
"myErrorObject"
);
ok(
isScrolledToBottom(outputContainer),
"The console is scrolled to the bottom"
);
info(
"Wait until the stacktrace is rendered and check the console is scrolled"
);
await waitFor(() =>
message.node.querySelector(".objectBox-stackTrace .frame")
);
ok(
isScrolledToBottom(outputContainer),
"The console is scrolled to the bottom"
);
info(
"Throw an Error object in a direct evaluation to check that the console scrolls to the bottom"
);
message = await executeAndWaitForErrorMessage(
hud,
`
x = new Error("myEvaluatedThrownErrorObject");
x.stack = "a@b/c.js:1:2\\nd@e/f.js:3:4";
throw x;
`,
"Uncaught Error: myEvaluatedThrownErrorObject"
);
ok(
isScrolledToBottom(outputContainer),
"The console is scrolled to the bottom"
);
info(
"Wait until the stacktrace is rendered and check the console is scrolled"
);
await waitFor(() =>
message.node.querySelector(".objectBox-stackTrace .frame")
);
ok(
isScrolledToBottom(outputContainer),
"The console is scrolled to the bottom"
);
info("Throw an Error object to check that the console scrolls to the bottom");
message = await executeAndWaitForErrorMessage(
hud,
`
setTimeout(() => {
x = new Error("myThrownErrorObject");
x.stack = "a@b/c.js:1:2\\nd@e/f.js:3:4";
throw x
}, 10)`,
"Uncaught Error: myThrownErrorObject"
);
ok(
isScrolledToBottom(outputContainer),
"The console is scrolled to the bottom"
);
info(
"Wait until the stacktrace is rendered and check the console is scrolled"
);
await waitFor(() =>
message.node.querySelector(".objectBox-stackTrace .frame")
);
ok(
isScrolledToBottom(outputContainer),
"The console is scrolled to the bottom"
);
info(
"Add a console.trace message to check that the console stays scrolled to bottom"
);
onMessage = waitForMessageByType(hud, "trace in C", ".console-api");
SpecialPowers.spawn(gBrowser.selectedBrowser, [], function () {
content.wrappedJSObject.c();
});
message = await onMessage;
ok(hasVerticalOverflow(outputContainer), "There is a vertical overflow");
ok(
isScrolledToBottom(outputContainer),
"The console is scrolled to the bottom"
);
info("Wait until the stacktrace is rendered");
await waitFor(() => message.node.querySelector(".frame"));
ok(
isScrolledToBottom(outputContainer),
"The console is scrolled to the bottom"
);
info("Check that repeated messages don't prevent scroll to bottom");
// We log a first message.
onMessage = waitForMessageByType(hud, "repeat", ".console-api");
SpecialPowers.spawn(gBrowser.selectedBrowser, [], function () {
content.wrappedJSObject.console.log("repeat");
});
message = await onMessage;
// And a second one. We can't log them at the same time since we batch redux actions,
// and the message would already appear with the repeat badge, and the bug is
// only triggered when the badge is rendered after the initial message rendering.
SpecialPowers.spawn(gBrowser.selectedBrowser, [], function () {
content.wrappedJSObject.console.log("repeat");
});
await waitFor(() => message.node.querySelector(".message-repeats"));
ok(
isScrolledToBottom(outputContainer),
"The console is still scrolled to the bottom when the repeat badge is added"
);
info(
"Check that adding a message after a repeated message scrolls to bottom"
);
onMessage = waitForMessageByType(hud, "after repeat", ".console-api");
SpecialPowers.spawn(gBrowser.selectedBrowser, [], function () {
content.wrappedJSObject.console.log("after repeat");
});
message = await onMessage;
ok(
isScrolledToBottom(outputContainer),
"The console is scrolled to the bottom after a repeated message"
);
info(
"Check that switching between editor and inline mode keep the output scrolled to bottom"
);
await toggleLayout(hud);
// Wait until the output is scrolled to the bottom.
await waitFor(
() => isScrolledToBottom(outputContainer),
"Output does not scroll to the bottom after switching to editor mode"
);
ok(
true,
"The console is scrolled to the bottom after switching to editor mode"
);
// Switching back to inline mode
await toggleLayout(hud);
// Wait until the output is scrolled to the bottom.
await waitFor(
() => isScrolledToBottom(outputContainer),
"Output does not scroll to the bottom after switching back to inline mode"
);
ok(
true,
"The console is scrolled to the bottom after switching back to inline mode"
);
info(
"Check that expanding a large object does not scroll the output to the bottom"
);
// Clear the output so we only have the object
await clearOutput(hud);
// Evaluate an object with a hundred properties
const result = await executeAndWaitForResultMessage(
hud,
`Array.from({length: 100}, (_, i) => i)
.reduce(
(acc, item) => {acc["item-" + item] = item; return acc;},
{}
)`,
"Object"
);
// Expand the object
result.node.querySelector(".theme-twisty").click();
// Wait until we have 102 nodes (the root node, 100 properties + <prototype>)
await waitFor(() => result.node.querySelectorAll(".node").length === 102);
// wait for a bit to give time to the resize observer callback to be triggered
await wait(500);
ok(hasVerticalOverflow(outputContainer), "The output does overflow");
is(
isScrolledToBottom(outputContainer),
false,
"The output was not scrolled to the bottom"
);
await clearOutput(hud);
// Log a big object that will be much larger than the output container
onMessage = waitForMessageByType(hud, "WE ALL LIVE IN A", ".warn");
SpecialPowers.spawn(gBrowser.selectedBrowser, [], function () {
const win = content.wrappedJSObject;
for (let i = 1; i < 100; i++) {
win["a" + i] = function (j) {
win["a" + j]();
}.bind(null, i + 1);
}
win.a100 = function () {
win.console.warn(new Error("WE ALL LIVE IN A"));
};
win.a1();
});
message = await onMessage;
// Give the intersection observer a chance to break this if it's going to
await wait(500);
// Assert here and below for ease of debugging where we lost the scroll
is(
isScrolledToBottom(outputContainer),
true,
"The output was scrolled to the bottom"
);
// Then log something else to make sure we haven't lost our scroll pinning
onMessage = waitForMessageByType(hud, "YELLOW SUBMARINE", ".console-api");
SpecialPowers.spawn(gBrowser.selectedBrowser, [], function () {
content.wrappedJSObject.console.log("YELLOW SUBMARINE");
});
message = await onMessage;
// Again, give the scroll position a chance to be broken
await wait(500);
is(
isScrolledToBottom(outputContainer),
true,
"The output was scrolled to the bottom"
);
});
function hasVerticalOverflow(container) {
return container.scrollHeight > container.clientHeight;
}
function isScrolledToBottom(container) {
if (!container.lastChild) {
return true;
}
const lastNodeHeight = container.lastChild.clientHeight;
return (
container.scrollTop + container.clientHeight >=
container.scrollHeight - lastNodeHeight / 2
);
}
// This validates that 1) the last trace exists, and 2) that all *shown* traces
// are expanded. Traces that have been scrolled out of existence due to
// LazyMessageList are disregarded.
function allTraceMessagesAreExpanded(hud) {
return (
findConsoleAPIMessage(hud, "trace in C 100") &&
findConsoleAPIMessages(hud, "trace in C").every(m =>
m.querySelector(".frames")
)
);
}