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Test Info: Warnings

/* Any copyright is dedicated to the Public Domain.
"use strict";
// Test that changing the currently selected snapshot to a snapshot that does
// not have a dominator tree will automatically compute and fetch one for it.
const {
dominatorTreeState,
viewState,
treeMapState,
} = require("resource://devtools/client/memory/constants.js");
const {
takeSnapshotAndCensus,
selectSnapshotAndRefresh,
} = require("resource://devtools/client/memory/actions/snapshot.js");
const {
changeView,
} = require("resource://devtools/client/memory/actions/view.js");
add_task(async function () {
const front = new StubbedMemoryFront();
const heapWorker = new HeapAnalysesClient();
await front.attach();
const store = Store();
const { getState, dispatch } = store;
dispatch(takeSnapshotAndCensus(front, heapWorker));
dispatch(takeSnapshotAndCensus(front, heapWorker));
await waitUntilCensusState(store, s => s.treeMap, [
treeMapState.SAVED,
treeMapState.SAVED,
]);
ok(getState().snapshots[1].selected, "The second snapshot is selected");
// Change to the dominator tree view.
dispatch(changeView(viewState.DOMINATOR_TREE));
// Wait for the dominator tree to finish being fetched.
await waitUntilState(
store,
state =>
state.snapshots[1].dominatorTree &&
state.snapshots[1].dominatorTree.state === dominatorTreeState.LOADED
);
ok(true, "The second snapshot's dominator tree was fetched");
// Select the first snapshot.
dispatch(selectSnapshotAndRefresh(heapWorker, getState().snapshots[0].id));
// And now the first snapshot should have its dominator tree fetched and
// computed because of the new selection.
await waitUntilState(
store,
state =>
state.snapshots[0].dominatorTree &&
state.snapshots[0].dominatorTree.state === dominatorTreeState.LOADED
);
ok(true, "The first snapshot's dominator tree was fetched");
heapWorker.destroy();
await front.detach();
});