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"use strict";
/**
* This set of tests checks that the remoteness is properly
* set for each browser in a window when that window has
* session state loaded into it.
*/
/**
* Takes a SessionStore window state object for a single
* window, sets the selected tab for it, and then returns
* the object to be passed to SessionStore.setWindowState.
*
* @param state (object)
* The state to prepare to be sent to a window. This is
* state should just be for a single window.
* @param selected (int)
* The 1-based index of the selected tab. Note that
* If this is 0, then the selected tab will not change
* from what's already selected in the window that we're
* sending state to.
* @returns (object)
* The JSON encoded string to call
* SessionStore.setWindowState with.
*/
function prepareState(state, selected) {
// We'll create a copy so that we don't accidentally
// modify the caller's selected property.
let copy = {};
Object.assign(copy, state);
copy.selected = selected;
return {
windows: [copy],
};
}
const SIMPLE_STATE = {
tabs: [
{
entries: [
{
triggeringPrincipal_base64,
title: "title",
},
],
},
{
entries: [
{
triggeringPrincipal_base64,
title: "title",
},
],
},
{
entries: [
{
triggeringPrincipal_base64,
title: "title",
},
],
},
],
title: "",
_closedTabs: [],
};
const PINNED_STATE = {
tabs: [
{
entries: [
{
triggeringPrincipal_base64,
title: "title",
},
],
pinned: true,
},
{
entries: [
{
triggeringPrincipal_base64,
title: "title",
},
],
pinned: true,
},
{
entries: [
{
triggeringPrincipal_base64,
title: "title",
},
],
},
],
title: "",
_closedTabs: [],
};
/**
* This is where most of the action is happening. This function takes
* an Array of "test scenario" Objects and runs them. For each scenario, a
* window is opened, put into some state, and then a new state is
* loaded into that window. We then check to make sure that the
* right things have happened in that window wrt remoteness flips.
*
* The schema for a testing scenario Object is as follows:
*
* initialRemoteness:
* an Array that represents the starting window. Each bool
* in the Array represents the window tabs in order. A "true"
* indicates that that tab should be remote. "false" if the tab
* should be non-remote.
*
* initialSelectedTab:
* The 1-based index of the tab that we want to select for the
* restored window. This is 1-based to avoid confusion with the
* selectedTab property described down below, though you probably
* want to set this to be greater than 0, since the initial window
* needs to have a defined initial selected tab. Because of this,
* the test will throw if initialSelectedTab is 0.
*
* stateToRestore:
* A JS Object for the state to send down to the window.
*
* selectedTab:
* The 1-based index of the tab that we want to select for the
* restored window. Leave this at 0 if you don't want to change
* the selection from the initial window state.
*
* expectedRemoteness:
* an Array that represents the window that we end up with after
* restoring state. Each bool in the Array represents the window
* tabs in order. A "true" indicates that the tab be remote, and
* a "false" indicates that the tab should be "non-remote". We
* need this Array in order to test pinned tabs which will also
* be loaded by default, and therefore should end up remote.
*
*/
async function runScenarios(scenarios) {
for (let [scenarioIndex, scenario] of scenarios.entries()) {
info("Running scenario " + scenarioIndex);
Assert.ok(
scenario.initialSelectedTab > 0,
"You must define an initially selected tab"
);
// First, we need to create the initial conditions, so we
// open a new window to put into our starting state...
let win = await BrowserTestUtils.openNewBrowserWindow();
let tabbrowser = win.gBrowser;
Assert.ok(
tabbrowser.selectedBrowser.isRemoteBrowser,
"The initial browser should be remote."
);
// Now put the window into the expected initial state.
for (let i = 0; i < scenario.initialRemoteness.length; ++i) {
let tab;
if (i > 0) {
// The window starts with one tab, so we need to create
// any of the additional ones required by this test.
info("Opening a new tab");
tab = await BrowserTestUtils.openNewForegroundTab(tabbrowser);
} else {
info("Using the selected tab");
tab = tabbrowser.selectedTab;
}
let browser = tab.linkedBrowser;
let remotenessState = scenario.initialRemoteness[i]
? E10SUtils.DEFAULT_REMOTE_TYPE
: E10SUtils.NOT_REMOTE;
tabbrowser.updateBrowserRemoteness(browser, {
remoteType: remotenessState,
});
}
// And select the requested tab.
let tabToSelect = tabbrowser.tabs[scenario.initialSelectedTab - 1];
if (tabbrowser.selectedTab != tabToSelect) {
await BrowserTestUtils.switchTab(tabbrowser, tabToSelect);
}
// Okay, time to test!
let state = prepareState(scenario.stateToRestore, scenario.selectedTab);
await setWindowState(win, state, true);
for (let i = 0; i < scenario.expectedRemoteness.length; ++i) {
let expectedRemoteness = scenario.expectedRemoteness[i];
let tab = tabbrowser.tabs[i];
Assert.equal(
tab.linkedBrowser.isRemoteBrowser,
expectedRemoteness,
"Should have gotten the expected remoteness " +
`for the tab at index ${i}`
);
}
await BrowserTestUtils.closeWindow(win);
}
}
/**
* Tests that if we restore state to browser windows with
* a variety of initial remoteness states. For this particular
* set of tests, we assume that tabs are restoring on demand.
*/
add_task(async function () {
// This test opens and closes windows, which might bog down
// a debug build long enough to time out the test, so we
// extend the tolerance on timeouts.
requestLongerTimeout(5);
await SpecialPowers.pushPrefEnv({
set: [["browser.sessionstore.restore_on_demand", true]],
});
const TEST_SCENARIOS = [
// Only one tab in the new window, and it's remote. This
// is the common case, since this is how restoration occurs
// when the restored window is being opened.
{
initialRemoteness: [true],
initialSelectedTab: 1,
stateToRestore: SIMPLE_STATE,
selectedTab: 3,
// All tabs should now be remote.
expectedRemoteness: [true, true, true],
},
// A single remote tab, and this is the one that's going
// to be selected once state is restored.
{
initialRemoteness: [true],
initialSelectedTab: 1,
stateToRestore: SIMPLE_STATE,
selectedTab: 1,
// All tabs should now be remote.
expectedRemoteness: [true, true, true],
},
// A single remote tab which starts selected. We set the
// selectedTab to 0 which is equivalent to "don't change
// the tab selection in the window".
{
initialRemoteness: [true],
initialSelectedTab: 1,
stateToRestore: SIMPLE_STATE,
selectedTab: 0,
// All tabs should now be remote.
expectedRemoteness: [true, true, true],
},
// An initially remote tab, but we're going to load
// some pinned tabs now, and the pinned tabs should load
// right away.
{
initialRemoteness: [true],
initialSelectedTab: 1,
stateToRestore: PINNED_STATE,
selectedTab: 3,
// Both pinned tabs and the selected tabs should all
// end up being remote.
expectedRemoteness: [true, true, true],
},
// A single non-remote tab.
{
initialRemoteness: [false],
initialSelectedTab: 1,
stateToRestore: SIMPLE_STATE,
selectedTab: 2,
// All tabs should now be remote.
expectedRemoteness: [true, true, true],
},
// A mixture of remote and non-remote tabs.
{
initialRemoteness: [true, false, true],
initialSelectedTab: 1,
stateToRestore: SIMPLE_STATE,
selectedTab: 3,
// All tabs should now be remote.
expectedRemoteness: [true, true, true],
},
// An initially non-remote tab, but we're going to load
// some pinned tabs now, and the pinned tabs should load
// right away.
{
initialRemoteness: [false],
initialSelectedTab: 1,
stateToRestore: PINNED_STATE,
selectedTab: 3,
// All tabs should now be remote.
expectedRemoteness: [true, true, true],
},
];
await runScenarios(TEST_SCENARIOS);
});